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F1 2019 Setup Guide

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I did a little setup guide once. I hope I can help some of you.

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Useful guide, I tend to get myself confused on when I should be changing what so always good to have a refresher.

Wondering if anyone else has experienced the same massive increase in understeer this year compared to 2018? I get that it's probably intended to mimic the changes to the front wings this year, but I just can't seem to get my setups balanced enough to get decent turn in. I always seem to either understeer wide or have a far too nervous rear end. Not sure where the best place to start is to dial that out...

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Does anyone know what car the "Multiplayer" car is modelled off?

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On 7/2/2019 at 10:09 AM, PipsAhoy said:

Useful guide, I tend to get myself confused on when I should be changing what so always good to have a refresher.

Wondering if anyone else has experienced the same massive increase in understeer this year compared to 2018? I get that it's probably intended to mimic the changes to the front wings this year, but I just can't seem to get my setups balanced enough to get decent turn in. I always seem to either understeer wide or have a far too nervous rear end. Not sure where the best place to start is to dial that out...

The main reason for understeer is to overdrive the car. Don't try to drive like 2018 where you could use the ballast to smash the car into the corner. The default setups are a good starting point. Try to follow the suggestion "slow in and fast out" to prevent much understeer.

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31 minutes ago, Akkan74 said:

The main reason for understeer is to overdrive the car. Don't try to drive like 2018 where you could use the ballast to smash the car into the corner. The default setups are a good starting point. Try to follow the suggestion "slow in and fast out" to prevent much understeer.

Exactly. The cars aren't actually much more understeer-y than last year. The ballast is actually the key why it feels that way, because almost everyone ran with 8+ ballast last year.

I'd suggest fiddling around with the off throttle diff setting. Opening this up can really help with corner entry.

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Another point could be to produce a bit rake. Try to set the front height one point lower than the rear height. This can produce a bit more oversteer, but could also result in a more unstable car.

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On 7/6/2019 at 4:45 PM, mRfLoZe said:

Does anyone know what car the "Multiplayer" car is modelled off?

It's a spec car based on the FIA regulations 

Ross Brawn and Co helped Codies model it

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I was looking for the same information. I believe people are using the set-ups they already have. Not sure though. But from what I've found no set-up has worked for me. I have to work on my own due to I'm using a wheel. Most of the set-up I've found are for controllers/pads.  

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On 7/10/2019 at 1:16 PM, Akkan74 said:

The main reason for understeer is to overdrive the car. Don't try to drive like 2018 where you could use the ballast to smash the car into the corner. The default setups are a good starting point. Try to follow the suggestion "slow in and fast out" to prevent much understeer.

I'm definitely not overdriving, I've been playing these games every year for a while, I was just surprised at the size of the shift in balance for this years. I never really abused the ballast too much but I've been using my 2018 setups as a baseline to start from and working from there. But still ending up with massive understeer in low speed corners and oversteer on corner entry for high/medium speed corners. Never had anything quite like it in previous games so it's stumping me a bit at the moment.

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6 minutes ago, PipsAhoy said:

I'm definitely not overdriving, I've been playing these games every year for a while, I was just surprised at the size of the shift in balance for this years. I never really abused the ballast too much but I've been using my 2018 setups as a baseline to start from and working from there. But still ending up with massive understeer in low speed corners and oversteer on corner entry for high/medium speed corners. Never had anything quite like it in previous games so it's stumping me a bit at the moment.

Are you using high differential settings? If so Try to lower them to about 60-65%, this may help you Through the corners.

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1 minute ago, Andrew210227 said:

Are you using high differential settings? If so Try to lower them to about 60-65%, this may help you Through the corners.

Been toying with them a bit and it's helped ever so slightly, I have a feeling it might be more down to the kinds of suspension/anto-roll bar settings required for the fact that I'm using a controller instead of a wheel. I'm guessing I just haven't hit the sweet spot yet. Hoping that as the setup forums fill up with more controller setups I might work out where I'm going wrong.

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41 minutes ago, PipsAhoy said:

I'm definitely not overdriving, I've been playing these games every year for a while, I was just surprised at the size of the shift in balance for this years. I never really abused the ballast too much but I've been using my 2018 setups as a baseline to start from and working from there. But still ending up with massive understeer in low speed corners and oversteer on corner entry for high/medium speed corners. Never had anything quite like it in previous games so it's stumping me a bit at the moment.

This is what i mean. Don‘t compare it to last years games, because they were more forgiving about overdriving. If you try to be as fast as 2018 on corner entry, it doesn‘t work. 

This year the setups are more important. Try to use the differential as well as a stiffer front end for better turn in. You could also create a bit rake by lowering the front height one or two clicks less then the back, but this could result in a nervous car. 

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On 7/6/2019 at 4:45 PM, mRfLoZe said:

Does anyone know what car the "Multiplayer" car is modelled off?

Just fine-tune the multiplayer car in unranked practice lobby. U can use different fuel loads. Was very handy for me to get perfect setup.

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On 7/6/2019 at 4:45 PM, mRfLoZe said:

Does anyone know what car the "Multiplayer" car is modelled off?

Gp2 engine!!! Gp2.. Aaarrrhghhhhh 🤣🤣🤣🤣🤣🤣

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I've been doing hundreds of laps in dry and wet in TT trying to figure out a solution to a simple problem - mid-corner understeer. It feels the worst in the Mercedes and because of that I'm usually quicker in a Ferrari.

I don't think it has anything to do with differential settings. I've tried 50, 100 and everything in between and I always have the same problem. In any other sim I would first look at my camber and toe settings, but they are broken to say the least. So, it's pretty much down to suspension settings. Usually I have a positive rake (rear higher than the front). Messing around with the anti-roll bars and suspension stiffness hasn't gotten me anywhere. It feels like there's a ton of body roll even if I max out the roll bar settings.

Any advice would be much appreciated. I use a G29, no assists and cockpit cam.

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7 hours ago, janbonator said:

I've been doing hundreds of laps in dry and wet in TT trying to figure out a solution to a simple problem - mid-corner understeer. It feels the worst in the Mercedes and because of that I'm usually quicker in a Ferrari.

I don't think it has anything to do with differential settings. I've tried 50, 100 and everything in between and I always have the same problem. In any other sim I would first look at my camber and toe settings, but they are broken to say the least. So, it's pretty much down to suspension settings. Usually I have a positive rake (rear higher than the front). Messing around with the anti-roll bars and suspension stiffness hasn't gotten me anywhere. It feels like there's a ton of body roll even if I max out the roll bar settings.

Any advice would be much appreciated. I use a G29, no assists and cockpit cam.

Try a soft suspension setting (~2-3) for both front an rear. Anti roll bar to medium front (~6-7) and high rear (~8-9). That seems to do the trick this year.

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On 7/23/2019 at 3:25 AM, janbonator said:

I've been doing hundreds of laps in dry and wet in TT trying to figure out a solution to a simple problem - mid-corner understeer. It feels the worst in the Mercedes and because of that I'm usually quicker in a Ferrari.

I don't think it has anything to do with differential settings. I've tried 50, 100 and everything in between and I always have the same problem. In any other sim I would first look at my camber and toe settings, but they are broken to say the least. So, it's pretty much down to suspension settings. Usually I have a positive rake (rear higher than the front). Messing around with the anti-roll bars and suspension stiffness hasn't gotten me anywhere. It feels like there's a ton of body roll even if I max out the roll bar settings.

Any advice would be much appreciated. I use a G29, no assists and cockpit cam.

Softer ARB on the front and Stiff on the Rear will dial some of it out , what track's and corners are you experiencing this ? 

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56 minutes ago, SimracerGysepy said:

Softer ARB on the front and Stiff on the Rear will dial some of it out , what track's and corners are you experiencing this ? 

Yeah, that's what I've been doing recently. It has helped a bit but hasn't removed the problem. It's mostly the medium-high speed corners. The initial turn-in feels sharp, but as I'm trying to turn into the apex it feels like there's a delayed weight transfer / body roll and the car just won't turn as I expect it to. I just started thinking whether I should try to reduce the initial turn-in sharpness so that the problem wouldn't appear mid-corner. My next league race is Bahrain so that's a puzzle I've been trying to solve now - in terms of specific corners, I think the best example from Bahrain is Turn 13. If I remember correctly my latest suspension configuration was 3-3 suspension stiffness and ARBs at 4-8.

Generally I prefer oversteery cars, which I guess is why my relative pace is far superior in the wet. The problem is I haven't been able to make it oversteery in the dry. To be honest I haven't tried stiffening the rear suspension, which could be one approach, right? It's a very unconventional approach, but the setups in this game don't feel very conventional anyways..

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22 minutes ago, janbonator said:

Yeah, that's what I've been doing recently. It has helped a bit but hasn't removed the problem. It's mostly the medium-high speed corners. The initial turn-in feels sharp, but as I'm trying to turn into the apex it feels like there's a delayed weight transfer / body roll and the car just won't turn as I expect it to. I just started thinking whether I should try to reduce the initial turn-in sharpness so that the problem wouldn't appear mid-corner. My next league race is Bahrain so that's a puzzle I've been trying to solve now - in terms of specific corners, I think the best example from Bahrain is Turn 13. If I remember correctly my latest suspension configuration was 3-3 suspension stiffness and ARBs at 4-8.

Generally I prefer oversteery cars, which I guess is why my relative pace is far superior in the wet. The problem is I haven't been able to make it oversteery in the dry. To be honest I haven't tried stiffening the rear suspension, which could be one approach, right? It's a very unconventional approach, but the setups in this game don't feel very conventional anyways..

So i am assuming you are using a wheel also? 

What car are you using in the league and what assists if any? 

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Just now, SimracerGysepy said:

So i am assuming you are using a wheel also? 

What car are you using in the league and what assists if any? 

I'm using a G29 with the tire effects raised to 50 (5 at default).

I don't use any assists and I drive with cockpit cam. In the league I'm using Kimi's Alpha Romeo. The Mercedes feels the worst in this regard, which is why I prefer to drive a Ferrari, Red Bull or even a McLaren over Mercedes in TT.

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8 minutes ago, janbonator said:

I'm using a G29 with the tire effects raised to 50 (5 at default).

I don't use any assists and I drive with cockpit cam. In the league I'm using Kimi's Alpha Romeo. The Mercedes feels the worst in this regard, which is why I prefer to drive a Ferrari, Red Bull or even a McLaren over Mercedes in TT.

Ok cool same as myself, sorry for all the questions now but do you do setups in time trial or in a private multiplayer session? I will see if i can replicate what you are talking about and try to dial it out. Turn 13 is before the last back straight right? 

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2 minutes ago, SimracerGysepy said:

Ok cool same as myself, sorry for all the questions now but do you do setups in time trial or in a private multiplayer session? I will see if i can replicate what you are talking about and try to dial it out. Turn 13 is before the last back straight right? 

Thanks a lot mate! You're correct, it's the right-hander before the back straight. Turn 11 is a bit tricky but not as bad.

Usually I do a base setup in TT and fine tune it in a multiplayer practice session to know what kind of tire temperatures and degradation I'm getting, and of course to see how it feels with a full fuel load. If I'm not league racing I prefer to drive in TT because the random multiplayer lobbies are Mario Kart with F1 graphics.

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