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No VR support in DIRT 4 ??

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Good Grief ... I just read that article and when I got to the line where Paul stated, "With regards to VR, it’s something that we will be looking at once we’ve seen people’s reaction to DiRT Rally on PSVR"  my heart absolutely sunk.  I mean it is good that they are going to "look at it" but that sounds so lame because it totally neglects the fact so many PC users with Rifts & Vive bought this game because it has the best VR implementation yet.  Sorry but it is such a kick in the guts, I just thought it would be a natural progression that of course VR would be in for sure, no way not ... Please don't hang it all on PSVR Codies ! :'( 

Exactly..... I just can get my head around the fact that a studio that makes exclusively race games is not developing all their new titles from the ground up for VR.   

It's like making a race game without cockpits (Grid)

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Lots of good points,  some I agree and others not.  Being an 80's gamer I think the visuals are excellent in VR considering how immersive they are, but you need solid hardware for sure so you can turn up pixel density.

Although I still like my 4K monitor it just doesn't stand up to VR in the Rift for simracing but then I do not have touch or use Rift for much else than racing.  I guess I just thought that DR4 would be VR right off the bat due to the amount of groundwork they already achieved in DR and it is an enhanced version of same game so that work carries over.  

To see how good VR can be on old tech you only have to look at the first iteration of VR in RaceRoom Race Experience which only just got added via Steam OpenVR format so works on Rift and Vive seamlessly. Also it is an older DX9 race sim with incredibly good physics and even though Sector3 say it is a rough first go it runs beautifully on my system with all graphical FX up high and pixel density at 2.1  ... It just goes to show how awesome a Race title can be even on an older grafix engine and they will get extra sales now because of it for sure, plus rF2 is finally bringing VR since new studio took over.

Anyway it is a shame that the future of VR Dirt Rally does depend on the PSVR so I hope it goes well.  I for one would have no problem paying Codemasters extra money to have VR as an option but I definitely will not buy the game until VR inclusion is guaranteed.


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I wont buy any games or simulators which doesnt support VR. Ive spent couple hundred euros im couple of months for VR games, before VR i bought one game per year. So when VR grows it wi give money back for developers. But without developers support, that 5percent who now has VR, wont be buying your games. Its codemasters loss.

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I for one spent a couple thousand to set up a racing VR simulator, just for these games. I don't like the direction VR is going. We should be offered vr even if it's for an extra $10. I'd gladly pay extra for full VR support. Maybe they could do that.

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It was an awesome marketing tool, shame on you Codemasters.
Really feels a rip off when you spent a ton of money and thought they also committed.
I will never recommend again CM games, I'm upset so many friends bought it after trying it on my Vive.
Did a hell of marketing and got back a kick in the butt!
Will stick with the alternatives, not Rally but better people/companies behind.
AC is amazing, LFS too and pCars is getting better.
KRP is back from the dead with VR support.
CM never stops disappointing...

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This can't be true can it? No VR support for DIRT 4 makes little to no sense, given that the game can't be that different from DIRT Rally where they have VR nailed nicely.
Since switching to VR several months ago I've not played anything on a monitor since, because it feels horrible wrong. I've no longer got a monitor in front of my rig either as I'm 100% committed to VR now.

If DIRT 4 doesn't have VR support I won't purchase it, I know I'm only one person, but I'm confident there are others who now race in VR that won't too.

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4ManniX said:

It was an awesome marketing tool, shame on you Codemasters.
Really feels a rip off when you spent a ton of money and thought they also committed.
I will never recommend again CM games, I'm upset so many friends bought it after trying it on my Vive.
Did a hell of marketing and got back a kick in the butt!
Will stick with the alternatives, not Rally but better people/companies behind.
AC is amazing, LFS too and pCars is getting better.
KRP is back from the dead with VR support.
CM never stops disappointing...


I wish I could both Disagree and LOL to your comment...

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BTW pCars2 will feature proper support for triple monitors as well as VR.
Both titles will be released at almost the same time.
I might impact DR4 sales and reviews.

BTW There is poll about VR
http://forums.codemasters.com/discussion/51080/how-many-want-vr-support-in-dirt-4#latest

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MaXyMsrpl said:

BTW pCars2 will feature proper support for triple monitors as well as VR.
Both titles will be released at almost the same time.
I might impact DR4 sales and reviews.

BTW There is poll about VR
http://forums.codemasters.com/discussion/51080/how-many-want-vr-support-in-dirt-4#latest



I don't think it will impact sales to be honest, overall they are totally different games. PC2 just happens to also have a rallycross feature alongside but it doesn't make it a rally game

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I will not be buying dirt 4 without VR. Looks like SMS may get the WRC franchise so if so at least hopefully that will have VR support built into it as they will use the pcars 2 engine, but may be a year away for release. 

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nRosko said:

I will not be buying dirt 4 without VR. Looks like SMS may get the WRC franchise so if so at least hopefully that will have VR support built into it as they will use the pcars 2 engine, but may be a year away for release. 


Woa! Back up! SMS getting the WRC? Source please.

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bogani said:



nRosko said:


I will not be buying dirt 4 without VR. Looks like SMS may get the WRC franchise so if so at least hopefully that will have VR support built into it as they will use the pcars 2 engine, but may be a year away for release. 




Woa! Back up! SMS getting the WRC? Source please.


Rumours :wink: but they are about to announce something, not related to pcars & sort of racing so worth keeping an eye on that, especially as they seem to really care about VR. 

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I always find it funny when games devs go into so much trouble to get realist tracks looking perfect and then using a wide FOV on a single screen distorts the hell out of the way you see a track. Gradients appear much less, corners look a lot more open and distances are all messed up. Tri-Screen helped alleviate this being able to use a more realistic FOV, although very few games correctly supported Tri-Screen. Now with VR they can use the actually FOV and all their hard work gives us the actual visuals of how a track looks IRL. I understand the user base is a minimal, but I think this game would help it grow on both PC and console. I was about to pre-order and then seeing this feedback decided to hold until it's VR supported. 

At least they could have a beta group that would provide feedback, deal with an evolvign VR interface and issues, while maybe also promoting the VR side to entice further demand. 

I created a video comparing FOV a couple of years ago. 
https://www.youtube.com/watch?v=GdQjSk8EtN8&

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I don't think I'll be buying Dirt4 without VR support. Dirt Rally has shown exactly how VR should be done in a racing game, and I don't think I'd enjoy Dirt4 without the full VR experience. I love Dirt Rally and am looking forward very much to PCars 2. Was also looking forward to Dirt4, but no VR support is a huge disappointment :(

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nRosko said:



bogani said:





nRosko said:



I will not be buying dirt 4 without VR. Looks like SMS may get the WRC franchise so if so at least hopefully that will have VR support built into it as they will use the pcars 2 engine, but may be a year away for release. 






Woa! Back up! SMS getting the WRC? Source please.




Rumours :wink: but they are about to announce something, not related to pcars & sort of racing so worth keeping an eye on that, especially as they seem to really care about VR. 


To pick up on this it's definitely not the WRC license they acquired

’Slightly Mad Studios have signed a multi-year, multi-game deal with a blockbuster Hollywood franchise... details to follow in the coming months’.

https://www.gtplanet.net/forum/threads/slightly-mad-studios-teases-new-unannounced-franchise.355216/page-2#post-11802667

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sqdstr said:
To pick up on this it's definitely not the WRC license they acquired

’Slightly Mad Studios have signed a multi-year, multi-game deal with a blockbuster Hollywood franchise... details to follow in the coming months’.

https://www.gtplanet.net/forum/threads/slightly-mad-studios-teases-new-unannounced-franchise.355216/page-2#post-11802667




Fast & Furious? 

Edit: Oh that's the first thing that is said on the forum...

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I think operator1 has got it pretty much right.

Another thing VR needs though IMO is a killer app - a game that is only played in VR and is such a great experience that everyone has to have it. Think something like GTAV or Doom (not necessarily in terms of gameplay, but in terms of impact). Once that happens it will drive VR sales forward rapidly and developers will be forced to develop for VR or get left behind. I don't think that app will be a racing game. But as a developer I would be keeping a close eye out for the app, because it would be possible to take advantage off the back of it to drive sales of another game (eg a racing game). Being caught with your pants down as every wo/man and his/her dog is investing in VR headsets is not where you want to be.

As for SMS, I was surprised at this semi-announcement. All PCars has been about so far is promotion of its sim like qualities. Whether it succeeded at that is another question. But surely going towards non sim arcade games is going to detract from that effort and the hard work that has gone into the image making. Maybe they don't feel there is enough sales available in sim type franchises (eg f1, erc, indycar etc) to make it worthwhile. It will be interesting to see if they do go down the arcade route what sort of impact that has on the sim racing communities perception of them.

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No VR Support means there not making the product all it can be, people spent a lot of money on the Tech and would fully expect a studio that previously supported VR would again in the future. if it's done well then this will be an instant buy for current and future VR users. Im another who won't go back after using VR it's just going to feel like a downgrade from Dirt Ralluy to me. I really hoped that games from big publishers would push the tech forward when a company like codemasters drop it others may follow suit. 

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I have to express disappointment here too. I was so looking forward to Dirt 4, as were a bunch of my friends who all own VR Headsets and race together. For us it's a simple, no VR, no purchase.

No incentive to build it in for Codemasters? There's 8 sales they've missed by not having an option for it available, plus the others that have commented before me... Sure, we VR users aren't in the majority here, and I understand that, but we are some of the most passionate and expressive of your customers. 6 of the 8 in our group purchased VR headsets after experiencing PCars and Dirt Rally in VR on our headsets, and they are showing their friends.

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So disappointed to hear release is imminent yet Codemasters have removed VR from a racing title that proved it could work extremely well and was awesome to boot !   Very strange behaviour from what used to be a leading light in the racing genre.

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So disappointed to hear release is imminent yet Codemasters have removed VR from a racing title that proved it could work extremely well and was awesome to boot !   Very strange behaviour from what used to be a leading light in the racing genre.
They haven't removed support, they just havent implemented it yet. I would say it is highly likely VR support will follow in a future update. Its not strange behaviour, its picking and choosing your resources and spending the budget where its best spent. VR is currently a niche market which is growing but still niche.

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No VR support, no buy.  Simple stuff.  I also don't want to see some additional buy for VR later on.  

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Unbelievable that's coming without VR support. For sure I will wait until VR support is added... and if it doesn't come than Dirt 4 will be a no buy.

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Seriously, stop it. You very well knew you were taking a gamble on unproven technology on a small market, stop acting like it's every game company's obligation to do VR. VR is still a very, VERY, small market, and their priorities are simple. They can either:
a) devote resources badly needed for a solid release to satisfy a small niche market
b) use those resources to make the product good at release, then see if they can patch in VR support later on

Guess which path they chose?

I'm considering getting VR gear myself, and that will probably be when D4 gets support for it. And here's the key; VR companies need to get support by good games to drive sales, game companies do not need VR support to drive sales. This is the reality right now, and while it might change (which I hope because VR is awesome), it's what you need to accept. 

Why did Dirt Rally get VR support? Most probably because Oculus, and later Sony,  paid Codies to do it to get a good app to drive sales. Not because Codies thought they desperately needed it to sell DR copies (if that would've been the case they'd have made official Vive support aswell).

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