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F1® 2019 - Compatible Wheels And Controllers

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18 hours ago, Mav7442 said:

That is codemaster's fault, Project Cars has got managed it. Not Microsoft's fault when codemaster can not manage it after 1 year past of the Patch from Microsoft to asign the Buttons to wheels. The Quote bis me is wrong, i want to reply on @DaleRossi. His answer is stupid, because you can asign the lsb and rsb buttons on xbox, when you will. Codemaster will not be as also the fanatec f1 PS 4 Version doesn't work properly with all his buttons and switches on ps4 like expected 

That was way too hard to read. My God.

Sure, you can assign them if you don't want to be able to shift. 

This has been a fundamental shortcoming of wheels on Xbox One since its inception, but My comment is stupid?lol

Edited by DaleRossi

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Again, Project Cars managed it. You can shift whith the pedals and use lsb and rsb for other things. I know that my english is not so good, i apologize if it is to Hard to read it @DaleRossi . The fact is, that you can use both together in other games where it is implemented in xbox one from the Developer Site in the game.

And also it is a fact that the new fanatec f1 wheel for the playstation 4 doesn't use all buttons and switches like for PC. 

Edited by Mav7442

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I have PCars 2 and Assetto also. This is an Xbox thing. Fanatec F1, CSW, it doesn't matter. Many buttons are redundant.  RT and LT are break and gas, RB and LB are shifters. You could remap A and B to it, but it doesnt solve the issue of button redundancy. 

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Mapping additional buttons is easy, sorta. I have been using a Thrustmaster TS-XW. You can also turn on a second controller and map additional buttons. As a result, this frees up all the buttons I need on my wheel.

On my controller, I map:

LS Brake Bias UP/DWN

LS Diff Right/Left

RS MFD Controls

IMG_3451.thumb.JPG.e4d5f584ed54ae8ced92aa284b249954.JPG

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What boggles me about controllers is that the game definitely recognizes an "incompatible" controller (Logitech MOMO Racing wheel): It's name shows up in the controller configuration, and I can bind the pedals, wheel and buttons to the controls, but yet the game refuses to actually use those bindings.

Imho a steering wheel shouldn't need special support anyways. If Windows recognizes it and can calibrate it, you should be able to use it in a game, regardless of how old the wheel actually is!

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Hello
How about thrustmaster T300 RS GT support, which is only recognized as T300? ps4

Edited by PsYmOlCh

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On 8/8/2019 at 8:35 AM, ShelbyUSA said:

Mapping additional buttons is easy, sorta. I have been using a Thrustmaster TS-XW. You can also turn on a second controller and map additional buttons. As a result, this frees up all the buttons I need on my wheel.

On my controller, I map:

LS Brake Bias UP/DWN

LS Diff Right/Left

RS MFD Controls

IMG_3451.thumb.JPG.e4d5f584ed54ae8ced92aa284b249954.JPG

Ive been doing the same thing for awhile now. Its definitely better than not having enough buttons to map everything.

One tip for you though. Try turning the controller the other way so the bumpers/triggers are facing you. Then map brake and diff to them. Basically-

RB=bias +   RT=bias -  etc.

A lot easier and faster!

Edited by Skye68
  • Thanks 1

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On 8/8/2019 at 11:35 AM, ShelbyUSA said:

Mapping additional buttons is easy, sorta. I have been using a Thrustmaster TS-XW. You can also turn on a second controller and map additional buttons. As a result, this frees up all the buttons I need on my wheel.

On my controller, I map:

LS Brake Bias UP/DWN

LS Diff Right/Left

RS MFD Controls

IMG_3451.thumb.JPG.e4d5f584ed54ae8ced92aa284b249954.JPG

What mount is holding your Xbox controller? I’m interested in trying this out myself.

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Can anyone suggest a f1 2019 racing wheel and pedals that totals less than £100 (new or second hand) for a newbie?

 

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On 8/16/2019 at 4:33 PM, JoeBreezy07 said:

What mount is holding your Xbox controller? I’m interested in trying this out myself.

Sorry for the late response. I got it off of thing universe. Search Xbox controller. 

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I am planning to buy the ClubSport Steering Wheel Formula V2. But I can't find any info if all the buttons (also the little wheels) work on the PS4? 

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2 hours ago, RaymondSmits said:

I am planning to buy the ClubSport Steering Wheel Formula V2. But I can't find any info if all the buttons (also the little wheels) work on the PS4? 

Since the last update to 1.09 all buttons work (also the little wheels) on PS4.

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22 hours ago, SAL_LippiArsenal said:

Since the last update to 1.09 all buttons work (also the little wheels) on PS4.

That's great!!!! Then it's a must buy for me 🙂

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Ok people recommend me a wheel for F1. I have finally had it playing with controller.

Budget doesn't matter. As long as it isn't a full simulator like the teams use I should be able to afford it.

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On 8/8/2019 at 5:35 PM, ShelbyUSA said:

Mapping additional buttons is easy, sorta. I have been using a Thrustmaster TS-XW. You can also turn on a second controller and map additional buttons. As a result, this frees up all the buttons I need on my wheel.

On my controller, I map:

LS Brake Bias UP/DWN

LS Diff Right/Left

RS MFD Controls

IMG_3451.thumb.JPG.e4d5f584ed54ae8ced92aa284b249954.JPG

Do you not have any delays mapping mfd actions to other buttons? I tried this for ers and fuel but its so slow to change it makes it unplayable

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On 10/4/2019 at 1:44 PM, WalterOP said:

Do you not have any delays mapping mfd actions to other buttons? I tried this for ers and fuel but its so slow to change it makes it unplayable

Odd. I have zero lag with it. Maybe I don’t notice it because I only used it for comms with Jeff, and selecting the option to talk and stuff on MFD is left stick and right stick for brake/diff bias.
 

On my wheel. My right thumb controls ERS, and left thumb controls, fuel. DRS/PIT is activated by control pad up. Right control pad, shortcut to PIT Strategy, Left pad, tire deg%. However, I use all tire temp, car status, tire deg%, on my Sim Dash app on my phone. Scrolling through MFD is select button. Pad down is look back. I wish I can make programmable shortcuts to outlap, mid race strategy, or challenging corners. 
 

Saying all that, oddly enough, I had reSorted to change everything back to default. With the current struggles with the wheel, I feel the wheel needs to be at default to report and usual activity during multiplayer play. 

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33 minutes ago, ShelbyUSA said:

Odd. I have zero lag with it. Maybe I don’t notice it because I only used it for comms with Jeff, and selecting the option to talk and stuff on MFD is left stick and right stick for brake/diff bias.
 

On my wheel. My right thumb controls ERS, and left thumb controls, fuel. DRS/PIT is activated by control pad up. Right control pad, shortcut to PIT Strategy, Left pad, tire deg%. However, I use all tire temp, car status, tire deg%, on my Sim Dash app on my phone. Scrolling through MFD is select button. Pad down is look back. I wish I can make programmable shortcuts to outlap, mid race strategy, or challenging corners. 
 

Saying all that, oddly enough, I had reSorted to change everything back to default. With the current struggles with the wheel, I feel the wheel needs to be at default to report and usual activity during multiplayer play. 

Just to be clear changing anything by just 1 is no problem. But for instance try changing your fuel as fast as possible with any mfd shortcut vs changing it regularly in mfd. It's a lot slower. From None to Hotlap takes 2-3 seconds while you can do it under 1 second with normal mfd controls, which doesn't make any sense.

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On 8/16/2019 at 4:50 AM, Skye68 said:

Ive been doing the same thing for awhile now. Its definitely better than not having enough buttons to map everything.

One tip for you though. Try turning the controller the other way so the bumpers/triggers are facing you. Then map brake and diff to them. Basically-

RB=bias +   RT=bias -  etc.

A lot easier and faster!

9 minutes ago, WalterOP said:

Just to be clear changing anything by just 1 is no problem. But for instance try changing your fuel as fast as possible with any mfd shortcut vs changing it regularly in mfd. It's a lot slower. From None to Hotlap takes 2-3 seconds while you can do it under 1 second with normal mfd controls, which doesn't make any sense.

🤷🏻‍♂️  I had switched back to normal config due to the wheel FFB issue, as I am not sure if custom mapping is messing with the lack of pace and FFB. I am trying to keep things simple, as I think this game is so messed up. 

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I have a Fanatec Clubsport V2 USA wheel with a Fanatec CSL Elite 1.1 base and the rev lights and the flag lights don't work on the wheel or base.  I can't use the additional buttons for mapping on the steering wheel (MFD shortcuts).  Everytime I try, it says there is a conflict.  I've tried unbinding them but it still comes up with a conflict error.  I am running this with an Xbox One X.  We have contacted Fanatec and they said it was an Xbox issue.  We have contacted Xbox and they said it was a game makers issue.  Any suggestions are welcome on this topic.

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1 hour ago, WINDSPIRITED said:

I have a Fanatec Clubsport V2 USA wheel with a Fanatec CSL Elite 1.1 base and the rev lights and the flag lights don't work on the wheel or base.  I can't use the additional buttons for mapping on the steering wheel (MFD shortcuts).  Everytime I try, it says there is a conflict.  I've tried unbinding them but it still comes up with a conflict error.  I am running this with an Xbox One X.  We have contacted Fanatec and they said it was an Xbox issue.  We have contacted Xbox and they said it was a game makers issue.  Any suggestions are welcome on this topic.

Yep, you are right. It’s a codemasters issue. But, you will not get support on this, as they dont give a flying F. Sorry. 

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It's an Xbox issue. Half the buttons etc on perhiperals (wheels) don't work. Doesnt matter if it is PCars, Assetto, F1, Forza etc..if it is on Xbox, there is limited connectivity. Which is insane.

 

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