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Did you know that the long-time members of this thread have had a DiRTy Gossip Discord server for a while?

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Doubt it. We don't have refund figures, so can't say if that's actually been high.
v2 seeming easier doesn't mean there was a conscious decision to make the game easier. Harder doesn't always mean more realistic.

We do know that DiRT Rally has more than 3x the number of PC owners that WRC4 has, despite being out for less time.
WRC4 was also released a long time before the refund policy came into affect, so refunds won't have had a big dip in that games numbers.

WRC5 has a max of 9,000 Steam owners, so DR has 18x the sales, despite being Early Access (albeit available for a lot longer now).
WRC5 might well have suffered from a lot of refunds since people complained of performance issues, bugs, etc.

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dgeesi0 said:
look at the pg i posted and it shows the sales total numbers for june and then 2 months later so you can see the refunds ;)roughly 13,000 copies in 2 months. which is a lot of money.that would of warranted changes.
No, it's not that simple.
For one thing, it takes longer than that to make the decision, create and implement physics changes.
Work on v2 basically started knocking around before even Pikes Peak, which is why we had 1.5 introduced for new cars back in June.

Besides, Steamspy isn't 100% accurate. For DiRT Rally right now, it has a 22,000 margin of error for owners.
It's somewhere between 151,629 and 173,887
That's not accurate enough to track just 13,000 units as definitely being refunded.
Steamspy is nothing more than a rough guide. 
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A friendly reminder also, that appearantly AMD gives away DiRT Rally codes away as well with their GPU's. Let's take a conservative 100k sales. I don't know if it has been worth CM's investment in this game so far, I really hope it has because this game really deserves it. I don't know how well popular games usually do after exiting early-access but you could say that most people who are interested in this game might have already bought it by now.

I also hope that if this game turns out to be disproportionately succesful to the costs they made, that they'll realize it is because they made a realism focused rally game and that even regular folk are looking for that sort of experience.
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chukonu said:
I also hope that if this game turns out to be disproportionately succesful to the costs they made, that they'll realize it is because they made a realism focused rally game and that even regular folk are looking for that sort of experience.
Yes hopefully!
I think everyone asked would more or less agree the direction they went with this game is the right one.
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I am really hopefully looking forward this update because I do not want to be shocked by the next update or pack. I am looking forward cooling down my nerves because the stress that the miserable and utterly pathetic university that put onto me is incredibly dilapidating. 

Please mind me and I do really love rallying when it comes to rallying on snowy environments. It is truly dynamic!
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Well,
dwkGravey said:
versedi said:
I'm curious what's the overall sales result at this moment. Let's conclude few things:
  • at daily event we have around 3800 players (let's asume it's a 85% of active-everyday players)
  • the game was sold from 25euro if I'm right in the first period (most likely to the biggest count of players and then after rx update for 35 e)
  • let's assume there's 10% of players that don't play at all - this gives us additional 600 ppl who bought the game
  • summing we have around 5000 people who bought the game.
BrySkye said:
According to Steam Spy, 173,118 owners, plus or minus 11,477

a little bit less...
Darhour said:
Please mind me and I do really love rallying when it comes to rallying on snowy environments. It is truly dynamic!
I'm worried as hell about how snow will turn out in the end...I've hated it in RBR...I love it in RL.

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KevM said:
If its life-like, we should find more grip than we currently have at the top of the Col desente due to studded tyres.  If, however, its similar and really slippy, I will also hate the snow....  :)
Yes - indeed.
The upper part of mountain is covered with ice while we're driving slicks - so it has to be slippery and actually I find it really close to real feeling on a tarmac covered with ice. But as you've pointed tyres should be studded which gives overall pretty nice grip on snow combined with really narrow wheels.

Part I'm worried about are the banks and how wide the stages will be.
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versedi said:
KevM said:
If its life-like, we should find more grip than we currently have at the top of the Col desente due to studded tyres.  If, however, its similar and really slippy, I will also hate the snow....  :)
Yes - indeed.
The upper part of mountain is covered with ice while we're driving slicks - so it has to be slippery and actually I find it really close to real feeling on a tarmac covered with ice. But as you've pointed tyres should be studded which gives overall pretty nice grip on snow combined with really narrow wheels.

Part I'm worried about are the banks and how wide the stages will be.
All of this is covered in the last DiRT show, tyres will be studded and stages will be narrow (;
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kobeshow said:
versedi said:
KevM said:
If its life-like, we should find more grip than we currently have at the top of the Col desente due to studded tyres.  If, however, its similar and really slippy, I will also hate the snow....  :)
Part I'm worried about are the banks and how wide the stages will be.
All of this is covered in the last DiRT show, tyres will be studded and stages will be narrow (;
I do not believe until I'll play. :)
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KevM said:
I hope the ARE narrow, in fact, I wish the jump angles were reduced in Finland and the road about 2 metres narrower
I think that's the reason why my favorite location's Wales. A DLC with new Wales stages would be just awesome. Maybe with some more muddy really narrow sections through green sides?
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gfRally said:
Am I the only one who loves snow and ice and can't wait for reaching those sections in Monte? Even before the Finland update, I was more excited about Sweden.

Yes, I get enough of it in real life :smile: 
I wish I got more snow in my stupid real life environment. Visiting my father in the low mountain ranges in winter, with lots of fresh snow, what a delight to drive in.
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Even if it was wider, Wales would still be better than Finland because it's so technical. Such a great mix of wet tight corners and deadly high-speed sections, all in that lovely environment. Can't help but think that driving Finland feels a bit like Need for Speed.
i disagree.   finland is the fastest rally in the world because larger roads and mild corners, but that doesn't mean you don't have to drive skillful on this speeds.     I LOVE  IT

i also like wales, i think  they should be  fast stages and also narrow   technical  stages   in proportion 50%/50%
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xkevlarx said:
versedi said:
KevM said:
I hope the ARE narrow, in fact, I wish the jump angles were reduced in Finland and the road about 2 metres narrower
I think that's the reason why my favorite location's Wales. 
Same here, Wales remains my go-to place.
Or Greece? there are some parts that it can't get any narrower than that! Love Greece!
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chukonu said:
A friendly reminder also, that appearantly AMD gives away DiRT Rally codes away as well with their GPU's. Let's take a conservative 100k sales. I don't know if it has been worth CM's investment in this game so far,
It's not like CM isn't paid by AMD at all for this. Besides there might be people that bought that GPU because they want DiRT Rally, and a GPU that's capable of running it, which is why AMD bundles it.
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Am I the only one who loves snow and ice and can't wait for reaching those sections in Monte? Even before the Finland update, I was more excited about Sweden.
I did a few of the monte stages in each of the 70s RWD cars the other night and it was so much fun balancing those light cars around the icy hairpins. Really can't wait to try the Sweden stages, everything about it from the more slippery stages to the whole location and scenery definitely has major appeal!
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ramPage16 said:
Finland in this game is definitely way more hazardous than in real life. Watch a Ouninpohja onboard and you'll see it's much more flowing compared to this game.
depends on the way you drive.
if you drive like robert kubica, everything is hazardous.
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ramPage16 said:
Finland in this game is definitely way more hazardous than in real life. Watch a Ouninpohja onboard and you'll see it's much more flowing compared to this game.
There are some sections in Finland I really like, but in all honesty I'd say it's my least favourite in the game. The jumps are exagerated and you tend to end up landing in the middle of the next jump upsetting the car. You basically bounce around the stages. 

I would really love some swedish summer stages. Not as wide or elevating as the Finnish stages, but relatively fast and flowing, nice dry gravel stages.
https://youtu.be/LCWifbgAfIM
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bogani said:
ramPage16 said:
Finland in this game is definitely way more hazardous than in real life. Watch a Ouninpohja onboard and you'll see it's much more flowing compared to this game.
There are some sections in Finland I really like, but in all honesty I'd say it's my least favourite in the game. The jumps are exagerated and you tend to end up landing in the middle of the next jump upsetting the car. You basically bounce around the stages. 

I would really love some swedish summer stages. Not as wide or elevating as the Finnish stages, but relatively fast and flowing, nice dry gravel stages.

if they hopefully change the aerodynamics/add a bit more weight to the cars  you would love it ;)
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TanHammer said:
Am I the only one who loves snow and ice and can't wait for reaching those sections in Monte? Even before the Finland update, I was more excited about Sweden.
I did a few of the monte stages in each of the 70s RWD cars the other night and it was so much fun balancing those light cars around the icy hairpins. Really can't wait to try the Sweden stages, everything about it from the more slippery stages to the whole location and scenery definitely has major appeal!
Im afraid you may be disapointed then as if they model it to be realistic, the snow should have more grip than gravel, due to the studs
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nothing wrong with the cars, they drive even better now with V2 handling. A lot of people say that group B's are much more of a handfull to drive, they're even better for me now.
At Flugzeugring in Germany I could't go faster than a 2.44 with the quattro and now with my first drive with new handling, I shaved of 6sec without much trouble :smile: 
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bogani said:
ramPage16 said:
Finland in this game is definitely way more hazardous than in real life. Watch a Ouninpohja onboard and you'll see it's much more flowing compared to this game.
There are some sections in Finland I really like, but in all honesty I'd say it's my least favourite in the game. The jumps are exagerated and you tend to end up landing in the middle of the next jump upsetting the car. You basically bounce around the stages. 

I would really love some swedish summer stages. Not as wide or elevating as the Finnish stages, but relatively fast and flowing, nice dry gravel stages.
Heavy V1 cars worked well on Finland, I can't help thinking the stages were planned & jumps contoured with that in mind & before the decision was made to evolve the cars to V2 handling.  When that happened, the jumps were no longer ideal for the lighter downforce V2 cars.
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KevM said:
bogani said:
ramPage16 said:
Finland in this game is definitely way more hazardous than in real life. Watch a Ouninpohja onboard and you'll see it's much more flowing compared to this game.
There are some sections in Finland I really like, but in all honesty I'd say it's my least favourite in the game. The jumps are exagerated and you tend to end up landing in the middle of the next jump upsetting the car. You basically bounce around the stages. 

I would really love some swedish summer stages. Not as wide or elevating as the Finnish stages, but relatively fast and flowing, nice dry gravel stages.
Heavy V1 cars worked well on Finland, I can't help thinking the stages were planned & jumps contoured with that in mind & before the decision was made to evolve the cars to V2 handling.  When that happened, the jumps were no longer ideal for the lighter downforce V2 cars.
Mhm, I know this is a big ask, but I hope they find some time after 1.0 to go back and tone some stuff down a tad.
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They could achieve that by causing the car to got light over a crest through a corner, they don't have to launch it into space!! :P 

But yeah, its not the physics.  The jumps are V1 jumps, driving over them in V2 cars doesn't work as it did

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Meeeeee!

Which stages are you doing? I'm skipping Shakedown this year, due to their ridiculous new ticket policy, but Myherin on Friday and attempting Gartheinog and Aberhirnant on Saturday. I never stay for the last day of any rally, so back home to Yorkshire Saturday night.

And if it's getting to page 2, clearly we need some new gossip.....
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ramPage16 said:
V2 cars are just lighter and therefore jump further. The general consensus is that yes, V2 feels much better, but the cars are in the air for too long. I'd say somewhere inbetween the air time of V1 and V2 would be juuuust right.
The cars are exactly the same mass between v1 and v2. The effect of the aero (downforce) is more accurate hence the perceived reduction in weight. What we had in v1 was way too much and very primative. What we have now is much more complex and accurate but I'm not going to claim it is perfect. 

Rewriting the aero again to make it even more accurate is going to take a long time as it is incredibly complex mathematics. We will then have to rebuild every single car from the ground up to support it. 

The simulation team moved mountains to get v2 into the game but a v3 is not going to happen any time soon. 
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KickUp said:
ramPage16 said:
V2 cars are just lighter and therefore jump further. The general consensus is that yes, V2 feels much better, but the cars are in the air for too long. I'd say somewhere inbetween the air time of V1 and V2 would be juuuust right.
The cars are exactly the same mass between v1 and v2. The effect of the aero (downforce) is more accurate hence the perceived reduction in weight. What we had in v1 was way too much and very primative. What we have now is much more complex and accurate but I'm not going to claim it is perfect. 

Rewriting the aero again to make it even more accurate is going to take a long time as it is incredibly complex mathematics. We will then have to rebuild every single car from the ground up to support it. 

The simulation team moved mountains to get v2 into the game but a v3 is not going to happen any time soon. 
This is great, a response like this ends speculations about this and that.
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KickUp said:
ramPage16 said:
V2 cars are just lighter and therefore jump further. The general consensus is that yes, V2 feels much better, but the cars are in the air for too long. I'd say somewhere inbetween the air time of V1 and V2 would be juuuust right.
The cars are exactly the same mass between v1 and v2. The effect of the aero (downforce) is more accurate hence the perceived reduction in weight. What we had in v1 was way too much and very primative. What we have now is much more complex and accurate but I'm not going to claim it is perfect. 

Rewriting the aero again to make it even more accurate is going to take a long time as it is incredibly complex mathematics. We will then have to rebuild every single car from the ground up to support it. 

The simulation team moved mountains to get v2 into the game but a v3 is not going to happen any time soon. 
Well understood :-) Is there any possibility of an "ugly/quick" hotfix for v2 flight time or is that completely off the charts?
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Meeeeee!

Which stages are you doing? I'm skipping Shakedown this year, due to their ridiculous new ticket policy, but Myherin on Friday and attempting Gartheinog and Aberhirnant on Saturday. I never stay for the last day of any rally, so back home to Yorkshire Saturday night.

And if it's getting to page 2, clearly we need some new gossip.....
Shakedown, Hafren, Garth, Dyfnant and Brenig for me. Look out for the black Fabia vRS in the Garth car park with a DiRT Rally sticker in the rear window ;)
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