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I just hope you understand that my joke was about place 400 in AI challenge where you are at least #30 even if you retire right at the start.

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Posted (edited)
21 minutes ago, DocStrangelove said:

I just hope you understand that my joke was about place 400 in AI challenge where you are at least #30 even if you retire right at the start.

Course I do, my bad.👍

Edited by cafe5150
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1 hour ago, cafe5150 said:

Yes well you see. I'm not as hardcore as the rest of you and I'm on an Xbox controller. But I still love the game. Came 80 something on another challenge tho.

Keep it up and you’ll improve 🙂

I’m on an Xbox controller and have set a few #1 times on Daily Challenges, so it’s possible to be quick.

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on online lobby i've seen  the new 2  2000cc cars.... how it that possible?

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37 minutes ago, PJTierney said:

Keep it up and you’ll improve 🙂

I’m on an Xbox controller and have set a few #1 times on Daily Challenges, so it’s possible to be quick.

What controller settings do you use?

My settings are:

Sensitivity: 100

Linearity: 4

Deadzone: 2

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Posted (edited)
10 minutes ago, cafe5150 said:

Sensitivity 80

Linearity 0

Deadzone 25

Put deadzone 0-2, so driving is more accurate.

Default controller settings in the game are bad.

Edited by J89

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9 minutes ago, J89 said:

Put deadzone 0-2, so driving is more accurate.

Default controller settings in the game are bad.

Didn't like 0-2 tho I dropped it from 25 to 15 and it's a bit better for me.

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Posted (edited)

I use sensitivity 90, linearity 7 and deadzone 3. Deadzone on extremely high values is a common default setting in many games (at least on PC) because of the X360 controller with its low quality sticks. With an X360 controller, even a deadzone of 10 may make your game steer/move around all the time without touching a stick.

Edited by DocStrangelove

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29 minutes ago, J89 said:

What controller settings do you use?

My settings are:

Sensitivity: 100

Linearity: 4

Deadzone: 2

Got a guide here that explains all the settings:
 

https://www.youtube.com/watch?v=-SZ7oUsxd80&list=PLTAAI2yAhCqtNcOeA8Ow8lN4UvxwnLMmz&index=18&t=0s

 

image.thumb.png.c91ab1583323c82b6b5613109e9e6bc4.png

 

Deadzone should be as close to 0 as you can get without having "stick drift" on your controller. My controller's left stick is starting to show wear on the sensors so I had to up it to 15.

Linearity of 4 is good for slower cars but in some it might be too snappy, so you could drop it to 3.

 

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Posted (edited)

Just put linearity to 3 and it's better again. Nice.

Even made the Mk2 Escort less wild(for me anyway) 

Edited by cafe5150
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Well Sweden is like playing DR1 all over again, if not worse. Clip a snowbank slightly and your sent in to a monumental roll. Getting quite disillusioned with this game now. Time to move on to other things for a bit. Laters peeps. 

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6 minutes ago, Rallycameraman said:

Well Sweden is like playing DR1 all over again, if not worse. Clip a snowbank slightly and your sent in to a monumental roll. Getting quite disillusioned with this game now. Time to move on to other things for a bit. Laters peeps. 

See you tomorrow!

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12 hours ago, teknoid85 said:

on online lobby i've seen  the new 2  2000cc cars.... how it that possible?

If another user creates a lobby with the 2000cc class then anyone joining it has access to the new ones too.

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2 hours ago, RodgerDavies said:

If another user creates a lobby with the 2000cc class then anyone joining it has access to the new ones too.

ehmmmm.... i mean  the focus2007  and impreza 2008   they are not available at the moment, but i have seen them in online lobby

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3 hours ago, Rallycameraman said:

Well Sweden is like playing DR1 all over again, if not worse. Clip a snowbank slightly and your sent in to a monumental roll. Getting quite disillusioned with this game now. Time to move on to other things for a bit. Laters peeps. 

Yes not realistiskt snow banks are rerly that hard in real life. But i think they dont test ther tracks before they relising them

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3 hours ago, Rallycameraman said:

Well Sweden is like playing DR1 all over again, if not worse. Clip a snowbank slightly and your sent in to a monumental roll. Getting quite disillusioned with this game now. Time to move on to other things for a bit. Laters peeps. 

Try increasing ride height if you keep rolling your car. 

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25 minutes ago, teknoid85 said:

ehmmmm.... i mean  the focus2007  and impreza 2008   they are not available at the moment, but i have seen them in online lobby

Aye, so if someone that owns the C4 and Fabia creates a new lobby, then anyone joining that lobby can access the Subaru and Ford too.

 

7 minutes ago, Lollostolt said:

Yes not realistiskt snow banks are rerly that hard in real life. But i think they dont test ther tracks before they relising them

You've not even tested your post before posting it...

Of course they test them before releasing them, but unfortunately a lot of feedback from DR1 was asking for the snowbanks to be less 'magnetic' (i.e. soft and dragging the car in to them). Feels to me like this feedback has been implemented.

I'm not a fan of the changes to snowbanks either, personally I think the DR1 snowbank 'feel' would be perfect with the new handling, but c'est la vie; overall the game is still a big improvement and proof that they're listening to feedback and I'm enjoying the added variety. Looking forward to my next career championship generating to maybe get the Sweden stages in.

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These are the most realistic snow banks I've ever seen in a virtual environment. I don't know what ya people expect, they are not guard-rails you can HotWheels your way around the stage. Also in real life those banks are often hiding real rocks or guards below them, so you gonna hit something hard anyway if you poke deep.

Look real life snow bank spins:

Look how to drive DR2 Sweden:

 

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30 minutes ago, RodgerDavies said:

Aye, so if someone that owns the C4 and Fabia creates a new lobby, then anyone joining that lobby can access the Subaru and Ford too.

 

You've not even tested your post before posting it...

Of course they test them before releasing them, but unfortunately a lot of feedback from DR1 was asking for the snowbanks to be less 'magnetic' (i.e. soft and dragging the car in to them). Feels to me like this feedback has been implemented.

I'm not a fan of the changes to snowbanks either, personally I think the DR1 snowbank 'feel' would be perfect with the new handling, but c'est la vie; overall the game is still a big improvement and proof that they're listening to feedback and I'm enjoying the added variety. Looking forward to my next career championship generating to maybe get the Sweden stages in.

Yes but you rerly flip the car when hitting a snow bank get stuck yes. 

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1 hour ago, SkyRex said:

These are the most realistic snow banks I've ever seen in a virtual environment. I don't know what ya people expect, they are not guard-rails you can HotWheels your way around the stage. Also in real life those banks are often hiding real rocks or guards below them, so you gonna hit something hard anyway if you poke deep.

Look real life snow bank spins:

Look how to drive DR2 Sweden:

 

Let's face it, snowbanks work fairly randomly even in real life sometimes. Changes in temperature and weather can make them work in totally different ways, and what you can get away with once will probably be lethal the next time. 

That said, flying cars aren't a thing we see that often, exept maybe for Lappi this year

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Posted (edited)
2 hours ago, teknoid85 said:

ehmmmm.... i mean  the focus2007  and impreza 2008   they are not available at the moment, but i have seen them in online lobby

are these even out yet ? hmm...just checked this isnt live until 7th of may so how are people racing with these ?

Edited by dgeesi0
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53 minutes ago, carpa said:

Let's face it, snowbanks work fairly randomly even in real life sometimes. Changes in temperature and weather can make them work in totally different ways, and what you can get away with once will probably be lethal the next time. 

That said, flying cars aren't a thing we see that often, exept maybe for Lappi this year

Collison physics will always be wonky in games. Unless it literally is the whole point of the game(BeamNG).

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24 minutes ago, tbtstt said:

Not really DiRTy Gossip, but an article that does mention DR2.0: 

https://www.gtplanet.net/does-gran-turismo-have-an-exclusive-toyota-deal/

I'm guessing it's some sort of internal Japanes/Land of the Rising Sun stuff, much like Assetto Corsa had an easier time getting Ferrari licenced because they were both Italian. Patriotism, if you will. 

Or the licensing offices find it easier to sign contracts with people with their same language... 

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