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Patch Notes for 1.05 – DISCUSSION THREAD

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Couldn't see anything about the juddering in replay which we were told would be fixed in this update.

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NightFire said:
Everyone here saying to just disable TC in lobbies doesn't understand that this can't be done in ranked mode: where most people abusing medium TC would theoretically be found.
Well instead of campaigning for med tc to be changed therefore effecting offline players why not campaign for ranked mode to be changed to either omit tc players or have different ranked mode for different assists? 

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alanmax said:
Couldn't see anything about the juddering in replay which we were told would be fixed in this update.
There are still juddering during replays?

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Many opinions here, but i think that no-traction should be faster then medium traction or full traction. However i feel for the guys on the pad but a solution for cm should be that the users on med-traction should get less power on accelaration then what it is now, so the handling stays the same but they can't be as quick as no-traction users.

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Hey Codemasters, if 1.05 is as big a mess as it sounds, please don’t bring it to Xbox until it’s sorted. Thnx xoxo

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dskxalive said:
Hey Codemasters, if 1.05 is a big a mess as it sounds, please don’t bring it to Xbox until it’s sorted. Thnx xoxo
Im thinking of just disconnecting my ps4s internet and playing f1 2018 on the original patch 1.4 until they work it out

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all i am asking myself is, is that patch v1.04 just named 1.05

zero improvement, zero , online nothing is working better than before. 

good job guys

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Listening to a kneejerk reaction to the medium TC change is just going to cause problems. No doubt when the next attempt at balancing it happens, the same people will complain and the same situation happens, because they're "used" to driving with it on and can't accept lowering their AI to match their slower pace. You give whiners an inch, they'll take a mile.

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NightFire said:
Listening to a kneejerk reaction to the medium TC change is just going to cause problems. No doubt when the next attempt at balancing it happens, the same people will complain and the same situation happens, because they're "used" to driving with it on and can't accept lowering their AI to match their slower pace. You give whiners an inch, they'll take a mile.
You mean like the knee jerk of changing it in the first place because a minority of people threw their teddy out of the cot because they couldn't win a race online?

It never needed changing and if they want to make a fundamental handling change, it should wait until the next game. 

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NightFire said:
Listening to a kneejerk reaction to the medium TC change is just going to cause problems. You give whiners an inch, they'll take a mile.
Imagine that, it all began from the top 5% of wheel "no assists" players crying on forums about MTC. They shouldn't have given an inch to you guys in the first place.

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I don't play only and I play with the wheel. I can understand both points of view. But I can't understand why the devs can't change the medium TC and keep the old medium TC and name it 'low TC' and let it available only in offline modes.

I don't know if they changed the AI, I hope they didn't since it was perfect. The AI was aggressive but fair except for Monaco. Only Monaco needed changes.

I hope devs don't change the Tyre temperature system. It's the best new feature and the reality is that it goes beyond the physical possibilities of the pad. The Tyre temperatures system is excellent but the pad as racing game device is limited... 

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I do feel for Codemasters a bit here - if people complain (including myself for example;) that A.I are spinning us off by clipping the rear tyres - the patch will implement a change big enough for the majority of people to notice rather than none at all. Problem is if you change something too much then you probably end up worsening the problem.

The game need minor changes here and there - I don't think Codies are far off getting the racing physics what they're aiming for.

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I do feel for Codemasters a bit here - if people complain (including myself for example;) that A.I are spinning us off by clipping the rear tyres - the patch will implement a change big enough for the majority of people to notice rather than none at all. Problem is if you change something too much then you probably end up worsening the problem.

The game need minor changes here and there - I don't think Codies are far off getting the racing physics what they're aiming for.
I've always been a big believer in devs making the game they want to make. If they want the A.I to be aggressive, so be it. I get there will be a little tweaking needed because of the sheer number of people that will be experiencing it and therefore, will encounter significantly more scenarios than what their QA team could ever produce in testing.
No matter what CodeMasters do, they will never please everybody so they should make the game they want and focus on sorting out the real bugs in the game. All in all, I think everything would be far better suited if anytime people had a complaint they took a moment before going off on one on the forums. CodeMasters need actual proper information to fix an issue, not told they're no better than monkeys.
Sorry, I'll stop ranting now

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I do feel for Codemasters a bit here - if people complain (including myself for example;) that A.I are spinning us off by clipping the rear tyres - the patch will implement a change big enough for the majority of people to notice rather than none at all. Problem is if you change something too much then you probably end up worsening the problem.

The game need minor changes here and there - I don't think Codies are far off getting the racing physics what they're aiming for.
Thing is out of the box this is the best AI that codies have delivered, and the 1.05 patch was not a small tweak, they completely move out the way now going wide to give you an easy pass, where as for the first time I can recall in a codies game with 1.04 you actually had to work and pick your spot to pass properly.

I think what has happened is that people got so used to codies AI in past games that they forgot how to race wheel to wheel. Hell I did I was trying for the old passes in my first races only to be blocked or run into the AI. I watched many replays of my attempted passes and realised that I actually have to be smart this time around.

If anything atall there needs to be a middle ground between 1.04-1.05.  1.05 has ruined the game for me, AI, audio and performance are much worse than out of the box.

I was really enjoying the game for the frist 10 days and not it is like playing a different game.

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  • Fixed an issue where race fuel load was insufficient to finish a race after using the race strategy practice program in a restarted practice session – NOTE: This fix will only apply after you go to the next Race Weekend. You may also have to complete a Race Strategy Practice Programme for it to take full effect
Fuel Bug still exists on PS4!

I made it exactly as described in the patch notes but my fuel still ticking down....

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Hi all,new to this forum.Just asking : i already started a career,will this patch update it or just need to start new one?

Thanks

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If people would stop using their throttle and brake pedals, or buttons / triggers if played on the pad, as on / off switches for once, this ridiculous discussion wouldn't be an issue anymore as No Assists should always be faster than Assisted Driving for the sake of a healthy and functioning competition both off- and online.

People who only play career mode can and SHOULD adjust their difficulty accordingly instead of driving on 90 AI - 110 AI, such high difficulties are supposed to be driven by the best of the best and not some fellas that can't even drive in a straight line without assists.

1.05 was a good tweak to reassure us that E-Sports isn't simply a mediocre halfarsed effort, but it could be perfected by hypothetically making medium TC slightly more easy to drive as being on rails whilst decreasing initial power value to at least 10 - 20 km/h less than No Assists.

Full assists should stay untouched in its rail like handling, but the initial power value loss could hypothetically be decreased to at least 30 - 40 km/h so that Medium TC will be much faster than Full TC but both being much slower than No Assists.

Another solution is to revert to 1.04 to give back the speed, whilst making tyre wear and tyre temps much more prone to go crazy with Assists on compared to No Assists, so that Medium and Full TC drivers will have to be worried about overheating tyres and punctures on a much more frequent rate.

The real F1 cars don't have assists, so Codies who have got the obligation to mimic reality in a official and realistic manner should definitely make No Assists driving much more rewarding and more desirable.

My advice to those unhappy about having a less OP Assist:

Git Gud or Die Tryin'.


It wasn't the matter of it not being OP anymore, it was the fact that on the pad, 10% throttle could spin you out out of slow corners


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If people would stop using their throttle and brake pedals, or buttons / triggers if played on the pad, as on / off switches for once, this ridiculous discussion wouldn't be an issue anymore as No Assists should always be faster than Assisted Driving for the sake of a healthy and functioning competition both off- and online.

People who only play career mode can and SHOULD adjust their difficulty accordingly instead of driving on 90 AI - 110 AI, such high difficulties are supposed to be driven by the best of the best and not some fellas that can't even drive in a straight line without assists.

1.05 was a good tweak to reassure us that E-Sports isn't simply a mediocre halfarsed effort, but it could be perfected by hypothetically making medium TC slightly more easy to drive as being on rails whilst decreasing initial power value to at least 10 - 20 km/h less than No Assists.

Full assists should stay untouched in its rail like handling, but the initial power value loss could hypothetically be decreased to at least 30 - 40 km/h so that Medium TC will be much faster than Full TC but both being much slower than No Assists.

Another solution is to revert to 1.04 to give back the speed, whilst making tyre wear and tyre temps much more prone to go crazy with Assists on compared to No Assists, so that Medium and Full TC drivers will have to be worried about overheating tyres and punctures on a much more frequent rate.

The real F1 cars don't have assists, so Codies who have got the obligation to mimic reality in a official and realistic manner should definitely make No Assists driving much more rewarding and more desirable.

My advice to those unhappy about having a less OP Assist:

Git Gud or Die Tryin'.


It wasn't the matter of it not being OP anymore, it was the fact that on the pad, 10% throttle could spin you out out of slow corners


Thank you! That's my opinion too!

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Codies, please restore the game the way it was in 1.04! With good Medium TC and aggresive AI! 

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VladimirJeger said: It wasn't the matter of it not being OP anymore, it was the fact that on the pad, 10% throttle could spin you out out of slow corners

Use 9%.


Seriously, you can change that in settings, you change how throttle input is registered on pad/pedal. 

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