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Depending on the camera, altitude, and speed, you can actually get a surface fairly close to laser scanning. Photogrammetry works pretty well. The downside is at best you'd have to do it on a cloudy overcast day to not get any big shadows for dynamic lighting in game.

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Photogrammetry is great but it needs a lot of massaging to make it work in a game. It's also quite time consuming to send teams out to photograph everything. There's a great presentation from a few years ago by Dice about how they created the environments for Star Wars Battlefront if anyone is interested in learning about it.

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urgaffel said:
Photogrammetry is great but it needs a lot of massaging to make it work in a game. It's also quite time consuming to send teams out to photograph everything. There's a great presentation from a few years ago by Dice about how they created the environments for Star Wars Battlefront if anyone is interested in learning about it.
This one? 
https://www.youtube.com/watch?v=U_WaqCBp9zo

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Do you want to watch a Group A+ EscCos make a cool noise and do some donuts? Of course you do:

https://www.youtube.com/watch?v=NuuDUeIh9os

(Skip to the 9 minute mark to miss all the chat)

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@tbtstt cant watch video at work, but is he doing some sort of crazy livery to it?  I love his designs, but this just looks so pure in white...  (no pune)

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gfRally said:
@tbtstt cant watch video at work, but is he doing some sort of crazy livery to it?  I love his designs, but this just looks so pure in white...  (no pune)
I believe a new livery was mentioned in the original blurb about the car but, for now at least, it's just pure white.

(and I think all rally cars look their best in plain colours, hence why my own livery in DiRT 4 is plain white!)

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edgenz said:
urgaffel said:
Here is some Hayen Paddon awesomnes. Hope you all enjoy
https://youtu.be/M85jiaG3LXQ
That is excellent reference, thank you! Will be very useful on


What's happening, what did I miss?!!!!111!1

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tbtstt said:
Do you want to watch a Group A+ EscCos make a cool noise and do some donuts? Of course you do:

https://www.youtube.com/watch?v=NuuDUeIh9os

(Skip to the 9 minute mark to miss all the chat)
I've seen about 5 of their videos, 3 of which involved people slamming into things because they're idiots, and decided not to watch any more. I also really hate the "I'm going to film something on my smartphone and upload it to a "professional" YouTube page."

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JZStudios said:
tbtstt said:
Do you want to watch a Group A+ EscCos make a cool noise and do some donuts? Of course you do:

https://www.youtube.com/watch?v=NuuDUeIh9os

(Skip to the 9 minute mark to miss all the chat)
I've seen about 5 of their videos, 3 of which involved people slamming into things because they're idiots, and decided not to watch any more. I also really hate the "I'm going to film something on my smartphone and upload it to a "professional" YouTube page."
I avoided The Hoonigans channel for a while, but I started watching their videos a few months ago and there is actually some pretty decent content on the channel. There are a few factual errors in there (like in that EscCos video), but they cover some pretty cool cars. 

I do agree with you about the filming with phones thing though: it does strike me as a bit amateurish when these channels are trying to portray themselves as professionals!

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Hmmm... so F12017 is getting a significant patch shortly, its only been out about 2 months?   D4 has been out quite a while..  just saying  

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I found the flaw of sim racing physic. B)
https://www.youtube.com/watch?v=raM8EZ_aKt0

The G meter is actually the force on the tyres & not the sprung mass. It's AC, but my guess, it apply to all current well known sim racing.

My pic make sense



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One problem is that's not actually the fastest line through the curve - just sayin'.  :D

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Slowish said:
One problem is that's not actually the fastest line through the curve - just sayin'.  :D
The probability is high. I reedited with text.
https://www.youtube.com/watch?v=Y_V1sN9Cnsc

It's the ideal force acted at the wheel(tire) to get through a corner. Although that's not how the body movement will be doing based on the G meter.

By the way, the tuned Cressica is lighter than the superfast.

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Suuuuper interesting. You can see how different is the grip and the oversteering with tarmac or gravel specs on the same surface.

https://www.youtube.com/watch?v=steJX25mD_0

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Underkex said:
Suuuuper interesting. You can see how different is the oversteering with tarmac or gravel specs on the same surface.

https://www.youtube.com/watch?v=steJX25mD_0

I really love how the cars handle on the tarmac bits in DirtFish with gravel spec in D4.

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Tarmac specs cars really do come alive in the last two days of Rally Spain, roads are so good it is almost circuit racing and so you have to be very committed not to lose time in every corner, specially the fast ones where the downforce really comes into play: I was surprised to see how they were taking some corners flat out!

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new cars are amazing ,how low they are and yet compliant enough to take all those curbs and bumps without upsetting the chassis much 

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new cars are amazing ,how low they are and yet compliant enough to take all those curbs and bumps without upsetting the chassis much 
Apart from the Hyundai. The i20 will break something every time the driver cuts too much :s

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There is a beta patch out for WRC7 with the added option of turning off the horrible dynamic FOV.

Pretty impressed that they listened and made it happen so quickly.

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zissakos1 said:
yes, I totally agree. Good to see that there are at lkeast some developers out there who are really listening and do support their products beyond release.
Ouch

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