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Patch Notes for 1.12 – Discussion Thread

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Faya said:

Hi all,

I have removed a number of posts where people were fighting. Again, if there are people that you simply cannot get along with, please use the ignore function. If you feel someone is attacking you, do not respond in kind, please use the Report function instead to bring the post to the attention to the moderators.

I will re-open this thread for now. If people begin to argue again I will close it down for longer.


@Faya

can you please tell us what the devs are working on right now and what the status and timeline is?

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Any time frame for patch 1.13? 
Will A.I randomly fast sectors be fixed?
Will A.I be sped up in Sector 3 Austria?
Will PAD users get "some" relief from excessive tyre heat at Monaco and Singapore? 

EDIT: Some kind of leaderboard for speedtraps in practice and qualifying or at least a visible indication of your position in the speedtraps would be great thanks.

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Gotta fix the qualifying glitches. I'm playing at 87AI and Perez out of nowhere is 1.6 seconds faster than everybody else ( including the other AI's). Force India are currently the 3rd best team in my career but 1.6 seconds is too much of a gap.

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And.................................Silence from CM!

What is the point of this thread then? If no one from CM responds to us, things are going to get heated, fighting starts from frustration, and the thread gets closed, again!!.................

I give up!  :/

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People are frustrated because it's been two months since the game was released and it's still unplayable.
We are tired of waiting for this update.

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And.................................Silence from CM!

What is the point of this thread then? If no one from CM responds to us, things are going to get heated, fighting starts from frustration, and the thread gets closed, again!!.................

I give up!  :/
I'm up for another warning, fancy an argument?!

In all seriousness; Communication is always key; Codemasters haven't learned how to do this with its customer base yet apart from the usual "we're looking in to it" "please post bugs here" or "something coming soon".

No updates on what they are actually looking in to, what they are maybe finding easy/difficult to fix, what their targets are, no estimated timeframes, no apologies for patches actually breaking things more than fixing.

EA might get the licence to bring out Formula E one day......

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I pass the thread I opened last night on the failures after the patch that are many, providing videos of the failures. All the videos are from today and there are enough. If you want to contribute videos of failures among all it would be good for Codemasters to start taking us seriously. A greeting.

http://forums.codemasters.com/discussion/141220/online-failures-after-patch-1-12#latest


And remember if we unite we will be stronger.

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Patch Notes for 1.12 – Discussion Thread

How hard is it, the clue is in the title,

Issue Classic cars still have issue with lack of tyre wear.

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BluntRS said:

Patch Notes for 1.12 – Discussion Thread

How hard is it, the clue is in the title,

Issue Classic cars still have issue with lack of tyre wear.
And? What's the bug? None of the classic cars used Pirellis, so they had durable tyres.

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Ho3n3r said:
BluntRS said:

Patch Notes for 1.12 – Discussion Thread

How hard is it, the clue is in the title,

Issue Classic cars still have issue with lack of tyre wear.
And? What's the bug? None of the classic cars used Pirellis, so they had durable tyres.
And? The statement speaks for its self, what part are you struggling with ?,
So what ere did you race in F1 ? perhaps you could let me know the lifespan of tyres, or let me guess its just a case of your simply dont agree.

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BluntRS said:

Patch Notes for 1.12 – Discussion Thread

How hard is it, the clue is in the title,

Issue Classic cars still have issue with lack of tyre wear.

First I say that I use a translator and I hope that what I write is understood. The wear of classic cars is perfectly implemented and in that aspect Codemasters has done a great job. Until it was forbidden to load fuel in the races, the cars entered the pits and it was not to change tires but to load fuel which was used to change tires, but with a set of old tires the cars could make or almost make a race complete because there was hardly any wear, the strategy was marked by the amount of fuel that had to be loaded at the pit stop and that depended on the stops, fuel not tires because they had minimal wear. I hope I have clarified your statement that is wrong.

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BluntRS said:

Patch Notes for 1.12 – Discussion Thread

How hard is it, the clue is in the title,

Issue Classic cars still have issue with lack of tyre wear.

First I say that I use a translator and I hope that what I write is understood. The wear of classic cars is perfectly implemented and in that aspect Codemasters has done a great job. Until it was forbidden to load fuel in the races, the cars entered the pits and it was not to change tires but to load fuel which was used to change tires, but with a set of old tires the cars could make or almost make a race complete because there was hardly any wear, the strategy was marked by the amount of fuel that had to be loaded at the pit stop and that depended on the stops, fuel not tires because they had minimal wear. I hope I have clarified your statement that is wrong.

Yea I bielve everthing I read on the internet, I hope I have clarified your statement that is wrong.

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And.................................Silence from CM!

What is the point of this thread then?
The point is for us to tell them stuff. Not for them to reply to everyone.

But there you are, you've half answered my question......It's not a case of replying to "everyone", nor "anyone", all that's needed is a reply to "someone" and a bit of straight up communication from their side, in telling us what's happening with the game over the next few weeks......It's not too much to ask, surely? Although, maybe I've just answered my own question!

I've seen this attitude from CM since 2014, and it's frankly disgraceful! 




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BluntRS said:
BluntRS said:

Patch Notes for 1.12 – Discussion Thread

How hard is it, the clue is in the title,

Issue Classic cars still have issue with lack of tyre wear.

First I say that I use a translator and I hope that what I write is understood. The wear of classic cars is perfectly implemented and in that aspect Codemasters has done a great job. Until it was forbidden to load fuel in the races, the cars entered the pits and it was not to change tires but to load fuel which was used to change tires, but with a set of old tires the cars could make or almost make a race complete because there was hardly any wear, the strategy was marked by the amount of fuel that had to be loaded at the pit stop and that depended on the stops, fuel not tires because they had minimal wear. I hope I have clarified your statement that is wrong.

Yea I bielve everthing I read on the internet, I hope I have clarified your statement that is wrong.
So far I've only raced classic cars in Grand Prix mode.  There is no problem with tire wear on classic cars. Understand a couple of things:
-tracks less than 4.3km will not require any pitstops for anything less than 25% race distance. You need to race  50% or more race distance for pitstops and tire strategy.
-tires can take a lot more punishing than 2018 spec tires.  Maybe you are not pushing hard enough.


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coolieboy said:
BluntRS said:
BluntRS said:

Patch Notes for 1.12 – Discussion Thread

How hard is it, the clue is in the title,

Issue Classic cars still have issue with lack of tyre wear.

First I say that I use a translator and I hope that what I write is understood. The wear of classic cars is perfectly implemented and in that aspect Codemasters has done a great job. Until it was forbidden to load fuel in the races, the cars entered the pits and it was not to change tires but to load fuel which was used to change tires, but with a set of old tires the cars could make or almost make a race complete because there was hardly any wear, the strategy was marked by the amount of fuel that had to be loaded at the pit stop and that depended on the stops, fuel not tires because they had minimal wear. I hope I have clarified your statement that is wrong.

Yea I bielve everthing I read on the internet, I hope I have clarified your statement that is wrong.
So far I've only raced classic cars in Grand Prix mode.  There is no problem with tire wear on classic cars. Understand a couple of things:
-tracks less than 4.3km will not require any pitstops for anything less than 25% race distance. You need to race  50% or more race distance for pitstops and tire strategy.
-tires can take a lot more punishing than 2018 spec tires.  Maybe you are not pushing hard enough.


Thats your opinion,
Understand a couple of things, this isnt my first F1 game but thankyou for talking to me like a kid who dont know doo doo, this really tells me everything I need to know about you,

Mybe you just replayed cause you dont want any type of tyre management required in this game, feel free to contribute to the current 40+page spam thread.

@Faya please increase ignore list.

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Guys you have to calm down. If you don‘t get a reply you are angry about it. If you get a reply you always count it as an attack. It‘s annoying. 
For CM it’s also not so easy to reply. If they say ok we are aware of it and try to solve it in the next patch, they have opened the door. Then you have easily 50 new posts in a short time questioning when we will get the patch. 
And if they can’t solve it in the next patch, you have 150 new posts with we are the customers, we have rights, we have paid for it....
if you are all adults behave like an adult. 
I know there are some bugs from last year, which is a shame. There are also some bugs which came with the patches. This can happen, but it’s also not fine. They have to work on it and they have to test it properly like everyone requested before this takes time. 
If CM is a small studio i don’t understand why they are not use one of the big leagues under NDA for proper testing of new patches. Would be a good solution for both sides. 
Nevertheless we are all more or less race enthusiasts. Use this forum for discussion and not for fighting again all others. 

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I think that Faya should get more involved in the issues and contribute something else, she will not fix the mistakes but it is true that I at least notice her lack in most threads of this forum. Doubts and failures that in the end we are the ones who end up answering and sometimes creating bad atmosphere among us. Yesterday I created a thread with failures contributing 9 videos of those failures and no words from Faya, since it is me who takes the trouble to make videos for Codemasters, who should be the ones who did it, at least I hope some message or some words from Faya and that does not happen. I have very old open threads which have no response from Faya and that is exasperating and creates bad environment among users. This is what I personally feel, I can be wrong.

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Can someone at Codemasters start kicking off the angry young men please.

You can’t get any information because of all the incessant bickering.  I just had to wade through pages of it.

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Can someone at Codemasters start kicking off the angry young men please.

You can’t get any information because of all the incessant bickering.  I just had to wade through pages of it.

If you would like to help, you should calm the mood of the users as Akkan74 has done and not put more gas in the fire. You can not blame users for the lack of Codemasters information. Among users can be discussed but always with respect and education. A greeting.

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All joking aside on the 2005 tyre rules the problem with classic tyres being pretty much the same probably has a lot to due with licensing. Most of the cars are from eras which had tyre manufacturers that are no longer in the sport. I mean it's not hard to see that this explanation makes a lot more sense than almost 40 years worth of classic cars having tyres that basically perform the same being realistic and problem free.

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