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Dirt 4 Online play - Why wipe out your team with them!!

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Where's the sense in having your high value team of engineers wiped out in short online events where there is no prospect of making enough money to replace them...

What's the thinking behind that one!!!

Enjoyed the single player career a lot but so far the online experience has been a real let down.... Having completed the single player career I'm starting at tier 3 and can't find enough players to stand any chance of getting enough points for promotion and the payouts are pityfull when you consider that a level A engineer is 250K+ for 6 events...






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You can use a different team that will hire you. This way you won't cost yourself with expiring contracts.

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Why would you replace them instead of extending their contracts at no cost?

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I still can't believe that this is intentional it happens when your doing pro tour events  once your in them (and we all know how hard it is to get a lobby with enough players ) you don't get a chance to renew staff contracts during the event and each stage is regarded as a championship!!! so after three rounds of 2 stages your entire teams of engineers have gone!!!


I went in with an all A grade team on 6/6 ... I hadn't played pro tour events been doing the daily's and weekly's instead but wanted to get the pro achievement ...  I went up a tier but it didn't pop anyway :(


Ironically it has no effect on the remaining championships with your sponsors only on your team members...



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To quote myself from another thread:

kobeshow said:
I think the tuning skill requirement is not that bad, the only thing that really makes it a nuisance is that driving for another team requires you to use their engineer, which at some point will always be below your own chief engineer's skill.
This causes problems with loading setups in multiplayer, since it is better to not use your own car for joyride championships and the pro tour.
In these modes my engineers lose 1 championship on their contract PER STAGE, which makes multiplayer an absolute chore right now, since you constantly need to pay attention to the contracts and the event's length (need to leave your current event for that though, which is not an option in MP), AND you need to keep grinding money in career since there might be events with more than 6 stages and that means your engineers just quit mid-event, so it becomes expensive to hire new ones all the time.

Codies should just give you the tuning skill of your chief engineer globally to your profile, so no matter for which team you drive you can always load your previously crafted setups. This would also bring more enjoyment to getting better engineers and then finetuning your previous setups, to dial in the car even more. With the way it works now that only happens in theory.

As you can see from my explanation above, you can really gimp yourself in online events if you choose to drive with another team instead of your own car.
The whole thing is just not thoroughly thought through (and possibly bugged).

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kobeshow said:
To quote myself from another thread:


The whole thing is just not thoroughly thought through (and possibly bugged).

Guess we will never know..... and in the meantime  I'll avoid those events like the plague...


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