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DiRT5: Future Release?

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14 minutes ago, DiRTFanNo.1 said:

I don't really agree with any of this. DiRT4 for me was amazing and much better than DiRT Rally. DiRT Rally and DiRT Rally 2.0 are spin-off's to the main DiRT series, so why should a spin-off be better? The spin-off series should and is good, but it shouldn't be better.

My personal view as to why the next DiRT video game being released at the end of this month, is because the last DiRT video game was DiRT4, released back in 2017. The DiRT video game released before DiRT4 was DiRT Rally, released back in 2016. That's why I personally feel that the next video game after DiRT4 is DiRT Rally 2.0, as it's more fair for the DiRT spin-off series of video games to have another release than the main release. I trust and I do hope that when DiRT Rally 2.0 has run it's course and it's time for another DiRT video game, that the next will be DiRT5.

DiRTFanNo.1

They are spin-offs yes however the majority of the core community want a realistic handling model which D4 failed to satisfy. Just because its a spin-off, why should it automatically be better? GTA Vice City and San Andreas are spin-offs in the same way however are considered some of the best in the series.

Considering they are doing a season pass model for the first time, this may decide on the series next steps. Logically yes, it should be DiRT 5 but its possible that DR2.0 is continually added to and supported long term (my preference), like GTA Online but on a much smaller scale obviously.

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3 minutes ago, AIPacino said:

Via SteamDB estimated stats (these are PC only, steam purchases).

https://steamdb.info/app/310560/graphs/

https://steamdb.info/app/421020/graphs/

You have to remember DR was PC only for a long time before consoles were even confirmed, there was no option. D4 was more arcade orientated which appeals to the casual market which primarily uses consoles (not bashing, I have a PS4 and use it a lot)

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10 minutes ago, SirPhilMcKraken said:

You have to remember DR was PC only for a long time before consoles were even confirmed, there was no option. D4 was more arcade orientated which appeals to the casual market which primarily uses consoles (not bashing, I have a PS4 and use it a lot)

I don't know a viable source for comparing console sales stats, but I believe DiRT Rally had at least about the same sales as D4 in the console market. However, the steam sales itself present a huge difference between DR and D4, whereas DR sold in between 1 million to 2 million copies, while D4 sold in between 200.000 to 500.000 copies.

Given that, we can see DR sold twice more than D4, only in steam. I find it unlikely that D4 managed to equal those numbers taking the console market into account, or even get close by. It's also true DiRT Rally was cheaper, specially on its early stages, while D4 sold for 50€ base. But if we compare sales numbers, DR sold way more and had way more projection.

 

Either way, it's much more feasible for both ourselves and the studio to focus on DiRT Rally 2.0 for now. The game isn't even out yet and it's pointless talking about an hipothetic DiRT5. Releasing games way too fast compromises the community's union (look at what happened to DiRT Rally and DiRT4, or the CoD series). We are better off with the big bunch of the community staying together on one game, solidify it there and keep updating the game until it stops being productive. There's really so much left to do in DiRT Rally 2.0 with DLCs, and I'm not just talking about adding random stages.

One of the things that comes to mind is the addition of Super Special Stages like this one, which are present in almost every rally:

 

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1 minute ago, AIPacino said:

I don't know a viable source for comparing console sales stats, but I believe DiRT Rally had at least about the same sales as D4 in the console market. However, the steam sales itself present a huge difference between DR and D4, whereas DR sold in between 1 million to 2 million copies, while D4 sold in between 200.000 to 500.000 copies.

Given that, we can see DR sold twice more than D4, only in steam. I find it unlikely that D4 managed to equal those numbers taking the console market into account, or even get close by. It's also true DiRT Rally was cheaper, specially on its early stages, while D4 sold for 50€ base. But if we compare sales numbers, DR sold way more and had way more projection.

To be honest we could be guessing forever but without an actual insight into it, we'll never know but the demand for DR2 must have been enough for support to be stopped on D4 and moving full steam ahead onto DR2.0. I'm embracing it and long may it last!

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I'd just like Codies to support Dirt Rally 2.0 two years. By adding new countries, and also new tracks for existing locations. Imagine the game having 15 countries with 4 long stages each...

I mean it seems technically OK, with really good physics, so no need to make new ones until a big change on the engine...

The only problem is the economic one. So what about making the seasonal content also available as stand-alone ?

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You can't play the seasonal content if you don't have the base game. You can purchase the seasonal content in several parts though, as a bundle or as single pieces.

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4 hours ago, Voidhawk said:

They should do what they done with original Dirt way back when....... I think each online rally was up to 100 simultaneous drivers

Colin McRae: DiRT was released way back in 2007.

DiRTFanNo.1

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3 hours ago, Oscar97 said:

What's the fundamental difference between DiRT 4 and DiRT Rally, then? What makes DiRT 4 completely different from the Rally games?

Handling model was tweaked, and while some of it felt better there were also very glaring parts that really ****** off some of the more "hardcore" players. Dirt 4 tried to appeal to both arcade & sim, in the process losing some of its sim qualities, and also tried introducing a very ambitious new tile stage generator. The stages in comparison to Dirt Rally were extremely lack luster, repetitive, bland, and not well received. 

 

Dirt is also more broadly focused on all dirty racing disciplines, not limiting it to just rally/rx which is what Rally has done. 

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I enjoyed the additional challenges in DiRT4, particularly the one where you have to crash into some orange boxes / signs. I can't remember what the objects were exactly, as I haven't played any of my games since October 2018, while the living room is being redecorated, which hasn't finished yet. 🙄

DiRTFanNo.1

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6 hours ago, AIPacino said:

You can't play the seasonal content if you don't have the base game. You can purchase the seasonal content in several parts though, as a bundle or as single pieces.

I know.

But on a marketing point of view, don't you think selling the content of the 4 first seasons (supposing there's 4), with at least 6 rally locations, wouldn't be possible.

Codemasters could sell it as a new title called Dirt Rally 2.1 and it would appeal more "ignorant" customers...

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There's two sides to that, it really depends on how each one reacts to it. Given how DLCs and future plans were asked for DR1, people wanted to know what they could count for in 2.0 by knowing some details about what's coming next, rather than buying a game blind. A considerable amount of deluxe edition purchases were depending on the announcement of the content that's coming on those DLCs.

It's better than being left empty handed like in D4.

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On 2/13/2019 at 5:33 PM, toninus said:

I'd just like Codies to support Dirt Rally 2.0 two years. By adding new countries, and also new tracks for existing locations. Imagine the game having 15 countries with 4 long stages each...

I mean it seems technically OK, with really good physics, so no need to make new ones until a big change on the engine...

The only problem is the economic one. So what about making the seasonal content also available as stand-alone ?

Agree, I hope that CM focus developing DR2 a while instead of develop a new game. 

I see DR2 as a good base where they could release season DLCs every 3 months or so with new locations and new stages to current locations.  

And maybe my biggest wish would be the addition of a stage generator. That’s the main reason I spent 1400h+ in D4. Ofc it needs lots more tiles than available in D4. 

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There's plenty to add. Super Special Stages as well. There's really a lot to add, so there's plenty of room for this game to have a large time span of DLCs.

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I think reason why DiRT Rally 2.0 has the two not written like this: '2', but as this: '2.0', to make it look like the a 2.0 litre engine size. After all, the video game is an raly video game so having the '2' written as '2.0', is relevant to the game, as it's about a type of motorsport.

DiRTFanNo.1

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That ends up being a bit ironic, given the fact that it lacks the highly requested 2.0 2000cc class, from 98 to 2002 😄 

The 2.0 however, is a tribute to the Colin McRae Rally 2.0. If you look it up on google and check the game cover you'll see the DR2.0 steelbook is based on it.

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Yeah, I don't think there is any doubt that the 2.0 is a nod to CMR2.0!

3 hours ago, AIPacino said:

There's plenty to add. Super Special Stages as well. There's really a lot to add, so there's plenty of room for this game to have a large time span of DLCs.

The Super Special Stages would be a cool additional, but I personally wouldn't want to see them come at the expense of more "proper" additional stages. 

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That probably makes more sense then, as to why DiRT Rally 2.0 has this title. If we do get a third DiRT Rally, I reckon it will be called DiRT Rally 3.0, not 2.1; That's a big if though. Firs before a third DiRT Rally gets released, I would love DiRT5. I hope you are reading Codemasters; I know you are! 😉

DiRTFanNo.1

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10 minutes ago, tbtstt said:

Yeah, I don't think there is any doubt that the 2.0 is a nod to CMR2.0!

The Super Special Stages would be a cool additional, but I personally wouldn't want to see them come at the expense of more "proper" additional stages. 

Indeed, that would have to be extra DLC and not at expense of proper additional stages. But once the official RX content is dried out, that part of the team (if there's even a dedicated team inside the DiRT team doing just that) could work on those Super Special Stages, which are pretty similar in terms of development. Regardless if they decide to do them according to their real counterparts or not, they could even use the Super Special Stages from previous CMR/DiRT games and work from there mixing some real parts with ficticious ones. These kind of circuits usually change every year, except for a few occasions.

Let's not forget about the Evolution team, they had experience in this as well.

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51 minutes ago, AIPacino said:

The 2.0 however, is a tribute to the Colin McRae Rally 2.0. If you look it up on google and check the game cover you'll see the DR2.0 steelbook is based on it.

 

Colin_McRae_Rally_2_cover.jpg

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59 minutes ago, AIPacino said:

Indeed, that would have to be extra DLC and not at expense of proper additional stages. But once the official RX content is dried out, that part of the team (if there's even a dedicated team inside the DiRT team doing just that) could work on those Super Special Stages, which are pretty similar in terms of development. Regardless if they decide to do them according to their real counterparts or not, they could even use the Super Special Stages from previous CMR/DiRT games and work from there mixing some real parts with ficticious ones. These kind of circuits usually change every year, except for a few occasions.

Let's not forget about the Evolution team, they had experience in this as well.

I did enjoy the super special stages from the previous games along with the head-to-head mode, would be good for this game in MP.

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4 hours ago, AIPacino said:

That ends up being a bit ironic, given the fact that it lacks the highly requested 2.0 2000cc class, from 98 to 2002 😄 

The 2.0 however, is a tribute to the Colin McRae Rally 2.0. If you look it up on google and check the game cover you'll see the DR2.0 steelbook is based on it.

The fact that Dirt Rally 2.0 is a tribute to the amazing Colin McRae Rally 2.0, but this car isn't in the game makes me very disappointed.

Bildresultat för colin mcrae ford focus

 

In terms of physics, i'm going to be controversial and say I enjoyed Dirt 4 more than the floaty, weightless Dirt Rally physics. I honestly hope Dirt Rally 2.0 drives more like Dirt 4, but fixes the obvious issues that has been discussed in the physics thread multiple times, and from the looks of it, it seems to be the case as well. 

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I remember the Colin McRae Rally 2.0 video game on PlayStation, posted by forum member and moderator, SkiddyMcCrash. I completely forgot about that video game. Thank you posting the front cover for of it, SkiddyMcCrash. 😉 🙂

PS; Your username is very cool and very funny! 😂

DiRTFanNo.1

 

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