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Dirt 4 very disappointing

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I'm loving the game so far. I've enjoyed my time with Dirt Rally, but this is just better overall.

And playing on the PS4, the graphics and lighting is a LOT better to my eyes.

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mesa said:
Why EVERY STAGE IS CANDY OVER-STAURATED like in a bad mobile game. very unnatural, very PS-like...
In Dirt Rally all stage looks like real
I can tell you how badly optimised Dirt 4 engine, lags a lot, why Dirt Rally runs smooth on the same machine

The stages have a lot more variety in lighting and weather conditions in Dirt 4 than Dirt Rally.

There was no sunny and dry Wales in Dirt Rally, it always looked like it was taking part in the monsoon, even when it clear.

I'm liking Dirt 4 better so far.

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To all rally enthusiast I would like to tell you to those who thought to regain the physics of dirt rally, stayed there, because dirt 4 does not even arrive at the height of it, the driving is soft, no feel at the level Bumps, surface changes, of course I play at the wheel and in 2017 it is inadmissible to take us out a game that boasts of being the game reference rally really those fucking geule so certainly the game has a Little more content and excellent sound effects my frankly Codemaster we get out a game that is not even finished these really not friendly to the community, so we hope you will do the necessary to quickly remedy it. Highlight: + Content despite absence (Monte Carlo, Finland) Multi sympathetic (Rally, Rallycross, Landrush) Sound, excellent sound Varied and realistic climatic conditions Adjusting the car always too pushed Negative point: Physical soft, no felt, really has to see very far from that of dirt rally Graphically less beautiful than dirt rally Optimization problem on in some countries (Australia, Wales) Co-driver who bug and repeats very often "without cutting" his becomes chitch Average damage Repetitive special generator

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mesa said:
Why EVERY STAGE IS CANDY OVER-STAURATED like in a bad mobile game. very unnatural, very PS-like...
In Dirt Rally all stage looks like real
I can tell you how badly optimised Dirt 4 engine, lags a lot, why Dirt Rally runs smooth on the same machine

Candy over saturated?
Actually D4 is probably one of the first CM racing games where they didn't use their brownish trademark colorfilter.

And I applaud them for doing so!
You might want to check outside, nature is very colorful

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EDDSkitz said:
Lol at console players thinking they'd get the same experience... buy a computer and enjoy the game like the rest of us, sick of these whiny little kids. 
We're talking about PC versions.But if you mean that we've got the same poor graphics on PC what can you see in a console than you're right, dude

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It's the stages that are the biggest let down for me... Even on the same one I feel I drive the same section multiple times!

Very lazy of them to just design a generator and re-skin it for whatever country we're in. Every single stage is basically the same stage jumbled up in a different order.

Compared to DiRT Rally this is a bad joke... Seb Loeb Rally is better than this!!

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I don't know how people are recording this thing and how they're setup look like.

My game is on ultra low/low/medium settings.

Same stage some guy recorded and put on YT.  Same conditions, stage from career. 

Compare this: https://www.youtube.com/watch?v=mca1pi3SF-Q&feature=youtu.be

to this:

https://youtu.be/iVBOK69bK6U?list=PLEGB9E5XtC20ft7GahrVn5W-mNwkek2H-


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People need to realise the whole point of a "forum" is to discuss things good or bad. It is a platform for opinions. Saying you are not happy with a game is not "crying" and does not mean you should just shut up and get a refund. In my opinion the game falls very short of where it should be. The handling is nowhere near as good as dirt rally (my opinion) and the graphics are very poor (fact). 
Y'know, I'd agree, but there's no constructive criticism or reasonable debate. It's just "DR was PERFECT, D$ sucks!" That sounds pretty whiny to me.
Here's a few facts about DR,
The physics were pretty crap.
The dust was amazing, everything else less so. If D4 looks terrible on console... then I've seen no screens to actually enforce that point. On PC it looks fine.
Cars would brake way too efficiently, engine braking in particular was insane.
Bushes were legitimately concrete blocks.
FFB absolutely SUCKED
Cars would curve through the air
The road edges were also sharp pointy concrete rather than mud
The concrete (mud) road edges would pop tires/spin you out/send you flying.
I've got more. DR was not at all perfection incarnate, most of it sucked. Like, it really sucked.

In D4 the physics ARE massively improved and are actually stable now.
D4 definitively looks better than DR, again, if you're PS4 or whatever looks terrible then post some screens please. I do feel like the dust trails are a bit weak now though.
Braking points are improved and actually work properly now. I can't necessarily visually and physically "feel" engine braking now (and you shouldn't.)
Bushes are more like sand traps now, which is still dumb, but much better than concrete blocks.
FFB is MASSIVELY improved. Tarmac doesn't suck to drive on anymore, as well as the tarmac physics in general being more predictable and realistic.
Cars don't have absolutely bonkers aero and curve through the air anymore. So going off a jump slightly sideways won't curve you into a tree on the other side of the road.
Road edges work properly now, and the only time it's spun me out is when I hit a curb and it lifted the rear wheel (which is realistic) or perhaps when on tarmac one (or both) of the rear wheels hit dirt and caused a severe lack of traction, resulting in a spin (also realistic, from a pants shittingly first hand experience in a FWD car) Neither of these options ever really happened in Germany on DR.
Tires are more realistically robust and don't explode by hitting a mud patch.
So far no one has gotten any kind of ridiculous space missions as was the norm in DR.

The BIGGEST downside so far to D4 is some understeer present in some rally cars and wider stages for a wider audience.

Make a list of valid criticisms other than "This game sucks" which is whining.
Seriously, if I buy a game and hate it I don't keep playing it because I hate myself, I return it and get my money back. And I don't go piss and moan on their forum about how trash the game is.

CM completely reworked the physics model for DR based on community feedback under an extremely tight time constraint, while still adding in more content and community requested features.. I don't doubt that given actual valid criticisms and actual discussion that they will continue to work on and improve D$. I'm not saying it's perfect, but for god's sake, like 60% of DR was pretty damn terrible.

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JZStudios said:
People need to realise the whole point of a "forum" is to discuss things good or bad. It is a platform for opinions. Saying you are not happy with a game is not "crying" and does not mean you should just shut up and get a refund. In my opinion the game falls very short of where it should be. The handling is nowhere near as good as dirt rally (my opinion) and the graphics are very poor (fact). 
Y'know, I'd agree, but there's no constructive criticism or reasonable debate. It's just "DR was PERFECT, D$ sucks!" That sounds pretty whiny to me.
Here's a few facts about DR,
The physics were pretty crap.
The dust was amazing, everything else less so. If D4 looks terrible on console... then I've seen no screens to actually enforce that point. On PC it looks fine.
Cars would brake way too efficiently, engine braking in particular was insane.
Bushes were legitimately concrete blocks.
FFB absolutely SUCKED
Cars would curve through the air
The road edges were also sharp pointy concrete rather than mud
The concrete (mud) road edges would pop tires/spin you out/send you flying.
I've got more. DR was not at all perfection incarnate, most of it sucked. Like, it really sucked.

In D4 the physics ARE massively improved and are actually stable now.
D4 definitively looks better than DR, again, if you're PS4 or whatever looks terrible then post some screens please. I do feel like the dust trails are a bit weak now though.
Braking points are improved and actually work properly now. I can't necessarily visually and physically "feel" engine braking now (and you shouldn't.)
Bushes are more like sand traps now, which is still dumb, but much better than concrete blocks.
FFB is MASSIVELY improved. Tarmac doesn't suck to drive on anymore, as well as the tarmac physics in general being more predictable and realistic.
Cars don't have absolutely bonkers aero and curve through the air anymore. So going off a jump slightly sideways won't curve you into a tree on the other side of the road.
Road edges work properly now, and the only time it's spun me out is when I hit a curb and it lifted the rear wheel (which is realistic) or perhaps when on tarmac one (or both) of the rear wheels hit dirt and caused a severe lack of traction, resulting in a spin (also realistic, from a pants shittingly first hand experience in a FWD car) Neither of these options ever really happened in Germany on DR.
Tires are more realistically robust and don't explode by hitting a mud patch.
So far no one has gotten any kind of ridiculous space missions as was the norm in DR.

The BIGGEST downside so far to D4 is some understeer present in some rally cars and wider stages for a wider audience.

Make a list of valid criticisms other than "This game sucks" which is whining.
Seriously, if I buy a game and hate it I don't keep playing it because I hate myself, I return it and get my money back. And I don't go **** and moan on their forum about how trash the game is.

CM completely reworked the physics model for DR based on community feedback under an extremely tight time constraint, while still adding in more content and community requested features.. I don't doubt that given actual valid criticisms and actual discussion that they will continue to work on and improve D$. I'm not saying it's perfect, but for god's sake, like 60% of DR was pretty damn terrible.

60% of Dirt Rally terrible?

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Y'know, I'd agree, but there's no constructive criticism or reasonable debate. It's just "DR was PERFECT, D$ sucks!" That sounds pretty whiny to me.
Here's a few facts about DR,
The physics were pretty crap.
The dust was amazing, everything else less so. If D4 looks terrible on console... then I've seen no screens to actually enforce that point. On PC it looks fine.
Cars would brake way too efficiently, engine braking in particular was insane.
Bushes were legitimately concrete blocks.
FFB absolutely SUCKED
Cars would curve through the air
The road edges were also sharp pointy concrete rather than mud
The concrete (mud) road edges would pop tires/spin you out/send you flying.
I've got more. DR was not at all perfection incarnate, most of it sucked. Like, it really sucked.

In D4 the physics ARE massively improved and are actually stable now.
D4 definitively looks better than DR, again, if you're PS4 or whatever looks terrible then post some screens please. I do feel like the dust trails are a bit weak now though.
Braking points are improved and actually work properly now. I can't necessarily visually and physically "feel" engine braking now (and you shouldn't.)
Bushes are more like sand traps now, which is still dumb, but much better than concrete blocks.
FFB is MASSIVELY improved. Tarmac doesn't suck to drive on anymore, as well as the tarmac physics in general being more predictable and realistic.
Cars don't have absolutely bonkers aero and curve through the air anymore. So going off a jump slightly sideways won't curve you into a tree on the other side of the road.
Road edges work properly now, and the only time it's spun me out is when I hit a curb and it lifted the rear wheel (which is realistic) or perhaps when on tarmac one (or both) of the rear wheels hit dirt and caused a severe lack of traction, resulting in a spin (also realistic, from a pants shittingly first hand experience in a FWD car) Neither of these options ever really happened in Germany on DR.
Tires are more realistically robust and don't explode by hitting a mud patch.
So far no one has gotten any kind of ridiculous space missions as was the norm in DR.

The BIGGEST downside so far to D4 is some understeer present in some rally cars and wider stages for a wider audience.

Make a list of valid criticisms other than "This game sucks" which is whining.
Seriously, if I buy a game and hate it I don't keep playing it because I hate myself, I return it and get my money back. And I don't go **** and moan on their forum about how trash the game is.

CM completely reworked the physics model for DR based on community feedback under an extremely tight time constraint, while still adding in more content and community requested features.. I don't doubt that given actual valid criticisms and actual discussion that they will continue to work on and improve D$. I'm not saying it's perfect, but for god's sake, like 60% of DR was pretty damn terrible.

When a fool is let loose on a keyboard...

This guy can feel the bushes LOL

feel the bushes baby LOL

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mesa said:
A huge step bacwards after Dirt rally!
Why no ambient shadows and too much light in car cockpits? Like there is no roof of a cabin?


https://www.youtube.com/watch?v=iqV1KN8qKCs
Same track, same weather, same hours why is so light in the cabin ? :o



Dude, have you EVER been inside a car? Do you know how light works? I'm genuinely curious.
You're first example is a car in cloudy weather surrounded by trees compared to a car in clear blue sky with no blocking environmental objects. I have zero idea what you mean by "ambient shadows" other than potentially ambient occlusion, which you're second picture proves it has...
The second example again shows a car in clear blue sky with clear environment. Notice how one somehow looks a bit yellow/brown despite all the light being blue? Notice that TERRIBLE looking ambient occlusion on D4 at the top of the roll cage? Proof that it's there. This also shows how the texture on the steering wheel/gloves/dash/ground and plants are all actually a lot better than DR, even in that videos gloriously crap 720p. Also, based on the direction of the shadows, this is in fact not the same time of day.
As to the uhh, ambient lighting, I've made a little test for you. Two pictures, I just want you to tell me which one looks more realistic.


Please contend me with the color grading, because I have an excellent comeback I'd love to use.


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Y'know, I'd agree, but there's no constructive criticism or reasonable debate. It's just "DR was PERFECT, D$ sucks!" That sounds pretty whiny to me.
Here's a few facts about DR,
The physics were pretty crap.
The dust was amazing, everything else less so. If D4 looks terrible on console... then I've seen no screens to actually enforce that point. On PC it looks fine.
Cars would brake way too efficiently, engine braking in particular was insane.
Bushes were legitimately concrete blocks.
FFB absolutely SUCKED
Cars would curve through the air
The road edges were also sharp pointy concrete rather than mud
The concrete (mud) road edges would pop tires/spin you out/send you flying.
I've got more. DR was not at all perfection incarnate, most of it sucked. Like, it really sucked.

In D4 the physics ARE massively improved and are actually stable now.
D4 definitively looks better than DR, again, if you're PS4 or whatever looks terrible then post some screens please. I do feel like the dust trails are a bit weak now though.
Braking points are improved and actually work properly now. I can't necessarily visually and physically "feel" engine braking now (and you shouldn't.)
Bushes are more like sand traps now, which is still dumb, but much better than concrete blocks.
FFB is MASSIVELY improved. Tarmac doesn't suck to drive on anymore, as well as the tarmac physics in general being more predictable and realistic.
Cars don't have absolutely bonkers aero and curve through the air anymore. So going off a jump slightly sideways won't curve you into a tree on the other side of the road.
Road edges work properly now, and the only time it's spun me out is when I hit a curb and it lifted the rear wheel (which is realistic) or perhaps when on tarmac one (or both) of the rear wheels hit dirt and caused a severe lack of traction, resulting in a spin (also realistic, from a pants shittingly first hand experience in a FWD car) Neither of these options ever really happened in Germany on DR.
Tires are more realistically robust and don't explode by hitting a mud patch.
So far no one has gotten any kind of ridiculous space missions as was the norm in DR.

The BIGGEST downside so far to D4 is some understeer present in some rally cars and wider stages for a wider audience.

Make a list of valid criticisms other than "This game sucks" which is whining.
Seriously, if I buy a game and hate it I don't keep playing it because I hate myself, I return it and get my money back. And I don't go **** and moan on their forum about how trash the game is.

CM completely reworked the physics model for DR based on community feedback under an extremely tight time constraint, while still adding in more content and community requested features.. I don't doubt that given actual valid criticisms and actual discussion that they will continue to work on and improve D$. I'm not saying it's perfect, but for god's sake, like 60% of DR was pretty damn terrible.

When a fool is let loose on a keyboard...

This guy can feel the bushes LOL

feel the bushes baby LOL
Have you ever hit a bush in DR?
I'm actively going to ignore how poorly you deflected there.
And yes, roughly 60% of DR is terrible. The FFB is so inconsistent, that even if the Pikes Peaks physics weren't awful, I still wouldn't play it due to needing to constantly change my FFB. The same goes for the rallycross, except the physics were decent, but content was extremely limited. Germany's tarmac physics were so god awful and inconsistent hardly anyone plays it. Monaco was fun, but never really felt right, Finland was ruined by SUPER wide stages and cars curving through the air after launching off too high and too far off of small jumps, I'll admit I just didn't like Sweden so I never really spent much time there.
But hey, Greece and Wales were great, even though A LOT of people hate Greece.

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People need to realise the whole point of a "forum" is to discuss things good or bad. It is a platform for opinions. Saying you are not happy with a game is not "crying" and does not mean you should just shut up and get a refund...

Agreed. It's a shame that the staff & moderators aren't doing more to stop the bullies from insulting & trolling people who are providing feedback. It's like a circle-jerking echo chamber here with some very 'dedicated' folks who seem to think that their gushingly positive opinion of the game is the only one that's valid & matters, and they must maintain their unwavering commitment to discredit & dismiss everyone who isn't blissfully infatuated with the game. Apparently, they're the only ones entitled to an opinion or to give feedback. It wouldn't be right to tell people who enjoy the game that there's something wrong with them for enjoying it, and it's equally wrong to imply that there's something wrong with people who don't enjoy everything about it.


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I don't think they mind the negative feedback, but rather the way it's being expressed. When they express their opinions in such rude manners, they come off as crybabies with absolutely zero knowledge, and nothing more. Some people could really stand to be a bit nicer when voicing their views, and at the very least use the search function.

Of course this applies to us people on the other side of the fence as well, we could stand to be nicer in some scenarios. It's a bit hard with all this negativity flying around though.

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I don't think they mind the negative feedback, but rather the way it's being expressed. When they express their opinions in such rude manners, they come off as crybabies with absolutely zero knowledge, and nothing more. Some people could really stand to be a bit nicer when voicing their views, and at the very least use the search function.

Of course this applies to us people on the other side of the fence as well, we could stand to be nicer in some scenarios. It's a bit hard with all this negativity flying around though.

Most of the "negative" feedback I've seen so far (here & elsewhere) seems pretty tame to me. I haven't noticed massive amounts of toxicity or hostility directed at CodeMasters. Most of the "negative" feedback I've noticed is simple statements like "the handling doesn't feel right" or "DiRT Rally was better" or "the graphics look like a step backwards" or "the speed & accuracy of the pace notes need fixing" etc. I don't see anything "rude" about that. The toxicity starts when apologists immediately jump down people's throats telling them to "stop crying" or "you don't know what you're talking about." Then things turn nasty quick.


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Operator1 said:

People need to realise the whole point of a "forum" is to discuss things good or bad. It is a platform for opinions. Saying you are not happy with a game is not "crying" and does not mean you should just shut up and get a refund...

Agreed. It's a shame that the staff & moderators aren't doing more to stop the bullies from insulting & trolling people who are providing feedback.
It's Saturday.

Are you expecting them to be at work 24/hours a day, 365 days a year?

Anyway what would be the point? You can't please everyone. 

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versedi said:
Operator1 said:
People need to realise the whole point of a "forum" is to discuss things good or bad. It is a platform for opinions. Saying you are not happy with a game is not "crying" and does not mean you should just shut up and get a refund...

Agreed. It's a shame that the staff & moderators aren't doing more to stop the bullies from insulting & trolling people who are providing feedback.
It's Saturday.

Are you expecting them to be at work 24/hours a day, 365 days a year?

Anyway what would be the point? You can't please everyone. 

This behavior didn't just start today.

Who said anything about trying to please everyone? I'm saying that it's toxic & inaccurately one-sided to focus only on praise while attacking people who are unhappy about certain aspects of the game.


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I've just seen your post, and it's exactly my point:

Most of the "negative" feedback I've seen so far (here & elsewhere) seems pretty tame to me. I haven't noticed massive amounts of toxicity or hostility directed at CodeMasters. Most of the "negative" feedback I've noticed is simple statements like "the handling doesn't feel right" or "DiRT Rally was better" or "the graphics look like a step backwards" or "the speed & accuracy of the pace notes need fixing" etc. I don't see anything "rude" about that. The toxicity starts when apologists immediately jump down people's throats telling them to "stop crying" or "you don't know what you're talking about." Then things turn nasty quick.

If you go after few threads/posts you'll see posts about burning devs in hell.

I've seen maybe 4-5 posts that actually had some CONSTRUCTIVE feedback with builds/settings and everything included.

For me posting something like:

It's a BS arcade game, i want a refund burn in hell fix your game. There is too much grip fix ASAP.

Not too mention multiple threads about one issue when there's a dedicated topic for that.
And people that just shit the game, without any ****** constructive comments and 0.5 hours in the game. N/C. I'm out. 

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versedi said:
I've just seen your post, and it's exactly my point:

Most of the "negative" feedback I've seen so far (here & elsewhere) seems pretty tame to me. I haven't noticed massive amounts of toxicity or hostility directed at CodeMasters. Most of the "negative" feedback I've noticed is simple statements like "the handling doesn't feel right" or "DiRT Rally was better" or "the graphics look like a step backwards" or "the speed & accuracy of the pace notes need fixing" etc. I don't see anything "rude" about that. The toxicity starts when apologists immediately jump down people's throats telling them to "stop crying" or "you don't know what you're talking about." Then things turn nasty quick.

If you go after few threads/posts you'll see posts about burning devs in hell.

I've seen maybe 4-5 posts that actually had some CONSTRUCTIVE feedback with builds/settings and everything included.

For me posting something like:

It's a BS arcade game, i want a refund burn in hell fix your game. There is too much grip fix ASAP.

Not too mention multiple threads about one issue when there's a dedicated topic for that.
And people that just **** the game, without any ****** constructive comments and 0.5 hours in the game. N/C. I'm out. 

People who post garbage like "burning devs in hell" deserve to be banned, but posts like that are nowhere near as common as posts (here & elsewhere) that are simple opinions about various aspects of the game without toxicity. Most are expressing themselves without being so crude.

You've "seen maybe 4-5 posts that actually had some CONSTRUCTIVE feedback" because you're very selective about what you're willing to call "constructive." I've seen a lot of constructive feedback.

And there are just as many people who post glowing reviews & fawning praise after only playing 0.5 hours or less, so I don't see why their opinions would be any more "valid" just because they're positive.


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Operator1 said:


You've "seen maybe 4-5 posts that actually had some CONSTRUCTIVE feedback" because you have a very limited/narrow view about what you're willing to call "constructive." I've seen a lot of constructive feedback.

And there are just as many people who post glowing reviews & fawning praise after only playing 0.5 hours or less, so I don't see why their opinions would be any more "valid" just because they're positive.


Because it's not a game that you can actually experience in half of hour with this variety of cars and other variables that come into it.

It's not fair.
 
Constructive feedback?

I'm not sure if "RWD feels wrong" / "too much grip"  is a constructive feedback.

Did at least half of these people mentioned: Track, Car, Car Setup (default / tweaked) / Conditions/ Platform/ Build/ Why it's feeling wrong besides TOO MUCH GRIP? Nope.... That's not a constructive and solid feedback.

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versedi said:
Operator1 said:


You've "seen maybe 4-5 posts that actually had some CONSTRUCTIVE feedback" because you have a very limited/narrow view about what you're willing to call "constructive." I've seen a lot of constructive feedback.

And there are just as many people who post glowing reviews & fawning praise after only playing 0.5 hours or less, so I don't see why their opinions would be any more "valid" just because they're positive.


Because it's not a game that you can actually experience in half of hour with this variety of cars and other variables that come into it.

It's not fair.
 
Constructive feedback?

I'm not sure if "RWD feels wrong" / "too much grip"  is a constructive feedback.

Did at least half of these people mentioned: Track, Car, Car Setup (default / tweaked) / Conditions/ Platform/ Build/ Why it's feeling wrong besides TOO MUCH GRIP? Nope.... That's not a constructive and solid feedback.

Can you name one car that doesn't have the "too much grip issue on gravel"? I am looking for ways to change my experience, but for now car setups do nothing, and I found only one car I can drive without feeling mad at myself for preordering D4. BTW I already gave my feedback in another thread, so please don't consider me as mindless hater.

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SamRWD said:

Can you name one car that doesn't have the "too much grip issue on gravel"? I am looking for ways to change my experience, but for now car setups do nothing, and I found only one car I can drive without feeling mad at myself for preordering D4. BTW I already gave my feedback in another thread, so please don't consider me as mindless hater.
@SamRWD I'd never do, you're one of the guys that actually gave a constructive feedback in various threads.

As stated by Codemasters in the DiRT Show, all default settings are completely narrowed down to be understeering and newbie friendly.
Just change your toe-in, more positive camber, diff changes, softer suspension and go with Integrale on Wales rally with a dry and wet after that. 

/e: remember about the gearbox, it's so long for most of the stages. make it a lot shorter. I tend to do the same as in DR: 1-2 longer, 3 shorter, 4 longer, 5 shorter. 

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Operator1 said:

versedi said:
I've just seen your post, and it's exactly my point:

Most of the "negative" feedback I've seen so far (here & elsewhere) seems pretty tame to me. I haven't noticed massive amounts of toxicity or hostility directed at CodeMasters. Most of the "negative" feedback I've noticed is simple statements like "the handling doesn't feel right" or "DiRT Rally was better" or "the graphics look like a step backwards" or "the speed & accuracy of the pace notes need fixing" etc. I don't see anything "rude" about that. The toxicity starts when apologists immediately jump down people's throats telling them to "stop crying" or "you don't know what you're talking about." Then things turn nasty quick.

If you go after few threads/posts you'll see posts about burning devs in hell.

I've seen maybe 4-5 posts that actually had some CONSTRUCTIVE feedback with builds/settings and everything included.

For me posting something like:

It's a BS arcade game, i want a refund burn in hell fix your game. There is too much grip fix ASAP.

Not too mention multiple threads about one issue when there's a dedicated topic for that.
And people that just **** the game, without any ****** constructive comments and 0.5 hours in the game. N/C. I'm out. 

People who post garbage like "burning devs in hell" deserve to be banned, but posts like that are nowhere near as common as posts (here & elsewhere) that are simple opinions about various aspects of the game without toxicity. Most are expressing themselves without being so crude.

You've "seen maybe 4-5 posts that actually had some CONSTRUCTIVE feedback" because you're very selective about what you're willing to call "constructive." I've seen a lot of constructive feedback.

And there are just as many people who post glowing reviews & fawning praise after only playing 0.5 hours or less, so I don't see why their opinions would be any more "valid" just because they're positive.


Ah, Good to see you again Operator. Quick question... why do you only seem to show up during shitshows?
Anyway, I've been bored and cruising through the threads, and some people do have valid criticisms and reasons, which I agree with and quite politely talk about. I'm not an apologist and I have plenty of issues with DR and to a lesser extent D4. I'm not saying people can't dislike the game, but saying "D4 sucks and DR was better MAJOR STEP BACKWARD :frowning: " doesn't do anything. It sounds like whining. And I personally return games that I'm disappointed with because I'm not spending money on something I don't want.
So, saying you're disappointed in D4 is fine, I'm disappointed in it, but not giving any reasons or ideas to improve it other than "I want DR2" does nothing. This is Dirt 4, not DR2. The people who aren't whining are coming to the same conclusion the early access guys had and we discussed before launch. None of this information was hidden in the slightest, again with the fact that the CM team have been answering questions continually since announcement.

I just don't understand why if you're so disappointed and you hate it so much why you would choose to just piss and moan instead of getting your money back. If it's not that bad, then why are you so disappointed that you want to piss and moan?
And for everyone that says that DR "was better" or "more sim" is dumb because of all the massive problems it had and all the flak it took for not being sim. Of which, no one on the forum argues. DR had a lot of problems but we all played it anyways and offered CONSTRUCTIVE ideas that the team employed during EA or took into account in things that are in D4 that the community asked for.

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versedi said:
SamRWD said:

Can you name one car that doesn't have the "too much grip issue on gravel"? I am looking for ways to change my experience, but for now car setups do nothing, and I found only one car I can drive without feeling mad at myself for preordering D4. BTW I already gave my feedback in another thread, so please don't consider me as mindless hater.
@SamRWD I'd never do, you're one of the guys that actually gave a constructive feedback in various threads.

As stated by Codemasters in the DiRT Show, all default settings are completely narrowed down to be understeering and newbie friendly.
Just change your toe-in, more positive camber, diff changes, softer suspension and go with Integrale on Wales rally with a dry and wet after that. 

/e: remember about the gearbox, it's so soft for all stages. make it a lot shorter. 
Will try tomorrow, for now I played with diffs mostly (no effect), I even tried reducing gear ratio to put less strain on engine when powersliding (also no effect). The reason why I don't think car setup will help is that for some reason Dirt Academy training car behave really nice, so that would mean they made dedicated setup for that. I doubt it... Hope I can make this work tomorrow. Thanks!

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