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DiRTy Gossip about DIRT Rally Games

PJTierney

 

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Jepsertti said:

Take a look at this:

[vid]

Do we know the exact suspension tyre and damping layouts of the car Jon was driving as well as the one in your vid?

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Jon, I was not happy with the configuration of the steering wheel... They've said it many times.

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Cockpit view can do funny things also.  You notice Yaw loads more with the cockpit cam.  I bet that run would have looked completely different in bonnet view

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Julo264 said:
For me the begging of the stage looks very similar to Paprotki, that was used in 2017. Until the exit of the first village I actually thought it's Paprotki
Actually, just the first corner is different. IRL it's left 1 on intersection, in DR 2.0 it's 6 right. All the rest until the junction before Baranowo village (the one Jon crashed at) is the same. On that junction IRL SS takes the route to the right, while in DR 2.0 it goes straight ahead and has about a minute of imaginary road (or part of another RL SS).

I will try uploading my video comparison in the evening. YouTube blocks is automatically because of usage of WRC footage.


Use streamable.com 

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My impressions of the stream:
- Porsche looked ok when John was driving it well, but when he made a mistake that should have resulted in a huge slide, the car just started to wiggle from side to side like on a rubberband or something. 
- Somehow the handling looked more arcade than in previous builds.
- Crash physics looked awful, car was stopped by the tree like a cardboard box. 
- Tarmac physics looks very similar to Dirt 4.

I guess it will be ok game to play with a controller, but really doesn't look like an improvement over dirt rally and really doesn't look like they are trying to make a hardcore racing title. I think if it were to be a dirt rally successor then most of the talk of the game would be about how they improved the physics, but now there is none. 

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@Lynx2000 thanks! 

@ChristinaMc @jonny174 @cmsoundfx @urgaffel &co thanks for that (and to the rest of the team) - holiday time, looking forward to next year and any announcements that are due in Jan!


More great shots (showing off foliage and great scenery) like this please - rally cars close up and all blurred loses the beauty in the sport that your environments capture so well.

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The handling on tarmac just looks wrong! Why does it slide around like it is almost on on gravel. Very disappointed  :'( Also you don't get rid of the aweful pivoting of the cars which has been haunting you guys for years . The bonus stream was nice but it even reduced more my interest. Something is off and beyond broken up to this point. Tracks and environment look great  <3

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Escribe tu comentarioP308R said:
The handling on tarmac just looks wrong! Why does it slide around like it is almost on on gravel. Very disappointed  :'( Also you don't get rid of the aweful pivoting of the cars which has been haunting you guys for years . The bonus stream was nice but it even reduced more my interest. Something is off and beyond broken up to this point. Tracks and environment look great  <3
Jon said that he use aggressive setup of back differential for more slide on curve

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The new video seems to have better handling than yesterday, but it still needs work. I'm sure the team is already aware of the issue though.

I'm personally a lot more interested in the gravel physics which still look great, so although underwhelming, this is not so much of an issue for me.

This is pure speculation, but I believe with all the improvements in the gravel physics, some elements from gravel are carrying over to the tarmac physics.
This seems to be consistent with Dirt Rally and Dirt 4 too. Dirt Rally had good gravel physics but the tarmac physics was a bit too loose, as if it was gravel almost. In Dirt 4, the tarmac physics were much better, but gravel was too grippy, as if it was tarmac almost.

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Hi all, hope you enjoyed our impromptu stream earlier! I'm now off for Christmas, but I just wanted to come here and say thank you for all your support, questions and gossiping this year. You're an awesome community and we appreciate you keeping us on our toes and pushing us to do the best we can do. Merry Christmas, Happy Holidays, and I'm looking forward SO MUCH to showing you more in 2019. :)

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elrojodp8 said:
Escribe tu comentarioP308R said:
The handling on tarmac just looks wrong! Why does it slide around like it is almost on on gravel. Very disappointed  :'( Also you don't get rid of the aweful pivoting of the cars which has been haunting you guys for years . The bonus stream was nice but it even reduced more my interest. Something is off and beyond broken up to this point. Tracks and environment look great  <3
Jon said that he use aggressive setup of back differential for more slide on curve
Problem is that there have been lot of remarks on tarmacphysics and yet they fail to convince it has actually improved. No matter what he has been using, just look at the Porsche of for example Dumas and you'll even see that in the rain his machine grips and is nowhere near as slidy as in DR2. As said, tarmac has serious issue which they don't seem to be able to get rid of. 

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P308R said:

Problem is that there have been lot of remarks on tarmacphysics and yet they fail to convince it has actually improved. No matter what he has been using, just look at the Porsche of for example Dumas and you'll even see that in the rain his machine grips and is nowhere near as slidy as in DR2. As said, tarmac has serious issue which they don't seem to be able to get rid of. 
Remarks mostly by people like yourself who haven't even played the game themselves yet but only saw some limited footage.
So you explain me now then why everyone here who tested the game so far says that the physics really are better?

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The Porsche asphalt rims, they look small... CM, make the asphalt tires look bigger in cars... Please.

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This bonus stream shows that tarmac handling is very very bad. As on dirt 4. Disapointment... Sideways on every corner.  Grip like on ice :( this is simulation? Hope they fix that. Codemasters - You are us last hope to do real simulation of rallying. 
Happy christmas everyone ?

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sqdstr said:
P308R said:

Problem is that there have been lot of remarks on tarmacphysics and yet they fail to convince it has actually improved. No matter what he has been using, just look at the Porsche of for example Dumas and you'll even see that in the rain his machine grips and is nowhere near as slidy as in DR2. As said, tarmac has serious issue which they don't seem to be able to get rid of. 
Remarks mostly by people like yourself who haven't even played the game themselves yet but only saw some limited footage.
So you explain me now then why everyone here who tested the game so far says that the physics really are better?
Just want to point out that we did not test the Porsche nor the cambered roads of Spain. 

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bogani said:
sqdstr said:
P308R said:

Problem is that there have been lot of remarks on tarmacphysics and yet they fail to convince it has actually improved. No matter what he has been using, just look at the Porsche of for example Dumas and you'll even see that in the rain his machine grips and is nowhere near as slidy as in DR2. As said, tarmac has serious issue which they don't seem to be able to get rid of. 
Remarks mostly by people like yourself who haven't even played the game themselves yet but only saw some limited footage.
So you explain me now then why everyone here who tested the game so far says that the physics really are better?
Just want to point out that we did not test the Porsche nor the cambered roads of Spain. 
My bad, I thought tarmac had been tested as well.
Thanks for the correction :)

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sqdstr said:
bogani said:
sqdstr said:
P308R said:

Problem is that there have been lot of remarks on tarmacphysics and yet they fail to convince it has actually improved. No matter what he has been using, just look at the Porsche of for example Dumas and you'll even see that in the rain his machine grips and is nowhere near as slidy as in DR2. As said, tarmac has serious issue which they don't seem to be able to get rid of. 
Remarks mostly by people like yourself who haven't even played the game themselves yet but only saw some limited footage.
So you explain me now then why everyone here who tested the game so far says that the physics really are better?
Just want to point out that we did not test the Porsche nor the cambered roads of Spain. 
My bad, I thought tarmac had been tested as well.
Thanks for the correction :)
Oh, we did test Tarmac, just not cambered roads.

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sqdstr said:
bogani said:
sqdstr said:
P308R said:

Problem is that there have been lot of remarks on tarmacphysics and yet they fail to convince it has actually improved. No matter what he has been using, just look at the Porsche of for example Dumas and you'll even see that in the rain his machine grips and is nowhere near as slidy as in DR2. As said, tarmac has serious issue which they don't seem to be able to get rid of. 
Remarks mostly by people like yourself who haven't even played the game themselves yet but only saw some limited footage.
So you explain me now then why everyone here who tested the game so far says that the physics really are better?
Just want to point out that we did not test the Porsche nor the cambered roads of Spain. 
My bad, I thought tarmac had been tested as well.
Thanks for the correction :)
Oh, we did test Tarmac, just not cambered roads.
I guess I'm spending the weekend looking for all the tarmac rallies with no camber on the road... Although both Ypres and Germany don't have many cambered corners if I remember correctly 

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carpa said:
I guess I'm spending the weekend looking for all the tarmac rallies with no camber on the road... Although both Ypres and Germany don't have many cambered corners if I remember correctly 
 I think he's referring to the RX stages since I remember hearing the Alpha testers talking about it when the Tarmac discussions cropped up and they were saying it was better than D4. Could be wrong though, but it would explain the lack of cambers. 

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I think the tarmac handling looks pretty good especially in the bonus video. In fact i'd be worried if Jon wasn't able to get the back end out when he wanted to because that would indicate the kind of issues that plagued Dirt Rally 1. In which breaking traction was way too difficult and then when you did it would suddenly appear again in an unatural way and totally mess your rhythm.

Here it looks like he can do it very easily and then bring it back under control in a very smooth way, which if you are skilled enough, should be easy to do in a powerful RWD car in the real world. Personally, this is how I preffer to drive on tarmac and I love seeing the footage of old  RWD cars from the 70's and 80's sliding like crazy around Monaco, it's just so cool.

Yes the modern cars barely slide on tarmac but honestly I find it boring as shit to watch, so I'm glad it seems you can really get sideways when you want to on the tarmac in Dirt Rally 2.0 even if its slower and less efficient, it's way more fun and something that the Original Dirt Rally kind of ruined for me.

I'm pretty sure if you want to tighten things up and drive really clean the game will let you do that too, the main thing is the game lets you do either without the physics model doing wierd things to stop you, that to me is evidence of a far more advanced driving model than previous games especially Dirt Rally's tarmac physics.

Also, did you guys see the trackside replay? Finally no more rotating camera nonsense! It looks fantastic, I've wanted this for ages and it seems they actually fixed it this time! Bravo Codies :)

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@Rygar86
Ah yes, that was a comment I made on the stream too. I never really watch replays, so it never bothered me, but the one at the end of the stream was noticeably better than previous versions.

You're spot on that it's an improvement and I'm looking forward to trying the 70s tarmac specialists like the Stratos, Alpine and the Fiat 131 (hopefully all in the same class :tongue: ) with this ability to break traction, slide and drift through corners and gather it up at the other side - however the modern Porsche should have a fair bit more rear downforce and mechanical grip than on display here though IMO.

I wonder how its pace compares with R5 over a similar stage.

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second Porche vid is lot better .It looks like it pushes more and the rear isnt as wiggly.Would love to know ,what in "pulled apart and tweaked " in physics they meant for this sim?

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versedi said:
Use streamable.com 
Thanks for the advice. Here it's. Polish stage from yesterday's Show vs. RL SS Baranowo from last year's Rally Poland.

https://streamable.com/77mbt

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