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DiRT Rally 2.0 - V1.2 - found a bug? Post it here!

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Yup, still has the sound cut bug. Nice work listing it as patched in the notes. Very good game design. You should be proud. 

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It seems like the big black screen bug on xbox one x happen with the 1080p mode. Maybe a resolution bug... @ChristinaMc

thank you in advance

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I agree with storyteller, the snowfalls on monte carlo is awful, please correct it (or simply delete it), it was far better in DR1...

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Posted (edited)

Grip bug just happened to me again:

https://drive.google.com/open?id=1Bq1nWqrwHW6WJ8BZxLbZZHmp6wXoF7Uz

Until now, it never happened while doing carrer in Escort, but ruined me 3 weeklys already. All the weeklys were with AWD cars, idk if it's connected. Honestly do something codies, becouse I rather regreat buying this thing now. And if you're not able to fix this, make some workaround, idk, allow restarting online event stages within first 5 seconds or something.

 

I think it should be also possible to fix you car between events even if some part has "not damaged" status yet, but is already worn. It will prevent heavy repairs mid event, when it wears more and more and finally becomes worn mid event.

 

Edited by Pioy
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Posted (edited)

XBOX ONE X BUG: While driving a night stage in Australia, the headlights kept on flickering on/off, making the screen turn completely black for (micro) seconds, like a stroboscopic light does. Driving is impossible in this case, and ruined my career.

Overall Complaints:

1) The snowfall in Monte Carlo is looking very cheap and unrealistic. The snowfall in Dirt Rally 1.0 was much better (!) - no idea why you have changed this; You copied everything else from the DR 1.0 Monte Carlo stages, changed some of the textures, and sold it to us as DLC. But you weren't able to copy the snow particle system?

2) Driving on asphalt (Spain/(dry parts in) Monte Carlo) is still very unrealistic; like driving on ice.

3) Handbrake is unrealistic; I'm using the Fanatec handbrake and it handles like an awful on/off switch. It's a bit ridiculous to mention this, but the handbrake behaviour in V-rally 4 is working much more realistic and this game is rated arcade.

4) Wheel owners need to have more control over the overall in-game Force Feedback behaviour. A couple of the in-game FF sliders are greyed out (like it is also the case with some of the sound options?); Why is this? The in-game FF menu in Dirt Rally 1.0 was, by far, much better; you could change everything in there to get the right 'feel of the wheel'. Why changing such a good feature and making it worse for a new game?

 

Edited by rob55
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15 minutes ago, rob55 said:

XBOX ONE X BUG: While driving a night stage in Australia, the headlights kept on flickering on/off, making the screen turn completely black for (micro) seconds, like a stroboscopic light does. Driving is impossible in this case, and ruined my career.

 

 

I think when it does this it's simulating general wear and tear of the car's electrics because it happens quite frequently. From my experience when this occurs it's usually a polite reminder that the lights are approaching last legs so it pays to drive more carefully in order to avoid a total blackout.

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Posted (edited)

The blow of valve/compressor surge sound on the cars does not go of at all if you use Manual + clutch option. And as i was trying to find the reason for it i noticed that the blow off valves/compressor surge in this game does not go of when releasing the throttle, only when switching gears.

This seems to be linked to wheels (well mine atleast) Logitech G25. I tried this out with the xbox360 controller and the g25 Logitech simultainiously. I used the Evo X (not that it matters, its the same on all cars) I started trying on the g25 and as i release the throttle there is no whisteling sound from the turbo. switched to the 360 controller (In the same race btw) and it was working like it should, "whisteling" as i released the throttle. So there is clearly a bug here related to the g25 and possibly other wheel setups also.

I cant imagine this is to hard to fix. So please do 🙂

Other then that thanks for a great game.

Edited by FubarAce

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17 hours ago, DieselPoweredJo said:

Still getting the sound cutting out issue. Possible happens on impact with dynamic range set "high".

Hi all, sorry about this - we thought we'd fixed it. We've identified the issue now and we're aiming to fix it in the next update.

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hello everyone , i have one problem !

dont forget to change the range of the headlights at night, the long range lights up much more than what you give us ... thank you cuz at the moment we have 50/75 meters of range .... my kangoo have more lol

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1 hour ago, _BorisTheFrog_ said:

I think when it does this it's simulating general wear and tear of the car's electrics because it happens quite frequently. From my experience when this occurs it's usually a polite reminder that the lights are approaching last legs so it pays to drive more carefully in order to avoid a total blackout.

Not to be rude, and I do like your creative approach on the car's electrics, but are you really serious in this matter? If so, why do you think, If Codemasters on the one hand, strives to create such 'real to life' details for this game, then why do they create a simple on/off switch as for operating the handbrake? Sorry, but these kind of things makes no sense to me...

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Doing one of the dailies yesterday I noticed some flickering (black) in the screen.

I've seen some images of this posted earlier but I thought I'd post the issue again but in a different style

 

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1 hour ago, ChristinaMc said:

Hi all, sorry about this - we thought we'd fixed it. We've identified the issue now and we're aiming to fix it in the next update.

Hello. Now when I read this I noticed that you are aiming to fix some issues and you are going to do that by realising another update. And what about such glitches like appearing flag in Argentina or lighting in the USA? Has it been fixed?

I am looking forward to hearing from you,

Cheers!

Filip

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13 hours ago, Alwert said:

Revolutions Inverse in Golf ?

CA2EF906-0DC3-4BD8-BCD6-670929CEE694.jpeg

It may be hard to believe but the car it was modeled after actually had it inversed like that. 

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Posted (edited)
1 hour ago, rob55 said:

Not to be rude, and I do like your creative approach on the car's electrics, but are you really serious in this matter? If so, why do you think, If Codemasters on the one hand, strives to create such 'real to life' details for this game, then why do they create a simple on/off switch as for operating the handbrake? Sorry, but these kind of things makes no sense to me...

I know just as much as you (and am equally as confused) regarding the digital handbrake but that's something else for Codemasters to look into. What I will add is that the flickering effect of the headlights were present in DR1 and i'm pretty sure in Dirt 4 as well, so unless Codemasters have completely overlooked this 'issue' throughout three games then I think it's safe to assume it is a feature and not a bug.  

Edited by _BorisTheFrog_

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Was the heavy "Crowd Performance Bug" mentioned here?
 

Setting "Crowd" in the graphics settings to anything alse than OFF results in massive prformance problems on NVIDIA cards.

The only way to maintain solid 100fps on an 1080ti is to turn crowd OFF. Thats okey, until you hit an invisible pedestrian and get a time penalty.

Nvidia has already taken note of this issue and is able to reproduce it, but its unclear if its a problem of the driver or engine...

Further information: https://forums.geforce.com/default/topic/1101511/geforce-drivers/dirt-rally-2-0-crowd-issues-with-nvidia/

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2 minutes ago, _BorisTheFrog_ said:

I know just as much as you (and am equally as confused) regarding the digital handbrakes but that's something else for Codemasters to look into. What I will add is that the flickering effect of the headlights were present in DR1 and i'm pretty sure in Dirt 4 as well, so unless Codemasters have completely overlooked this 'issue' throughout three games then I think it's safe to assume it is a feature and not a bug.  

Well, that's very strange; I both played Dirt Rally 1.0/Dirt 4 on PC and Xbox One, and never have seen this flickering effect of the headlights in there. I honestly think the 'flickering effect' is a bug, especially when you look at the many comments made by people (including myself), mentioning having experienced multi big 'black square blocks' flickering all over the screen while driving the stages in the daytime. I think these same 'black square blocks' are also present while driving night stages, causing the effect of flickering headlights.

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Posted (edited)
15 minutes ago, rob55 said:

Well, that's very strange; I both played Dirt Rally 1.0/Dirt 4 on PC and Xbox One, and never have seen this flickering effect of the headlights in there. I honestly think the 'flickering effect' is a bug, especially when you look at the many comments made by people (including myself), mentioning having experienced multi big 'black square blocks' flickering all over the screen while driving the stages in the daytime. I think these same 'black square blocks' are also present while driving night stages, causing the effect of flickering headlights.

I'm sure there are worse ones but this was the first one i found.. In DR2 maybe it's got something to do with having 'unexpected moments' switched on. But there again i'm not really sure how you turn that option off

Edited by _BorisTheFrog_

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9 minutes ago, _BorisTheFrog_ said:

 

Thank you kindly for the video!

I watched it, for the full 5:40 minutes, and I can honestly tell you I never have experienced this flickering effect while driving in Dirt 4. I'm aware of the effect of hitting an object (tree or rock) and destroying the headlights of the car and to pursue a race without having any light at all, driving pitch black. But this was new to me. However, I must say that the light flickering effect in your video was not as worse as what I have experienced while driving a track at night in DR2.0; the stroboscopic effect was that strong that driving is not an option. Again, thanks for making me aware of this feature!

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Posted (edited)

Monte Carlo has some Bugs with the Spectators. At some Points you get a Penalty without any Reason. There was no Person... take a look...

 

20190401163705_1.thumb.jpg.599d164ae3c052cdfcc9d3a7b317d0cf.jpg

The Screen is dark to show the exactly moment when you get the penalty...(Replay)

 

20190401163737_1.thumb.jpg.885233f32dc029ac4c38a2880773ce91.jpg

And this is the Point where you get respawned...

Looks like Monte Carlo don't like drifts 😄

PS: Sorry for my bad English, i hope you can understand what i want to say/show 🙂

 

Edited by xTwix88

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Posted (edited)
3 hours ago, _BorisTheFrog_ said:

I'm sure there are worse ones but this was the first one i found.. In DR2 maybe it's got something to do with having 'unexpected moments' switched on. But there again i'm not really sure how you turn that option off

is this what you are talking about? if so isn't it just from mechanical/electrical component damage? or is there something else I am missing?

 

 

Edited by Mike Dee
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Posted (edited)
4 hours ago, soulcrash said:

Was the heavy "Crowd Performance Bug" mentioned here?
 

Setting "Crowd" in the graphics settings to anything alse than OFF results in massive prformance problems on NVIDIA cards. 

The only way to maintain solid 100fps on an 1080ti is to turn crowd OFF. Thats okey, until you hit an invisible pedestrian and get a time penalty.

Nvidia has already taken note of this issue and is able to reproduce it, but its unclear if its a problem of the driver or engine...

Further information: https://forums.geforce.com/default/topic/1101511/geforce-drivers/dirt-rally-2-0-crowd-issues-with-nvidia/

Hi,

I've done several tests and I found that the bad fps cause even the older steering wheels with ffb functions.

Can you please write what exactly are you using steering wheel? Then we can continue in quest drop in fps, thank you. Pet

Edited by PetSild

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When is the next update expected to be released?

 

I must stop to watch this thread it is ruining the game for me, i haven't had noticed any bug apart from the dark areas.

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