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DiRTy Gossip


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Message added by PJTierney,

Did you know that the long-time members of this thread have had a DiRTy Gossip Discord server for a while?

You do now 😉 

 

 

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KevM said:
https://youtu.be/kPt0_qjNr3k

Stephane Lefebvre doing El Condor on WRC 7

Looks dead on!                               
The only reservations I have is the suspension that doesn't seem to hold up very well, other than that this looks like a major step up.
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I have to say WRC 7 looks pretty damn good actually, the driving physics don't look as hardcore as in DiRT Rally but the general behavior of the car seems quite realistic and if the handling is good (which doesn't necessairly mean 100% realistic) it could be great fun. Visually it has improved a lot and the stages look good and quite realistic and narrow, plus the 'Epic Stages' or whatever they call them are great IMHO. And I'm sorry to say that but they look better to me than those in DiRT 4.
Plus, the team has really stepped up the target if the attention to detail is so important that they realistically reproduced the suspension of the C3 WRC. Now I'm left wondering if Kris Meeke's AI will always overdrive the car...
Talking about AI it might seem stupid but I feel more immersed in a game if the AI I'm competing with has the name of "Sebastien Ogier" rather than "Alvares". Even though I'll get my a** kicked by both of them
That said I might give WRC 7 a go if I find it on sale and the fact that they're getting better only means more good rally games for us and more competition for Codies, so hopefully this will push them to do even better ;)
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BadD0g said:
I'm glad we can talk positively about competing games on this forum without getting banned. I feel like that wouldn't fly on other racing game forums.
Not only that, it's also nice to see that on the Codies forum there are people willing to give other games a shot.

Not just on the Codies forum, but on Youtube and sim forums there is way too much fanboy mudslinging. The Forza vs. PC vs. GT arguments are totally out of control. Ditto on the DR vs. D4 vs. WRC 5/6/7 vs. SLRE. Why do so many people have a problem with competition existing in a given genre? I love DiRT Rally, I love SLRE, I like WRC 6. I admit D4 doesn't do it for me but that's just me. I would never spam YouTube videos with crap like "D4 is a total POS long live DR and BTW anything not DiRT Rally sucks because I say so".

Whatever happened to having fun? We know WRC 7 will be simcade but, even more important is that the handling looks intuitive, and fun. That's all I ask for. Intuitive and fun. Who cares who makes the game? I never played RBR but from what I have seen and heard it would be great to have something similar, but as long as we don't have something similar then we have to use what we have to work with, which at this point is SLRE, DiRT and WRC. I own them all and I play them all and I'm happy we have so many choices.

It's very unlikely that we will ever have the perfect rally sim with physics, graphics, licensing etc... all coming together in a perfect package. In the meantime we have to enjoy the simcades that we already have: DR and SLRE leaning towards sim, WRC and D4 leaning towards arcade.

Well, maybe D4 could have been more sim oriented, but I just feel the game was pushed out too early for commercial reasons. The improvements myself and many others perceive in the underlying handling model seem to have been muted by a lack of development time. Even in the pre- and post-launch videos I got the feeling Paul Coleman was suffering inside because D4 was not released in the state he would have liked it to be in. And I think the orders came from above for some reason. It's hard to believe it's the same team that made DiRT Rally. It would suck to be Paul, game director, and not being able to direct your own game because someone at corporate told him "The game comes out in June or else!".

Seems there is some major stuff going on at Codies. This has not been a good year for them. They have never been a company known for good customer relations but 2017 is turning out to be a real disaster.

Micro Machines was released with little content, flawed game structure and lots of bugs (haven't played it, I admit, I'm going off what I read on the forums).

DiRT 4 was released with little content, poor optimization, plenty of bugs (though none really game-breaking thank goodness) and with a handling model questioned by just about everyone. Followed by three months and counting of silence!

F1 2017 is a complete bugfest and also poorly optimized. Though in Codies' defence, it must suck having to release an untested/unfinished/buggy game because the contract demands it and because you spent so much money months in advance reserving ad space at Monza.

So we have seen three major releases this year, all of them with big flaws, all of them followed by radio silence (minus the game-breaking bugs in F1), Cristina saying there are things going on "behind the scenes", the Evolution team is MIA, the company is looking for lots of new staff. What on Earth is going on?

To get back to the origin of this post, I think it's great that Codies lets us compare their games to others on their own forum. It can only help them to read our posts and see how we look at their own games as well as the competition's. Whether they take it to heart or take it with a grain of salt will influence the way future titles are handled. Personally, I am really turned off by Codies right now but I won't abandon them. Ideally we will see the entire DiRT project dropped altogether (leave that job to Milestone's Gravel) and they will decide to proceed more down the DiRT Rally route. After the great McRae games followed by jack-of-all-trade DiRT games, I think DR was the game that the team always wanted to make. And it shows, because it's a wonderful title. Similar to Milestone after WRC 1-4: after playing SLRE, it seems to be the game they always wanted to make. I really hope that the future of the DiRT series does not depend on the Codemasters management because I feel Paul Coleman and his team know what they need to do to make great rally games but he has his hands tied from orders from up above.
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The stages look great.  They seem to have gotten the essence of each location & the visuals aren't too bad.  I know the cars sound a bit guff, but the wastegate and anti-lag make up for it!  The handling doesn't look too offensive to me.  If you tried a tight stage like that in WRC 6, the lag & lack of precision would have had you up a tree
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Seeing as it appears less and less likely that Dirt 4 is going to get much love going forward, may be time to try this one. I gave WRC4 a go because it was a few quid in a sale, but still felt ripped off - hopefully this is a step forward and appears to be heading the right way. Pace notes and general sound are awful though; I'm not sure how they could get the pace notes to sound more disjointed without being recorded by different people. Reminds me of ProEvo commentary from 15 years ago...
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Yeah WRC 7 looks far better than I thought it would. I got WRC 6 mostly to check it out but the handling in that title was just too weird. Not expecting wonders for WRC7, but if the handling is decent those long stages might make it a good title.
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KevM said:
The stages look great.  They seem to have gotten the essence of each location & the visuals aren't too bad.  I know the cars sound a bit guff, but the wastegate and anti-lag make up for it!  The handling doesn't look too offensive to me.  If you tried a tight stage like that in WRC 6, the lag & lack of precision would have had you up a tree
The Argentina one looked much better than this to me. This one made me a bit skeptical again.

We'll see.
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Kind of nice to have more than 4-5 locations, always been that way with the WRC games... but still

Graphics do look good.  Something that I like about D4 is the stage end (pulling up to official) however this is pure cosmetic and has little penalty if you ignore and speed.  
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BadD0g said:
I'm glad we can talk positively about competing games on this forum without getting banned. I feel like that wouldn't fly on other racing game forums.
Anyone who tries to replicate the motorsports we love in gaming deserves to be celebrated and talked about. We're not going to ban anyone for noticing other games, or other devs' hard work. :)
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dgeesi0 said:
thats great of you.many forums i been on would censor you or even ban. B)
There's a reason why I'm only in this forum...

BadD0g said:
I'm glad we can talk positively about competing games on this forum without getting banned. I feel like that wouldn't fly on other racing game forums.
Anyone who tries to replicate the motorsports we love in gaming deserves to be celebrated and talked about. We're not going to ban anyone for noticing other games, or other devs' hard work. :)
Thank you very much, hopefully we'll be able to praise your hard work soon ;)
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BadD0g said:
I'm glad we can talk positively about competing games on this forum without getting banned. I feel like that wouldn't fly on other racing game forums.
Anyone who tries to replicate the motorsports we love in gaming deserves to be celebrated and talked about. We're not going to ban anyone for noticing other games, or other devs' hard work. :)
Some other Dev's disagree with this ( like dgeesi0 pointed out )
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Alf72 said:
BadD0g said:
I'm glad we can talk positively about competing games on this forum without getting banned. I feel like that wouldn't fly on other racing game forums.
Anyone who tries to replicate the motorsports we love in gaming deserves to be celebrated and talked about. We're not going to ban anyone for noticing other games, or other devs' hard work. :)
Some other Dev's disagree with this ( like dgeesi0 pointed out )
Yeaaaah, mentioning no names, I've seen a few of those community discussions go a bit sour due to some over-policing. Not here though! :D

Also - hi everyone, sorry we've been quiet, but things are calming down at Codies now! Our Clubs patch is coming in a week or two** (pending subs), so we'll have a bit more to talk about soon. :) 

**EDIT: Might be a little bit longer than a week or two, after a quick update from the lovely @CMMcBabe - but it's weeks rather than months! 
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er185 said:

Body is 8+8+8+8+8 characters too short .
Can't tell if
- the car setup is worse than the infamous DiRT Rally Peugeot 205 default
- the car has worse suspension than the real Citroen C3
- Stephane was last on the running order, after a military parade which involved tanks
Apart from this bumping and bouncing it doesn't look too bad, Probably 'cause the camera is moving up and down so fast I can't see a thing
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Hello guys, I need a favor, if anyone who has Facebook and read this can help me with a Like in my Rallying page, I update it with pictures and results of my rallying weekends (well I started the page yesterday so, not too much info now) Here is the link, Thanks :)
https://www.facebook.com/MaisonnaveRally/
Oh I was going to forget about it, If you put like on my page the clubs update will come with a physics patch :p
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Yeah, the co-pilot is horrible, but when he screams "brake!", is it scripted, or a reaction to your driving? Because if it's the latter, it's pretty cool. It's been done in WRC: Evolved and would be nice if incorporated into the next Dirt game. :)
The brake is a pace note telling you to prepare for a tight corner (so scripted not reacting to your driving). It is also in previous wrc titles. 

Glad to hear clubs is coming soon
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sqdstr said:
http://uk.ign.com/videos/2017/09/11/wrc-7-rally-mexico-epic-stage
Finally figured out why all WRC7 videos look so utterly un-natural to me:

First, I have to admit, WRC 7 looks to be way way better than I expected. Narrow stages, that are very long and seemingly a great overall stage-design, which captures the journey of going through a changing environment. The graphics of the cars and stages also look "good-enough" and even the physics look somewhat resembling a kind of real car so far.

But: Sound and Co-Pilot are meh, as well as that "dampening" camera movements. But most disturbing, I found out now, is the road surface to me. In above video it becomes obvious, that there are very harsh 'digital`transitions on the road. Not only the texture makes line-edge-line-edge instead of smooth curves, but the road does as well and in three dimensions. The bumps and dips aren't smooth but harsh, clearly visible in the car movements. It seems like the surface is modelled with way to big triangles/polygons. Almost as if they just used one modelling resolution for the track surface and the surroundings combined.
Normally you'd save triangles in the surroundings, since you don't need the precise fidelity there, and you'd increase the triangle-resolution drastically the closer you are to objects you are actually physically interacting with. In driving sims this is most importantly the surface you're driving on.
As it is there in WRC 7, it`s just like driving in the PS2-era or like old RBR... 
To me this totally breaks immersion. Roads are not build with absolute flat concrete plates stitched together, especially gravel roads.

For those confused about what the heck I'm on about:

This is how it should generally be to be resource efficient and precise:


This is how it looks like WRC 7 models it:


And this is the physical precision I would wish for in an offroad simulation:

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As you tweeted excactly this phrase (rather weeks than months) already on July 19th I'm afraid I have to put it on my wish list for Santa...

I think it would be fair just to give some information to the community, what your plans are. They don't have to be final, just a litle bit.
Most people are ok if it takes a bit longer than (maybe) expected, but being absolutely quiet is for weeks is something that turns players away from the game...let the community be part of some things you are thinking about... ! That's what a forum is for...
@ChristinaMc @CMMcBabe @KickUp
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LutzM said:
As you tweeted excactly this phrase (rather weeks than months) already on July 19th I'm afraid I have to put it on my wish list for Santa...

I think it would be fair just to give some information to the community, what your plans are. They don't have to be final, just a litle bit.
Most people are ok if it takes a bit longer than (maybe) expected, but being absolutely quiet is for weeks is something that turns players away from the game...let the community be part of some things you are thinking about... ! That's what a forum is for...
@ChristinaMc @CMMcBabe @KickUp
It's safe to say that at the moment, plans for DiRT 4 aren't finalised - which is why we've not got much to update you on beyond the short-term... Which we know isn't great to hear, but it's the truth. In the near future, we'll be introducing some very cool functionality with regards to competitive gaming - Clubs, etc - but alongside that, there's not much we can confirm. We're still investigating your concerns with regards to handling - but it's a huge, huge body of work, and one we can't make any guarantees about. Honestly, there's nothing more we'd like to do than set the gossip thread alight with cheeky clues and allusions to stuff - but it's just something we can't do at the moment! However, as soon as we can... we will.
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It's safe to say that at the moment, plans for DiRT 4 aren't finalised - which is why we've not got much to update you on beyond the short-term... Which we know isn't great to hear, but it's the truth. In the near future, we'll be introducing some very cool functionality with regards to competitive gaming - Clubs, etc - but alongside that, there's not much we can confirm. We're still investigating your concerns with regards to handling - but it's a huge, huge body of work, and one we can't make any guarantees about. Honestly, there's nothing more we'd like to do than set the gossip thread alight with cheeky clues and allusions to stuff - but it's just something we can't do at the moment! However, as soon as we can... we will.
Thanks a lot for that @ChristinaMC, this is all I wanted to read :) Take your time, now as we know you're on it..
Thanks to @CMMcBabe also B)
Really looking forward to the clubs... http://www.youtube.com/watch?v=QEKjJBVMaYQ
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In DR the Audi gives the visual impression that it is a big, wide and heavy car. In D4 I don't get the same impression when in the car. I can't put my finger on why that is. I even double checked with Codies that the default FOV is the same in both games, and it is.

At first I also liked the FFB better in D4 but after I've been having some fun in DR I must retract that. The FFB gives you much more information in DR.
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bogani said:
In DR the Audi gives the visual impression that it is a big, wide and heavy car. In D4 I don't get the same impression when in the car. I can't put my finger on why that is. I even double checked with Codies that the default FOV is the same in both games, and it is.

At first I also liked the FFB better in D4 but after I've been having some fun in DR I must retract that. The FFB gives you much more information in DR.
Sounds alright. It's just a visual illusion, the quattro is actually quite a small car:

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sqdstr said:
some more preview videos                                       

https://www.youtube.com/watch?v=o18pWouBAKs

https://www.youtube.com/watch?v=kULwWBecOQE

https://www.youtube.com/watch?v=0Fyvb5fubhk
The person who finds a way to import all the stages to Dirt Rally can have all my money! ;)
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