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KickUp said:
versedi said:
nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
Already reported few pages back

/edit for PC....Xbox is something new I guess.

What Stage, Circuit or Joyride challenge was it please?
Sorry if this has been asked already, but what is the prefered way of reporting cheated times? I've send @Hatward a PM with screenshots of some leaderboards a couple of days ago but haven't heard back (and haven't had the time to play/check if they have been removed myself)

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Minor realism issues I've noticed:
- Game will display stage time of another driver in your class even when they're later in the running order than you. How can I know their time when they haven't even started yet?
- If there is going to be a broken down car early in first stage of an event it is present in all of the shakedown runs too. 

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KickUp said:
versedi said:
nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
Already reported few pages back

/edit for PC....Xbox is something new I guess.

What Stage, Circuit or Joyride challenge was it please?
Sorry if this has been asked already, but what is the prefered way of reporting cheated times? I've send @Hatward a PM with screenshots of some leaderboards a couple of days ago but haven't heard back (and haven't had the time to play/check if they have been removed myself)
He's just taken a day off. He is working through some leaderboards now.

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KickUp said:
versedi said:
nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
Already reported few pages back

/edit for PC....Xbox is something new I guess.

What Stage, Circuit or Joyride challenge was it please?
I have leaderboard on across all platforms so maybe it is pc players

I was playing rallycross on montalegre.. but i think i saw even lydden hill

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@KickUp Can we please have Steam Workshop, added to DiRT 4?

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Alf72 said:
@KickUp Can we please have Steam Workshop, added to DiRT 4?
+1
(and SDK, please ;) )

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I was playing some Pro Tour today and made a mistake with setting the gearbox in Scoobie NR4 to longest... if it wasn't enough I've met vajb while driving literally a Subaru Diesel Impreza 1.0. 

15 seconds of the pace, felt like an idiot -.-'

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Alf72 said:
@KickUp Can we please have Steam Workshop, added to DiRT 4?
Yes please!

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nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
The Flash must be driving that bish  :p

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nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
The Flash must be driving that bish  :p
We are aware and dealing with the issue. Just so you know they haven't been hacked. These were development team times that made it on the board during the final progression testing of the career. We've been going through them and removing them from the Leaderboards. 

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I don't want to alarm you, Paul, but i think some of your devs are hackers..... :D  

For whoever keeps asking about the Quattro sound;

The sound for the version of the Audi now in game, is correct.
The sound for the RX version, is correct.

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Some WRC 7 gameplay:
https://www.youtube.com/watch?v=8Uj1IYfM9cY&t=123s

https://www.youtube.com/watch?v=PWQQdyzwZ9Y

The stages look good, but after playing with YourStage, I just can't go back to memorising tracks now. I'm spoiled :)

God I wish those modern WRC cars were in Dirt 4. Here is hoping that Dirt 4 is a massive success so that FIA WRC will finally recognise give the license to Codemasters!

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RX difficulty progression could seriously do with looking at. Goes from pretty easy for me on brutal in the RX World Series to holy shit what is going on in triple crown. First heat is about the same difficulty then the standard goes up about 3-4 seconds a lap. Also getting a lot of unexpected losses of grip or moments of weird handling from one race to the next. Is part wear accelerated here? 

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@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.

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For whoever keeps asking about the Quattro sound;

The sound for the version of the Audi now in game, is correct.
The sound for the RX version, is correct.
What do you mean? Has there been an update? There is an RX version? I am so confused, am I missing something?

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P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D

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dgeesi0 said:
P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D
This calls for an Epic Rap Battle, Dirt Rally physics against Dirt 4. Who wins? YOU DECIDE!

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dgeesi0 said:
P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D
This calls for an Epic Rap Battle, Dirt Rally physics against Dirt 4. Who wins? YOU DECIDE!
There is so much hate, 
But I can feel cars weight, 
And suspension now takes the load,
Of those bumps in the road,
DiRT Rally laid fresh physics down, 
But now DiRT 4 takes the crown.

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tbtstt said:

There is so much hate, 
But I can feel cars weight, 
And suspension now takes the load,
Of those bumps in the road,
DiRT Rally laid fresh physics down, 
But now DiRT 4 takes the crown.

DR might make you fly
But you can't deny
That in Welsh forests
When there are no damn crests
DiRT 4 disappoints me*
And DR drives superbly





*not necessarily actual opinion


Also, edited as I didn't realise I've accidentally used the same rhyme

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tbtstt said:
dgeesi0 said:
P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D
This calls for an Epic Rap Battle, Dirt Rally physics against Dirt 4. Who wins? YOU DECIDE!
There is so much hate, 
But I can feel cars weight, 
And suspension now takes the load,
Of those bumps in the road,
DiRT Rally laid fresh physics down, 
But now DiRT 4 takes the crown.
wow

*-*

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tbtstt said:
dgeesi0 said:
P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D
This calls for an Epic Rap Battle, Dirt Rally physics against Dirt 4. Who wins? YOU DECIDE!
There is so much hate, 
But I can feel cars weight, 
And suspension now takes the load,
Of those bumps in the road,
DiRT Rally laid fresh physics down, 
But now DiRT 4 takes the crown.
Dirt Rally has the 208,
Dirt4 can make you go straight,
YourStage is the new kid in town,
Sometimes those stages make you frown,
Bears, Birds and Deer,
Common get along and we go grab some beer,

Totally crap at this... :D

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P308R said:
  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there.
Exactly what i feel as well, on Tarmac.

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Yet another twist in the DiRTy Gossip thread, as it turns into a scene from 8 Mile. 

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tbtstt said:
Yet another twist in the DiRTy Gossip thread, as it turns into a scene from 8 Mile. 

Is that a comment on maximum stage length?

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