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Strict penalties totally broken

Question

This is a big problem for the online leagues, I participate in two and we had to suspend them temporarily due to this serious problem.

Platform: PS4
Modality: Online with classification.
(it is valid for any modality and any circuit)
Norms: Strict.
Verssion: 1.12

The game gives warnings but does not sanction the third warning as it happened before patch 1.10. As you can see in the video when the race finishes, I do not have sanctions but I have 21 warnings. This is a test I did this morning. As you will understand right now you can not run races online because people skip the corners without being penalized. This is a very serious problem that must be fixed urgently.

https://www.youtube.com/watch?v=h3dgmM8nn2g


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Codemasters is not working on this? We want an F1 without penalties? This is a huge failure that must be addressed and fixed urgently. So it's impossible to compete, do something already, I'm tired of seeing riders skipping the corners without receiving penalties.

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Hi @Barrikada71, 

Could you let me know if this was a ranked or unranked race please? Do you happen to have video of the whole race as well so we can see what you were doing to get the warnings you were getting? Thanks!

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I'm sorry but I do not have the whole video of that race but I will try today to make a video of a whole career, I will accumulate penalties on purpose so that they can see that the strict regulations do not work. Thank you.

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Next I pass 2 videos. The 2 videos are "ranked" online races at 25% distance. The first belongs to the GP of Abu Dhabi, I finally disqualified for cutting the corners, but I get a penalty of 6 seconds for 30 warnings. The second belongs to the GP of Canada, I am not sanctioned at the end of the race but I have 21 warnings, there are even curves (fast curve before the fork) that you can cut the curve in a brazen way without any warning. If you need more information, ask for it. A greeting.

https://www.youtube.com/watch?v=qzUgpk7-NBk


https://www.youtube.com/watch?v=iscsDCCsGiU

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Hi all,

I've removed a number of off topic posts and some abusive posts from this thread. 

@Barrikada71, the team is still looking into this report. You are more than welcome to ask for an update, but please be civil in your requests.  

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Faya said:
Hi all,

I've removed a number of off topic posts and some abusive posts from this thread. 

@Barrikada71, the team is still looking into this report. You are more than welcome to ask for an update, but please be civil in your requests.  

Be Civil? Glad you've got a sense of humour @faya

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Faya said:
Hi all,

I've removed a number of off topic posts and some abusive posts from this thread. 

@Barrikada71, the team is still looking into this report. You are more than welcome to ask for an update, but please be civil in your requests.  

Be Civil? Glad you've got a sense of humour @faya

This thread deals with the following. If you have nothing to contribute I would ask you not to write in it and stop making comments that confuse users, thanks.

https://forums.codemasters.com/discussion/141151/strict-penalties-totally-broken#latest

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Hi @Barrikada71,

I’ve spoken with the team this morning. This is working as intended, and while you may not get all the penalties, your safety rating will take a hit if you continue to get lots of warnings.


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With all due respect, Codemasters is lying. Before patch 1.10, the game gave you 3 warnings and in the third you sanctioned with 3 seconds (warning 1, warning 2 and warning 3). After the patch 1.10 the game gives the same warning several times and the first warning is given as warning 0 without almost ever reaching the third warning so the game does not sanction as it should. If Codemasters says that it works well, it has a very serious problem in not recognizing what a huge flaw is. When I put the videos it is for Codemasters to review them, at least in this case it is clear that they have not seen it. I ask you to fix this huge mistake, since you can not allow a pilot to cheat by skipping the corners without being punished by the game. In my country there is a saying that says "There is no greater blind than the one who does not want to see" and that is what Codemasters is doing, not recognizing their failures and looking the other way. For my part I will continue to provide evidence that should not be necessary because I have already posted two videos.

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Hi again @Barrikada71,

You are correct that the rules were changed after patch 1.10. This was as the corner cutting rules were changed to strict in that update and people could get a huge amount of warnings for innocent mistakes, which would in turn cause their safety rating to go down a lot. So, to stop the huge amount of penalties and warnings players would get for minor mistakes, the penalties were removed for multiple warnings. You’ll still get a penalty if you cut the track a lot, but not if you accidentally cut it a bit. Each warning that a player gets will still count towards their safety rating, so it’s still a good idea to race as clean as possible. This is for Ranked only, so if you see this in Unranked, do let me know.

I hope that clears it up for you?


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Very well, I understand the explanation perfectly but I do not see it ethically or justly. That is, the people who drive on the track are now penalized in front of the people who cut the corners and only give notice without being penalized. Does that seem right to Codemasters? With his explanation he has already told me everything I wanted to hear, everything is very clear to me, this F1 2018 has been made for cheaters and for people with help, the others have no voice or vote. I really feel sorry. Codemasters promised more simulation and is returning to the stone age of the games, benefiting a few and damaging simulation and online leagues. I always cross with cheats in all the races that hit me and penalize me, against that they do nothing? I really do not understand, what could have been a great game you have turned into a game for children and cheaters. By the way the strict sanctions do not work in rooms without classification, I pass a video to him, do you the count of the notices and the sanctions if they want.

https://www.youtube.com/watch?v=AH5GPn7DVb8&t=37s

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Faya said:

Hi again @Barrikada71,

You are correct that the rules were changed after patch 1.10. This was as the corner cutting rules were changed to strict in that update and people could get a huge amount of warnings for innocent mistakes, which would in turn cause their safety rating to go down a lot. So, to stop the huge amount of penalties and warnings players would get for minor mistakes, the penalties were removed for multiple warnings. You’ll still get a penalty if you cut the track a lot, but not if you accidentally cut it a bit. Each warning that a player gets will still count towards their safety rating, so it’s still a good idea to race as clean as possible. This is for Ranked only, so if you see this in Unranked, do let me know.

I hope that clears it up for you?


This is great work Faya, work done and pass on thanks to the team

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It is normal to say that, those of us who know him already know what you are doing in this forum. For your information I provide evidence and I do not invent non-existent gaps in the game. Your opinion shows the type of driver you are, since it seems perfect to have 30 warnings per corner cut in the game and to have 0 penalties. In case you do not understand a lot of F1 that I think a lot does not understand, the car must go inside the limits of the track and in Real F1 the second or even first warning is penalized, that if it was done in that way it is totally Realistically you would spend all the flashbacks of the game and it is normal that you do not share my opinion, but the ruling is there and is indisputable. I return to put the video to refresh your memory, I repeat 30 warnings or penalties and won the race but according to you this is not cheating, is it?

https://www.youtube.com/watch?v=vEvf1MriHmA

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https://forums.codemasters.com/discussion/139154/ranked-multiplayer-settings-corner-cutting-rules-update#latest

Faya, for Codemasters these opinions do not count true? Is Codemasters really impartial? I think not

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Faya said:

Hi again @Barrikada71,

You are correct that the rules were changed after patch 1.10.  ... I hope that clears it up for you?

Thanks @Faya for clarifying, but if it was changed, why do we get that information weeks later when we think it is just another bug which come with another patch as `every` patch brokes something new or (more often) old and possibly already fixed?
Why it was not noted in patch notes?

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It is a shame, if you read the link what Faya says is a lie, the link says that the strict rules are maintained and it is exactly the opposite of what you are saying. With the patch they have generated a new failure and as always they do not want to recognize it.

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https://forums.codemasters.com/discussion/139154/ranked-multiplayer-settings-corner-cutting-rules-update/p4

Why Codemasters says in this link that strict rules are left so that cheaters have no advantage and then do something different without warning. I'm sorry to ask so many questions but it's hard for me to understand.

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I don't understand why we can choose strict rules if they are not going to be severe.
Why I understand your feelings, I probably like the solution after 1.10 patch as Faya wrote, under current circumstances, but I am not satisfied in a long term view.
While current detection of strict corner cutting is 'OK' for qualification, it is terrible in the races, but lowering the penalty (not giving penalty for repeated warning for corner cutting) is probably the best thing that happened in current game, because most of the occurences of warnings (at least in our league) was when driver lost his car and left the track (or was hit or forced to leave the track) ... mostly on other side of the road than appex ... He didn't gained anything and waited for other cars to return safely to track and as bonus was penalized if it was a repeated accident ... Or the bad version - get the penalty immediately even if he didn't gained anything or was forced by hit, but that is not changed by the patch and it is still a possible problem.
Also in longer races, chances to cut the corner is raising with every added lap and in our league, we had races where every player had added multiple penalties for corner cutting and nobody was racing as surrendered the race, knowing 'I have +9 seconds' for nothing ehm corner cutting and nobody had fun of the race.
Now those situations (if I correctly understand) results in punishing driver as it still lowers his safety rating, but he is not out of the race and it can be fun to the end.
I can only hope strict corner cutting detection will be reworked in next year(s) with time frame checking (not in qualifying) to see if player gained advantage by leaving/cutting the track (because in my case I believe 90% of given penalties/warning was not by gaining advantage) ...
Also giving player time to give the advantage back like in real life or like in Project Cars 2 or as in incoming update to Forza would be nice. But that's another story.

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Sorry but I think that completely removing penalties for repeated warnings is a terrible solution. What's the point of warnings without consequence? ''Hey you, consistently breaking the rules, I'm warning you, if you do that again I'll.. I'll give you another warning!''... That'll teach them. 

I mean sure, the penalties were harsh on small mistakes, but there must be better solutions. For example, why not 'clear' one of the warnings after one or two clean laps? That way people wouldn't be punished for small mistakes over a longer period of time but couldn't get away with going over the edge consistently. Or else simply improve the amount of warnings needed for a penalty. 

I just don't think a punishment that affects only someone's safety rating is that effective. It means that if a driver is already 100% S/A for example, they can just afford to cut many corners to win a few difficult races and it wouldn't affect their safety rating too much, if at all.

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I don't understand why CM doesn't delay the penalty. Why not waiting till the sector ends and than compare the last sector time with the average before. In this case you could clearly see if anyone gain or lose time due to exceeding the track limits.
The "just in case" penalty is the same like for yellow flags. For example there is an accident in corner one. Two cars have to stop behind to avoid a crash, but the other cars can drive around the accidents like it willl be done in real life. Due to the immediately yellow flag you will get a warning for illegal overtake and you have to give back the position. This is crap.
In worst case the car you have to let go through has stopped. Therefore you should completely stop and wait for the car or you have to deal with the penalty. I think it's not like in real life. Look at the F1 race in France and the first corner accident with Vettel. How many cars drive around, also outside the track limits but nobody got a penalty.

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