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Dirt Rally Bugs - Clutchless Shifting Impossible!!

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I've had an issue recently (perhaps it is my G29, but I haven't experienced it in other games) where sometimes the auto-center on the wheel seems to be constantly on, like the menu spring.. hard to turn, driving feels wrong. If I replug the wheel, it goes away.

Another HUGE - nearly GAME BREAKING issue is the manual transmission. I drive rally in real life, thus it is very appealing as a practice sim. In real life, most drivers only use the clutch to get off the line (at least in H-pattern cars and many sequentials too) and then we two-foot gas/brake the rest of the stage..maybe occasional clutch-kick if RWD..but really most shifting is done strictly by rev matching.

Many other modern sims will allow you to shift gears without the clutch if you rev match the engine close enough. I can sort of simulate this with Dirt Rally by turning on auto-clutch however it ruins driving RWD cars, especially older ones that don't have ECUs and pneumatics to punch the clutch when you hit the handbrake..hand brake works proper with RWD cars when auto-clutch is off of course. Not just that though, with auto-clutch on, there is no penalty for mis-shifting too.

In AC and Pcars1/2, you can clutchless shift like this.. If you go too fast or too slow (depending on the car/transmission) you grind and the gear doesn't take unless you try again or clutch it and it also damages your transmission. You can even clutch-start your car in PC2 and start/stop, etc... Obviously adding ignition/starting controls etc would be a big change and the way it's handled in DR is fine really, but I would almost kill for clutchless shifting in DR.

Auto clutch w/clutch override comes close but again, no penalty for mis-shifts and it auto-clutches on handbrake (and it should with auto-clutch on, of course, but with manual clutch, you should be able to shift if the revs are matched on any transmission, syncro or dog...dog will allow faster shifts, more ramming, more rpm difference..syncro has to be a bit more matched but yeah..)

I know DR2 is out now, I can't afford it yet but especially being that DR1 is the only version with VR, I really hope you guys can fix this still.

Another issue along this line, which sort of breaks the VR mechanic, is when I am two foot gas/brake at the same time and the driver in the game still has his foot on the clutch. It is disorienting in VR and I've turned off the driver for now, which also kills the steering wheel, which kinda sucks, I Do like having that on in VR.

A third issue along the line of the second issue is that in VR for my wheel to match 1:1, I have to have the saturation at 100, of course.. but then steering is rediculously slow...a rally car with a steering lock of 270 degrees shouldn't take 900 degrees of motion - of course having adjustable saturation is great, but, there should be a way to match the in-game wheel with your actual wheel regardless of saturation - especially in VR.. again, I've had to turn off in-game steering wheel for now.

I do have to say that I am happy to report that the custom handbrake I built works on both the PC and PS4 versions of the game and is fully analog! I am using a pedal set from a Thrustmaster GT 3-in-1 (ps3/pc wheel) with a pole taped to the pedal and mounted nicely for my handbrake. On PC, the game recognizes the TGT (although I do remember some minor issues, I believe that mostly had to do with the Mac Port and I don't remember off hand because I've been using PS4 as my pc needs some work)

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Hey!

You should post your issue here 

As it's the correct DiRT section and it'll have more visibility.

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