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PJTierney

 

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I decided to spend my snow day at Monte Carlo instead. Just running every car down the Route De Turini Descente.

Which gives me a suggestion for @KickUp:
Would it be possible in D4 to see your best times with each car on a single stage? 
As in-
Route De Turini Descente
1.  2:37.834. Seat Ibiza F2 kitcar
2.  2:38.422. 2001 Ford Focus
3.  2.44.278. Ford Escort MKII
4.  2.44.870. Renault Alpine A110

The only way to do this now is to write on a piece of paper. It'd be nice to have a chart or table in-game.

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I decided to spend my snow day at Monte Carlo instead. Just running every car down the Route De Turini Descente.

Which gives me a suggestion for @KickUp:
Would it be possible in D4 to see your best times with each car on a single stage? 
As in-
Route De Turini Descente
1.  2:37.834. Seat Ibiza F2 kitcar
2.  2:38.422. 2001 Ford Focus
3.  2.44.278. Ford Escort MKII
4.  2.44.870. Renault Alpine A110

The only way to do this now is to write on a piece of paper. It'd be nice to have a chart or table in-game.

This would only work though if the stages are always the same but with this track generator, I don't know how it would be implemeneted. I think he said you could saves stages though and upload?

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I decided to spend my snow day at Monte Carlo instead. Just running every car down the Route De Turini Descente.

Which gives me a suggestion for @KickUp:
Would it be possible in D4 to see your best times with each car on a single stage? 
As in-
Route De Turini Descente
1.  2:37.834. Seat Ibiza F2 kitcar
2.  2:38.422. 2001 Ford Focus
3.  2.44.278. Ford Escort MKII
4.  2.44.870. Renault Alpine A110

The only way to do this now is to write on a piece of paper. It'd be nice to have a chart or table in-game.

This would only work though if the stages are always the same but with this track generator, I don't know how it would be implemeneted. I think he said you could saves stages though and upload?
Career stages are fixed so I suppose it should work there?

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KickUp said:
ipascal said:
It's perfect !! Thank you for the changes to keep the view tv, it is really essential for rally games, it allows to see its race from an overall view, its driving and the beautiful scenery of the devellopeur.
Will there also be a tracking pursuit like WRC2001. I speak of it in what I have set forth above?
(There is another seen missing also in dirt rally, the sight of pursuit.
Not the one that sticks the car but the one that follows the road while following the car from 3 to 6 meters behind without sticking the car.) This view is also really interesting.

Thanks for the answers :).


No problem. I don't think we can do the other camera that you speak of but we'll consider it in future improvements to our camera systems. 
It's a shame, because it was really a good saw also, good saw for the asphalt. By cons for dusty roads it is difficult to see behind the car. But good why not :)
Thanks for your feedback

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Which version of the engine is D4 on?
I feel it my have been adressed a while back, I just wondered if the F1 2016 engine was a starting point?

Also, can we please have the ability to limit the frame rate in game?

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Also, can we please have the ability to limit the frame rate in game?
@KickUp If is possible, please, implement this.
I know i can use third-party programs to achieve this, but most of the times i just put v-sync ON, to lock frame rate ( even if i don't suffer of screen tearing ), and it is know that v-sync can produce some input lag. Having input lag on a Racing/Sim game, is a no no...

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Alf72 said:
Also, can we please have the ability to limit the frame rate in game?
@KickUp If is possible, please, implement this.
I know i can use third-party programs to achieve this, but most of the times i just put v-sync ON, to lock frame rate ( even if i don't suffer of screen tearing ), and it is know that v-sync can produce some input lag. Having input lag on a Racing/Sim game, is a no no...
Here's how I solve this:
-Turn on Vsync (either in-game or in-driver - for me, in-game works better in DR)
-Force Triple Buffering in-driver
-Use a framerate limiter (RTSS seems to work best) and set it to the refresh rate of your monitor

The vsync gets rid of screen tearing, triple buffering stops vsync-related performace issues, and the limiter completely eliminates input lag. Try it! I do this with every game and the only one it hasn't worked with so far has been Overwatch.

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Hello @KickUp ! Hope you don't mind me asking but is there anything you can share with us regarding the "Up to 2000cc" class? Have you managed to keep what you had from DiRT Rally? Do you have something new (no need to specify)?

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BadD0g said:
The vsync gets rid of screen tearing, triple buffering stops vsync-related performace issues, and the limiter completely eliminates input lag. Try it! I do this with every game and the only one it hasn't worked with so far has been Overwatch.
You forgot to mention that Triple Buffering adds its own input lag as well. On top of that apparently 3rd party software that allows frame limiting adds their own input lag as well. Battlenonsense channel has few nice videos that show the different delays at different settings.

TL;DR; In-game FPS limiter is better than any other frame limiter, V-Sync is evil, triple buffering even more so.

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BadD0g said:
The vsync gets rid of screen tearing, triple buffering stops vsync-related performace issues, and the limiter completely eliminates input lag. Try it! I do this with every game and the only one it hasn't worked with so far has been Overwatch.
You forgot to mention that Triple Buffering adds its own input lag as well. On top of that apparently 3rd party software that allows frame limiting adds their own input lag as well. Battlenonsense channel has few nice videos that show the different delays at different settings.

TL;DR; In-game FPS limiter is better than any other frame limiter, V-Sync is evil, triple buffering even more so.
Triple buffering adds input lag, but the external limiter removes it, I should have mentioned that. I've tried a couple of limiters and RTSS works the best for me, but it's always good to have an in-game option.

Try it! No point worrying about details, I promise you this works and it's easy to set up.

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It doesn't remove it, but it helps.
In game limiter will fix everything for people with freesync and gsync, right now when I get over 144fps in Greece, the feeling goes really bad and the display is not smooth.

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Which version of the engine is D4 on?
I feel it my have been adressed a while back, I just wondered if the F1 2016 engine was a starting point?

Also, can we please have the ability to limit the frame rate in game?
I think this is still the dirt rally engine but improved. Wonder if the damage effects have been improved because the ones in rally were a bit lacklustre compared to grid 2. 

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It doesn't remove it, but it helps.
In game limiter will fix everything for people with freesync and gsync, right now when I get over 144fps in Greece, the feeling goes really bad and the display is not smooth.
Do you have a gsync/freesync monitor? If so, how do you like it? I'm going to start looking for a bigger monitor soon and I'm looking at all the different tech. I don't think I'm willing to give up IPS colors, so my list of candidates is kind of constrained by that.

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I run a Freesync setup on a 1440p screen, works very nicely.

Only thing is when frame rate goes below maybe 25 or over the 144 MHz max (144 fps), it's not so smooth.

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BadD0g said:
Try it! No point worrying about details, I promise you this works and it's easy to set up.
Don't worry. I use Dxtory to limit FPS and I limit it to 2FPS more than my refresh rate. That for whatever reason drastically reduces screen tearing. Not sure if that just somehow naturally syncs the FPS with the refresh rate or what, but it does wonders. Any form of V-Sync will add input lag even if you use external limiters. If you do use external limiters, turn off V-Sync completely.

G-Sync and Freesync are a different story though. They just make each frame perfectly synced with your FPS amount and it adds a lot to perceived smoothness (but it adds a tiny bit of input lag). Freesync is cheaper but you also have to watch out for the monitors, cause it's panel dependent, unlike G-Sync. And given that you do have a 970, G-Sync sounds like the best option. Unless you'll be changing to AMD with the Vega launch.

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@KickUp

i think it is time for some new ingame gameplay footage from spain/michigan/ and rx tracks :)

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BadD0g said:
Try it! No point worrying about details, I promise you this works and it's easy to set up.
Don't worry. I use Dxtory to limit FPS and I limit it to 2FPS more than my refresh rate. That for whatever reason drastically reduces screen tearing. Not sure if that just somehow naturally syncs the FPS with the refresh rate or what, but it does wonders. Any form of V-Sync will add input lag even if you use external limiters. If you do use external limiters, turn off V-Sync completely.

This. Alot of people are making mistake with limiting their FPS at the same exact number of frames as their refresh rate is - it's a mistake. On some monitors it will be equal but most usually u need to aim into 2-4 frames more. In my case it's 64 FPS limit. No screen tearing, no input lag. Limited through Nvidia Control Panel (simple bat that imports profile on system autostart). It takes time but it's worth messing with to find the right combination for your rig. 

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Hello @KickUp ! Hope you don't mind me asking but is there anything you can share with us regarding the "Up to 2000cc" class? Have you managed to keep what you had from DiRT Rally? Do you have something new (no need to specify)?
It would be so awesome if D4 could include a great selection of pre 1600cc WRC cars along with the newer R5/R2 classes. That would mirror the field of many rallies outside the WRC's. Make it happen, take my money!

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@KickUp @ChristinaMc I've been thinking. I don't know if someone has brought forth this idea or not but I still think it's worth noting. Since you're still in the licensing process and trying to get cars for your classes, you should consider adding this to the "Up to 2000cc" class:



This is a Fiesta R5, but with a 2 liter engine. Not homologated by the FIA, it should allow you to license it for your two liter class. Have you considered this?

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@KickUp @ChristinaMc I've been thinking. I don't know if someone has brought forth this idea or not but I still think it's worth noting. Since you're still in the licensing process and trying to get cars for your classes, you should consider adding this to the "Up to 2000cc" class:



This is a Fiesta R5, but with a 2 liter engine. Not homologated by the FIA, it should allow you to license it for your two liter class. Have you considered this?
That's the car that was used in the US, isn't it? I always thought that "R5 2 litre" was a confusing classification for that car, as the regulations of R5 prohibit engines bigger than 1.6L, so the description seems like a contradiction in terms. 

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tbtstt said:
That's the car that was used in the US, isn't it? I always thought that "R5 2 litre" was a confusing classification for that car, as the regulations of R5 prohibit engines bigger than 1.6L, so the description seems like a contradiction in terms. 
Yeah, it's the car from American rally. I think they're using R5 loosely here, because the car is working with much looser regulations than R5.

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tbtstt said:
That's the car that was used in the US, isn't it? I always thought that "R5 2 litre" was a confusing classification for that car, as the regulations of R5 prohibit engines bigger than 1.6L, so the description seems like a contradiction in terms. 
Yeah, it's the car from American rally. I think they're using R5 loosely here, because the car is working with much looser regulations than R5.
Yeah, the US "Open" regulations are much looser than their FiA equivalents!

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tbtstt said:
Yeah, the US "Open" regulations are much looser than their FiA equivalents!
That's why they're called "Open" :).

Anyway, I'm going to be driving the R2 and R5 classes, basically. Even though I think I've had a good guess at the cars that are coming, still looking forward to the car list toward the end of the month to confirm stuff. And, of course, hope liveries abound for those cars.

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tbtstt said:
Yeah, the US "Open" regulations are much looser than their FiA equivalents!
That's why they're called "Open" :).

Anyway, I'm going to be driving the R2 and R5 classes, basically. Even though I think I've had a good guess at the cars that are coming, still looking forward to the car list toward the end of the month to confirm stuff. And, of course, hope liveries abound for those cars.
It's not that long for the end of the month afterall. we're halfway there 

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