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RaceTrack Data Acquisition (RDA) 1.3 has been updated for DR1/2.0

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Posted (edited)

16.08.2019: Good news is good news.

Version 1.3 of RDA has been published.
1_3_RS200.jpg
New:
  • Support added for DR 2.0 Wales Event
  • Support added for all DR 2.0 v1.7 RX Venues
  • Support added for all DR 2.0 v1.7 RX Vehicles (note “VW Polo R Supercar” is detected as the Audi Supercar)
  • Support added for DR 2.0 Ford Focus RS Rally 2001
  • Fixed fastest lap timing display when swapping RX vehicles on same RX Event

Planned:
  • Support for Windows 7 and 8 is still planned.
Special Thanks:
  • Special thanks to Malkael for collecting the data required to make this update happen.
  • Special thanks to Mike Dee and Cortextual for their previous contributions.

02.07.2019: Even More good news Everyone

Version 1.2 of RDA has been published.

New:
  • Support added for DR 2.0 Sweden Rally Event (all Stage Rally Events from 1.51 now supported)
  • Support added for Lancia 037 Evo 2, Porsche 911 SC RS Group B RWD Stage Rally cars (all Stage Rally Cars from 1.51 Supported)
  • PDF now features a change-log at bottom

Planned:
  • Support for RX is still planned but not scheduled, donations would speed it up. Check Discord if you wish to help with collecting data for RX RDA support.
  • Support for Windows 7 and 8 is still planned as well, but also not scheduled.

https://www.racedepartment.com/downloads/racetrack-data-acquisition-rda.26829/update?update=48907

 

27.05.2019: Good news Everyone

Version 1.1 of RDA has been published.

New:
  • Support added for all DR 2.0 v1.41 Rally cars including 2000cc.
  • Support added for Monaco and Germany Rally Events.
  • RDA now renders on top of game windows so you can use Live Performance over windowed/borderless DiRT Rally (2.0).
Planned:
  • Support for RX is still planned, but donations would speed it up. Check Discord if you wish to help with collecting data for RX RDA support.
  • Support for Windows 7 and 8 is still planned as well.

Download Version 1.1 https://www.racedepartment.com/downloads/racetrack-data-acquisition-rda.26829/

 

Hi all, my data logging tool that I should have released 2 months ago , has finally hit the shelves:  https://www.racedepartment.com/downloads/racetrack-data-acquisition-rda.26829/

RDA Represents several weeks of full time software development which is released to you for free but with ability to donate if you find it useful and wish to support further enhancements.

What is RDA?
RDA is an application that can log telemetry from DiRT Rally (all stages/courses/vehicles) and DiRT Rally 2.0 (base release Cars/Stages and may work for DLC stages) to CSV, BIN, or MoTeC LD files.

RDA also allows you to compare instantaneous and live Delta T and Delta V if you have already completed a stage/lap in the same vehicle. Your best stage/lap is saved on completion.
Currently the live deltas are rendered only on a secondary monitor or beside the game windowed.

2019-04-08_14h27_59.png

2019-04-15_11h05_43.png

BMW E30 vs R2 Fiesta.png

Sample Videos


ALL THE INFORMATION BELOW AND MORE IS AVAILABLE INSIDE THE PACKAGED PDF WHICH INCLUDES AN EULA

Key Performance and Features

RDA is very light weight; written in C++17 (importantly not Java or scripts) and does not utilize any extensive libraries such as boost, .NET, QT/wx and other UI libs to keep the data logging and loading performance impact completely negligible. You should not notice even a 0.1FPS drop when logging.
In addition to using minimalist C++17, the application logs LD data to a temporary BIN file format instead of text/XML for ultimate performance and data safety in case of a system crash.
(Recovering such data from BIN to LD currently can only be performed by the author “bn880” due to possible licensing issues.)

Data and Frequency Precision
RDA uses a comprehensive algorithm to save LD logs in maximum precision for all data channels without significant processing overhead. This is unlike any previous LD file data logger for other simulations.
The frequency of the channels is also precisely calculated and saved based on an extrapolation algorithm and full passes of the collected data points. It is however crucial that you log at less than the full sim render FPS (about 80% or less of the FPS) or that your render FPS remains constant with Vsync if you want to have precise timing in logs.

See PDF for more features...

Quick Start / Installation
Extract zip
Extract the ZIP package into a folder where you have full privileges (read/write/full control), usually this simply means NOT in ProgramFiles (x86).

Setup DiRT Rally UDP
Set up DiRT Rally UDP output to your desired unique RDA port as per the How to set up DiRT Rally and DiRT Rally 2.0 UDP ports section. (inside PDF in package)

Run RDA
Run ./RDA/RaceTrack Data Acquisition.exe alongside your game to capture data logs and to view live Deltas once you complete a lap/stage once. (you can make yourself a shortcut to the exe for future use)

Live Delta viewing is shown on the RDA main panel, and requires a secondary monitor or running the game in windowed mode with RDA visible on the same monitor. See Delta T and Delta V display.


*** NOTE *** If you try to use RDA to log cars OR stages/tracks that are not supported no files will be generated, there will be no deltas shown, and you will need to restart RDA to resume logging.

When data logging is working and live recording a stage/lap the Record button turns red. See Figure 6 RECORD and STOP (+SAVE) Button states. (inside PDF)

You can find your logs with the File>Open Log Folder file menu entry.

Install MoTeC i2 Pro v1.0.21.30 (not included in this package, you need to get it yourself)
In MoTeC i2 Pro go to "File">"Project">"Open Project..." and open the supplied project: <RDA Install dir>\MoTeC Projects\DiRT Rally\Project.mtcprj

Open Log File in MoTeC Pro
You can now open your recorded LD log file in MoTeC.

As of version 1.0 detailed GPS track maps (inner/drive/outer lines) are provided for Fourketa Kourva and Waldabstieg from DR. However you can generate these GPS maps in about 15-30 minutes with the correct procedure, and any stage you have driven will always be visible as a drive line with heading anyway. See Track / stage map generation procedure.



Final Notes/Discord
Enjoy, and remember to join Discord https://discord.gg/GKhwAcN if you have questions/comments/suggestions, and that you can Paypal bn880@hotmail.com if you wish to support further feature enhancements. (shameless plug)

NOTICE:

RDA will not work in Windows 7 or 8.1 until further notice. This is due to Microsoft improperly describing their Universal Runtime to developers.

Edited by bn880
version 1.3
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This is fantastic news. Will test it out tomorrow.

  • Thanks 1

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Hi,

very useful app :classic_biggrin: unfortunately I can't run, pops up an error message.

I have installed the Visual C for Visual Studio 2015/2017 thank you for the help.

 

Error.JPG.95f52614f78b9191a97137e825a30386.JPG

A Video tutorial is not helping...

 

 

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@PetSild what version of windows are you on exactly?  you can run winver.exe for the info.

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Posted (edited)

This is great... I just wish DR/DR2.0 had UDP Telemetry for PS4, like the F1 series... Please CM, bring telemetry to the console plebe players too... 😄

Edited by Opassac

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Posted (edited)
6 hours ago, PetSild said:

result

 

Hi, please head over to the discord for RDA (it's linked above and in the documentation)  there is a new EXE to try to work around this.

Edited by bn880

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I have reproduced the issue.  Working on it.

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Great job! Thank you very much!

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Posted (edited)

NOTICE:

RDA will not work in Windows 7 or 8.1 until further notice. This is due to Microsoft improperly describing their Universal Runtime to developers.

Significant time will need to be invested to adjust the project to support 7/8.1 and I can not guarantee when I will do this.  Though any donations may speed that up.

Edited by bn880
  • Haha 1

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27.05.2019: Good news Everyone

Version 1.1 of RDA has been published.

New:
  • Support added for all DR 2.0 v1.41 Rally cars including 2000cc.
  • Support added for Monaco and Germany Rally Events.
  • RDA now renders on top of game windows so you can use Live Performance over windowed/borderless DiRT Rally (2.0).
Planned:
  • Support for RX is still planned, but donations would speed it up. Check Discord if you wish to help with collecting data for RX RDA support.
  • Support for Windows 7 and 8 is still planned as well.

Download Version 1.1 https://www.racedepartment.com/downloads/racetrack-data-acquisition-rda.26829/

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02.07.2019: Even More good news Everyone

Version 1.2 of RDA has been published.

New:
  • Support added for DR 2.0 Sweden Rally Event (all Stage Rally Events from 1.51 now supported)
  • Support added for Lancia 037 Evo 2, Porsche 911 SC RS Group B RWD Stage Rally cars (all Stage Rally Cars from 1.51 Supported)
  • PDF now features a change-log at bottom

Planned:
  • Support for RX is still planned but not scheduled, donations would speed it up. Check Discord if you wish to help with collecting data for RX RDA support.
  • Support for Windows 7 and 8 is still planned as well, but also not scheduled.

https://www.racedepartment.com/downloads/racetrack-data-acquisition-rda.26829/update?update=48907

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16.08.2019: Good news is good news.

Version 1.3 of RDA has been published.
1_3_RS200.jpg
New:
  • Support added for DR 2.0 Wales Event
  • Support added for all DR 2.0 v1.7 RX Venues
  • Support added for all DR 2.0 v1.7 RX Vehicles (note “VW Polo R Supercar” is detected as the Audi Supercar)
  • Support added for DR 2.0 Ford Focus RS Rally 2001
  • Fixed fastest lap timing display when swapping RX vehicles on same RX Event

Planned:
  • Support for Windows 7 and 8 is still planned.
Special Thanks:
  • Special thanks to Malkael for collecting the data required to make this update happen.
  • Special thanks to Mike Dee and Cortextual for their previous contributions.

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After the game update this app doesn't record data when VR is used anymore, unfortunately. 

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1 hour ago, AadHofman said:

After the game update this app doesn't record data when VR is used anymore, unfortunately. 

Troubleshooting this in the discord.  Either UDP setup issue or... something.

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On 9/3/2019 at 10:59 AM, AadHofman said:

It appears that VR implementation, after the update, blocks UDP output. SimHub doesn't work either. 

@PJTierney

For anyone else reading:  This is because a new XML is created for VR in this folder Documents/My Games/Dirt Rally 2.0/hardwaresettings/hardware_settings_config_vr.xml     (same as the other config)

Which requires setting up the UDP output same as the regular XML.

Edited by bn880

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Thanks @bn880 for this great tool! I hope you are planning to release a new version that will support Finland!

I have one question though, I am having a hard time in syncing MoTeC telemetry replay & saved video/audio replay. In one of the youtube videos you posted, you seem to achieve just that without any problem. Any tips?

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1 hour ago, mrjiffy6 said:

Thanks @bn880 for this great tool! I hope you are planning to release a new version that will support Finland!

I have one question though, I am having a hard time in syncing MoTeC telemetry replay & saved video/audio replay. In one of the youtube videos you posted, you seem to achieve just that without any problem. Any tips?

Hi, if you mean importing the video into Motec itself, you can select "Show Video Controls" in MoTeC for the video stream (right click on the video window).  Pause everything, press the little lock button to unlock sync options, and just zoom in on your data to detect when "Running Lap Time" starts to tick up, set the MoTeC cursor there.   Then drag the video cursor as well to the time when your car started moving in the video.  And press the Lock icon again on the video to lock them together.

 

MoTeC can be a little buggy with video playback at times, and not all format display.  If you mess around with it you will get it though.

 

2019-11-17_11h41_54.png.8e524433d1e6541a67ae4f0941dce9dd.png

Edited by bn880

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