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Patch Notes for 1.05 – DISCUSSION THREAD

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Faya said:
Hi all,

On the changing difficulty between sessions: the team are still looking at this and I believe a fix is going into test soon. 
I hope they could rethink the strategy and adjustment behind the TC, it has really become a joke for players who just want to enjoy career mode and challenge themselves slightly. (Not killing themselves with literally 0 grip using controllers that makes it almost impossible to adjust)

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This is ridiculous. I cannot drive on the medium traction control setting, it's even more worse than off traction control. The car is spinning out every corner. I might need to 'Turn off the Light'

All the respect to people who prefer driving with TC, but how is that even possible if you're not completely overdriving the car? I've played the game with pad/no assists and I thought the traction was forgiving enough for me to check my assist settings thinking medium TC was enabled, but it wasn't.

I'm not that great with the pad or anything so I find it a bit hard to understand. Of course players of every skill level should be catered to but the game has the full TC option should anyone need it. Most importantly the patch hasn't even been out for a couple of hours, so maybe it's just something everyone'll adapt to soon enough?

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they haven't even acknowledged the tire issue 
yet the public facing staff on twitter are complaining of abuse cause they churned out a broken game and have pandered to esports when 99.9% just want to race without bugs or issues.
you claim to be taking notes on the bugs but are you i see the same stuf posted everyday seemingly ignored by you.

Hope liberty take the licence away from you. 

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Also, the flash back issue is still there, if you have weather on ultra high, about a second or two of stutter after using a flashback.

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This is ridiculous. I cannot drive on the medium traction control setting, it's even more worse than off traction control. The car is spinning out every corner. I might need to 'Turn off the Light'

All the respect to people who prefer driving with TC, but how is that even possible if you're not completely overdriving the car? I've played the game with pad/no assists and I thought the traction was forgiving enough for me to check my assist settings thinking medium TC was enabled, but it wasn't.

I'm not that great with the pad or anything so I find it a bit hard to understand. Of course players of every skill level should be catered to but the game has the full TC option should anyone need it. Most importantly the patch hasn't even been out for a couple of hours, so maybe it's just something everyone'll adapt to soon enough?
I do understand what you mean but a lot of us have already gotten used to medium TC and it's something comfortable for us (esp since I don't find much differences as compared to last year) but personally, yes it could be my skill but a lot of people have been complaining that medium TC doesn't even feel like you have any traction to begin with. A slight adjustment is alright. This was way more than slight and it wrecks the game for people that just wanna play for an hour + during their free time and not hardcore gamers to keep trying till they adapt to this system.

Why wreck a potential alright medium TC with a crazy difference?

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I think the gap between Full Traction and Medium Traction is now literally pointless. It just feels like Full Traction or no traction at all. That's the issue most of us are struggling with. We prefer some sort of traction but we aren't at that expert level of controlling a car without traction entirely. 

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JonMo said:
This is ridiculous. I cannot drive on the medium traction control setting, it's even more worse than off traction control. The car is spinning out every corner. I might need to 'Turn off the Light'

All the respect to people who prefer driving with TC, but how is that even possible if you're not completely overdriving the car? I've played the game with pad/no assists and I thought the traction was forgiving enough for me to check my assist settings thinking medium TC was enabled, but it wasn't.

I'm not that great with the pad or anything so I find it a bit hard to understand. Of course players of every skill level should be catered to but the game has the full TC option should anyone need it. Most importantly the patch hasn't even been out for a couple of hours, so maybe it's just something everyone'll adapt to soon enough?
I do understand what you mean but a lot of us have already gotten used to medium TC and it's something comfortable for us (esp since I don't find much differences as compared to last year) but personally, yes it could be my skill but a lot of people have been complaining that medium TC doesn't even feel like you have any traction to begin with. A slight adjustment is alright. This was way more than slight and it wrecks the game for people that just wanna play for an hour + during their free time and not hardcore gamers to keep trying till they adapt to this system.

Why wreck a potential alright medium TC with a crazy difference?
I couldn't agree any more or any less 

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BiggyT said:
Faya said:
Hi @BiggyT, can you let me know what level you have Traction Control set to please?  

It was on medium, how it is in this new patch might be manageable with pedals but on an Xbox One controller it's the same as running no TC.

This is a "fix" that was not needed, just because some online only players moaned about it - they can just set the lobby to no assists! All this change to medium TC does is spoil the game for the likely majority who just play career mode with assists on. 
Agreed. It just makes no sense really. 1. Online doesn't even work. 2. Majority who play use a pad. 3. They change something working so well for a very few bunch who play online ruining the enjoyment of the majority's careers. See the irony? Codemasters need to employ a brains department.

Looks like I will be booting up the game offline and stick with 1.4 from now on. Shame because there are so many bugs needing ironing out, rather have them than no enjoyment of 100% races in career. To all you people who say get good with a pad, try racing a full race without flashbacks with no assists with a pad. Show me footage of how easy it is for you...

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Alx21 said:
How long until PS4 gets the patch usually?
On Twitter they said the PS4 update should arrive tomorrow with Xbox to follow later this week (usually due to Microsoft’s approval time being longer than others)

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BiggyT said:
zTAR1 said:
acutally thats quite refreshing to hear that TC got rebalanced especially for online lobbies. online rambos thinking can compete to no assist drivers is horrible. they even knock you off the road if you are faster. keep up the work no assists should be the style to play this game, no matter if the majority is playing on the pad or not. you can also get good on the pad. if you dont have the time to learn this style to play without any assists then take the time to learn it for once and for all, this should not be that difficult to use the experience for upcoming or different games.
Or you could stop being an elitist and let us play our career modes the way we want? If you don't want assist users in your online lobby just turn assists off in the lobby settings.

Simple. 

im not saying how you should play your career, but in online lobbies. there are too many players complaining about the TC. in the last +20 of years in formula history there arent any electronical driving aids so there should not be any in the game. its like saying in BF 5 should be women with prostethic arms.

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Does this patch fix the lag and massive frame rate drops when people leave and join multiplayer sessions, and does it also fix being kicked off the game all together at random times during a session (Xbox One)

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destroyed the medium tc... gg. not everybody got a great steering wheel/pedals and is able to be a god on traction. Losing it nearly everywhere.

Gotta fully agree with @BiggyT

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In my opinion it's not even about what TC is now like, but more about the sole fact of changing it 1,5 weeks after the release. Didn't they test the game and found that medium TC is too quick? It would take an experienced player maybe 30 minutes to find this out  and they could have balanced it before release. If they made TC like this from day one, I woudn't say a word. But no, they gave players time to get familiar with one setting and after a couple of days they change it. You don't change the rules during the game. I'm in the middle of a racing weekend and suddenly find myself 2s off the pace without the possibility to change the difficulty level between sessions. Now, I have to invest my time again to balance the diffiulty and adapt to new TC. I can only imagine how furious pad users are.

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kubakw said:
Didn't they test the game and found that medium TC is too quick? It would take an experienced player maybe 30 minutes to find this out  and they could have balanced it before release.
I think it is already well known widely that they don't do extensive testing and even the Q&A is really minimal. 

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MatrimC said:
I think it is already well known widely that they don't do extensive testing and even the Q&A is really minimal. 
Then if they didn't find medium TC too quick before release, they should've let it freakin' stay the way they originally made it.

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zTAR1 said:
BiggyT said:
zTAR1 said:
acutally thats quite refreshing to hear that TC got rebalanced especially for online lobbies. online rambos thinking can compete to no assist drivers is horrible. they even knock you off the road if you are faster. keep up the work no assists should be the style to play this game, no matter if the majority is playing on the pad or not. you can also get good on the pad. if you dont have the time to learn this style to play without any assists then take the time to learn it for once and for all, this should not be that difficult to use the experience for upcoming or different games.
Or you could stop being an elitist and let us play our career modes the way we want? If you don't want assist users in your online lobby just turn assists off in the lobby settings.

Simple. 

im not saying how you should play your career, but in online lobbies. there are too many players complaining about the TC. in the last +20 of years in formula history there arent any electronical driving aids so there should not be any in the game. its like saying in BF 5 should be women with prostethic arms.
I wonder how many people are now disgruntled compared to the online folk you mentioned. That's where the focus should be. Head count will be obvious  very soon when 1.5 is live on all consoles.
Codies should approach this differently to level the playing field. Wheel users have no right to be quicker. This is a game sold majority on consoles and those folks use pads. Codies need to take a deep breath and make smart decisions instead of knee jerk tweaks to a game that was working very well for everyone. They've now just ruined it for their primary consumer.
Facepalm.

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Please @Faya, i would like to know wich change will you do on the médium traction control? Because we found it perfect actually. Many private league using the medium traction control,  and will be very disapointed about à change to an easier way . 

Regards 

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I fully agree that the TC change was not needed. At least not the way it handled, if people online were complaining about it being too fast maybe just nerf the acceleration a little but not making it harder. 
I'm playing with a XBOX one pad on PC and find it nearly impossible to drive consistently without TC. Medium was almost perfect. 

To those saying GIT GUD or find time to learn, i've played 300 hours on 2017  (medium TC 94-98 AI difficulty) and already at 40 hours on 2018, i will not get better, im just happy the way im playing, Medium TC was just about the right handling for consistent lap times without too many errors and not being impossible to spin like with full TC.
No TC is just not enjoyable to play and before all, this is a freaking videogame, before the simulation aspect, it has got to be fun and accessible to everyone, just needs options for those that want to play like a real sim with wheels/pedals or more arcadeish to have a nice time racing the ai.

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See? This is why Developers have a hard time getting it right. Some say something should be changed, others say it shouldn't; who should they listen to? Whoever they don't listen to will scream about it.

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Codies, just a suggestion to resolve the issue - instead of rebalancing the existing medium traction control setting and upsetting a lot of users, can you not have added a "low" setting and then kept medium as it was before? This would then cater for all - or am I missing something?

Cheers!

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The feedback on the traction control change seems to be mostly negative, and understandably so.

I personally haven't had an opportunity to test the changes yet but the best solution for the traction control issue would be to add more options for TC. Instead of the current 3 settings, have a total of 5 or 7 or even a slider, as has been suggested. This would allow more choice for customisation and make the game more enjoyable for a larger number of players!

Additional options were added for interview timers, thus giving more choice to the player! This was a postive development move!
EDIT: Removing difficulty sliders during sessions removed choice. This was a negative development move!

To reiterate my feedback to the dev team, add MORE CHOICE, don't take it away! Think about all of the times that more choice has been added in each iteration of the game (notably the 110 point difficultty slider), and consider the response from the community to those changes. You'll notice that it's generally postive!

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