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Divebombing patched?

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Before the recent update, on PS4 this is, I found it very easy to exploit the inside line on the first corner, and easily gain 4-5 places.
Since patch 1.06, I have found it much harder to divebomb as the AI seem to take the corner side by side, blocking the line.
Other people finding this the case. I'm glad it was patched, because it was never a realistic feature.

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If so Im glad.. It was so easy to gain like 5 positions in the first corner, especially at tracks like Monza or Hungary where there is a properly long run down to a very slow T1.

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I've also noticed mis judging a divebomb pass and knocking the Ai of its line or of the track only incures a warning also brake testing the ai and damaging there wing incures no penalty but reaps huge rewards quite unrealistic 

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