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AI pit release has been a joke

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For a few F1 titles, the AI decision to release you from the pits has been a joke. In F1 2019 I'm with Williams, and for that I'm the last box, and my team ALWAYS takes too long to release me and lets everybody goes by, even if there is a considerable margin for me to be released. I have my pit stop time at maximum on the contract perks. I end up losing a lot of time and positions to the other cars, just waiting on them to pass and not doing nothing.

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7 minutes ago, faldon3005 said:

For a few F1 titles, the AI decision to release you from the pits has been a joke. In F1 2019 I'm with Williams, and for that I'm the last box, and my team ALWAYS takes too long to release me and lets everybody goes by, even if there is a considerable margin for me to be released. I have my pit stop time at maximum on the contract perks. I end up losing a lot of time and positions to the other cars, just waiting on them to pass and not doing nothing.

make an undercut (1 lap earlier) or an overcut (lap later then AI) and the pitlane is empty....

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50 minutes ago, F1XL Roland said:

Put pit release off 

It happens on manual as well.

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Known issue that affects the AI as well. It's been around for pretty much the entirety of the series. It's because CM seem to have no clue how to handle unsafe releases, and the window for letting the car go is much too small so you usually have to wait.

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Normally i make my stops in another lap than AI to avoid it.

The same as last year sometimes a car is 30m behind and you have to wait in the bos which is stupid and sometimes (2018) they released you inside another car. I don't really know but it looks like Codemasters don't get it right again.

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The pit system really needs an overhaul. When you overcut your pit stop your team mate is so stupid he comes in as well and the pit crew is not as good as real life pit crews that can manage back to back pit stops. AI should be aware of whose pitting.

This is really annoying driving one of the top teams as the ideally result would be a 1-2 finish but the pit stops will always hinder the second driver making the team loose many points.

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33 minutes ago, BelgiumDude said:

The pit system really needs an overhaul. When you overcut your pit stop your team mate is so stupid he comes in as well and the pit crew is not as good as real life pit crews that can manage back to back pit stops. AI should be aware of whose pitting.

This is really annoying driving one of the top teams as the ideally result would be a 1-2 finish but the pit stops will always hinder the second driver making the team loose many points.

Im always try to avoid this with a completely another strategy than my teammate.

Either make an undercut or start with another tyres.

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Ok but what do I need Jeff and the entire team for? I might as well also arrange the logistics to get us to the next track :classic_biggrin:

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5 hours ago, BelgiumDude said:

When you overcut your pit stop your team mate is so stupid he comes in as well

Your team mate isn't stupid.

He is merely coming in on the predetermined lap he is scheduled to come in on for the optimum time for his race strategy.

It's down to you to factor in that if you change your own pit stop schedule you may come into conflict with your team mate.

It's far from perfect but you need to factor in that your team mate isn't required to build a race around when you eventually wants to pit.

 

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Posted (edited)
47 minutes ago, SIMRACER123 said:

Your team mate isn't stupid.

He is merely coming in on the predetermined lap he is scheduled to come in on for the optimum time for his race strategy.

It's down to you to factor in that if you change your own pit stop schedule you may come into conflict with your team mate.

It's far from perfect but you need to factor in that your team mate isn't required to build a race around when you eventually wants to pit.

 

Oh, come on.  He is stupid! I don't come in on my pre determined lap so he should be aware. If he decides to come in when I'm in the pits and loose valuable seconds because of that that is plain stupid. I'm becoming world champion, he isn't.

The AI could be more  intelligent. it's 2019 and you expect me to figure out  when my team mate needs to pit when I'm already trying to beat the system to get my own pit stops done without losing time? 

 

He's behind me so he could take my pit stop window, it's that simple but then again he will loose time because of the other AI so he should overcut me. I'm  first  driver, the race should be strategised  around me 

Edited by BelgiumDude

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The driver in front has all the rights to decide in which lap he pits. The teammate should adapt to your strategy. This should be possible in 2019.

If i see my teammate is in the pit i decide to drive one lap more. Would be stupid to go in the pits and wait 10sek until he has finished.

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40 minutes ago, Akkan74 said:

The driver in front has all the rights to decide in which lap he pits. The teammate should adapt to your strategy. This should be possible in 2019.

If i see my teammate is in the pit i decide to drive one lap more. Would be stupid to go in the pits and wait 10sek until he has finished.

Yes because you are human and your teammate is not. 😉

 

To talk seriously, I think Codemasters should hire a specialist in artificial intelligence but it's very very very expensive...

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In all seriousness, I think that the player should HAVE TO request a pit stop via the MFD otherwise you run the risk of your crew not being ready, this would then trigger your teammate to know exactly when you are putting and can work to avoid it. Of course this functionality would be overridden if their tyres are shot or change in weather and so will have to stack up anyways.

 

If you request to pit and your crew comes out but you do not pit, then you run the risk of a penalty or fine (out of your R&D points) for having engineers in the pit lane when they "shouldn't" be (maybe have it so if you do it x2 in the race you get the penalty/fine).

 

Just briefly away from pit strategy while I think of it, I feel there should be penalties applied to R&D points when taking more tha  the allotted parts as well as a grid penalty. This would slow R&D down and put more pressure on the player to make your parts last. Irl it costs teams to make them so where is that costly element to us in game? Grid penalty only doesn't do it for me.

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30 minutes ago, Lucasky said:

Yes because you are human and your teammate is not. 😉

 

To talk seriously, I think Codemasters should hire a specialist in artificial intelligence but it's very very very expensive...

Ok, but it can't be so hard to program. If my teammate is in the pits i get a message in the hud. If i'm in the pits the teammate should get the same. So planed pit stop is in e.g. Lap 30, but if the AI get the sign it is Lap 30+1.

Maybe i'm thinking too simple. :classic_blink:

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The double stacking pit stops are unacceptably bad. If you're behind a team that's double stacking the double stacking car LITERALLY blocks you from being released. That needs to be fixed before anything else I think.

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1 hour ago, tarrantino said:

Problem since 2010, 10 versions in and it’s not been fixed. 

it's not the same problem. That problem has been fixed but it's not ideal; In the earliest versions you would always end up in a pit sop cue, that's not an existing problem anymore. Most of my pitstops are flawless but some are not.

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1 hour ago, BelgiumDude said:

it's not the same problem. That problem has been fixed but it's not ideal; In the earliest versions you would always end up in a pit sop cue, that's not an existing problem anymore. Most of my pitstops are flawless but some are not.

Yes it’s better but it’s still not right. The point is there’s still a problem 10 years in that was there. It’s talked about every year and it’s neglected 

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