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Top 5 most anticipated "innovations" - F1 2018 (to CODEMASTERS design team)

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What are the most 5 anticipated "innovations" when we thinking about F1 2018 Codemasters games? What "new things" (we are not talking here about bugs fixing) are welcome with open arms? Please, make a short list for Codemasters F1 2018 team.

1)  Offical F1/TV HUD. It should be obvious but still isn't. Make a full use of F1 licence. Of course still could be "codemaster" HUD but as a choice, not only one avaliable. It's huge improvement in category of immersion.
2) REPLAY MODE. Please again - add offical F1 graphic. Simple - like in GrandPrix 4. Let's the graphic shows the position, gap between drivers, tires in use, etc. Rather easy to involve. And add RACE CAMERA that will be following most key part of the race. Not only our car, but how others are figthing for position, colissions, drivers errors. Huge but rather easy to make step to better immersion.
3) NATURAL COLORS and TREES DESIGN. Now the coloros are to intensive. Make them more natural, now in some areas the track/trees etc looks to cartoonish. And trees on tracks like SPA looks like paper-cut.
4) What are You thinking about SHORT MOVIES, SOME PICTURES treating about current F1 teams and race tracks? Im my opinion it will be a nice add. Not "3DMAX" backgrounds when loading another session, but pictures from real F1 world with some TRIVIAS about GP/DRIVERS. And maybe some short movies in menu, when we are choosing our F1 team? Again better immersion, and full use of licence. Mix reality/game.
5) NEW INFORMATIONS FROM ENGINEER. Like when some of the rivals have puncture/collision/out of the track I want to now about this. Not just "out of the race", or "mechanical problem (and no info when the cars seems to be ok again). That's very important thing. And again, some of the main rivals had puncutre, and he is now driving superb race, attacking from the back. Please let me now about this JEFF. I should know, that maybe problem isn't the driver behind me, but 4-5 positions back. It's very important when we are talking about race strategy and driving.

This is my list. Please make this important topic for CODEMASTERS design team. Tell CODEMASTERS team what are the most important innovations for You when we thinking about F1 2018. Not fixing bugs (it's obvious) but rather 5 simple things, that are really imprant for You, and easy to bring on.

And sorry for my english!

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I agree with almost all of the points there, however I must say I'd rather a bug-free game with minor additions.

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BuczerP79 said:
3) NATURAL COLORS and TREES DESIGN. Now the coloros are to intensive. Make them more natural, now in some areas the track/trees etc looks to cartoonish. And trees on tracks like SPA looks like paper-cut.
Colors are completely different for most people since they use different monitors.

Pretty sure you should be able to create custom color profiles for different applications if you don't like it. And before anyone says "I shouldn't have to do that!" - You're wrong.

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A bug-free game should be something that it's obvious for fans and developers. It will be 4 season on the same EGO engine, and also the changes in F1 itlsef are minimal.
It's the best year to go with 5 points are wrote above. In this season we will have new F1 TV graphics, logo, hud etc. This is good time to introduce these things into the game. Hey, this should be done years ago!
Just take GrandPrix 4, and take to F1 2018 things, that made GP4 true classic. It's simply. Mostly these things are really simply and lightweight - like offical graphics, huds, replays that concentrate on best moment of the race, not only our car. And make full use of F1 licence (pictures, movies, trivia). That's not that work, that will harm bug fixing. And than, we wil have new classic F1 game, successor to GP4. The rest is really ok. Nothing is perfect. GP4 also. But immerssion is the key. Specialy for official products.

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j'aimerais retrouver le mode coop en carrière, souvent redemandé.
un mode pour les réglages personnalisés avec une barre de couleur partant du rouge très mauvais vers le bleu parfait en passant par orange mauvais, jaune bon, vert très bon, pour savoir régler sa monoplace cela permettra d'aider les joueurs sans oublier des réglages par défaut pour chaque circuit.
une amélioration des graphismes des mécanos,ingénieurs et pilote trop caricatures.
de meilleurs effets visuel des accidents tel crevaison avec la gomme qui partirait en miette avant d'arriver au stand et arriver sur la jante.
retravailler l' éclatement de la roue avec un gros morceau de gomme qui vole en éclat.
voir le pilote sortir de sa F1 et les commissaires sortir la monoplace lors des abandons sur le circuit.
retravailler le multijoueur car celui de F1 2017 trop stock car décevant pour monter en niveau il faudrait prendre en compte le mode personnalisable c'est meilleur de faire des courses avec nos amis plus fair-play. 

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