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Dirt 4 is Better than Dirt Rally in Every Way

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I thought the late co driver calls in Dirt 4 were more because Nicky Grist doesnt talk as fast as he used to. Compare Nicky Grist in CMR 1 and 2 to Dirt 4 Nicky and its night and day difference to the speed he's able to talk.

I cant stand sweden in Dirt 4. Its just awful and feels more like a rollercoaster with all the steep ups and downs.
Depending on the car some were better in DR on tarmac than in Dirt 4.

Dirt Rally had a much better progression and career path.

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bogani said:
There are lots of good things about D4. High speed grip and stability, braking, aero are all improvements over DR.
The thing that absolutely kills it for me is low speed grip, the rear end particularly. When it starts to give you that nice slide you want through a low/mid speed corner the tires instantly screams "NO" and violently latches on to the road again without giving you that nice progressive arch you expect, sending the front end towards the outside of the corner. Everywhere it feels like your rear end hits a deep rut moving your front wheels out of line. It all just becomes extremely frustrating to drive. 
RWD's and the Lancer Evo are the cars that comes to mind the most. 

R5's feel okay, but completely lifeless and tame compared to our prototype of DR2. 

The stage generator is impressive for a month tops, after that every stage feels the same even though every stage is "unique". 
Bogani and others who may have real-life rally experience, are cars supposed to slide out at low speed? Dirt 4 at the moment just feels realistic, as the cars do slide but not super-easily like the king of sliding, RBR. I do stand by my comment that this game feels much more realistic than RBR and feels like *driving*, rather than 'guiding the car' as in DR1

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its actually a tricky subject on tarmac and in some ways me included we can be a little harsh on the physics. cars even at low speed cars will can slide around or move around a lot on tarmac. even sorted rally cars. some may not believe this but its also down to the driver. go check youtube of onboards. you can see serious cars moving around alot even in dry conditions. the problem is transferring the " feel " of the weight and movement of the car and the cam to make you believe its believeable.

for eg


https://www.youtube.com/watch?v=bHZZohvWj-k

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The Handling in Dirt 4 is garbage outside of the stadium trucks. Anyone who says otherwise plays with a controller, or has never driven an actual car fast on dirt or snow.

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'Garbage'.

Details, evidence? It's pretty easy to make that kind of blanket statement you know.

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i forgot another good point for dirt 4 ,all different categorie have different car  setup   ( exemple in dirt 4  : the old rally car have less  setting  than modern rally car  ,  in dirt rally   there are more possibilities to settings  the old rally car  , look lancia 037 setup in dirt rally and dirt 4 )

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gk9147 said:
i miss another good point for dirt 4 ,all different categorie have different car  setup   ( exemple in dirt 4  : the old rally car have less  setting  than modern rally car  ,  in dirt rally   there are more possibilities to settings  the old rally car  , look lancia 037 setup in dirt rally and dirt 4 )
Setups should reflect what you could actually set up for the car IRL. What differs with the 037?

Another thing where I believe Dirt4 took a wrong turn was sound. Even though there were more accurate recordings in D4, some things didn't sound as good. Surface feedback like tire screech and gravel spray was almost nowhere to be found and didn't sound anywhere near as good as in DR. 

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Rallystu2 What co-driver is late ?  I have about 2 bends of advance announcements for notes and we can still put it earlier , i dirt 4 i watch 5 error pace note( 2 late turn problem for me in dirt 4  no more ) ( french pace note )
1 sweden  the co driver said left 5 or 6 ( i miss sorry )but he  is left 4 
- after small  jump in straight line he said pin but in straight line he no said this info before the jump 
2 USA   i find  1 turn is not left 4, when he said left 4 and after left 4 again the first left 4 is left 3 
3 wales  , fast turn  before the forest and  after he  is late for left 3 , in day stage when i see the forest i slow down  but in night is not same 
4 spain " pins"  i no have info  if he close or open because in spain you have 4 différent pins
dirt rally 
finland  ( fr pace note )
-bump and jump not differentiate
- the co driver said junction after the  turn  but after the turn you have a straight line, why he said  junction ? 
- don't cut any time for enough,  you see the turn he said don't cut ,  he said left 2 or right 2 after big straight line and he said don't cut  lol you is very  fast is normal you brake after listen left 2  in plus you see the turn 
- very big jump   and right 2   he no said  right 2 before this big jump  because if you no slow down you miss the turn 
-  and left right left i don't know where is it  but the co driver miss 1 turn 
and is not finish for pace note finland error 
greece ( fr pace note )
-at the start  and the end is not same and when you drive in reverse tracks he said right 2 or 3and you miss the road    but in normal start track the co driver said left 1 .
- the rise of the cliff tou have  2 very slow turn  but the co-driver said 3 or 4   
-another cliff he said  4  but the turn is very slow 
wales ( fr pace note ) 
- the co-driver said pin   right  but he is  pin left (  after you leave the forest )
germany ( fr pace note )
after the  forest you have  2 or 3 turn downhill before the straight line  the co-driver announced very fast turn  but with the speed and in descent road  the car go to the grass if you come to fast in this turn ( and maybe you loose the control or/and loose time )
monte-carlo ( fr pace note )
- you have 2 or 3 pins you don't know  if the pins is open or close   

and is not finish sweden have problem pace note  too  .

 





  


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Well english pace notes. Every stage I always get a pace note delivered when I'm well into a breaking zone. And if there's a consistent pace note error then that is enough to ruin the experience. Personally I'd like to adjust pace note delivery myself like you could in rally trophy on pc (if I remember rightly)

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Neither game is perfect, but I am glad I am not the only one who spends more time with D4 rather than DR! 

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dgeesi0 said:
its actually a tricky subject on tarmac and in some ways me included we can be a little harsh on the physics. cars even at low speed cars will can slide around or move around a lot on tarmac. even sorted rally cars.
No car moves like a hovercraft no matter how you drive it though.

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dgeesi0 said:
its actually a tricky subject on tarmac and in some ways me included we can be a little harsh on the physics. cars even at low speed cars will can slide around or move around a lot on tarmac. even sorted rally cars.
No car moves like a hovercraft no matter how you drive it though.
Except for THIS ONE!!

https://www.youtube.com/watch?v=LapLiR_-QwY&t=94s

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dgeesi0 said:
its actually a tricky subject on tarmac and in some ways me included we can be a little harsh on the physics. cars even at low speed cars will can slide around or move around a lot on tarmac. even sorted rally cars.
No car moves like a hovercraft no matter how you drive it though.
Except for THIS ONE!!

https://www.youtube.com/watch?v=LapLiR_-QwY&t=94s
And the ones in Dirt Rally. And Dirt 4.

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dgeesi0 said:
its actually a tricky subject on tarmac and in some ways me included we can be a little harsh on the physics. cars even at low speed cars will can slide around or move around a lot on tarmac. even sorted rally cars.
No car moves like a hovercraft no matter how you drive it though.
You know, I can't wait for you to go inside a car & do six 360 spin, because virtual reality experience. Remember, I have a Prius(kk, it's so old it may fall apart) in my driveway. It almost drive like the 037.

https://www.youtube.com/watch?v=4etBEsYj8as

Onboard prius(Don't try like videogame... You'll crash)
https://www.youtube.com/watch?v=xe7CF8tB-0c
https://www.youtube.com/watch?v=h-p6H6I4AW4

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i have read the above sentance about ten times. i wish i had never read it. my head is like what does it mean. :# :p

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dgeesi0 said:
i have read the above sentance about ten times. i wish i had never read it. my head is like what does it mean. :# :p
I've felt genuine pain when I read it

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'Garbage'.

Details, evidence? It's pretty easy to make that kind of blanket statement you know.
If you think the game is realistic, get into an AWD car, go full lock on the steering and stand on it and get it sliding.

Do it in real life, then do it in the game.

Hint : It's not the same at all in game. You understeer and slide in wide circles, in real life an AWD car will almost sit in one spot and spin like a top (I have done this countless times in real life on both asphalt and gravel)

RWD, turn the car into a corner get it loose and then just stand on the throttle. Again, in real life, vs the game its not even close. And yet again in the game the car will start to understeer, which is not what happens at all.

Basically, almost every car in Dirt 4 drives like its front wheel drive. It has horrible physics. Rally has its unrealistic aspects (Mainly cars that feel weightless), but it still had better driving physics overall and more natural feeling handling when under power.

There is no way I can take anyone seriously when they say Dirt 4 is realistic, because it's clear they have no clue what they are on about.

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I partially agree with your post as I do agree that the behaviour of the AWD cars is inconsistent, a point proven by the AWD donuts.

That said, your real life experience with donuts (on tarmac) is different to mine! 

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You just thought Dirt Rally was poor because you have probably been playing it with the wrong settings ...IF... you use a wheel.

I've been playing Dirt Rally with the wrong default steering linearity settings of 0 for the past two years!!!

I use a G25. Today I was experimenting and thought I'd try setting steering linearity to -10.  I had to then increase the sensitivity by reducing steering saturation as the steering range had  then became too large but once that was done the game has suddenly come alive! 

Codies seem to have made a mistake in the steering linearity section by setting default as 0 and most people will naturally assume that -10 is non linear yet (in my case at least) it is now perfectly linear.


I now have far, far better precision, steering resolution, better FFB and the cars now handle exactly as they should. It feels almost like a real rally sim now and the 205 T16 has gone from being a total animal that was very difficult to drive to being the best car in the game. Cant believe it!

So.... if you arent running on -10 for steering linearity you owe it to yourself to try it. You will thank me later..

Enjoy... and spread the word!

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tbtstt said:
I partially agree with your post as I do agree that the behaviour of the AWD cars is inconsistent, a point proven by the AWD donuts.

That said, your real life experience with donuts (on tarmac) is different to mine! 
Some of the AWD cars do proper donuts in D4 and some just refuse(looking at you Impreza GrpA) 

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bogani said:
tbtstt said:
I partially agree with your post as I do agree that the behaviour of the AWD cars is inconsistent, a point proven by the AWD donuts.

That said, your real life experience with donuts (on tarmac) is different to mine! 
Some of the AWD cars do proper donuts in D4 and some just refuse(looking at you Impreza GrpA) 
Yeah, the Impreza was foremost in my mind when I made that post! 

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