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Patch Notes for 1.12 – Discussion Thread

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Hi all,

Please note that I have removed some posts that broke the forum rules from this thread.

Remember, this thread is to discuss the patch and any issues found with the patch. Thanks,


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Faya said:

Hi all,

Please note that I have removed some posts that broke the forum rules from this thread.

Remember, this thread is to discuss the patch and any issues found with the patch. Thanks,


You gotta get these bugs fixed to keep the punters happy!!!!

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Look at Codemasters now playing the victim card and deleting people's posts. Maybe if they didn't supply such a duff product in the first place then customers wouldn't be upset. 
Just played my first race at Hungary after the latest patch. Completely unplayable. Tyre temps are even worse! How is that possible? Ultra softs only lasted 4 laps and Softs about 6 laps. Usually the temperature stabilise on the Softs around 110° which is manageable but now then keep going up and up just like Singapore and Monaco. 
Oh and the Ant Davidsons commentary in the race preview has disappeared again and there is a new safety car bug which means the cars bimbled around for an extra lap at slow speed meaning the temps drop to about 80° meaning you just skid off the track on the restart!! Well done Cm you have completely lost it. 

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Oh dear, what a sad and sorry affair the annual F1 game is turning into, yet again!........And you fellas, just look at posts here from 2014 up to now - they're still here to see if you look for them - and you'll see nothing has changed,,,,,The same bugs, the same patch "fixes" that end up screwing the game even more, and lastly, the same incompetence, and damn right ignorance from CM in ignoring their community, and costomers.

Hang your heads in shame CluelessMasters, hang them in shame!!




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Coming up three weeks now that these "bugs" will be fixed "soon" or "very soon", as tweeted by the F1 game and the great Lee Mather himself

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Ive been here since 2010 so tell me about it. Their games are good they just need polish.

Literally a QA team with time could solve everything. They obviously are strapped on QA staff or rushed to push it out the door because this stuff is pretty visible. Which to me says they care more about getting it out the door then making a solid product.

This is another reason they should release the game every 2-3 years and offer DLC in between. Its all about $$ in the end so I get it. Its sad to be a consumer thats all.

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I remember that in F1 2017, in your second year, your pit position changes, now I'm starting my second season in F1 2018 and it hasn't change.

Playing McLaren on PS4 career mode.

@Faya

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Ok so I just ran Brazil in the heavy rain in my 2nd season of career mode. Following the podium ceremony the game just went to a black screen essentially freezing. Upon reloading the game I lost all of my race progress... I just can't anymore. How is this a thing that happens? Absolutely unacceptable.

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Zachrulez said:
Ok so I just ran Brazil in the heavy rain in my 2nd season of career mode. Following the podium ceremony the game just went to a black screen essentially freezing. Upon reloading the game I lost all of my race progress... I just can't anymore. How is this a thing that happens? Absolutely unacceptable.

I can answer this for Codemasters. Either:

- Please send us your Dxdiag and in-game hardware config files
- Thanks for your feedback, it will be transmitted to the Dev team (which won't care at all about it, but it is not told)
- The Dev team is aware of this issue and actually working on a fix (but in fact they won't release it or not anytime soon)

Chose the one that suits you the best, but don't expect much from the Devs.

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I'm very quickly losing my desire to continue playing this game.

At 1.12 the game should pretty much never be crashing. Admittedly this is probably the straw breaking the back of other issues that are seemingly being ignored as well.

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[PC] [Grand Prix] [USA] Patch 1.12 Session Weather: Dynamic Time: Official AI:100%

Game still loses focus on launch. [ALT-TAB]
Sometimes framerate is capped to desktop refresh [ALT-TAB]
Yeah, AI still post scripted times after a qualifying session ends when they're not doing it on track.
Lost engine audio for no reason on Formation Lap [ALT-TAB] didn't fix it but it mysteriously returned for the race.
Mid-session saved it because....well, tomorrow is another day. Old bugs, same workarounds (or not)....

Only watched FP2 and just fancied a blast, game just pours cold water on your enthusiasm, doesn't it?

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Akkan74 said:
Akkan74 said:
Akkan74 said:
It seems there’s a decent amount of momentum generating here for codemasters to lose the licence, I say we capitalise on this. We have a mobile game that you can drive around in sometimes well but mostly glitchy. Screw this, they’ve had £50 every year since 2011 from me alone. I deserve better. So do you all. Let’s get this licence away from them. It will take a while but every journey begins with a small step. ANYONE WITH THE TIME/KNOWLEDGE of how how to get a petition started to FOM please do this. They have had enough chances. Hopefully this is the beginning of the end of codemasters. There may be decent individuals there but as a whole. God your terrible. Every department. Ai sucks,, no immersion, can’t do a race without glitches, skin and bones gameplay outside of races, poor interactions with paying customers. 

imagine the head of codemasters sitting with Ross brawn and Ross has his smartphone open with the list of issues and complaints about an almost exact same game. Do you think the CM head would have an easy time? Some things can be explained to budget. I’d suggest that’s much less than 50% of the problems codemasters create though. Again I refer to cd projekt red and the Witcher 3 and how they conducted their business with fans regarding issues on release and the game they built on a minimul budget. Compared to the likes of Bethesda with fallout 4. It’s a good debate which is the better game of those 2 and look at the size of each company. Suddenly CM  and their budget excuse doesn’t hold up as well. Ross brawn would tear the CM head a new one then fire him instantly. 

Nothing against faya, this is about your bosses, they make you look bad. 
You are really funny guys.

Do you really think FOM cares about you are not satisfied with a game? All they care about is money. They get it from sponsors, millions of fans all over the world and they get it from CM for the license. They don't care about the game, if it's really good or not or if you are satisfied, as long as they earn money.

And again, you don't own the game. All you do is to buy a license to play their (CM) game. You don't have any rights. All you can do is don't buy it again if you are not satisfied.

This forum is more and more annoying and full of childish behaviour.
1) They will care when their profit's lower
2) I suggest you jog along if childish behaviour isn't your thing
which profit will be less? He is talking about FOM. The will make the same profit, equal if from CM or any other company.
Less profit for CM? That's what i said. Don't buy it again, if you are not satisfied.

But to think that the FOM would care about our complains with a game is childish.
CM Profits I meant.

I didn't buy 2014 because it was a paint job, I didnt buy 2015 because the reviews were awful.

I was gonna hold back buying 2018 version because of potential bugs plus I was happy with 2017, but excitement got the better of me and I bought 2 days after release.

So I can contain myself from buying every yearly release, but it's a shame if it comes to that again because of silly bugs
That's right. Normally to have two times the same bug is a bit stupid, but to have every year again... No words.

Maybe CM should make one or two years a DLC only for some driver adjustments and shall take a longer time to concentrate about a complete new game.
But this will also not work, because two days after release the forum will be full of comments about wrong mirrors or missing stripes.
Thats why the gave a stripped game in 2014 for with no features whhat so ever so the could spend an extra year working on the 15 gsme the spent 2 year on that game and still come full of bugs and half way threw the season as well  but yeah the should fetch a new game out every few year and just sell dlc for driver and rule changes with improvements on a1 and that at least that way we would get to play an up to date game and if the is any bugs in the dlc we could get it sorted before the summer break starts in stead of waiting for season to finish before we get an workable game

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@Faya

please , can you give any information how finallllly the Statistics would be prepared. it even takes longer than last year .
please fix that, its sad to have zero stats.

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So many comments, but so much silence from CM, how strange lol!
Totally unbelieveable, although it is of course, because it's like this every year!!! 

Have you members heard "The Codies Song"? 

https://www.youtube.com/watch?v=htobTBlCvUU

Appearently this was filmed at CM's HQ lol!!

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If you take a look at the patch note:

Patch 1.12 is now live on Steam, and you can find the patch notes below:

- Invalidated lap times will no longer be incorrectly set back to valid when returning to the garage.
> No comment

- Added new PC anti cheat.
> Who asked for it? + it can add to the desync issue some people are facing.

- Improvements to the Safety Car behaviour when it’s deployed to the track.
> Yes it is very well improved, now the Safety Car does not come out anymore. Problem solved!

- Broadcast speech will now play correctly after all sessions.
> From what I read, lies. Still broken.

- Stopped spectators seeing the garage for a frame followed by the car on track for a frame causing a nasty flicker when spectating OSQ.
> No comment

- Rebalanced Rank and Safety Rating calculations.
> From what I read, still major issues with the Rating calculations

This is without taking into accounts the other bugs that this patch induced, like the crashes, not present until this version, that are affecting some players.

I also read that patch 1.11 has been merged into 1.12. Really, with a short list like this? Was patch 1.11 supposed to fix 2-3 things, and patch 1.12 2-3 other things? Both together barely are enough for a single patch... I have seen many hotfixes, deployed in a few hours or 1-2 days after a release of an update, that fix much more than this "patch".

I would rather wait longer to have real patches, that really fix issues, and do not add new ones. It looks like the fixes do not go through QA before being released. But who care about what I write at CM...




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Tarou11 said:
If you take a look at the patch note:

Patch 1.12 is now live on Steam, and you can find the patch notes below:

- Invalidated lap times will no longer be incorrectly set back to valid when returning to the garage.
> No comment

- Added new PC anti cheat.
> Who asked for it? + it can add to the desync issue some people are facing.

- Improvements to the Safety Car behaviour when it’s deployed to the track.
> Yes it is very well improved, now the Safety Car does not come out anymore. Problem solved!

- Broadcast speech will now play correctly after all sessions.
> From what I read, lies. Still broken.

- Stopped spectators seeing the garage for a frame followed by the car on track for a frame causing a nasty flicker when spectating OSQ.
> No comment

- Rebalanced Rank and Safety Rating calculations.
> From what I read, still major issues with the Rating calculations

This is without taking into accounts the other bugs that this patch induced, like the crashes, not present until this version, that are affecting some players.

I also read that patch 1.11 has been merged into 1.12. Really, with a short list like this? Was patch 1.11 supposed to fix 2-3 things, and patch 1.12 2-3 other things? Both together barely are enough for a single patch... I have seen many hotfixes, deployed in a few hours or 1-2 days after a release of an update, that fix much more than this "patch".

I would rather wait longer to have real patches, that really fix issues, and do not add new ones. It looks like the fixes do not go through QA before being released. But who care about what I write at CM...





Totally agree mate with what you say, and  yes, they should take more time with each patch, 1 a month like most games to start off with, which would be perfect, that way each one can be worked on, and tested properly.

Game developers have recently started the practice of not supplying patch notes to Sony and MS when an update is passed to them (SMS of PCARS 2 have started this practice - trick you could say - as confirmed by SMS CEO Ian Bell, as well as others) As that way patches are given the green light much quicker than before when notes were available, as Sony and MS don't know what things need testing, and just confirm it anyway.

That would explain why each console patch only takes a day or two with the F1 games nowadays, from submission to release to us, the costomer, whereas before it was much longer.

The biggest thing that gets me now is the silence, like every other year.....A truly terrible way to do things..........


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Tarou11 said:
If you take a look at the patch note:

Patch 1.12 is now live on Steam, and you can find the patch notes below:

- Invalidated lap times will no longer be incorrectly set back to valid when returning to the garage.
> No comment

- Added new PC anti cheat.
> Who asked for it? + it can add to the desync issue some people are facing.

- Improvements to the Safety Car behaviour when it’s deployed to the track.
> Yes it is very well improved, now the Safety Car does not come out anymore. Problem solved!

- Broadcast speech will now play correctly after all sessions.
> From what I read, lies. Still broken.

- Stopped spectators seeing the garage for a frame followed by the car on track for a frame causing a nasty flicker when spectating OSQ.
> No comment

- Rebalanced Rank and Safety Rating calculations.
> From what I read, still major issues with the Rating calculations

This is without taking into accounts the other bugs that this patch induced, like the crashes, not present until this version, that are affecting some players.

I also read that patch 1.11 has been merged into 1.12. Really, with a short list like this? Was patch 1.11 supposed to fix 2-3 things, and patch 1.12 2-3 other things? Both together barely are enough for a single patch... I have seen many hotfixes, deployed in a few hours or 1-2 days after a release of an update, that fix much more than this "patch".

I would rather wait longer to have real patches, that really fix issues, and do not add new ones. It looks like the fixes do not go through QA before being released. But who care about what I write at CM...




I totally agree with you on everything. In addition the "moderator" for calling it in some way because it does not really address the complaints of users because I see threads that do not respond with very serious problems. Personally it is not doing a good job between Codemasters and users, I think that it does not transfer the complaints of the users because as you say there are many very serious faults that do not appear in the patches. In the eSports already committed a frightful ridiculous in the GP of China and I would be very happy that they repeated it again. We can only play with what we have, a mediocre and low level toy, but it is what we have. I am trembling to know what is going to break with the patch 1.13 hahahahahha.


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This game is really totally broken. Q3 light rain falls, dry tires, slippery, but all except me take time like dry. Ten seconds faster 

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With 40pages of spam for the devs to try & translate & take time away from actual issues, you didn't need a telescope to see this coming.

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BluntRS said:
With 40pages of spam for the devs to try & translate & take time away from actual issues, you didn't need a telescope to see this coming.
On the 4th year on this gen of their engine, you'd think it would be much more stable now, but some of the "actual issues" you refer to shouldn't still be an issue. 

Still enjoying career, I just ostrich the multitude of issues.

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FRACTURED said:
BluntRS said:
With 40pages of spam for the devs to try & translate & take time away from actual issues, you didn't need a telescope to see this coming.
On the 4th year on this gen of their engine, you'd think it would be much more stable now, but some of the "actual issues" you refer to shouldn't still be an issue. 

Still enjoying career, I just ostrich the multitude of issues.

Not really, as this is CodeMasters we're talking about. And it's pretty well known that the game engine has always been one step behind, It was the same with the previous generation F1 games from 2010 - 2014 too.

The game is fundamentally good, but with each patch something else gets screwed, and things that aren't of importance get patched, why? Is it because CM don't know how to fix the main issues of the game, due to their engine being bugged already, and for that consigned to failure, whatever they do? It appears that way to me more and more.

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I think Codemasters never put a patch with such serious consequences, they have not fixed the aspects they put in the patch and they have also broken the game completely. In online the following happens:

- The cars are on top of each other on the starting grid.
- Classification rooms are blocked at the end of the race.
- The rooms with 25% classification always have the safety car deactivated (I think that if it was activated it would not be present either).
- The VSC almost never appears.
- Strict rules totally broken. They give you 20 notices but they do not sanction you.
- Classification system in rooms totally broken.
- The same car appears in three different places of the track in the same round.
- If you select a pilot to see your peril in a room, the same pilot always comes out even if you select different pilots.
- The laps of the race director do not come out in their entirety.
- If you join a training session already started the fuel is not spent.
- If someone joins a training session the delta disappears.
- When a car hits you from behind, it penalizes the driver in front.
- You sanction yourself because you do not wait for cars that have abandoned the race by accident.
- Sectors with yellow flags without incident.
- Entry to pits respecting the speed limit and the game sanctions you once.
- You tell the engineer to change your spoiler and when you get to the pits they do not change it.
- The steering wheel behaves totally different in some tracks than in others.

I think I've described the most important thing. F1 2018 is not broken, it is very broken and I honestly do not see capacity to Codemasters to fix this, in fact has never had capacity in previous F1 and has never fixed any of the previous games. With 257 Mb each little patch will fix. This is what we have and we will have to enjoy as much as possible even if it is almost impossible.

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Hi all,

I’m closing this thread until further notice due to the arguments.

If you cannot get on with other forum members, then please use the ignore function so that you don’t see their posts.


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Hi all,

I have removed a number of posts where people were fighting. Again, if there are people that you simply cannot get along with, please use the ignore function. If you feel someone is attacking you, do not respond in kind, please use the Report function instead to bring the post to the attention to the moderators.

I will re-open this thread for now. If people begin to argue again I will close it down for longer.


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