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For the Dutchies,

bol.com sells the deluxe edition physical
https://www.bol.com/nl/p/dirt-rally-2-0-deluxe-edition-ps4/9200000102237076/

and nedgame as well:
https://www.nedgame.nl/playstation-4/dirt-rally-2-0--deluxe-edition-/5013585544/

EDIT: bol.com says it will send the codes for the pre-order Opel Kadett on the day of the launch by mail
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@JorritVD
I imagine that value refers to the weather that appears 'from above' rather than the surrounding location graphics - every run will have those settings mixed together; just the chance of snow in Spain will likely be 0 at all times.

However, thanks for the screenshot as you've just confirmed the Spanish stage in game... La Figuera

I'm somewhere in this clip...

https://www.youtube.com/watch?v=obxe4EuSaUE

This is the full 40km configuration, so I don't expect all that in there. Last time in ran WRC was 2015, where there was a 26km route, so I'd guess it's that: https://www.rally-maps.com/Rally-de-Espa%C3%B1a-2015/La-Figuera
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JorritVD said:
For the Dutchies,

bol.com sells the deluxe edition physical
https://www.bol.com/nl/p/dirt-rally-2-0-deluxe-edition-ps4/9200000102237076/

and nedgame as well:
https://www.nedgame.nl/playstation-4/dirt-rally-2-0--deluxe-edition-/5013585544/

EDIT: bol.com says it will send the codes for the pre-order Opel Kadett on the day of the launch by mail
There's a note about preorder on the website of bol.com:

It's in Dutch though:
"Pre-order bonus
Pre-order Dirt Rally 2.0 en ontvang een DLC voor de Opel Kadett. Pre-order codes worden op dag van release per mail verstuurd. "

Which translates into;
"Pre-order bonus
Pre-order Dirt Rally 2.0 and receive a DLC for the Opel Kadett. Pre-order codes will be sent by email on the day of release."
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There’s history between Codies and Toyota. I guess it still exists. 
One day we'll find out which Codies employee scratched the Toyota CEO's car in the car park.

Or that at the Toyota Christmas party in 2013 none of them could complete Pike's Peak in the Tacoma and they swore 'never again'.

Or that their PR department really didn't take well to this Twitter post...

https://twitter.com/dirtgame/status/526791317209481216

One day...
That picture is from my local beach too! 
Jesus Christ, remind me to never go there. The only thing missing is fire and the ROUS's.
https://youtu.be/d8Fsyld7YD0
https://youtu.be/Nv9CkjkOyzo
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Aww, that's much nicer than the cartoon-y VW! 



Also, what do you reckon, are the trees around the Porsche covered in snow?
Nice one Codies, love the tribute to the old CMR 2.0 DVD box, that game was an epic triumph and is probably still pound for pound the best rally game Codies have ever made. Would love to see some kind of further homage paid in the game menus or something.
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Rygar86 said:
Aww, that's much nicer than the cartoon-y VW! 



Also, what do you reckon, are the trees around the Porsche covered in snow?
Nice one Codies, love the tribute to the old CMR 2.0 DVD box, that game was an epic triumph and is probably still pound for pound the best rally game Codies have ever made. Would love to see some kind of further homage payed in the game menus or something.
I wish we could say something cheeky.  ;)



But we can't because our builds "menus" are just functional.
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JZStudios said:

From Facebook; this was news to me and glad to hear it! Hopefully this really penalises 'resets' too.
Hmm, pretty sure it'll still be mostly "simulated" damage as opposed to visual, like DR and D4.
I mean, that's cool I guess though, but being retired for damage when it looks brand new is... ehhh.
That's all I'm hoping for, I rarely see the outside of the car if I go off anyway. Conversely, I always found it really weird that my car could arrive at the finish line in a crumpled heap but 30 seconds ahead of anyone else (in Dirt 4 that is). Basically, I just want it to take less to mess up suspension.
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JZStudios said:

From Facebook; this was news to me and glad to hear it! Hopefully this really penalises 'resets' too.
Hmm, pretty sure it'll still be mostly "simulated" damage as opposed to visual, like DR and D4.
I mean, that's cool I guess though, but being retired for damage when it looks brand new is... ehhh.
That's all I'm hoping for, I rarely see the outside of the car if I go off anyway. Conversely, I always found it really weird that my car could arrive at the finish line in a crumpled heap but 30 seconds ahead of anyone else (in Dirt 4 that is). Basically, I just want it to take less to mess up suspension.
The main damage I want to see is wheel geometry and suspension. In the first grid, most crashes would cause your car to pull to one side. I remember having it so badly bent once I could only drive in circles, and steering input had no effect. That’s what I’d like to see above anything else. Particularly in big rollovers, when you land with nothing more than a cracked screen
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@JorritVD
I imagine that value refers to the weather that appears 'from above' rather than the surrounding location graphics - every run will have those settings mixed together; just the chance of snow in Spain will likely be 0 at all times.

However, thanks for the screenshot as you've just confirmed the Spanish stage in game... La Figuera

I'm somewhere in this clip...

https://www.youtube.com/watch?v=obxe4EuSaUE

This is the full 40km configuration, so I don't expect all that in there. Last time in ran WRC was 2015, where there was a 26km route, so I'd guess it's that: https://www.rally-maps.com/Rally-de-Espa%C3%B1a-2015/La-Figuera
How did you confirm it's La Figuera? 
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@bogani 

Unless my eyesight is mistaken (always a possibility!), in the screen from Jorrit's post, the blurred text in the bottom left reads "la_figuera_rally_01" followed by "route_0"

http://www.mediafire.com/convkey/800f/itfco9xff6f7fsizg.jpg?size_id=a

In fairness, it was always likely to be - it's one of few stages which goes through towns and it's clearly the stage Dirt 4's Spanish environment was based upon (road width, towns, junctions etc) and has the iconic El Molar hairpin.

Or it might just be confirmation bias!
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@bogani 

Unless my eyesight is mistaken (always a possibility!), in the screen from Jorrit's post, the blurred text in the bottom left reads "la_figuera_rally_01" followed by "route_0"

http://www.mediafire.com/convkey/800f/itfco9xff6f7fsizg.jpg?size_id=a

In fairness, it was always likely to be - it's one of few stages which goes through towns and it's clearly the stage Dirt 4's Spanish environment was based upon (road width, towns, junctions etc) and has the iconic El Molar hairpin.

Or it might just be confirmation bias!
Nice spot. My eyes fail me  B)
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Hoping that this means there's a full 'failure' mechanic, broken suspension is so prevalent in real world rally it would be nice to have that implemented. Don't want to club a huge rock or hole on the inside and get that classic computer game slight lean to the steering one way or another. 
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JZStudios said:

From Facebook; this was news to me and glad to hear it! Hopefully this really penalises 'resets' too.
Hmm, pretty sure it'll still be mostly "simulated" damage as opposed to visual, like DR and D4.
I mean, that's cool I guess though, but being retired for damage when it looks brand new is... ehhh.
That's all I'm hoping for, I rarely see the outside of the car if I go off anyway. Conversely, I always found it really weird that my car could arrive at the finish line in a crumpled heap but 30 seconds ahead of anyone else (in Dirt 4 that is). Basically, I just want it to take less to mess up suspension.
The main damage I want to see is wheel geometry and suspension (...)
Damaged Gears / Gearbox aswell
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The main damage I want to see is wheel geometry and suspension. In the first grid, most crashes would cause your car to pull to one side. I remember having it so badly bent once I could only drive in circles, and steering input had no effect. That’s what I’d like to see above anything else. Particularly in big rollovers, when you land with nothing more than a cracked screen
GRID had the best damage model CM has ever developed and that's one of the main reasons I love it so much. Even minor crashes were enough to beautifully turn your car into a chunk of scrap and that's top notch physics.

The kind of damage I want to see is wheels being so awfully pulled inside that steering the car becomes impossible. Saw that on lots of videos. Even dumb crashes, like hitting a small rock at 40 km/h would force the driver to retire.
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