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What's the Difference Between DiRT Rally and DiRT 4?

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Why is DiRT Rally, called 'DiRT Rally'? Why couldn't DiRT Rally, the fifth game, in the DiRT series, be called DiRT 5, so the DiRT 4 we had released in June, could be called DiRT 6? Same with DiRT: Showdown. Why couldn't this be called DiRT 4, with 'Showdown', as a sub-title. I don't really understand the naming much with the DiRT series. Are the DiRT: Showdon and DiRT Rally game's, not proper DiRT games? There must be reason behind this oddness, with the titles.

McStanley

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Because they're spin-off
DiRT Showdown was totally on "yo-bro'-ish flatout stuff"
DiRT Rally was more a Rally-sim experimental product. I think it was one of the few games (or the only one) developed with the community feedbacks

DiRT 4 is more "classic" oriented title, with challenges, easier driving style, coloured, full of fillers.

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DiRT Rally has a career, but its very basic (that said it will take you a while to play it through). 

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I kinda feel like the Career mode in DiRT Rally is better than the one in DiRT4. Mostly because it doesn't push you to win every darn event you enter. In dirt rally, you can take your time in getting better. Which makes the wins much more satisfying when you actually achieve it. 

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@tbtstt

I hope it does take a while to complete. Who wants a game you can complete in 5 minutes, of inserting the disc into games console, for the first time?! :D

@KingOfCoins

In what way does DiRT 4, pushes you to win every stage, KingOfCoins?

McStanley

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McStanley said:


In what way does DiRT 4, pushes you to win every stage, KingOfCoins?

This is my opinion.

Well, in DiRT Rally there is the free stage mode, where you can pick a car and try the best setups for career/online mode.
In DiRT 4 there is not. You have to pick your personal car with your personal crew and pay both. So you have to win if you don't want to bankrupt your team.

In career, DiRT Rally has good prizes even if you haven't finished in top 3.
DiRT 4 has lower prizes and less events, so you have to win if you don't want to repeat them over and over and gain enough money

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McStanley said:
When choose your car in DiRT 4, do you have all the choices, or do you only have a couple of choices and do you have to buy other cars, later on in the game, to have other cars available?

McStanley
You can pick every car you want, BUT you can't setups them properly because, if is not your car of your team, you'll have a "standard" team with limitations on setup.

In career mode, you're going to complete the first events with "standard" team, until you''ll buy the proper car.
You can buy classic cars after some modern events and it will be hard to find them in good conditions

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McStanley said:
Thanks for your help on this, DoubleTen. So the Subaru WRX STi, can I choose that on set-up, or not?

McStanley
To set it up as you want you have to first but the car (either new or used) then you'll create your team and hire mechanics to repair your car. There is also a Chief Engineer (or something like that) which has a "setup" ability which dictates how accurately you can setup your car. I'd recommend to hire someone with at least 75 in this skill so that you can really fine tune the car. Then you'll have to renew his contract after some time excetera excetera. It'd be great management stuff if it wasn't for the fact that you have to use your own team just to tune the car in freeplay (and so spend money) and that the other engineers who repair the car are absolutely useless because no matter how bad they are they'll still manage to completely rebuild the car well within the 30 mins limit

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DiRT Rally is focused on authentic driving handling, while DiRT 4 is focused being a simulator.

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MrDeap said:
DiRT Rally is focused on authentic driving handling, while DiRT 4 is focused being a simulator.
Quite a spread of views over this - and what differences really are!
DR is everything from experiement and not a real game - to more about manager.

I added/upgraded a mechanic, I think it was, in DR and got an achievement for that - and statistics implied on Xbox said I was one out of 10 or so that ever unlocked that. I bought Legend version in may I think it was.

If this was core of DR - how is it possible that I was one among very few that even did that?
And I pick up DR maybe once every 3-4 months or something - which is basically twice now.

This focus on physics that I remember in commercials about Dirt 4 - it's all from publishers and what they want everybody to believe. How they rewrote handling of cars etc. Repeated by every reviewer on youtube etc.  According to quite a few posters here on forum - gamers were not that impressed.

And bugs that I reported are also reported for D4 - so it's in broader terms the same game. It's all marketing claiming so much work is put into it. DR had three locations for RX, D4 have the same and two more. PC2 came out recently and have 8 RX locations!!!!!!!

It seems minimum amount of work to sell as new game.

In all games there seems to be rather poor simulation overall. Looking at rear camera view you see in all games how car turn around an axis in center of car - that is nowhere near how a car is guided from tyres and steering wheel and how it would move.

I think it was Shift 2 where I had incidents sliding off track in 60 km/h - I mean this does not happend with any standard car even in U-turn - and this was 120 degrees turn or something. It seemed to me all they called physics were not there - it was all about how far you were from optimal guide line that told if you were to slide off track or not. 

But all Codemasters games seems better in this regard - apart from rear camera and how vehicle move around an axis - all racing games look like that.

So new stronger consoles we can hope this changes to true similations of 4 wheels on a surface and how this makes a car behave. I have yet to feel how wheels spins on a Codemasters game - like I feel on Forza 6 at least. With too much tyre pressure and heat at end of an event you really have a hard time not to loose tracktion - experimenting with that right now which pressure is optimal for cold tyres.

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it is pretty obvious that Dirt rally is not Dirt 1/2/3 related.Dirt 4 im sure was made to cater for the audience of Dirt 123. basically more arcadey / console market.


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McStanley said:
It sounds really good. How do hire a mechanics? Do you buy the team? Sounds like very real life-like, for a rally team! :D :)

McStanley
When you buy your first car it unlocks a section in the menu called "Staff and Management" (or something similar) in the menu dedicated to your team

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In basic handling terms, Dirt Rally is too loose, Dirt4 is too tight.  Simulation should be somewhere in between and PC2 does that in RallyX better than either Dirt titles IMO. If SMS does make a Rally title with stages in the future, we have a better chance of something closer to simulation and that's pretty surprising considering how PC2 tarmac behavior is pretty vague compared to other Sim-titles.

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McStanley said:
What is "PC2", Slowish?????????

McStanley

Pcars2; it has some RallyX content in addition to it's Road-racing / Oval content and has VR support and some nice dynamic weather and track condition features. I don't consider it to be on the same level as Assetto Corsa / AMS / rF2 in terms of handling but, it can be a fun Racing title once some of the bugs are ironed out.

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HOP on here:  http://forum.projectcarsgame.com/forumdisplay.php?142-General-Discussion&s=3ef3a1e717e1bad7dbe470f1a0032f6a
great sim and has tons of cars.

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