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Even GT6 feels better. 
I'll have to disagree on that.
GT6 has cars & tracks but it doesn't have racing. Poor AI with no option to adjust difficulty, most career races are catch-up format, arcade races are always catch-up with no option to enable standing starts, no qualifying, no option to enable mechanical damage, no option to enable fuel/tire wear & no option to enable penalties offline. Online options are pretty lacking too (GT6 has online practice, though).
CM's F1 games have their flaws but unlike GT6 in CM's F1 games I can set up proper races offline.
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FS7 said:
Even GT6 feels better. 
I'll have to disagree on that.
GT6 has cars & tracks but it doesn't have racing. Poor AI with no option to adjust difficulty, most career races are catch-up format, arcade races are always catch-up with no option to enable standing starts, no qualifying, no option to enable mechanical damage, no option to enable fuel/tire wear & no option to enable penalties offline. Online options are pretty lacking too (GT6 has online practice, though).
CM's F1 games have their flaws but unlike GT6 in CM's F1 games I can set up proper races offline.
I'm not talking about the plentiful flaws that CM's games have. I'm talking about the way the cars feel and behave. It just doesn't feel right with CM. It's too arcade-like and forgiving. The physics themselves feel almost static at times.
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