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Did you know that the long-time members of this thread have had a DiRTy Gossip Discord server for a while?

You do now 😉 

 

 

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G37L057 said:
KevM said:
How hardcore would the locked interior cam, manual H pattern with Clutch league be??  :)
It would be restricted to people with a decent wallet. The word "exclusive" fits there a lot more. Locked interior camera would be hardcore enough. Also since Group A, rally drivers have generally speaking always been using sequential shifters anyway, so I don't see much point in using H pattern anyway. Unless someone wants to be historically accurate, then ok (and broken sequential in Pikes Peak cars).

Though to be honest, I see no point with all this. It's the whole point of competition, one can be faster with skill, second makes up for that with better setup and so on and so forth. That's what makes racing in general so epic. The thinking you guys have right there is one of the reasons Group B went down and why Formula 1 is boring to death. Now they are basically the same car, with the same setup and the main difference in times comes from tire and fuel strategies. Not from drivers pushing it as far as possible.

Less restrictions = more challenge and fun. (let's not confuse challenge with just being difficult)

And you guys really want hardcore? Play Group B RWD with fully locked differential, highly shortened gear box, with a keyboard (no ABS, TC and SC). That H pattern with clutch will then look like a baby could do it. If you're gonna use a steering wheel, then you can't call something hardcore, as steering wheel is the biggest assist you can get in any racing game after all. Especially when it does things for you.

Now don't take me wrong. I would love to have a proper steering wheel, like a T300RS for example. I can't afford it, so I'm stuck to using a gamepad and pushing it as far as I can with that. Your definition of hardcore and how leagues should be working would effectively make me and other people who don't have a steering wheel unable to compete with some people here. That in turn could turn away a lot of people from the game. You sure you want to push with that "elitistic" approach?
You've missed the point completely.

I just mentioned the wheel/gearbox as further defining the leagues.  My biggest thing is camera view.  I like the challenge of using an interior camera with my wheel, its authentic.  BUT it means im not competitive with roof-cam drivers on some stages, as they can see both corners of the front of their car, and have a higher view of the stage ahead & over hedges and walls, where I have many blind-spots and rely more on judgement (same as in a real car).

Its not to discriminate against other users, but more to ensure you are competing against drivers in a like-for-like position as you are.

Robert Kubica nearly didn't run last year in the WRC due to needing an adapted gear selector, which could have provided him with an advantage over the rest of the drivers.

As you can see here, Mr Bean has a clear advantage over the rest of the field at the Goodwood revival race, due to electing to use the Bonnet cam & sequential mop shifter, where he can see the track from a completely different perspective to the rest of the drivers.  Quite unfair...  lol



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Well put Kev, agree completely.  I also think using the hood view is a pretty decent advantage to someone who uses an interior view.  Can see more, both sides of the car, and no dirty windscreen/wipers/splash effect.  I thought there was an option to restrict to in car views when you set up a league... no?


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macebig said:
Yes,but the model is from DIRT3...............
The model is from its real-life counterpart. It has nothing to do Dirt 3. It's like saying "Oh James Bond, he's played by Sean Connery".
But James Bond IS played by Sean Connery! I'm so lost! Oh wait, I get it.... Sean Connery drives a Focus WRC. I was being dumb there for a sec.
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macebig said:
Come on people,I just noted that the 3D model of the car is from DIRT 3,as is the case with so many cars in DIRT Rally.Nothing bad to that.
Except that's the part which is most factually wrong. None of the 3D models are actually from DiRT 3.
They've come from the same source files, which is why there is a certain measure of texture compatibility, but all the 3D models have had changes made to them from DiRT 3, new textures have been mapped and the models then recompiled.
Saying the 3D models are from DiRT 3 is suggesting they are an identical copy/paste, which is flat out incorrect.
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BrySkye said:
macebig said:
Come on people,I just noted that the 3D model of the car is from DIRT 3,as is the case with so many cars in DIRT Rally.Nothing bad to that.
Except that's the part which is most factually wrong. None of the 3D models are actually from DiRT 3.
They've come from the same source files, which is why there is a certain measure of texture compatibility, but all the 3D models have had changes made to them from DiRT 3, new textures have been mapped and the models then recompiled.
Saying the 3D models are from DiRT 3 is suggesting they are an identical copy/paste, which is flat out incorrect.
Fiesta and Mini are new models? I cant see any difference, i think that them are the only copy/paste
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macebig said:
Yes,but the model is from DIRT3...............
The model is from its real-life counterpart. It has nothing to do Dirt 3. It's like saying "Oh James Bond, he's played by Sean Connery".
But James Bond IS played by Sean Connery! I'm so lost! Oh wait, I get it.... Sean Connery drives a Focus WRC. I was being dumb there for a sec.
James Bond is played by like fifty million dudes; he's not restricted to Sean Connery. :open_mouth: My point is 100% valid, if you disagree - you're wrong and smell of putrid pea soup.
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BrySkye said:
macebig said:
Come on people,I just noted that the 3D model of the car is from DIRT 3,as is the case with so many cars in DIRT Rally.Nothing bad to that.
Except that's the part which is most factually wrong. None of the 3D models are actually from DiRT 3.
They've come from the same source files, which is why there is a certain measure of texture compatibility, but all the 3D models have had changes made to them from DiRT 3, new textures have been mapped and the models then recompiled.
Saying the 3D models are from DiRT 3 is suggesting they are an identical copy/paste, which is flat out incorrect.
Fiesta and Mini are new models? I cant see any difference, i think that them are the only copy/paste
... DiRT3 Fiesta on the left, DiRT Rally Fiesta on the right.



As you can see, lots more textures mapped to the DiRT Rally model.
You can't just drop new texture maps and have them applied to a model automatically. 
New textures have to be mapped to the model, which then has to be recompiled.

To repeat myself none of the models have been taken directly from DiRT 3 and dropped into DiRT Rally.
They've all been updated.
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BrySkye said:
BrySkye said:
macebig said:
Come on people,I just noted that the 3D model of the car is from DIRT 3,as is the case with so many cars in DIRT Rally.Nothing bad to that.
Except that's the part which is most factually wrong. None of the 3D models are actually from DiRT 3.
They've come from the same source files, which is why there is a certain measure of texture compatibility, but all the 3D models have had changes made to them from DiRT 3, new textures have been mapped and the models then recompiled.
Saying the 3D models are from DiRT 3 is suggesting they are an identical copy/paste, which is flat out incorrect.
Fiesta and Mini are new models? I cant see any difference, i think that them are the only copy/paste
... DiRT3 Fiesta on the left, DiRT Rally Fiesta on the right.



As you can see, lots more textures mapped to the DiRT Rally model.
You can't just drop new texture maps and have them applied to a model automatically. 
New textures have to be mapped to the model, which then has to be recompiled.

To repeat myself none of the models have been taken directly from DiRT 3 and dropped into DiRT Rally.
They've all been updated.
Thanks @BrySkye for the info!
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KevM said:
I just mentioned the wheel/gearbox as further defining the leagues.  My biggest thing is camera view.  I like the challenge of using an interior camera with my wheel, its authentic.  BUT it means im not competitive with roof-cam drivers on some stages, as they can see both corners of the front of their car, and have a higher view of the stage ahead & over hedges and walls, where I have many blind-spots and rely more on judgement (same as in a real car).
I would say you missed my point completely to be honest.

I 100% agree on the camera thing, since it's not bound to a hardware. It's a pure preference that anyone regardless of whatever they are playing at can choose. Just like the assists.
However, wheel and gearbox are bound to hardware. If someone doesn't have an H pattern shifter, they can't use that gearbox at all. You don't even have an option to use it while binding the keys in some ridiculous way. If you don't have a steering wheel, you're basically at a massive disadvantage, especially on the bouncy stages, like Finland or Wales. However at this point if someone chooses to compete against users that do have a steering wheel, they are basically setting the bar higher for themselves, since let's be honest, aside from few stages where AI scores WR's, it doesn't provide a challenge, even on a Master mode. That's the point of leagues after all.

So let me say it again. I agree that there should be more defining in the leagues. However those options should NEVER go down to something that is bound to hardware, which is what the gearbox/wheel is.

gfRally said:
https://twitter.com/dirtgame/status/659716395802992640

This should quiet some debates, cool to see they got the livery too! 
Hmm... that does look like the '09 Focus with the '07 Perez. I mean check for yourselves:
- '07 Perez Focus - http://www.cartersport.com/wp-content/uploads/2013/03/Steve-Perez-Ford-Focus-WRC-07.jpg
- '07 Focus - http://m2.i.pbase.com/o2/24/750324/1/100921492.1yOziKZA.100921492_kZDWGtz1_DSC_0012.jpg
- '09 Focus - https://upload.wikimedia.org/wikipedia/commons/7/79/Neste_Oil_Rally_2010_-_Jari-Matti_Latvala_in_shakedown.jpg

Which means it's going to the 2010's (according to the periodic table).

On that note, if we will have a C4 as well, that would mean 2x650k, and 2x100k, which results in 1,5 million IGC. Seeing as R4 are treated as the entry level, those prices should be about perfect.
tbtstt said:
Not DiRTy Gossip, but a few pictures from the last round of the World Rallycross Championship...


Well, that's one unhappy Mini xD

BrySkye said:
To repeat myself none of the models have been taken directly from DiRT 3 and dropped into DiRT Rally.
They've all been updated.
Soooo... copy-paste-edit-update then? xD
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All I see, is 2 identical Focus's, the later one with a fake facelift as part of its livery

I would also say that a joypad player could have a possible unfair advantage as they don't have to wrestle with FFB and can counter-steer with the flick of a thumb....  Irrelevant to my point though.  
All I suggested, was a level playing field as far as your league competitors went, you should be grouped to compete with however shares the same view/control method. 
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KevM said:
All I see, is 2 identical Focus's, the later one with a fake facelift as part of its livery
*cough*grill*cough*
KevM said:
I would also say that a joypad player could have a possible unfair advantage as they don't have to wrestle with FFB and can counter-steer with the flick of a thumb....  Irrelevant to my point though.  
All I suggested, was a level playing field as far as your league competitors went, you should be grouped to compete with however shares the same view/control method. 
Yes, and that flick of a thumb in 99% of situations results in an overcountering. And the same FFB with which you "wrestle" does a lot of the slide catching for you. Arguably you can also catch the drift with an analog stick on a gamepad, but not while maintaining the fast pace or being a human.

If you name your league "Steering wheel only" league, then you can simply filter the results and see who can't read. While those that scored a very high position without ability to read can get some slack cut xD Similar situation with a gamepad only, you would filter and see who was the puss... who was sleeping on the English lessons xD
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G37L057 said:

Which means it's going to the 2010's (according to the periodic table).

On that note, if we will have a C4 as well, that would mean 2x650k, and 2x100k, which results in 1,5 million IGC. Seeing as R4 are treated as the entry level, those prices should be about perfect.
Sounds about right. Perhaps 3x R4s at that price and slightly cheaper cars for the 'older' 2010s cars? Your option seems more likely though.
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KevM said:
But Perez's in game version should lose the painted lower section on the Grill, looks funny and not as his car really is!  The reg. is wrong too! 
That's because the Perez's livery has been put on the '09 Focus. Then again, if someone doesn't want to see something, they won't see. I provided photos that show how 07 and 09 Focus looks, so anyone can see the difference (yes, it's that small). Googl'ing out will also point out that the '07 models had that bigger grill, while the '09 had the lower part covered. Heck, even Wikipedia has a good shot of those years... https://en.wikipedia.org/wiki/Ford_Focus_RS_WRC
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G37L057 said:
BrySkye said:
To repeat myself none of the models have been taken directly from DiRT 3 and dropped into DiRT Rally.
They've all been updated.
Soooo... copy-paste-edit-update then? xD
More like
Open source file > Update > Compile

DiRT 3 doesn't come into it. The model has branched off from the source model stage.
3D models are often made to a high fidelity, then optimised for a game. So even using the same source files, you can end up with a higher polygon count model just by using a higher LOD.

So it's more like

Source File --> DiRT 3
I
V
DiRT Rally
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BrySkye said:
G37L057 said:
BrySkye said:
To repeat myself none of the models have been taken directly from DiRT 3 and dropped into DiRT Rally.
They've all been updated.
Soooo... copy-paste-edit-update then? xD
More like
Open source file > Update > Compile

DiRT 3 doesn't come into it. The model has branched off from the source model stage.
3D models are often made to a high fidelity, then optimised for a game. So even using the same source files, you can end up with a higher polygon count model just by using a higher LOD.

So it's more like

Source File --> DiRT 3
I
V
DiRT Rally
I think that's what he meant by saying "copy paste from DiRT 3". He meant the source file was the same as for DiRT 3. Naturally, lack of knowledge on the subject led to too much of a generalisation in his phrase which resulted in the seen confusion. For those that will ask for "English, please?": he didn't knew what he was talking about when he made that statement xD
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versedi said:
Hatward said:
(...) code next Thursday (...)
So 7 days....
What?
Context!
He means this - http://forums.codemasters.com/discussion/comment/133621/#Comment_133621

Keep in mind that server sided netcode can be updated without a game patch. Known as server patch usually. Depends how they go about managing the leaderboards though.

Further proven by his reply in that thread.
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Procver said:
BrySkye said:
When it's released, the leaderboards will be reset for Group A, Group B and any other classes that are updated to v2 physics.
I hope that includes the times that were set with Group B cars in today's daily
It's complete. Since the cars physics change, the leaderboards for that class are completely reset. No times will remain at all.
It happened for the 60's, 70's, 80's RWD and 2010 cars when 0.8 was released.
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