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NellyFurtado upset about freezing lobbies

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I am very upset about the fact that in online lobbies, between qualifying and race, there is a slight tendency for your game to freeze. Also before the lobby goes into qualifying. 

This for online racing leagues is a complete nightmare, as we racers no longer go into races with adrenaline before the lights go out, but the anxiety of whether we will make it into qualifying, or the race itself.

I am in two leagues, both run on different sites. One which does safety car restarts which is fantastic, another which will continue which is understandable. Why should leagues be denied one of the most central parts of the race - the start? Doing safety car restarts at the courtesy of a broken product ruin a bit of the experience for the racers, so please try and address this issue to the developers and fix it for your upcoming sequels, so league races can run more smoothly, and people playing the game can enjoy it. 

Thanks
NellyFurtado

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Implement restart session, re-invite friends and grid sorting would at least help a big lot for leagues.

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Grid sorting absolutely, like F1 CE. 

It'd also make things more fun for people in GP mode as well, as I'd love to put the slower cars at the front, quicker ones at the back and see what happens.... makes things more versatile, and allows people to experiment with the game... :P 

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Oh no, not you again :p

So far in the league I'm in we've only had one race where this happened and it was a preseason practice race. 
The main issues for us has been ghost cars that spawn randomly and just go back and forth across the track for an entire race. The last time we raced in Hungary I ended up being taken out by a Ferrari that I'd had to dodge for 16 laps before it just lunged out in front of me. The guy who's car it was was actually about 3 corners ahead of me and still racing.
The most annoying thing is that not everyone can see the same ghost, some of our members have said about other ones that I didn't see while racing.

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