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Impossible to keep up with the AI race pace solely due to high tyre inner carcass temperatures.

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FRACTURED said:
I see a lot of setups with lower front than rear wing, 4, 5 even 6 higher at rear. I balance them closer, no more than one or two clicks away from each other (always more on rear though).

All my setups have Lower front suspension and ARB than rear (no more than 5 front ARB, mostly between 1 and 3)
Also, braking balance is 54% to front versus default 60.
Thats pretty much it. 


I found that small setup changes to ballast and wing balance can make a big difference for the overheating problem. If you set more rear downforce compared to the front (4/5 clicks difference) it reduces oversteer, so it allows for a higher ballast, and the higher ballast shifts most of the load (and heat generated) from the front tyres to the rear, so you can use that to try and balance it out. 

For me it's helped a lot around Singapore especially, with 7 or 8 ballast and 5-10 front/rear downforce the fronts are no longer overheating if I steer smooth enough and it's only the right rear that I have to worry about.

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@FRACTURED
Rears tend to burn up on the wheel easier compared to the fronts though it still happens.

did a 5 lap round japan the other day and cooked the tears after 3 and half laps. Just end up spinning out even when applying no throttle.

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FRACTURED said:
Never much worry about the rears to be honest, just the front tyre that takes the brunt. 
That's exactly why I said it, you can pretty much change/balance that with these setup changes to reduce strain on the fronts and shift it more to the rear, which is a lot easier to manage with a pad.

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Zachrulez said:
Any word on a fix for this? If something doesn't come soon I will probably find other games to play in the meantime...
Yes they are aware of the issue but have stated they are working on testing things, they have stated they are aware it is an issue and a fix could come soon but no necessarily the next update. So just waiting for news on what solution they come up with.

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Eles têm que concertar isso, depois de 4 a 5 voltas fica impossível fazer bons tempos , na vida real nunca foi assim. 

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FRACTURED said:
Never much worry about the rears to be honest, just the front tyre that takes the brunt. 
That's exactly why I said it, you can pretty much change/balance that with these setup changes to reduce strain on the fronts and shift it more to the rear, which is a lot easier to manage with a pad.
It's nice you can go one way or the other, I don't like them too oversteery, so have mostly kept more balanced or understeery setup but took some heat out with the braking and roll bar changes. I'm probs a bit lairy on throttle to go that way lol


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If they could add Tyre Management as a setting, with Simulation / Reduced / Off as options, Simulation being exactly what it is now, I would be happy, as I love the fact that for once I have to care to not steer too much, and not apply power too soon on corner exit. Feels a lot more realistic and asks more skill than just going 100% speed all the time. How frequent is it in real F1 races that drivers have to slow down the pace to preserve tyres, or lose time due to too worn tyres? EVERY RACE.

@Faya , do CM accept suggestions? :)

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Tarou11 said:
If they could add Tyre Management as a setting, with Simulation / Reduced / Off as options, Simulation being exactly what it is now, I would be happy, as I love the fact that for once I have to care to not steer too much, and not apply power too soon on corner exit. Feels a lot more realistic and asks more skill than just going 100% speed all the time. How frequent is it in real F1 races that drivers have to slow down the pace to preserve tyres, or lose time due to too worn tyres? EVERY RACE.

@Faya , do CM accept suggestions? :)
A.I don't seem affected by this at all though

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Hi @Tarou11, 

I do add suggestions that the community has made to my reports and other members of the team do read the forums also. 

Although please note, that even though suggestions may be forwarded and read by the team, it does not mean that they will be acted upon. 

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Tarou11 said:
If they could add Tyre Management as a setting, with Simulation / Reduced / Off as options, Simulation being exactly what it is now, I would be happy, as I love the fact that for once I have to care to not steer too much, and not apply power too soon on corner exit. Feels a lot more realistic and asks more skill than just going 100% speed all the time. How frequent is it in real F1 races that drivers have to slow down the pace to preserve tyres, or lose time due to too worn tyres? EVERY RACE.

@Faya , do CM accept suggestions? :)
A.I don't seem affected by this at all though

I found the opposite. During my career I always at the end of the race, compare my lap times with Lance Stroll (my team mate). When my lap times drop due to tyre wear, it is the same for him. When I put on new tyres and my times improve, it is the same for him.

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Faya said:
Hi @Tarou11, 

I do add suggestions that the community has made to my reports and other members of the team do read the forums also. 

Although please note, that even though suggestions may be forwarded and read by the team, it does not mean that they will be acted upon. 
Hi @Faya ,thanks for the reply. I understand that the team doesn't act on every suggestion, and this is a very good thing. Otherwise the game would be a total mess and never fully developped.

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Tarou11 said:
I understand that the team doesn't act on every suggestion, and this is a very good thing. Otherwise the game would be a total mess and never fully developped.
So, exactly the same then. Interesting. 

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Faya said:
Hi @Tarou11, 

I do add suggestions that the community has made to my reports and other members of the team do read the forums also. 

Although please note, that even though suggestions may be forwarded and read by the team, it does not mean that they will be acted upon. 
Any chance you could share your report or at least some of the highlights from it?

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FRACTURED said:
Tarou11 said:
I understand that the team doesn't act on every suggestion, and this is a very good thing. Otherwise the game would be a total mess and never fully developped.
So, exactly the same then. Interesting. 
To say it in other words if you prefer: It is perfectly impossible to take into acount every suggestion. Some people suggest things not doable technically, things that other people do not want, or things that would take way too much time / resources to develop. CM did a very good game on the paper, sadly there are some major bugs that need to be fixed (some of which that were not here at launch or in previous versions).

Most of the people making developpment suggestions in all games forums have actually no idea about how to develop a game, what processes it implies, and what are the technical limits.

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FRACTURED said:
FRACTURED said:
Never much worry about the rears to be honest, just the front tyre that takes the brunt. 
That's exactly why I said it, you can pretty much change/balance that with these setup changes to reduce strain on the fronts and shift it more to the rear, which is a lot easier to manage with a pad.
It's nice you can go one way or the other, I don't like them too oversteery, so have mostly kept more balanced or understeery setup but took some heat out with the braking and roll bar changes. I'm probs a bit lairy on throttle to go that way lol


I don't think it's much more oversteery with my setup though as a lower front wing compensates for that, it's just the car is more willing to rotate and not leaning on the fronts as much as a result, so you can give it less lock.

Still playing around with different ballast/wing combinations but I'm getting very close to matching my wheel temps and pace, though that's taken hours and hours of pad practice just around Singapore, which probably indicates it's a fair bit too hard :p 

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Tarou11 said:
FRACTURED said:
Tarou11 said:
I understand that the team doesn't act on every suggestion, and this is a very good thing. Otherwise the game would be a total mess and never fully developped.
So, exactly the same then. Interesting. 
To say it in other words if you prefer: It is perfectly impossible to take into acount every suggestion. Some people suggest things not doable technically, things that other people do not want, or things that would take way too much time / resources to develop. CM did a very good game on the paper, sadly there are some major bugs that need to be fixed (some of which that were not here at launch or in previous versions).

Most of the people making developpment suggestions in all games forums have actually no idea about how to develop a game, what processes it implies, and what are the technical limits.
Example 1 would be:
Here's a few bugs that ruins the game, any chance this can be fixed?

Example 2:
Can you add every circuit that F1 has raced on, as well as a circuit designer

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I`m on a wheel , and have not had any issues with the high Tire Temperatures.

I also try and drive very smooth and conserve my Tyres , hence outrunning most guys on tire life.

My setups are quite balanced , and I like it that almost every tinker in the Car Setup now has an effect that you can eventually figure out.

In 2017 , I did not get the same returns on my Setup Tinkering.

Trying to race with Maxed out TT Setups , tend to not work over longer distances , which is 100 % the way it should be.

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It’s all about the lack of any significant way to cool the tires isn’t it? Personally, barring Monaco, Singapore, and Hungary, I can always drive a little off the pace and maintain my temperatures, but almost no amount of backing off can cool the tires, with the exception of long straight tracks like Baku or China. In medium speed or even high speed high energy tracks (Silverstone, Germany), I can maintain temps but can’t ever reduce them. So the only times I can ever really push are the in-laps and out-laps. 

@FRACTURED, your analysis seems pretty conclusive of this behavior. Personally, I don’t mind having to watch the tire temps and back off, as it’s realistic. But usually in reality drivers able to back off a bit and cool their tires and go for another few push laps, which just isn’t possible here. 

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I stopped reading on Lee twitter from top till 23 September. On 23 September he said we will fix this.
Really 25 October and still nothing??
@@Faya  come on please give us information about this.
This is insane!

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Abu Dhabi - On Lap 3 my HS overheated too quick, had to pit for US then Lap 7 they overheated again, stayed out a bit and pit for SS on Lap 15 to go to the end and try abuse the "hardest compound rarely suffer overheating" attempt people keep on saying but Lap 19 they overheated again and because of that I went from starting 4th to 15th and lost the title, and I'm on Season 6 for christ sake.

This bug is pissing me off everyday, tyre pressure doesn't fix anything but make it worse, driving slower doesn't do jack. I hope to god the patch this bug out cause this is completely unacceptable.

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Yeah hypers, ultras, and supers all have the same overheating point.  (Well basically the same.) Soft, Medium and Hard have the same overheating point as well. (Basically) If there's any difference it's very slight and I think harder tyres heat up a slight bit slower and a slight bit less. But yeah most tracks where the super soft is the hardest tyre tend to be really tricky to manage temperature with.

Also I've given up on career mode and on this game for the time being. Until they fix this I don't really have a reason to go on.

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It is annoying, I made the tyres bake in Spain too. Luckily the harder compounds deal with it better.

One thing you can do in Monaco to help btw, and this only works at Monaco. You can park the bus. Try and make up some places early and then just focus on keeping people behind you, go for 1 stop onto the super soft whenever the rest pit for their first stop and just ride it to the end.

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If you are on PC, i can recommend this as a more intensive mod (not only changes tyre temps!)
https://www.racedepartment.com/downloads/f1-2018-improvement-mod.23474/

or this if you only want tyre temps "fixed" or not an issue mostly:
https://www.racedepartment.com/downloads/tyre-temp-mod.23124/

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