Jump to content

DiRTy Gossip Thread

Recommended Posts

JZStudios said:
Accro2008 said:
@CMMcBabe

Meme is 31 characters too short
Alright, I'll be honest. I haven't played CMR 2.0 and as such have zero nostalgia for it and...
That box art and it's entire underlying menu system based off of an ugly single color is awful. I don't know why you all like it so much.
#BecauseNostalgia

Share this post


Link to post
Share on other sites
JZStudios said:
Accro2008 said:
@CMMcBabe

Meme is 31 characters too short
Alright, I'll be honest. I haven't played CMR 2.0 and as such have zero nostalgia for it and...
That box art and it's entire underlying menu system based off of an ugly single color is awful. I don't know why you all like it so much.
*This* close to reporting this :P
CMR2.0 is an absolute masterpiece of its time. Still play it on occasion. 

Share this post


Link to post
Share on other sites
edgenz said:
CMR2.0 is an absolute masterpiece of its time. Still play it on occasion. 
Last rally game I remember with actual thunderstorms in it.

Share this post


Link to post
Share on other sites
i prefered 2.0 to the original.                        

Share this post


Link to post
Share on other sites
Not at all DiRTy Gossip, but The Hoonigans uploaded this to their channel yesterday:

https://www.youtube.com/watch?v=Z9v3-DMFyIs

Not as much technical detail as I would like, but still quite a good look around the M-Sport built "RX43" rallycross Fiesta, as used by Block in the GRC and for various gymkhana clips. 

Seeing the car used in such an enclosed space gives you a pretty good idea just how rapid and capable they are. 

Share this post


Link to post
Share on other sites
edgenz said:
JZStudios said:
Accro2008 said:
@CMMcBabe

Meme is 31 characters too short
Alright, I'll be honest. I haven't played CMR 2.0 and as such have zero nostalgia for it and...
That box art and it's entire underlying menu system based off of an ugly single color is awful. I don't know why you all like it so much.
*This* close to reporting this :P
CMR2.0 is an absolute masterpiece of its time. Still play it on occasion. 
I hope you guys aren't driving cars too often, being pretty blind and all. :D
Or am I the almost blind one who's seeing Dirt Rally 2.0 instead of CMR2.0.

Share this post


Link to post
Share on other sites
I loved both Colin McRae 1 and 2 in PS1 but i could not even play these days and the later Colin McRae even half minute , we are in 2018 and :| i want good graphics , physics , immersion , online  , the river as well the life never goes back but only ahead...

Share this post


Link to post
Share on other sites
edgenz said:
CMR2.0 is an absolute masterpiece of its time. Still play it on occasion. 
Last rally game I remember with actual thunderstorms in it.
It might be a fantastic game, but it's box art and menu system are terrible.
It's like I "made" a website for our shop and I had to convince my mom and dad that a colored background was a bad idea.

Share this post


Link to post
Share on other sites
JZStudios said:
edgenz said:
CMR2.0 is an absolute masterpiece of its time. Still play it on occasion. 
Last rally game I remember with actual thunderstorms in it.
It might be a fantastic game, but it's box art and menu system are terrible.
It's like I "made" a website for our shop and I had to convince my mom and dad that a colored background was a bad idea.
I understand we all have different taste but I think "terrible" is a little harsh. By today's standards, sure.
Remembering this launched back in 2000, with a resolution of 480i to work with... 


I know what I prefer...

Share this post


Link to post
Share on other sites
It's clean, I'll give it that. But so is an operating room and I don't want to stare at that for 40 hours.
I mean... the V-rally isn't that bad actually. Just some ugly fonts, icons, and a weird slant with a blue filtered background image.
I really hope this devolves into a 15 page discussion about game menu designs. Honestly it's super important and not nearly enough thought goes into it.

I think Horizon Zero Dawns in game menus are pretty trash.


For a game boasting GORGEOUS visuals, and Aloy having a hologram thing on her head, why is the in game menu this boring static gradient image with some music? Why not just take the same information and overlay it using her hologram thing in world? Every time you open the menu or the map it just sucks the immersion out entirely.

I like the Dirt 4 pre-race menu, it's got a nice live background, (kinda like Dirt 2.... jus sayin... cuz it was cool) but it's still easy to navigate and get's you in the mood of things. I do kind of feel like they could've made it more Dirt 2 like and start the game in a trailer, motel, hotel, tent, whatever, then "travel" to the location to get the same pre-race menu.
There's a lot of super boring menu systems out there with seemingly very little thought put into them. I HATED DiRT 1 and 3's floating boxes on white. It's so... boring and lifeless, and way too sterile for a game called DiRT.

*Edit This is what the HZD in game menu should be.

Share this post


Link to post
Share on other sites
please no. its not looks you want. its functionality !!!!

that dead space pic has my rage building. Dirt 2 ui was one of the worst ever made by codemasters. what am i even hearing. :#

still dont get why you think dirt 4s is a great system either.

you shouldnt be looking at a system for long if it works clincal as you will already be in game with such a great working system !

dont get why everything has to be 3d flashy over the top. make it the exact opposite and work.many older games did this . you could argue they were limited but by limited it becomes actually better as you do the best of what you can on a limited basis . so it isnt overly done.

also looking at the colin mcrae 2.0 screen and how easy that would be to use with a wheel is perfect.minimum effect no fuss.

function over looks.


Share this post


Link to post
Share on other sites
DiRT 2 looked smart, but it was slow. DiRT 4 (and CMR 2.0) menus are simple and fluid. I don't really care if the menu looks flash, I bought the game to drive, not look at convoluted menus! 

DiRT 4 nailed it for me, as the main menus are simple and you get to see the car/paddock in the screen prior to going racing. 

Share this post


Link to post
Share on other sites
dirt 2 in caravan do i go left right or out the caravan then windows live pop up sign in go out side find right car or go to options. just no.

didnt like it actually put me off playing it.

as you say you want to play the game not mess about in menus.

Share this post


Link to post
Share on other sites
I think the functionality of DiRT2 was pretty bad, but the backdrop was excellent. The opposite could be said regarding DiRT4 one can only look at an R5 fiesta with the same looping song for so long. If they were to combine the two it would really be something great. Have easy navigation but also have insight in a rally paddoc while their at it. Dirt4’s repair screen would be something in that direction 

Share this post


Link to post
Share on other sites
Meanwhile, in Forza Horizon 4, guess what's making an appearance?


Image taken by GTPlanet user TheAdmiester, from the most recent stream from Playground Games.

Share this post


Link to post
Share on other sites
dgeesi0 said:
please no. its not looks you want. its functionality !!!!

that dead space pic has my rage building. Dirt 2 ui was one of the worst ever made by codemasters. what am i even hearing. :#

still dont get why you think dirt 4s is a great system either.

you shouldnt be looking at a system for long if it works clincal as you will already be in game with such a great working system !

dont get why everything has to be 3d flashy over the top. make it the exact opposite and work.many older games did this . you could argue they were limited but by limited it becomes actually better as you do the best of what you can on a limited basis . so it isnt overly done.

also looking at the colin mcrae 2.0 screen and how easy that would be to use with a wheel is perfect.minimum effect no fuss.

function over looks.


Obviously you haven't played Dead Space. That in game menu works perfectly, and there's zero reason it would be slow or cumbersome. It's grid based.
Dirt 1 and 3 had completely plain menu systems and it was still slow and sucked to try and navigate.

You're REALLY missing the point. I'm not asking for form over function, I'm asking for form AND function.
Dirt 2's menu was a neat idea and I can't figure out how to tell you for the hundredth time that they did it in a poor and ineffective way that was slow and cumbersome. There's no reason that they couldn't take a similar approach but also speed up or just remove transitions altogether. The entire point of video games is to immerse you in something. A boring static image with a menu that still isn't great (HZD, DiRT1, DiRT 3, DiRT Rally, RBR, etc.) takes you out of the immersion and still has a crap menu.

They could put the main menu at a desk with a bunch of papers on it, and on the papers would be the menu options. Fast, snappy, more than a boring menu image, and when you select a race you can leave and travel to the location. It would add NOTHING to it being cumbersome since it loads anyway. I still kind of like Dirt 2's snapshot and zoomout to a world map while it was loading.

You could also look at Naughty Dogs The Last of Us and Uncharted series.



Wow. Something to help get you immersed, that's generally regarded as some of the best opening menus, full 3D scene, and woo! It's SO clunky and unusable.
A static menu system that instantly transitions? Uses only a vertical grid based system instead of a bunch of random squares and tiles and floating text everywhere? THIS GAME SUCKS! How can anyone traverse these?

Maybe the in game menus could be less annoying.


Oh, NO! it's a real time menu that's grid based and super smooth and fluid and easy to navigate? HOW DARE THEY!

(Also, Dead Space at release was highly praised by... everyone for having an amazingly simple, immersive, real time menu and HUD system UI that doesn't take up too much screen space for ugly things.)

As far as flash goes, there's Persona 5 as well with super quick and snappy menus

I played that game for over 100 hours and never once thought it was a bad, clumsy, clunky, slow, menu system/

Share this post


Link to post
Share on other sites
I really want to say I can't be bothered to discuss menu design, bu that would mean joining a discussion about menu design

Share this post


Link to post
Share on other sites
Meanwhile, in Forza Horizon 4, guess what's making an appearance?


Image taken by GTPlanet user TheAdmiester, from the most recent stream from Playground Games.
Guess who else is making an appearance? Some weird DBag hipsters in skinny jeans! I think people should start a petition to make games just put in a normal looking dude with normal hair and normal clothes.
https://youtu.be/AYL3_mmcEHY


...also take a look at the cluttered tile menu where things don't really align so you can't actually just go to what you want directly.

Share this post


Link to post
Share on other sites
JZStudios said:
Meanwhile, in Forza Horizon 4, guess what's making an appearance?


Image taken by GTPlanet user TheAdmiester, from the most recent stream from Playground Games.
Guess who else is making an appearance? Some weird DBag hipsters in skinny jeans! I think people should start a petition to make games just put in a normal looking dude with normal hair and normal clothes.
https://youtu.be/AYL3_mmcEHY


...also take a look at the cluttered tile menu where things don't really align so you can't actually just go to what you want directly.
Jeez, that escalated quickly! I didn't post that picture to promote FH4 or to imply FH4 was better, or anything of the sort. I was just pointing out some cool rally cars in other games that, maybe, we'll end up seeing in DiRT. Like when someone pointed out the Citroen C3 in The Crew 2.

No need to get defensive and aggressive about it.

EDIT: Although I do agree about the chicken suits. They are ridiculous. But there is plenty of normal attire as well.

Share this post


Link to post
Share on other sites
JZStudios said:
Meanwhile, in Forza Horizon 4, guess what's making an appearance?


Image taken by GTPlanet user TheAdmiester, from the most recent stream from Playground Games.
Guess who else is making an appearance? Some weird DBag hipsters in skinny jeans! I think people should start a petition to make games just put in a normal looking dude with normal hair and normal clothes.
https://youtu.be/AYL3_mmcEHY


...also take a look at the cluttered tile menu where things don't really align so you can't actually just go to what you want directly.
Jeez, that escalated quickly! I didn't post that picture to promote FH4 or to imply FH4 was better, or anything of the sort. I was just pointing out some cool rally cars in other games that, maybe, we'll end up seeing in DiRT. Like when someone pointed out the Citroen C3 in The Crew 2.

No need to get defensive and aggressive about it.

EDIT: Although I do agree about the chicken suits. They are ridiculous. But there is plenty of normal attire as well.
Ehhh, I mean Forza also had Porsche when no one else did. And I think GT has Toyotas. Although there was a year that Forza inexplicably had no Volkswagens, even though it was just like... the Rabbit and an old Beetle.

I mean, hey, at least Dirt doesn't have you driving around looking like that. The chicken suits are "fun" and cooky, but I didn't see many "normal" attire. A lot of skinny jeans, skirts, loafers, smoking jackets, fake mustaches... The default guy though just looks... like a Dbag. The Crew 2 is copying it pretty hard too.
I drove a car in real life dressed as a chicken once. You get noticed!
I wore a cow suit to high school for no particular reason. Never on Halloween though.
Still won't ever wear skinny jeans and an ascot with a bellybutton shirt though.

Share this post


Link to post
Share on other sites
didnt play dead space i still have the day 1 purchase of the retail copy on my desk :p

sorry but the menu system and immersion is just a waste to me. the immersion starts when im racing / rallying . not when im in a menu trying to find for ten minutes the buttons i want to use. the quicker it is to get in game the more fun you will have . unless they putting tetris in while you swap your options around.

to me some of the games you suggest that had bad UI are the better ones. dirt rally click click rallying.enough of what i need to see in. Dirt 4 was not great still stuff i think where is it after hundreds of hrs of playing it.

Share this post


Link to post
Share on other sites
Although I really liked DiRT2 and didn't mind getting around in it.  I understand some people not wanting to see that come back.  

I don't mind a simple and easy menu system, however I do like immersion, just keep it in the background.  For example, D4 did a pretty good job of the immersion part, lot of places to improve still, but I think it was a good attempt.  Where D4 failed is when you went any deeper from the top-tier menu options.  It just got too lost and wasn't very intuitive or clearly directed.  

I think there can be a balance struck that we could get a pretty quick in/out menu system and still have a good bit of immersion.

Share this post


Link to post
Share on other sites
I feel like the immersion value is very dependent on what you want to be immersed in. if it's 'driving a rally car' I agree the immersion starts when you actually drive. But if it's 'being a Rally driver' I think there needs more content to it. It's something I'm really missing from many racing games lately. Too much focus on the former rather than the latter. I want to know the name of the rally, which teams employ which drivers and how they work with them. I want to know more about my opponents and what surfaces they are good at and which they are terrible at. 

While I know the most important part is the actual driving it isn't that much additional work to actually implement things like this. I mean DiRT4 had practically a lot of this but they never went that extra mile to implement it properly.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×