arnorallye84 Posted August 2, 2017 Share Posted August 2, 2017 yeeeeeeesssssssssssssssssssssssssssssssssssssssssssssssssssss !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
gfRally Posted August 2, 2017 Share Posted August 2, 2017 So are you guys able to ADD skins or just over write existing ones? Doesn't really matter either way since you can now see what skin you are actually picking instead of waiting for stage to load. Link to comment Share on other sites More sharing options...
arnorallye84 Posted August 2, 2017 Share Posted August 2, 2017 We are still obliged to wait for the step to see the skin ... Link to comment Share on other sites More sharing options...
UDegani Posted August 2, 2017 Author Share Posted August 2, 2017 gfRally said: So are you guys able to ADD skins or just over write existing ones? Doesn't really matter either way since you can now see what skin you are actually picking instead of waiting for stage to load. basically the same thing as previous Dirt games just replacing existing ones Link to comment Share on other sites More sharing options...
UDegani Posted August 2, 2017 Author Share Posted August 2, 2017 here is my guide on making better liveries on DiRT4http://www.mediafire.com/file/4dyoraln81fusw7/The+%E2%80%9CMake+better+liveries+for+DiRT4%E2%80%9D+guide+by+UDegani.pdfincludes information on:how maps workshow to edit the spec mapswhat each map does on DiRT4what sRGB means and when to use ithow to save your textures Link to comment Share on other sites More sharing options...
UDegani Posted August 3, 2017 Author Share Posted August 3, 2017 Link to comment Share on other sites More sharing options...
Amne Miqo Posted August 3, 2017 Share Posted August 3, 2017 B) yeeeeeeeeeessssssssssssssssssssssssss B) Link to comment Share on other sites More sharing options...
RallyGamer Posted August 3, 2017 Share Posted August 3, 2017 Work In Progress, Tommi at the Austalian Rally ! Link to comment Share on other sites More sharing options...
Rygar86 Posted August 3, 2017 Share Posted August 3, 2017 Hey guys, Im wondering if the recent progress that has been made with the liveries in Dirt 4 also mean that things like the camera files can now also be successfully edited and put back into the game?I want to be able to use @zissakos1 brilliant camera mod tool (for Dirt Rally) to edit the camera.xml files in Dirt 4. Is this going to be possible? Link to comment Share on other sites More sharing options...
RallyGamer Posted August 3, 2017 Share Posted August 3, 2017 @Rygar86 give it a try, i think it is possible because we can extract all files, all the tools can be found here http://www.rallygamer.com/dirt4/tools/texture-design-tools.php Link to comment Share on other sites More sharing options...
WeamDreaver Posted August 3, 2017 Share Posted August 3, 2017 All the files?I had a look at the camera files in the 5GB game nefs. Names of these camera files are all very promising, but there is very little actualy in it. I am also looking for files that determine the amount of sponsors as well as the placement and size. But I couldn't find anything.I guess a good amount of files is still hidden in dat files. Link to comment Share on other sites More sharing options...
sqdstr Posted August 3, 2017 Share Posted August 3, 2017 @RallyGamer any chance maybe for a Freddy Loix Ypres Rally 1999 livery ? Link to comment Share on other sites More sharing options...
RallyGamer Posted August 3, 2017 Share Posted August 3, 2017 @weamdreaver about those sponsor placements (i assume you mean the track sponsors), i looked for them since dirt2 and never found one that we can access, i always wanted to edit it in that way so we have specific sponsors per rally so we can create a true australian rally with matching sponsors that do not show up elsewhere. I think that part is protected by Codemasters. /edit, i guess you mean the car sponsors ;-) Link to comment Share on other sites More sharing options...
WeamDreaver Posted August 3, 2017 Share Posted August 3, 2017 No, I am talking about the sponsors in the branding suite.Apart from that fact that sponsors are way to scarcely placed on pretty much all cars (some are really worse, like Fiesta R5), I would like to look into the position and size of each placement and probably change it. And it would be great, if we were able to add placements of available sponsors in common spots (like above doors etc.) Link to comment Share on other sites More sharing options...
UDegani Posted August 3, 2017 Author Share Posted August 3, 2017 i did found files that most likely define the placement of the sponsors in the patters on the branding suite but they are encrypted, inside one of the cars nefs on the decalslayout, there are 2 sets of lde files for each patter i think these are the ones Link to comment Share on other sites More sharing options...
WeamDreaver Posted August 3, 2017 Share Posted August 3, 2017 You're right, I just saw those files too. Anyway, I will have a workaround. I am going to edit template 6 (getting rid of that front fender paint part, which always looks like someone didn't knew where to place some color... ;)) and some other improvements. Plus, I am going to change it into a three color livery, using the forth color as a fixed brands layer. This way I can place some additional brands into common spots, making the livery much more alive and realistic. Link to comment Share on other sites More sharing options...
UDegani Posted August 4, 2017 Author Share Posted August 4, 2017 Ford Focus RS WRC '10 Latvala/Hirvonen/Al QassimiDOWNLOAD Link to comment Share on other sites More sharing options...
chukonu Posted August 4, 2017 Share Posted August 4, 2017 I hope someone will go over the existing historical liveries in the game and improve them where needed, add missing sponsors etc (with 4k textures!) Link to comment Share on other sites More sharing options...
sqdstr Posted August 4, 2017 Share Posted August 4, 2017 Alright yes! Just tested this Focus WRC '07 skin and it works, D4 suddenly just got a whole lot more interesting again :)Btw @YorAlcoholicDad , just a question but no 8K versions of your skins like in DR ? Link to comment Share on other sites More sharing options...
WeamDreaver Posted August 4, 2017 Share Posted August 4, 2017 YorAlcoholicDad said: here is my guide on making better liveries on DiRT4http://www.mediafire.com/file/4dyoraln81fusw7/The+%E2%80%9CMake+better+liveries+for+DiRT4%E2%80%9D+guide+by+UDegani.pdfincludes information on:how maps workshow to edit the spec mapswhat each map does on DiRT4what sRGB means and when to use ithow to save your textures It says in your guide that we should save car_wheel_d files in "BC1 4bpp (sRGB DX10+)".But when I try to import that file into PSSG it says"Could no import textureThe dds has an invalid or unsupported format type"Saving the file as BC7 8bpp Fine sRGB DX11+ works. Link to comment Share on other sites More sharing options...
gfRally Posted August 4, 2017 Share Posted August 4, 2017 Are the vans/trailers skinable? More curious than a need. Link to comment Share on other sites More sharing options...
WeamDreaver Posted August 4, 2017 Share Posted August 4, 2017 Just tried to edit some tyre tread files (only visuals) located in the big "game.nefs" file.After saving the file, its size went from original 5021 MB to something like 42xx MB. Game didn't start. Luckily I have a backup of the game.nefs.Saving car nefs seems to work though. Link to comment Share on other sites More sharing options...
ShouldBeThere Posted August 4, 2017 Share Posted August 4, 2017 gfRally said: Are the vans/trailers skinable? More curious than a need. Do you mean the stadium trucks or the roadside vehicles? Yes to both. Link to comment Share on other sites More sharing options...
UDegani Posted August 4, 2017 Author Share Posted August 4, 2017 sqdstr said: Alright yes! Just tested this Focus WRC '07 skin and it works, D4 suddenly just got a whole lot more interesting again :)Btw @YorAlcoholicDad , just a question but no 8K versions of your skins like in DR ? the nefs edit tool is still in development, it does not work with 8k textures yet if it works at some point i will update it with 8k textures Link to comment Share on other sites More sharing options...
UDegani Posted August 4, 2017 Author Share Posted August 4, 2017 WeamDreaver said: YorAlcoholicDad said: here is my guide on making better liveries on DiRT4http://www.mediafire.com/file/4dyoraln81fusw7/The+%E2%80%9CMake+better+liveries+for+DiRT4%E2%80%9D+guide+by+UDegani.pdfincludes information on:how maps workshow to edit the spec mapswhat each map does on DiRT4what sRGB means and when to use ithow to save your textures It says in your guide that we should save car_wheel_d files in "BC1 4bpp (sRGB DX10+)".But when I try to import that file into PSSG it says"Could no import textureThe dds has an invalid or unsupported format type"Saving the file as BC7 8bpp Fine sRGB DX11+ works. use the latest version of the EPE(Ego PSSG Editor) WeamDreaver said: Just tried to edit some tyre tread files (only visuals) located in the big "game.nefs" file.After saving the file, its size went from original 5021 MB to something like 42xx MB. Game didn't start. Luckily I have a backup of the game.nefs.Saving car nefs seems to work though. the nefs edit tool is still in development, it does not work with the game.nefs yet Link to comment Share on other sites More sharing options...
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