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Did you know that the long-time members of this thread have had a DiRTy Gossip Discord server for a while?

You do now 😉 

 

 

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Does anybody know if there is anything to gain by winning with fearless mode? If so for what: Winning final championship in a discipline? winning all championships? Winning every single event?
And if so,  what is there to gain?

Is there any incentive to use it right now, except the highest difficulty at the cost of loosing H-pattern shifting?

Tried the other two modes by the way. Rallycross feels great ! Well done there !
Landrush... meh... driving feels nice, but the opponents... It's like RX except your competition are only douchebags, ramming you everywhere, even if you leave them space.
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SkyRex said:
Does anybody know if there is anything to gain by winning with fearless mode? If so for what: Winning final championship in a discipline? winning all championships? Winning every single event?
And if so,  what is there to gain?

Is there any incentive to use it right now, except the highest difficulty at the cost of loosing H-pattern shifting?

Tried the other two modes by the way. Rallycross feels great ! Well done there !
Landrush... meh... driving feels nice, but the opponents... It's like RX except your competition are only douchebags, ramming you everywhere, even if you leave them space.
You get to have a fully filled icon stamped on each of your Championship cards. 

I'll also give you a virtual Hat tip!  ;)
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KickUp said:
SkyRex said:
Does anybody know if there is anything to gain by winning with fearless mode? If so for what: Winning final championship in a discipline? winning all championships? Winning every single event?
And if so,  what is there to gain?

Is there any incentive to use it right now, except the highest difficulty at the cost of loosing H-pattern shifting?

Tried the other two modes by the way. Rallycross feels great ! Well done there !
Landrush... meh... driving feels nice, but the opponents... It's like RX except your competition are only douchebags, ramming you everywhere, even if you leave them space.
You get to have a fully filled icon stamped on each of your Championship cards. 

I'll also give you a virtual Hat tip!  ;)
Nooooo, I was wondering why my icons are not filled and how I can fill them.

RIP chase cam users. I'm gonna keep bugging you about this. haha.
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I love landrush and rallycross a lot!

although at the same time, the game could be just blasting the Peugeot maxi through Spanish villages and I'd be pretty happy!
That car and those roads are an absolute dream. 
The 3rd stage in the Spanish f2 championship has an incredible village section at the end, easily my favourite moment from playing the game so far
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Feedback about chase cam:

Since there are really big hills and undulation changes in a lot of stages in Wales and Sweden, when the car reaches the crest of the hill the camera does not shift down towards the road going down for about 10-15 metres (it is positioned to see straight ahead, while the actual car blocks the view of the road), effectively keeping the player blind for that short while.

Can this be fixed?
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KickUp said:
Apologies if this has already been mentioned, @KickUp, but I noticed some issues with the delivery of pacenotes, specifically for hairpins.

When testing on several different notches towards the earliest side of the delivery speed, I find myself overshooting junctions and diving into bushes due to late calls on the more technical corners (coming off a fast section), and they seem to be out of sync with the delivery speed of the rest of the notes. 

I understand that pacenotes have been done differently this year, so thought it was worth mentioning, in case anything can be tweaked. 

I mean, if you wanted to, you could get back into the sim seat and record pacenotes just for me :] :] :]  
Don't do it for anybody else though, I want to feel special. 
I could whisper them and the audio guys could mix them into your right ear only... >:)
https://youtu.be/tV_XWvwk4NY

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Dirt 4 is really good,have played for last 2 days. i dont even sleep :)
 Hat of  Codies
By the way found this video with hint, is Rally Raid really comming?
highly doubt it. D4 has picked up the appreciated trade of DR of representing REAL motorsport. Raid as depicted in Dirt was always kinda creative interpretation. And to represent raid realisticly you'd need very long distance tracks (Think of Dakar). Probably doable faster now with YourStage tech, but the Engine is limiting the length. So if CM stays on the track of no more fantasy-events, I suspect Raid will be something for a future game, if anything.

I'd rather see them get on with that Argentina DLC ;)
Well no wait, Leagues first!
Honestly, this would be my personal priority (please):
  1. League/Clubs update together with loose-grip-or-aero-on-stall-adjustments patch.
  2. VR support update
  3. Argentina DLC
  4. '07 STI WRC/ '99 Impreza WRC/ Fabia R5/ Corsa R5/ '02 Lancer WRC/ EKS S1 RX - Car Pack
  5. if Leagues aren't capped at 12 events: One more location, preferably Rally Azores, Monte Carlo, Corsica, Germany(vineyards) or New Zealand
Then full steam for D5/DR2 on new engine.
But even if only Leagues happens, this game will already have a long longevity for me :)
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Serious question. Why the game performs very differently on Borderless and Full Screen mode? On "Borderless" it makes more use of the GPU and spreads it load across all CPU cores. But on "Full Screen", GPU usage is lower but CPU load is only on 1 core causing issues. Take a look at this, please. 
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Just want to leave a comment how freaking amazing and awesome dirt 4 is! Australia, night, rain, mud, all sorts of mechanical troubles and on top of that driving on pacenotes alone! That is damn close to the real thing!
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I squeezed the Pro4 Championship in between a couple of rally events last night. Way less of a handful than the Pro2 trucks, lots of sideways corner entries and some very loud V8's: definitely the most fun element of the game for me outside of Dirtfish!
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@kickup i put in the other thread not sure if you would read that so will add here are you looking into handling issues ? will anything be tweaked ?

some cars backend wont come round cant be donuted and wont slide.regardless of set up.also on wales can the gravel sound be tweaked so louder when hitting car and when sliding is fixed under neath the car.
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dgeesi0 said:
@kickup i put in the other thread not sure if you would read that so will add here are you looking into handling issues ? will anything be tweaked ?

some cars backend wont come round cant be donuted and wont slide.regardless of set up.also on wales can the gravel sound be tweaked so louder when hitting car and when sliding is fixed under neath the car.
Yup, miss the crisp gravel clatter from DR. The surface audio feedback inside the car was better in DR.
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tbtstt said:
I squeezed the Pro4 Championship in between a couple of rally events last night. Way less of a handful than the Pro2 trucks, lots of sideways corner entries and some very loud V8's: definitely the most fun element of the game for me outside of Dirtfish!
That championship was a lot of fun!
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dgeesi0 said:
@kickup i put in the other thread not sure if you would read that so will add here are you looking into handling issues ? will anything be tweaked ?

some cars backend wont come round cant be donuted and wont slide.regardless of set up.also on wales can the gravel sound be tweaked so louder when hitting car and when sliding is fixed under neath the car.
As I explained on Friday's DiRT Show Live. We are aware but if we change anything it is going to take time. 
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Good to know you guys are aware! Thanks!
I also have a couple of questions/requests:
1. Is the Audi Quattro S1E2 sound a placeholder and will it be changed into a non-Pikes Peak sound?
2. Are you aware of the bug that makes the wipers go on automatically at random times, even when you turned off automatic windscreen wipers?
3. Can the input settings for windscreen wipers please be changed so you can turn it on or off with one click, instead of having to hold it? Perhaps toggle between off/slow/fast instead of slow/fast + hold to turn off?
4. Can we please have steam workshop car-setups back?

Also the crash on rainstage from inside the cockpit bug thing seems to be an AMD only thing.
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versedi said:
nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
Already reported few pages back

/edit for PC....Xbox is something new I guess.

What Stage, Circuit or Joyride challenge was it please?
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KickUp said:
versedi said:
nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
Already reported few pages back

/edit for PC....Xbox is something new I guess.

What Stage, Circuit or Joyride challenge was it please?
Sorry if this has been asked already, but what is the prefered way of reporting cheated times? I've send @Hatward a PM with screenshots of some leaderboards a couple of days ago but haven't heard back (and haven't had the time to play/check if they have been removed myself)
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Minor realism issues I've noticed:
- Game will display stage time of another driver in your class even when they're later in the running order than you. How can I know their time when they haven't even started yet?
- If there is going to be a broken down car early in first stage of an event it is present in all of the shakedown runs too. 

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KickUp said:
versedi said:
nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
Already reported few pages back

/edit for PC....Xbox is something new I guess.

What Stage, Circuit or Joyride challenge was it please?
Sorry if this has been asked already, but what is the prefered way of reporting cheated times? I've send @Hatward a PM with screenshots of some leaderboards a couple of days ago but haven't heard back (and haven't had the time to play/check if they have been removed myself)
He's just taken a day off. He is working through some leaderboards now.
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KickUp said:
versedi said:
nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
Already reported few pages back

/edit for PC....Xbox is something new I guess.

What Stage, Circuit or Joyride challenge was it please?
I have leaderboard on across all platforms so maybe it is pc players

I was playing rallycross on montalegre.. but i think i saw even lydden hill
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I was playing some Pro Tour today and made a mistake with setting the gearbox in Scoobie NR4 to longest... if it wasn't enough I've met vajb while driving literally a Subaru Diesel Impreza 1.0. 

15 seconds of the pace, felt like an idiot -.-'
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nystedt88 said:
@KickUp

Xbox One´s leaderboards are hacked/glitched.. lap time´s 00:00:00
i dont know how to add photos from my pc just url´s
The Flash must be driving that bish  :p
We are aware and dealing with the issue. Just so you know they haven't been hacked. These were development team times that made it on the board during the final progression testing of the career. We've been going through them and removing them from the Leaderboards. 
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Some WRC 7 gameplay:
https://www.youtube.com/watch?v=8Uj1IYfM9cY&t=123s

https://www.youtube.com/watch?v=PWQQdyzwZ9Y

The stages look good, but after playing with YourStage, I just can't go back to memorising tracks now. I'm spoiled :)

God I wish those modern WRC cars were in Dirt 4. Here is hoping that Dirt 4 is a massive success so that FIA WRC will finally recognise give the license to Codemasters!
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RX difficulty progression could seriously do with looking at. Goes from pretty easy for me on brutal in the RX World Series to holy shit what is going on in triple crown. First heat is about the same difficulty then the standard goes up about 3-4 seconds a lap. Also getting a lot of unexpected losses of grip or moments of weird handling from one race to the next. Is part wear accelerated here? 
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@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
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For whoever keeps asking about the Quattro sound;

The sound for the version of the Audi now in game, is correct.
The sound for the RX version, is correct.
What do you mean? Has there been an update? There is an RX version? I am so confused, am I missing something?
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P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D
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dgeesi0 said:
P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D
This calls for an Epic Rap Battle, Dirt Rally physics against Dirt 4. Who wins? YOU DECIDE!
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dgeesi0 said:
P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D
This calls for an Epic Rap Battle, Dirt Rally physics against Dirt 4. Who wins? YOU DECIDE!
There is so much hate, 
But I can feel cars weight, 
And suspension now takes the load,
Of those bumps in the road,
DiRT Rally laid fresh physics down, 
But now DiRT 4 takes the crown.
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tbtstt said:

There is so much hate, 
But I can feel cars weight, 
And suspension now takes the load,
Of those bumps in the road,
DiRT Rally laid fresh physics down, 
But now DiRT 4 takes the crown.

DR might make you fly
But you can't deny
That in Welsh forests
When there are no damn crests
DiRT 4 disappoints me*
And DR drives superbly





*not necessarily actual opinion


Also, edited as I didn't realise I've accidentally used the same rhyme
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tbtstt said:
dgeesi0 said:
P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D
This calls for an Epic Rap Battle, Dirt Rally physics against Dirt 4. Who wins? YOU DECIDE!
There is so much hate, 
But I can feel cars weight, 
And suspension now takes the load,
Of those bumps in the road,
DiRT Rally laid fresh physics down, 
But now DiRT 4 takes the crown.
wow

*-*
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tbtstt said:
dgeesi0 said:
P308R said:
@KickUp @ChristinaMc

Yesterday I finally got a chance to play the game. I 've spend about 3 hours doing several freeride races as rallying stuff in the career. I'll add my experiences in here. I play on simulation with no aids.

  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there. The feeling on gravel is great. No complaints here.
  2. The menus: The menu structure is not very intuative and it feels cluttered. Navigation around requires a lot of button pressing and I prefered the clean and straightforward menus from DR
  3. Career setup: this is great. I like the way the player gets introduced and the way the career builds up in terms of length and complexity.
  4. Cars: Great sound and very nice to look at. Can't complain to anything I've driven so far.
  5. Replays: while the mixed camera is exactly the one from DR it missed the camera movement when paused. This gives no variation in capturing screenshots. A kind of freecam would be greatly appreciated. That you can hide the replay interface and disable the co-driver during it is great.
  6. Graphics: Can't complain here. The lighting is great and really adds to the experience when rallying. Cars are very detailed but textures and foilage seems less impressive than DR. Still great looking.
  7. Landrush: Did 2 races and I simply don't want to return to it anymore. It feels completely out of place and I struggle to enjoy it.
  8. YourStage: I know this has been a tech you've been working on for 3 years but I have my doubts about the stages being generated. It all feels very much the same and nothing actually stands out. The handcrafted stages from DR where thrilling, had an exciting layout and some tricky technical parts. YourStage simply can't compete with those handcrafted ones. I prefer to have the stages of DR with the quantity that came with it then the general YourStage. If you have done a few stages in YourStage all the stages created afterwards seem to borrow the same set of corners, combinations and layouts. Very noticable in career! Positive part of this is that YourStage gets the player in a flow very easily. Probably I'll end up generating a specific set for each location and stick to it. Question that rose to the occasion: I wonder how stages are created when YourStage would get a landscape which was more challenging for its algorithm and how to algorithm actually learns for not using the same subset of corners? 
  9. Overall: I won't be to severe with my judgement here since it is your first public outing for YourStage and I appreciate what you guys are trying to do with YourStage. It is to early to judge D4 but the general feeling I am left with is a positive one and most importantly I am enjoying myself a lot.
nice feedback but this also kinda highlights why we are finding it hard to agree on the handling at the moment.tarmac is generally great gravel generally isnt perfect.who is right wrong who knows ? :D
This calls for an Epic Rap Battle, Dirt Rally physics against Dirt 4. Who wins? YOU DECIDE!
There is so much hate, 
But I can feel cars weight, 
And suspension now takes the load,
Of those bumps in the road,
DiRT Rally laid fresh physics down, 
But now DiRT 4 takes the crown.
Dirt Rally has the 208,
Dirt4 can make you go straight,
YourStage is the new kid in town,
Sometimes those stages make you frown,
Bears, Birds and Deer,
Common get along and we go grab some beer,

Totally crap at this... :D
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P308R said:
  1. Tarmac physics: while being an improvement over Dirt Rally I can't help the feeling the cars are still skittish, have no real weight and do feel floaty. I have the impression that the "back" of the car isn't really there.
Exactly what i feel as well, on Tarmac.
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