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[POLL] F1 2018 - Career Track Difficulty

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Been thinking about doing this for a little while. Basically I wanted to see what everyone’s thoughts are on the AI difficulty from track to track on the career mode of F1 2018, mainly to help Codemasters in possibly evening out the difficulty on certain tracks (if need be) :)

It will be interesting seeing the final figures.

Due to the number of options needed to be available I’ve had to create the poll using the following link... 
https://strawpoll.com/198b51kr


Many thanks. 




[...If a mod could remove the Australia poll below I’d be grateful]

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Yeah, tgere is nothing wrong with AI on any track. It's a question of people being good or bad at certain tracks. Because you can beat the AI easily on your favorite track, does not mean they are not fast enough. You are just simply good. It's the same with underperforming. The AI is not too fast, but you are slow. For example I can beat the AI to the ground at Austria and Canada, while I can't get top 5 in Bahrein with a top car. It's not because of the AI, it's because I am shit at Bahrein and I love Austria and Canada and I could do them blindfolded.

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simon7109 said:
Yeah, tgere is nothing wrong with AI on any track. It's a question of people being good or bad at certain tracks. Because you can beat the AI easily on your favorite track, does not mean they are not fast enough. You are just simply good. It's the same with underperforming. The AI is not too fast, but you are slow. For example I can beat the AI to the ground at Austria and Canada, while I can't get top 5 in Bahrein with a top car. It's not because of the AI, it's because I am **** at Bahrein and I love Austria and Canada and I could do them blindfolded.
Clearly the AI is unbalanced. It's the same tracks for me too. Austria and Canada I dominate the AI. Bahrain I get killed by them. It wouldn't be a big deal to have the AI levels for those tracks to be slightly altered by a click or two. 

I really don't even enjoy Austria and I'm still better than the AI there easily. On the other hand I love Hungary and it's the track I spend most time on. But still the AI is quite challenging there, at least way more difficult than Canada or Austria.

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simon7109 said:
Yeah, tgere is nothing wrong with AI on any track. It's a question of people being good or bad at certain tracks. Because you can beat the AI easily on your favorite track, does not mean they are not fast enough. You are just simply good. It's the same with underperforming. The AI is not too fast, but you are slow. For example I can beat the AI to the ground at Austria and Canada, while I can't get top 5 in Bahrein with a top car. It's not because of the AI, it's because I am **** at Bahrein and I love Austria and Canada and I could do them blindfolded.
Yeah no. It's well known that Canada is a track the AI suck on. Everyone seems to win there, or at least get their best result.

In 3 career mode seasons in 2017, I won there twice and another podium. Just look at all the career modes on Youtube to see that there is some obvious AI flaws at Canada, mainly the AI not carrying speed through - or out of - the final chicane.

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Can someone explain in normal words how the AI in race games actually works and if the AI gap between tracks is a codemasters thing. I have a lot of racing games and Codemasters is the only game I can remember you have to switch difficulty between tracks. Is it because I know the F1 tracks so well or do other race games have a consistent AI difficulty between tracks? 

How is the game tested? You think 1 person will do a season and will notice the difference between tracks, why does this person never notice this? Is that person Lee Mather because nobody ever dared to fire the testing person.

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Even though I put the poll together I do think the AI is pretty even most tracks.

My only complaint is them being a bit on the slow side at Canada and Austria.  Both those tracks I was finishing in the top 10 with Williams whilst using no ERS at all with it set to None, whereas most other tracks have been pretty evenly competitive so far.  

I was surprised that even Singapore turned out okay whilst it definitely wasn’t my strongest track.  Monaco though I really struggled to get anywhere near quick enough.  Wasn’t too bad on F1 2015/2016 but last years and this years game have been tough to get consistently right. 

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I think this is a good poll that has been setup and hopefully should get enough votes back.

Monaco on 2017 & 2018 A.I seem to be ridiculously quick.
Austria & Italy  a touch too easy.

Other circuits tend to be well balanced

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I have seen many of these and I do believe it is all down to the car you are in. The detail in how well a certain team do on circuits related to their strengths is much more evident in 2018. The power cars do better on power circuits and better Aero on Aero suited circuits, this can make a huge difference on how well they perform overall too. With the McLaren some circuits I did very well on in my first season without much R&D but come the power circuits I was completely overwhelmed! It seems the AI are more difficult in these circuits but its simply they are better suited so they far out perform the car you are in at the time. Its a brilliant system that seems to work very well and creates ever more a less predictable race.

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Maybe Codemasters just need to implement some way of the game automatically setting a difficulty. Even if it was something along the lines of a Checkpoint Challenge much like the classic car events but of course using the modern cars?  Seen so many threads on here and also reddit about finding the ideal difficulty settings.

Whilst yes jumping into doing a few qualification rounds in Grand Prix mode is a good work-around, I do think the game could do with something a little more practical in terms of helping finding the right difficulty settings :)

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simon7109 said:
Yeah, tgere is nothing wrong with AI on any track. It's a question of people being good or bad at certain tracks. Because you can beat the AI easily on your favorite track, does not mean they are not fast enough. You are just simply good. It's the same with underperforming. The AI is not too fast, but you are slow. For example I can beat the AI to the ground at Austria and Canada, while I can't get top 5 in Bahrein with a top car. It's not because of the AI, it's because I am **** at Bahrein and I love Austria and Canada and I could do them blindfolded.
I disagree, but this poll could help figure that out. I generally believe AI is pretty well balanced, but if a lot of people find themsevles quicker/slower on the same tracks it could mean that there's some lack of balance in the game.

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I have painstakingly adjusted the difficulty value to make me within a tenth of my teammate. Like so

Australia. 87
Bahrain. 87
China. 91
Azerbaijan. 81
Spain. 89
Monaco. 80
Canada. 86
France. 88
Austria. 92
Britain. 87
Germany. 89
Hungary. 87
Belgium. 88
Italy. 88
Singapore. 80
Russia. 86
Japan. 86
USA. 86
Mexico. 87
Brazil. 89
Abu Dhabi. 86

Works for me ?

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This is one of those few things where I don't approach it from the point of view that codies have no clue what they are doing 95% of the time. 

If you are saying that the AI are completely different from track to track for a given level, and its actually the human that is consistent over 20+ tracks, please post all TT times for all tracks, positions on leaderboards, and we'll get to the bottom of this ourselves, thanks.

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Well I thought this was based on Australia only so don't mind my vote. I meant to vote in Just Right. Although there are a few tracks where AI is a bit too fast (on 110 AI, the top qualifying times in Bahrain were on the 1:24's (!) thats like at least 3 tenths faster than top time trial times!) and a bit too slow (Canada and Austria come into mind).

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Interesting Poll. I find the majority of the tracks just about right but the street tracks the AI is way too fast imo.

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Looking at the poll results as of now - the biggest complaints so far are:

1) Monaco A.I too strong
2) Austria A.I too weak
3) Baku - A.I too strong

I have not got to Monza yet in Career - but found in F12017 that A.I was too easy - has this been corrected in F1 2018 then?


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TL77 said:
simon7109 said:
Yeah, tgere is nothing wrong with AI on any track. It's a question of people being good or bad at certain tracks. Because you can beat the AI easily on your favorite track, does not mean they are not fast enough. You are just simply good. It's the same with underperforming. The AI is not too fast, but you are slow. For example I can beat the AI to the ground at Austria and Canada, while I can't get top 5 in Bahrein with a top car. It's not because of the AI, it's because I am **** at Bahrein and I love Austria and Canada and I could do them blindfolded.
Clearly the AI is unbalanced. It's the same tracks for me too. Austria and Canada I dominate the AI. Bahrain I get killed by them. It wouldn't be a big deal to have the AI levels for those tracks to be slightly altered by a click or two. 

I really don't even enjoy Austria and I'm still better than the AI there easily. On the other hand I love Hungary and it's the track I spend most time on. But still the AI is quite challenging there, at least way more difficult than Canada or Austria.

Yeah I agree I really struggle on narrow twisty tracks like Monaco and Japan yet I can blitz them on most tracks with long straights like Bahrain, Canada and Abu Dhabi for example. They rarely get a look in on me on those tracks unless I make a mistake.

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FRACTURED said:
This is one of those few things where I don't approach it from the point of view that codies have no clue what they are doing 95% of the time. 

If you are saying that the AI are completely different from track to track for a given level, and its actually the human that is consistent over 20+ tracks, please post all TT times for all tracks, positions on leaderboards, and we'll get to the bottom of this ourselves, thanks.
From what I read in the poll it is actually the same experience I have. If you take Australia as the benchmark of being your accepted difficulty Monaco has become very difficult, Baku is more difficult, Austria is to weak. Those are the most noticeable, also in the poll

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The poll shows clear trends. And the more you go up with the difficulty slider the more it becomes clear. I hope they can make it perfect. But anyway this is the most balanced racing game. Way better than the others. Only one car and 21 tracks, it helps a lot but for example in PC2 the AI can swing by 40 points. OK, I understand the huge number of tracks and classes, but having to adjust the AI by 40 points from class to class or track to track is bad. Not a great job in that case... 

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AI is weakest at China, Canada, Mexico.   AI is good everywhere else.
Monaco isn't more difficult AI wise, its just a very difficult track.  The track itself IS part of the difficulty.
Monza on the other hand the track is a piece of cake.
Baku isn't too hard, it suffers from D.I.D.S.  you either set the car up for the fast sections, and suffer in the slower ones, or visa versa and suffer on the straights. Both can work, but if you setup for "middle of the road" you are golden.

TLDR version
Monza makes the AI SEEM easier.  Monaco makes the AI SEEM harder. Baku is all about balance. 

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If only Codemasters would have done something revolutionary by giving us a default setting such as a dynamic and fluent AI behavior and difficulty to drive with whilst making all AI drivers unique in drivingstyles, meaning that if one is super fast and doesn't make any mistakes the AI automatically picks up some speed to be around the same pace as the player at around 3 tenths to our delta and drives in a more aggressive manner, whereas if one is super slow and can't drive in a straight line the AI automatically becomes much slower to be around the same pace as the player at around 5 tenths to our delta and drives in a more neutral non-aggressive manner.

Of course such a auto AI difficulty feature would need a on / off switch for those that rather like to manually adjust AI pace and AI aggressiveness respectively, but that would require Codies to give us three new implementations to the AI which seems very unlikely given their trackrecord of the past 8 years:

1. AI pace & AI aggressiveness slider option.

2. AI dynamic difficulty option.

3. AI ID, each virtual driver somewhat resembles the real drivingstyle of their persona, so Max and Kevin will drive ultra aggressively, Danny will go for some clean divebombs, Bottas will be good on tyres, Nando will have much better starts on a usual manner, Stoffel will have a faster race pace compared to qualifying, Kimi will usually do a mistake in s3 during qualifying, Grosjean will do some spins etc. etc. etc.

So many opportunities to make the game stand out, so few answers on why it hasn't been done as of now, i doubt we will ever get these features in Codies F1 franchise, especially as they seem to be implementing industry standardized features 3 - 4 years later after their competitors have done so ages ago, if at all that is.

Gotta crawl back to Geoff Crammonds GP4 once again...

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AI is weakest at China, Canada, Mexico.   AI is good everywhere else.
Monaco isn't more difficult AI wise, its just a very difficult track.  The track itself IS part of the difficulty.
Monza on the other hand the track is a piece of cake.
Baku isn't too hard, it suffers from D.I.D.S.  you either set the car up for the fast sections, and suffer in the slower ones, or visa versa and suffer on the straights. Both can work, but if you setup for "middle of the road" you are golden.

TLDR version
Monza makes the AI SEEM easier.  Monaco makes the AI SEEM harder. Baku is all about balance. 

Yes it is easy to make mistakes at Monaco and it should be difficult to drive - but A.I never makes mistakes, their lap times are always consistent - same with Singapore as well so that's where the "unfair" difficulty comes in to it as it is difficult to lap as consistently as A.I. People will say you should lower A.I but people want to keep the A.I difficulty the same at all tracks and not have to constantly play around with it.


1) Monaco way too difficult
2) Singapore too difficult
3) Austria too easy


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I have painstakingly adjusted the difficulty value to make me within a tenth of my teammate. Like so

Australia. 87
Bahrain. 87
China. 91
Azerbaijan. 81
Spain. 89
Monaco. 80
Canada. 86
France. 88
Austria. 92
Britain. 87
Germany. 89
Hungary. 87
Belgium. 88
Italy. 88
Singapore. 80
Russia. 86
Japan. 86
USA. 86
Mexico. 87
Brazil. 89
Abu Dhabi. 86

Works for me ?
Thanks for this, just what i have been looking for, especially the confirmation it isn't just my driving style, the car set up or anything else I hadnt considered. I have just completed my first season and I would mostly agree with these figures. I was happy with my australia pace at 90 so I have +3 on each of the tracks using your score and see how I feel after my next season.


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The subject that Codemasters and @Faya continue to ignore as well as the 2% online Elitists who tell us to "get better" at the game.


 

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