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PJTierney

 

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The ONLY grip (;)) I have with crashes is damage other than visual. I hope on hardest level, the one you have to unlock,  crashes will be less forgiving. I saw people hit trees with a front of the car pretty hard, they were able to finish the stage with no problems. Also body deformation is really hard to do, would rather have other aspect of D4 refined. For me they are more than good enough. Maybe RX guys would like more due to the nature of RX races. 

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nystedt88 said:
Why has it not been any footage of xbox one version? Are the graphics in 8bit or what?

@KickUp

Will dirt 4 get a patch when scorpio ships out withe better fps and resolution?
https://www.youtube.com/watch?v=iiIS_KZt3aU

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SamRWD said:
The ONLY grip (;)) I have with crashes is damage other than visual. I hope on hardest level, the one you have to unlock,  crashes will be less forgiving. I saw people hit trees with a front of the car pretty hard, they were able to finish the stage with no problems. Also body deformation is really hard to do, would rather have other aspect of D4 refined. For me they are more than good enough. Maybe RX guys would like more due to the nature of RX races. 
Have you seen the erased citizens gameplay from a couple weeks ago? They made the mini cooper end up onto a tree at pretty low speed and had to retire, without even too much previous damage if I remember correctly, which videos have you watched with people ending up on a tree and getting away with it?

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sqdstr said:
nystedt88 said:
Why has it not been any footage of xbox one version? Are the graphics in 8bit or what?

@KickUp

Will dirt 4 get a patch when scorpio ships out withe better fps and resolution?
https://www.youtube.com/watch?v=iiIS_KZt3aU
Feels like its a big difference compared to ps4
anti aliasing looks like shit :neutral:

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CHROM3 has uploaded a comparison between sim and gamer mode.
Strangely, some drifts look more realistic (momentum is kept longer and ending smoother) in gamer mode.

Anyway, most notably is the time for the same stage:
sim mode - 3:18.273
gamer mode - 3:04.221

That's quite a lot. Do we know what exactly the difference is between both modes? Are the physics different? Does gamer mode have more and better assists? Different tyres?

https://www.youtube.com/watch?v=Z4UMcFqJC_Y

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Do we know if the AI will be accordingly faster too?

Yes the AI are dependent on whether you use Gamer or Sim, that is why you can't change between the handling models in the middle of a championship.

Human players are kept on seperate leaderboards.

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What cars have been given a sound update for D4? So far I've heared about the Impreza 2001, Lancia Delta Integrale, Lancia 037, 205 T16 E2(?)

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AnegloPlz said:

SamRWD said:
The ONLY grip (;)) I have with crashes is damage other than visual. I hope on hardest level, the one you have to unlock,  crashes will be less forgiving. I saw people hit trees with a front of the car pretty hard, they were able to finish the stage with no problems. Also body deformation is really hard to do, would rather have other aspect of D4 refined. For me they are more than good enough. Maybe RX guys would like more due to the nature of RX races. 
Have you seen the erased citizens gameplay from a couple weeks ago? They made the mini cooper end up onto a tree at pretty low speed and had to retire, without even too much previous damage if I remember correctly, which videos have you watched with people ending up on a tree and getting away with it?
watch my video at the end with the escort mk2.i thought that crash was brilliant :D

https://www.youtube.com/watch?v=it8lrZLJ0I8

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@KickUp

(Or anyone else) Are the game files packaged up like F1 2016 was? Has anyone had a look to see what we can and can't get access to with regards to modding liveries, menus, car handling ctf files e.t.c

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@KickUp

(Or anyone else) Are the game files packaged up like F1 2016 was? Has anyone had a look to see what we can and can't get access to with regards to modding liveries, menus, car handling ctf files e.t.c
I know there have been some changes to how we did things for DiRT Rally but I don't know precisely what they are as it is not my area.

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@KickUp are we able to disable driver's hands and or wheel in-car camera?

All videos are with them enabled and you didn't answered that question earlier (at least not that I know of).

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versedi said:
@KickUp are we able to disable driver's hands and or wheel in-car camera?

All videos are with them enabled and you didn't answered that question earlier (at least not that I know of).


Yeeeeeeeeeeees.

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SamRWD said:
The ONLY grip (;)) I have with crashes is damage other than visual. I hope on hardest level, the one you have to unlock,  crashes will be less forgiving. I saw people hit trees with a front of the car pretty hard, they were able to finish the stage with no problems. Also body deformation is really hard to do, would rather have other aspect of D4 refined. For me they are more than good enough. Maybe RX guys would like more due to the nature of RX races. 
And that's why 15 years old games (ie all gModor based ones) can show more deformation than than D4?
D4 cars are prone to brake apart rather then deformate.  But if there is no enough energy, then damage is barely visible (for example after roll).
Even D:R has more deformation than D4 shown on recent videos. Moreover deformation in D:R could be extended by using community mod. It proves that better deformation is in place, ready to use. But for some reasons suppressed by developers. And please don't say it's because of manufacturers demands.

dgeesi0 said:
watch my video at the end with the escort mk2.i thought that crash was brilliant :D

What is brilliant? Maybe number of particles or bushes crushed by falling car.
Do you ever seen car crashed onto tree?

And I'm not going to say D4 should properly simulate whole crash physics. But at least it should mimic this to believable level. Especially since damage and crashes are inseparable part of rallies

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MaXyMsrpl said:
SamRWD said:
The ONLY grip (;)) I have with crashes is damage other than visual. I hope on hardest level, the one you have to unlock,  crashes will be less forgiving. I saw people hit trees with a front of the car pretty hard, they were able to finish the stage with no problems. Also body deformation is really hard to do, would rather have other aspect of D4 refined. For me they are more than good enough. Maybe RX guys would like more due to the nature of RX races. 
And that's why 15 years old games (ie all gModor based ones) can show more deformation than than D4?
D4 cars are prone to brake apart rather then deformate.  But if there is no enough energy, then damage is barely visible (for example after roll).
Even D:R has more deformation than D4 shown on recent videos. Moreover deformation in D:R could be extended by using community mod. It proves that better deformation is in place, ready to use. But for some reasons suppressed by developers. And please don't say it's because of manufacturers demands.



Manufacturers demands aka license holders requirements.


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The deformation I think is more down to the car manufacturers not wanting their cars to be damaged too much, could be wrong though

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The deformation I think is more down to the car manufacturers not wanting their cars to be damaged too much, could be wrong though
Yes, it was discussed around page 640.

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MaXyMsrpl said:
SamRWD said:
The ONLY grip (;)) I have with crashes is damage other than visual. I hope on hardest level, the one you have to unlock,  crashes will be less forgiving. I saw people hit trees with a front of the car pretty hard, they were able to finish the stage with no problems. Also body deformation is really hard to do, would rather have other aspect of D4 refined. For me they are more than good enough. Maybe RX guys would like more due to the nature of RX races. 
And that's why 15 years old games (ie all gModor based ones) can show more deformation than than D4?
D4 cars are prone to brake apart rather then deformate.  But if there is no enough energy, then damage is barely visible (for example after roll).
Even D:R has more deformation than D4 shown on recent videos. Moreover deformation in D:R could be extended by using community mod. It proves that better deformation is in place, ready to use. But for some reasons suppressed by developers. And please don't say it's because of manufacturers demands.
It's because of manufacturer demands.

I agree our damage systems could be improved but it is all confined by the demands of the licensing agreements. I'd argue cars take more damage in DiRT than they do in many other current licensed racing titles but every time we release a game the manufacturers get stricter about damage not more lenient.

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its crazy how many people watch video car crashes.almost as much as the actual racing/rallying.

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versedi said:
MaXyMsrpl said:
SamRWD said:
The ONLY grip (;)) I have with crashes is damage other than visual. I hope on hardest level, the one you have to unlock,  crashes will be less forgiving. I saw people hit trees with a front of the car pretty hard, they were able to finish the stage with no problems. Also body deformation is really hard to do, would rather have other aspect of D4 refined. For me they are more than good enough. Maybe RX guys would like more due to the nature of RX races. 
And that's why 15 years old games (ie all gModor based ones) can show more deformation than than D4?
D4 cars are prone to brake apart rather then deformate.  But if there is no enough energy, then damage is barely visible (for example after roll).
Even D:R has more deformation than D4 shown on recent videos. Moreover deformation in D:R could be extended by using community mod. It proves that better deformation is in place, ready to use. But for some reasons suppressed by developers. And please don't say it's because of manufacturers demands.



Manufacturers demands aka license holders requirements.



KickUp said:

It's because of manufacturer demands.

I agree our damage systems could be improved but it is all confined by the demands of the licensing agreements. I'd argue cars take more damage in DiRT than they do in many other current licensed racing titles but every time we release a game the manufacturers get stricter about damage not more lenient.










Accro2008 said:
@KickUp Do you know if the steam "pre-download" will be available today ?
"We were aiming for today but we'll confirm when it's available"

https://twitter.com/Kick_Up/status/871608428136935424




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Accro2008 said:
@KickUp Do you know if the steam "pre-download" will be available today ?
Still aiming for it but we are trying to fix a few more bits before we do it.

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I'm guessing its why Dirt Showdown used fictional cars for the most part, would be pretty naff to have a demo derby game without full damage :P

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