Jump to content
Sign in to follow this  

Partial acceleration/braking

Recommended Posts

I find it very hard and annoying to properly pulse the brakes or accelerator in some circumstances (I am not using any assists), and I see this as an unnecessary legacy from the keyboard age. I would like to see another acceleration option "advanced" which is basically manual, but have the finger position on the screen determine the intensity. Brake/accel in the lower left/right corners would mean near 0% and in the upper left/right corners 100%. Preferably the "travel" is adjustable as well, I would like to have 0% all the way down and 100% about 60% up (just above the middle of the screen). Would be nice if this were implemented before the next GP because of obvious reasons ;)

  • Agree 2

Share this post


Link to post
Share on other sites

Any response? Yes/no/goingtolookatit? Accelerating out of corners is rubbish and even into T1/2 on China the real drivers are keeping some throttle, while that's completely impossible with this game. I also don't see them fully slamming the brakes 5 times a second as we have to. And when going off the throttle to make that turn, you actually start to understeer. What the hell? What universe do these laws of physics come from? If anything, the weight balance would come more to the front of the car so you should be able to make the corner tighter (and possibly oversteer). That same balance would mean that the rear suspension would come up more, improving DF, which again should make you corner better instead of worse.

Share this post


Link to post
Share on other sites

Hello 🙂 the current setup for controls/steering is what it is because of our intention to make the game accessible for all. A more nuanced system for acceleration/braking is rarely seen in our mobile competitors BUT, that won't stop us from looking into it further if there's a big push for it. 

TL;DR - no plans right now to add more 'advanced' acceleration/control options, but if there's a groundswell in demand for something like this, it will absolutely be discussed further 🙂

Share this post


Link to post
Share on other sites
2 minutes ago, mkymouse said:

@ChrisGrovesMCM I see your point. But how about adding support for bluetooth controllers that have analog inputs?

Yep, controller support at some point was confirmed pre-launch. Our focus at the moment is mostly on new content and optimising the live game. No timeline on this yet, but I would estimate that later in the year we should be able to talk more about new options for topics like this 🙂

Share this post


Link to post
Share on other sites

I play on an iPhone10. I used to tap the brakes but I have found a light touch and hold much more effective- in fact, too much at times. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×