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PC consistant framerate drops and loading screen lag

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Since yesterday (18th of October), I keep getting a framerate issue. The game usually runs at 60 FPS, but then as the session in the game continues, the framerate keeps dropping and dropping to around 15 FPS, which is hardly playable. Also menu screens and loading screens seem to freeze for a couple of seconds randomly in or after a session. I do not know how or why this could happen. I tried driving on a different game (Project CARS) and there's nothing wrong there. After discussing this with a few people, I re-installed the game, I updated my drivers, I reset my PC. Nothing worked.
What I assume now is that there's something wrong with the game, but I'm not sure. If any of the developers see this and could take a look at this issue, that would be much appriciated.

Here are some of my PC stats:
Graphics card: GeForce GTX 750 Ti
RAM: 12 GB
Processor: Intel(R) Core(TM) i5-4430 CPU @ 3.00 GHz   3.00 GHz
System: x64-processor

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Think this belongs here

http://forums.codemasters.com/discussion/44517/f1-2016-pc-sudden-stuttering-framerate-drop#latest

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Think this belongs here

http://forums.codemasters.com/discussion/44517/f1-2016-pc-sudden-stuttering-framerate-drop#latest
Not the same. After some investigation, this only seems to happen when I play on my wheel. If I play on a keyboard, nothing's wrong. I've been trying things for 2 days now. It's really annoying and it keeps disconnecting me from online as well.

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Hi @Wesley1041o  if this is only happening when playing using a wheel I would suggest it's the wheel driver that's the problem. What kind of wheel is it? Make sure you have the latest drivers and firmware for the wheel and see if that helps.

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Lozzy said:
Hi @Wesley1041o  if this is only happening when playing using a wheel I would suggest it's the wheel driver that's the problem. What kind of wheel is it? Make sure you have the latest drivers and firmware for the wheel and see if that helps.
Hello,

Thanks for the quick reply. I use a Logitech Driving Force GT and it works with the Logitech Profiler. I've re-installed this driver along with F1 2016 and drivers of my graphics card, so I am pretty sure that I use the latest version. I did some more testing on F1 2016 and it seems like the issue occours when my wheel is connected to my PC (despite not using it). I already tried to play with other hardware disconnected and with my steering wheel's USB in different slots. My PC has got two USB slots on the front and five more on the back of my PC. I also checked if any software had been updated or installed right before the issue first occoured. The only activity I found was that I re-installed F1 2013 the day before the issue, but I believe it has nothing to do with it because I played F1 2016 later that day.

Perhaps I'm doing something wrong, but I do not know what. I hope that a solution can be found soon.

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 I did some more testing on F1 2016 and it seems like the issue occurs when my wheel is connected to my PC (despite not using it).
If you're not wanting to use the wheel with F1 2016 it sounds like you have a solution, just unplug it while you play. If you do want to use the wheel my only advice now would be to look in to changing the priority of the wheel software at the operating system level.

This is on Windows 10, in Task Manager you can go to the Details tab and right click on a process and select Set Priority. See what F1 2016 and your wheel are set to, if the wheel is higher consider making it a lower priority than the game and see if that changes anything.



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Hardly a practical suggestion for every DFGT user. C'mon.

I've been through a full re-install. None of the 'fixes' actually work.

It's fairly obvious that all the micro stuttering and glitching is game-related and seems to affect a higher percentage of Intel/Nvidia users (unless that is just the split of hardware preferred by players). There's been a fix for AMD that improved framerate, it's gotten worse for Nvidia users since then.

Nvidia have complaints on their forums of other games stuttering.

Could it be related to Vulkan - AFAIK you develop on PS4 primarily (which uses AMD GCN hardware)? If this could be correlated somehow, it might be those titles using this API that suffer on non- AMD hardware (which then includes Intel) or GPUs later than Fermi.

Can't rule out W10 either, seems a higher percentage there too.

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