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F1® 2019 – Performance Updates and Patch 1.05 Notes

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Time flies when you’re having fun, it’s already been over a week since we released F1 2019! We have heard your comments and questions about future updates, what’s coming and when, so with that in mind, we asked F1 Franchise Director Paul Jeal to give us a behind the scenes glimpse into what is being worked on right now…

Hi everyone!

Many thanks for your support so far on F1 2019. We’ve loved the reaction to all of the new features, especially the introduction of F2, and the man everyone loves to hate, Devon Butler. It’s also been great releasing the game and seeing it being played and enjoyed so much earlier this year, which brings me nicely onto the topic of this blog which is aimed at giving you guys a bit more visibility into some of the game updates and enhancements that are being worked on right now, along with some time estimates of when they might be available. The timings are approximate, as is the case when testing updates and working on a licensed product, but rest assured we are working as hard as we can to bring these to you as soon as possible;

Patch 1.05 – which includes 2019 Car Performance Updates – is currently in test across all platforms

In this patch the performance order of the teams has been rebalanced to better replicate the F1 Season and how it has evolved since preseason testing. This update affects both the car handling of your car and the performance of the AI cars. Individual team handling traits have been tailored to be more representative of their real-life counterparts, with updated aerodynamics achieving a performance improvement of between 1 – 1.5 seconds per lap, mainly in higher cornering speed, and vehicle performance has been updated to give a more accurate assessment of each car’s strengths and weaknesses. The other update that you’ve been asking us a lot about is F2 in multiplayer, this will be available in Unranked Multiplayer and LAN game in patch 1.05.

In addition to the above, there are numerous other fixes which we are looking to incorporate into this patch.
  • AI performance has been improved in wet weather for both F1 and F2 vehicle classes
  • Improvements to AI blocking behaviour
  • In photo mode changing shutter speed will no longer make the screen go black
  • Fanatec wheels will no longer send strong force feedback turning the wheel to the right on race starts
  • Rain / ERS charging lights now work on PS4 Pro
  • First Ten Down (Complete 10 races online) achievement will now unlock correctly
  • Stopped graphical glitches occurring and getting more frequent during long play sessions
Our desire is to get patch 1.05 out to you as soon as possible. It is currently being tested across all platforms, and we anticipate it being available for you guys in the next 1-2 weeks. Keep your eye out for further updates once we have more concrete dates for this!
Post patch 1.05, we are working through a number of updates which are a little further off, but these should all be made available over the next couple of months
  1. Paul Ricard Pit Lane Update – July/August
  2. Visual Car Updates – August. You will be delighted to hear that we will be adding the Ferrari 90 Anniversary logo onto the engine cover as part of this update!
  3. F2 2019 Season – September

These updates are in addition to other more general bug fixes and improvements which will continue to drop, with specific details of those fixes in the various patch notes. As ever if you are experiencing any issues, or you have any other questions please get in touch with us, either by dropping us a tweet, heading to our Facebook page, Instagram, or saying hello in our forums and we’ll do our best to get back to you as soon as we can!

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1 hour ago, agnusrock said:

Is this patch available yet?

Did you miss the bold bit?

Quote

Patch 1.05 – which includes 2019 Car Performance Updates – is currently in test across all platforms

Also fixed your spelling, grammar and removed the shouting.

Edited by Ho3n3r
  • Haha 1

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Slightly random question, but with the car performance updates, will this impact my contract goals in career mode? As in, will they be adjusted to reflect the changes in performance of the car? I started my career with Renault who are expecting top 3 finished (slightly ridiculous anyway but whatever) and considering I can only see this update making the Renault slower relative to the other cars, I'm thinking my whole season is basically going to be trashed by this. 

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On 7/10/2019 at 5:00 PM, CodiesBlogBot said:

Time flies when you’re having fun, it’s already been over a week since we released F1 2019! We have heard your comments and questions about future updates, what’s coming and when, so with that in mind, we asked F1 Franchise Director Paul Jeal to give us a behind the scenes glimpse into what is being worked on right now…

Hi everyone!

Many thanks for your support so far on F1 2019. We’ve loved the reaction to all of the new features, especially the introduction of F2, and the man everyone loves to hate, Devon Butler. It’s also been great releasing the game and seeing it being played and enjoyed so much earlier this year, which brings me nicely onto the topic of this blog which is aimed at giving you guys a bit more visibility into some of the game updates and enhancements that are being worked on right now, along with some time estimates of when they might be available. The timings are approximate, as is the case when testing updates and working on a licensed product, but rest assured we are working as hard as we can to bring these to you as soon as possible;

Patch 1.05 – which includes 2019 Car Performance Updates – is currently in test across all platforms

In this patch the performance order of the teams has been rebalanced to better replicate the F1 Season and how it has evolved since preseason testing. This update affects both the car handling of your car and the performance of the AI cars. Individual team handling traits have been tailored to be more representative of their real-life counterparts, with updated aerodynamics achieving a performance improvement of between 1 – 1.5 seconds per lap, mainly in higher cornering speed, and vehicle performance has been updated to give a more accurate assessment of each car’s strengths and weaknesses. The other update that you’ve been asking us a lot about is F2 in multiplayer, this will be available in Unranked Multiplayer and LAN game in patch 1.05.

 
In addition to the above, there are numerous other fixes which we are looking to incorporate into this patch.
 
  • AI performance has been improved in wet weather for both F1 and F2 vehicle classes
  • Improvements to AI blocking behaviour
  • In photo mode changing shutter speed will no longer make the screen go black
  • Fanatec wheels will no longer send strong force feedback turning the wheel to the right on race starts
  • Rain / ERS charging lights now work on PS4 Pro
  • First Ten Down (Complete 10 races online) achievement will now unlock correctly
  • Stopped graphical glitches occurring and getting more frequent during long play sessions
 
Our desire is to get patch 1.05 out to you as soon as possible. It is currently being tested across all platforms, and we anticipate it being available for you guys in the next 1-2 weeks. Keep your eye out for further updates once we have more concrete dates for this!
 
Post patch 1.05, we are working through a number of updates which are a little further off, but these should all be made available over the next couple of months
 
  1. Paul Ricard Pit Lane Update – July/August
  2. Visual Car Updates – August. You will be delighted to hear that we will be adding the Ferrari 90 Anniversary logo onto the engine cover as part of this update!
  3. F2 2019 Season – September

These updates are in addition to other more general bug fixes and improvements which will continue to drop, with specific details of those fixes in the various patch notes. As ever if you are experiencing any issues, or you have any other questions please get in touch with us, either by dropping us a tweet, heading to our Facebook page, Instagram, or saying hello in our forums and we’ll do our best to get back to you as soon as we can!

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there is also other glitched trophies. Weekend warrior and Featured racer are the ones glitched besides the one trophy you fixed

  • Agree 1

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Bitte eine rote Fahne Bitte ..? Die Fahne ist so wichtig!  Und das Safety Car auch im VSC um Springen kann?!Auch anders herum!Das während des Quali! Die Günen Lichter an der Start / Ziel Ampel an sind! Auch Rote Licht zum Ende des Quali!  Bitte auch die Rot.Gelbe Fahne anzeigen wenn Öl ausgelaufen ist! Wäre nett den ihr das hinzufügen könntet Danke LG Tim

Edited by timgokart

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What about the mail box that has been buggy some people can’t even open their mail box to accept league invites or agree to the new rules so every time you need to change something you need to kick every one out to do it as then it doesn’t require members to agree but every one loses their progress 

please fix this 

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On the Xbox is unfortunately no update, no 1.04 and no 1.05
please be so friendly and call an appointment, thanx

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One forgotten question:

Is there a need to start a new career after the updates? 

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4 minutes ago, krake61 said:

One forgotten question:

Is there a need to start a new career after the updates? 

Not likely. It wasn't required previous years.

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First ten down ok but sitll not have featured event and this trophy, not work trophy weekend warrior, in my game not work first amongf rivals trophy friend have me not when Codemaster fix it? 

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Hi. After the installation of the 1.0.5 I'm having problems with my wheel (T300RS) on the calibration. When I stay on the center point the in-game steering is at 2 on the left. I tested in multiple games, but I don't have this problem

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