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Announcing DiRT 4

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If it doesnt support htc vive, codemaster goes to my boicott list. There is no turning back to 2d flatscreen simulators after tried VR

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sadly I saw the steam pre-order and came to check out the VR support...

for me no VR = no buy,  so please reconsider and add support ASAP

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It's been well comunicated VR is not supported at launch, and you threatening to not buy the game is not going to change that.

It's also been well communicated that VR will be looked at once the game is released.

My bet is that VR support will be added further down the road.

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I kindly would like to ask if there will be cockpit view FOV and position adjustment settings?
Thanks.

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TBH I couldn't care less about D4 because I've seen NO PC footage ANYWHERE..... Why is that???? everything I've seen so far just points to a game for the current crop of consoles ported over to PC.

Dirt Rally was BUILT for PC THEN and ONLY then did it go to the consoles, Why should this be a problem???? DX12 or lack of it on PC makes Dirt 4 a No buy instantly.
THIS is why I think we've seen absolutely NO PC gameplay a week before launch, with the improvement DX12 gives vs DX11 CM are denying older PC owners the blatantly obvious benefits of games actually using more than 1 or 2 cores, bottlenecking the PC before you even get started all I've seen so far looks WORSE than Dirt Rally did on the PC I bought 5 years ago... 

CM's history of releasing broken titles then never fixing them e,g GAS upgrades not working ,you promised a fix then reneged and abandoned us, F1 Online the game with the low fuel bug rather than fix it kill off a game players loved and were investing funds into in micro transactions. Then go on to SELL it on iOS as F1 Challenge.
Dirt Showdown AHAHAHAHAHAHAAA (shouldn't laugh I fell for it and bought it.... 26 hours and in the digital bin)
Grid 2 drift to win arcade pants NOT the successor Grid 1 fans wanted in ANY way...
Grid 1 kill the servers with NO warning whatsoever, not a dickie bird we all just went to play online to find the game dead.... Thanks guys...

Nah Dirt 4 is a cheap way of maximising income from some DLC that COULD and SHOULD have been in Dirt Rally with some bits from other games bolted on like Liveroutes from Grid 2 creating random tracks in each city location, ring any bells here?

I could go on...

 Don't get me wrong Dirt Rally WAS a great game but lost my interest thanks to the constant changes being made in a piecemeal fashion to the handling, car settings, setup options changes, bit's there, bits here and EVERY time I had to re-tune EVERY car setup... sigh.....

IMO this'll be the same as most CM titles over the last few years. Interest for a bit then a nose dive in numbers as along come games that DO support DX12,

If you're on win 10 play Dirt rally then load up Forza Apex look at the graphics improvments and turn on the fps counter DX12 improves the GFX AND fps rates at the same time but CM say nothing about it...

Not being deluded again....

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No PC gameplay?
At least search for it if you're going to base your arguments on it.

This is on medium settings due to @Porkhammer 's PC problems. 


https://www.youtube.com/watch?v=4IbCTlJgtUk&list=PLGx6jPVEbTKnPSNhPGYdupJVRlpM9ZiTb

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versedi said:
No PC gameplay?
At least search for it if you're going to base your arguments on it.

This is on medium settings due to @Porkhammer 's PC problems. 


https://www.youtube.com/watch?v=4IbCTlJgtUk&list=PLGx6jPVEbTKnPSNhPGYdupJVRlpM9ZiTb
Off/medium/high/ultra, mixed. :P

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Fair enough but you might wanna add PC Gameplay in the title  next time out Porkhammer as my search this morning on YT  for "Dirt 4 PC" and Dirt 4 PC gameplay" never showed it all, the only D4 vids I saw were all PS4 only (and nice driving btw),

Still not impressed I see no change let alone improvement from Dirt Rally whatsoever, sorry it just confirms CM are just being plain lazy in using old games bolted together in an effort to flog an inferior product desperately before the competition arrives.

Take a look at steam charts.... Assetto, PCars, have more players than ANY CM game even Dirt Rally despite it's greatness. 

Again sorry but I'll still be doing this in Forza Apex at max settings (Including fps rate top middle of the screen)
https://youtu.be/LrU7XGlfVnY

Or more likely this in FH3 medium or high settings (fps rate top right)
https://youtu.be/X9Zk9F6Lz2M

Appologies for the quality was forced to use Xbox DVR app when I'd prefer Fraps but it doesn't work with DX12.. btw those vids were made on an AMD  R7 1800X but with only one of my R2 290X's and the fps rates are higher than Dirt Rally with BOTH my GPU's running.

THAT'S my biggest issue here. ALL PC players would get more life from their PC's just because of DX12 frees the CPU to do more work improving the entire experience with even BETTER graphics......

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versedi said:
No PC gameplay?
At least search for it if you're going to base your arguments on it.

This is on medium settings due to @Porkhammer 's PC problems. 


https://www.youtube.com/watch?v=4IbCTlJgtUk&list=PLGx6jPVEbTKnPSNhPGYdupJVRlpM9ZiTb
Off/medium/high/ultra, mixed. :P
Also as you have the game , could you record and upload some more videos on ultra and set 30 frames cap as you have not very powerful pc  to see how the games looks like on ultra!

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Still not impressed I see no change let alone improvement from Dirt Rally whatsoever, sorry it just confirms CM are just being plain lazy in using old games bolted together in an effort to flog an inferior product desperately before the competition arrives.

Take a look at steam charts.... Assetto, PCars, have more players than ANY CM game even Dirt Rally despite it's greatness.
You didn't see the procedurally generated roads? Career mode with team management? Cross-platform stage sharing and leaderboards? Improved car upgrades and repair system?

As for the Steam charts, rally is a niche sport and a rally game will never equal the numbers of multi-discipline circuit racers.

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versedi said:
No PC gameplay?
At least search for it if you're going to base your arguments on it.

This is on medium settings due to @Porkhammer 's PC problems. 


https://www.youtube.com/watch?v=4IbCTlJgtUk&list=PLGx6jPVEbTKnPSNhPGYdupJVRlpM9ZiTb
Off/medium/high/ultra, mixed. :P
Also as you have the game , could you record and upload some more videos on ultra and set 30 frames cap as you have not very powerful pc  to see how the games looks like on ultra!
Here's someone else's stage on ultra, 1080p60:

https://www.youtube.com/watch?v=9cgB9Jsxkcw

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dwkGravey said:
Still not impressed I see no change let alone improvement from Dirt Rally whatsoever, sorry it just confirms CM are just being plain lazy in using old games bolted together in an effort to flog an inferior product desperately before the competition arrives.

Take a look at steam charts.... Assetto, PCars, have more players than ANY CM game even Dirt Rally despite it's greatness.
You didn't see the procedurally generated roads? Career mode with team management? Cross-platform stage sharing and leaderboards? Improved car upgrades and repair system?

As for the Steam charts, rally is a niche sport and a rally game will never equal the numbers of multi-discipline circuit racers.
Yes I did and as stated in my original post Liveroutes from grid 2 tried the same thing pick a location and a random track appreared without an map. Career mode with team management in Dirt rally, whoopee, Grid 1 you could change team mates at need want a drifter for a team mate? Then you hired one, improvements yes but as I said IF it had DX12 it would look better and perform better still but CM want money more than they're prepared to risk or spend on innovation.

Grid 1 won a Bafta and beat Fifa of it's day for the best sports game out there not JUST best driving game the entire sports category, I see nothing we've not seen before just repackaged and tweaked here and there.

It comes down to this I've been burnt too many times by CM promises of "We've listened to what our fans said in the stupidly long survey 3-4 years ago and decided to give you parts of it but remove core elements that MADE the game what it was..."

GAS was nearly there but the upgrades never did anything to improve performance we were promised a fix, never arrived and all support abandoned
Dirt Rally was great but because of the bit by bit approach to the updates relearning the game, re-tuning every car, having to redial my wheel FFB TOTAL lack of on track MP other than RX races round 4 tracks with 8- 10 corners each got BORING.

Along with that and previous track record what possible reason woulkd I have to invest in such a cobbled together desperate attempt to milk the cash cow yet again before it sent to the knackers yard for beef burgers and and oxtail soup....

£45 for this plus 1 car, a booster pack an a logo (virtual cookies goodie) then all the additional DLC? for a tiny car list to choose from? 5 real world tracks and a a few features from games that failed last time they were used? lol nuff said.....

I'd be interested in the results if Porkhammer installed Apex and tried that out vs quality and performance vs Dirt Rally, at least T10 are TRYING to push boundaries instead of hiding in the closet hoping they don't get caught out by the boogeyman of progress....

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dwkGravey said:
versedi said:
No PC gameplay?
At least search for it if you're going to base your arguments on it.

This is on medium settings due to @Porkhammer 's PC problems. 


https://www.youtube.com/watch?v=4IbCTlJgtUk&list=PLGx6jPVEbTKnPSNhPGYdupJVRlpM9ZiTb
Off/medium/high/ultra, mixed. :P
Also as you have the game , could you record and upload some more videos on ultra and set 30 frames cap as you have not very powerful pc  to see how the games looks like on ultra!
Here's someone else's stage on ultra, 1080p60:

https://www.youtube.com/watch?v=9cgB9Jsxkcw

Looks no much different , anyway thanks..

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dwkGravey said:
Oh, you're the commenter from Eurogamer who posts "DX12!" on every article.
Not at all but seeing the difference between Forza Apex on PC at ultra settings with double the fps rates from Dirt Rally when Apex uses 1 card but Dirt Rally uses BOTH cards says it all. the game won't make use of more than 2 cores and 1 will be running close to 95-100%

DX12 will typically place 65% load on core 1 and the rest over all the remaining cores thats around 35% EXTRA headroom just on core 1. add in the corresponding additional cores it'll be close to 40%+, with the CPU able to send more draw calls to the GPU  instead of it sitting around doing nothing waiting for the CPU to order the next frame it should generate.

Textures aren't a painting laid down over a low polygon framework leading to tracks with sharp angles with a handfull of gravel per square foot to give the illusion of depth and a 10 leafy patch of grass every couple of feet that rotates as you pass it trees with flat branches poking out in 5 or 6 directions of each tree trunk, excessive fogging to mask the shockingly short draw distances.

FYI I'm the guy who like Porkhammer here was allowed early access to GAS 6 weeks before it launched and the only non press gamer with hands on time other than attendees of a few special events here in the UK. Here's my review of the 1st 15 hours
http://steamcommunity.com/profiles/76561198017101674/recommended/

See I've been a codies fan since Toca 1 2 and 3 so have seen the highs and lows and the recovery with Dirt Rally just a shame there's been no progress since both just rehashes of the last title with some spangly bits to distract you from the almost total lack of innovation in almost 4 years since GAS arrives and certainly the last 2 since Dirt Rally.

To me CM are working rinse and repeat far too often..... Sad Very sad given their past pedigree....

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TBH I couldn't care less about D4 because I've seen NO PC footage ANYWHERE..... Why is that???? everything I've seen so far just points to a game for the current crop of consoles ported over to PC.

Don't get me wrong Dirt Rally WAS a great game but lost my interest thanks to the constant changes being made in a piecemeal fashion to the handling, car settings, setup options changes, bit's there, bits here and EVERY time I had to re-tune EVERY car setup... sigh.....

Complains that Codies don't fix problems in their games, and then complains about them fixing problems in a game...

Complains that there's no PC video uploads and then links to an Xbox One video of a game...

Complains that Codies are just recycling old product and then posts a video of Forza Apex...

Complains that Codies don't listen to their fans after complaining about Codies making changes to D:R, at the request of their fans. (Coincidentally, D:R was built 100% around the requests of forum members i.e their fans) So what you're really doing there is :

Complaining that Codies don't listen to their fans in a game that was built because of requests from their fans and then changed/updated due to requests from their fans.

DiRT4 is a continuation of building a game due to the requests from their fans. People thought D:R was too hard/sim focused and asked for a return to DiRT3 style gaming, so Codies create a game to make both sim fans and casual gamers happy, and you complain about it.

Ironic posts are ironic

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FYI I'm the guy who like Porkhammer here was allowed early access to GAS
wat

What is GAS, and why do I get the distinct feeling that I never played it?

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dwkGravey said:
Oh, you're the commenter from Eurogamer who posts "DX12!" on every article.
Not at all but seeing the difference between Forza Apex on PC at ultra settings with double the fps rates from Dirt Rally when Apex uses 1 card but Dirt Rally uses BOTH cards says it all. the game won't make use of more than 2 cores and 1 will be running close to 95-100%

DX12 will typically place 65% load on core 1 and the rest over all the remaining cores thats around 35% EXTRA headroom just on core 1. add in the corresponding additional cores it'll be close to 40%+, with the CPU able to send more draw calls to the GPU  instead of it sitting around doing nothing waiting for the CPU to order the next frame it should generate.

Textures aren't a painting laid down over a low polygon framework leading to tracks with sharp angles with a handfull of gravel per square foot to give the illusion of depth and a 10 leafy patch of grass every couple of feet that rotates as you pass it trees with flat branches poking out in 5 or 6 directions of each tree trunk, excessive fogging to mask the shockingly short draw distances.

FYI I'm the guy who like Porkhammer here was allowed early access to GAS 6 weeks before it launched and the only non press gamer with hands on time other than attendees of a few special events here in the UK. Here's my review of the 1st 15 hours
http://steamcommunity.com/profiles/76561198017101674/recommended/

See I've been a codies fan since Toca 1 2 and 3 so have seen the highs and lows and the recovery with Dirt Rally just a shame there's been no progress since both just rehashes of the last title with some spangly bits to distract you from the almost total lack of innovation in almost 4 years since GAS arrives and certainly the last 2 since Dirt Rally.

To me CM are working rinse and repeat far too often..... Sad Very sad given their past pedigree....
And you just acknowledged your lack of knowledge when it comes for DirectX. 

Nothing to talk about. 

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I note that NONE of you have a counter to my points just personal attacks on my integrity knowledge with no backup whatsoever.

GAS AKA Grid Autosport is the game CM launched prior to Dirt Rally take it you never BOTHERED to glance at the review or you'd have seen the vids.

As for lack of knowledge of Direct X sure I don't KNOW it all, I don't have a CLUE about coding and don't have an interest in doing so but I DO have enough sense to do some research BEFORE ripping into others who are trying to point out the blindingly obvious that Dirt 4 is a complete rebundle of Dirt Rally with nothing NEW.  

FYI
http://www.trustedreviews.com/opinions/directx-12-vs-directx-11-what-s-new

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FYI I'm the guy who like Porkhammer here was allowed early access to GAS
wat

What is GAS, and why do I get the distinct feeling that I never played it?
GAS AKA Grid Autosport is the game CM launched prior to Dirt Rally take it you never BOTHERED to glance at the review or you'd have seen the vids.

Why would I read reviews or watch videos from an arcade game that I have absolutely zero interest of? Why mention me in the first place? I'm so confused...

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I don't see any place where you've been attacked in any matter, especially personally.
I'd even say that the way you're trying to bring attention to this can be received as a kind of attack.

You could have give your feedback in a more  normal way, instead you decided to smash CAPSLOCK multiple diactric marks which is kind of SCREAMING in the internet!!!!!!!

You get what I mean?

As for DX 12 and back to the discussion.

AFAIK current iteration of Ego Engine does not support DX 12 at all so creating the support for completely new DX12 API is a time-taking (money-taking) process. I can't see it being done without new iteration of the engine. 


If it wasn't enough Nvidia is still having a lot of problems with DX 12. (Discussion one year old, yet still actual):

https://www.reddit.com/r/AdvancedMicroDevices/comments/3iwn74/kollock_oxide_games_made_a_post_discussing_dx12/cul9auq/

A lot of games (eg. BF1) even though they have DX12 support it causes problems and instabilities so players tend to switch to DX11 anyway.

Also, not everyone has the hardware/software capable of running DX12. I don't have statistics but I'm pretty sure Codemasters do and they've researched the market before making any decisions.


I personally, prefer the dev-time being put into physics and gameplay itself rather than fancy graphics. 




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FYI I'm the guy who like Porkhammer here was allowed early access to GAS
wat

What is GAS, and why do I get the distinct feeling that I never played it?
GRID Autosport.

I've never played it either :smile:

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