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Patch Notes for 1.08 - Discussion Thread


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Hi everyone and welcome to the Patch 1.08 discussion thread.

Patch 1.08 is being released for PC today, PS4 and Xbox One to follow soon (subject to first party approval). You can find the full patch notes here.

If something from this patch is not working the way it should, let us know in this thread. 

Please post anything else not related to this patch in the Technical Assistance forums here.

Thanks all!

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Frame Lock Bug and Lost Focus still present.

ALT-TAB still the workaround for both.

Still a long time in 'Waiting For Players'






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Hi all,

Please remember that these threads are for discussing the patch and the fixes to do with that patch. For any other bugs/issues, please be sure to either post in the appropriate threads or create a new report if the issue is new or does not have a thread already. Thanks.

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i can join session even more faster now, but i am enable to do a race because of people who are not loading and stay forever, so i have to alt+F4 or kill the process, the fourth races i have done before, that have heppened on the 4.

i can join and launch nicely but i am enable to play due to low ping guys, very frustrating..  adding a new value on ranked lobbys to limit "red connection bar" will help i guess
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Faya said:
Hi @steviejay69, could you send me the crash dump so that we can take a further look please?  

CTD is an app crash and doesn't create a crashdunp, just a log in the Event log.

If you'd like I have a dxdiag but that's about it.

Log Name:      Application
Source:        Application Hang
Date:          20/09/2018 15:15:55
Event ID:      1002
Task Category: (101)
Level:         Error
Keywords:      Classic
User:          N/A
Computer:      DESKTOP-FCQQ4I1
The program F1_2018.exe version stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
 Process ID: 1fd4
 Start Time: 01d450e74629e5e5
 Termination Time: 4294967295
 Application Path: C:\Program Files (x86)\Steam\steamapps\common\F1 2018\F1_2018.exe
 Report Id: b91c27d1-e1cd-44d6-8a50-a9ccbe1c481e
 Faulting package full name: 
 Faulting package-relative application ID: 

Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
    <Provider Name="Application Hang" />
    <EventID Qualifiers="0">1002</EventID>
    <TimeCreated SystemTime="2018-09-20T14:15:55.325390900Z" />
    <Security />
    <Data>C:\Program Files (x86)\Steam\steamapps\common\F1 2018\F1_2018.exe</Data>

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  • Fixed an issue where cars would spawn on top of each other in multiplayer races

What scenario has this been solved for, or is it all scenario's now, as nothing is specified?

I know this was resolved in 16 and 17 for specific cases, and again this year for a specific case, does this imply we won't see this again in any form? That would be EPIC.
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Restarted career and saw this : https://imgur.com/a/6VERlPW

Can't understand what happened and why 2nd lap is counted faster that first one when it isn't !.

Lap 1 in Melbourne Vettel retired(saw replay and have no reason tbh) and ,again,same problem : VSC and car stopped close to first straight;no SC and this is really hurting after many patches.

Grosjean able to fight with Ricciardo and stay close to 4th place(Bottas) for 10 laps using supersofts while mercedes had ultrasoft ; totally not a real performance for me.

Using Sauber,would be great having our name on halo too.Maybe it happens for other team where teammates have it  on halo.
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