Jump to content
Sign in to follow this  

Tyre Wear Analysis Silverstone

Recommended Posts

Made a short vid using just red soft tyres and different fuel ers setting to see %per lap tyre wear at Silverstone.  They can actually go full race distance at Silverstone. Anyone else have tyre wear issues at other tracks ?https://youtu.be/yb0u3Y30G-c

Share this post


Link to post
Share on other sites
Posted (edited)

The locals around these forums like cheat tunes, ( tyre management is a dirty word ) patch on the way to make them last even longer :classic_rolleyes:

Edited by BluntRS
  • Haha 1

Share this post


Link to post
Share on other sites
1 hour ago, BluntRS said:

The locals around these forums like cheat tunes, ( tyre management is a dirty word ) patch on the way to make them last even longer :classic_rolleyes:

Ha . I was surprised at how long these softs lasted . 

  • Agree 1

Share this post


Link to post
Share on other sites
1 hour ago, TRJoey said:

Ha . I was surprised at how long these softs lasted . 

Wait till the Forza patch test them again, they'll probally do one season 🤣

Instead of punishing everybody, I dont understand why they can have a option to turn it off, like thier is with temps,

  • Agree 1

Share this post


Link to post
Share on other sites
1 hour ago, BluntRS said:

Wait till the Forza patch test them again, they'll probally do one season 🤣

Instead of punishing everybody, I dont understand why they can have a option to turn it off, like thier is with temps,

To what change are you referring? Only change I've heard they are doing is correcting the tyre scaling issue affecting practice and qualifying when you've selected less than a 100% race distance - which is a bug. Other than that I e heard nothing else reading tyre wear issues and changes.

Share this post


Link to post
Share on other sites
14 minutes ago, martbloke said:

To what change are you referring? Only change I've heard they are doing is correcting the tyre scaling issue affecting practice and qualifying when you've selected less than a 100% race distance - which is a bug. Other than that I e heard nothing else reading tyre wear issues and changes.

Faya wrote this, From my understanding we will be looking to adjust the tyre wear to what it was in F1 2018 in a future patch.

 

Bug, Ummmm I beg to differ.

Share this post


Link to post
Share on other sites
3 minutes ago, BluntRS said:

Faya wrote this, From my understanding we will be looking to adjust the tyre wear to what it was in F1 2018 in a future patch.

 

Bug, Ummmm I beg to differ.

 

Yep that is the tyre wear scaling. It is bugged. 

 

Basically if I choose 50% race and you choose 100% yet both of us choose full practice and full qualifying, the expectation is that if we did everything exactly the same in practice and qualy with no difference whatsoever and get I to P3, the wear on the starting tyre for both should be exactly the same - no difference whatsoever as we have done everything exactly the same o we the exact same distance and tyre; no argument.

 

Currently this is not the case. The person who chooses 50% races has double the wear in practice and qualy (those choosing 25% has x4 the wear) when they are not doing double (x4 for 25%) the distance and so the starting wear of the tyre is way more than those who have chosen to do 100% races. Bug is a fact!

 

The scaling of the wear is dependent for the race ONLY to enforce realistic pit strategies that compare to a 100% race over the shorter race distance. You pit on lap 32 in a 100% race; you should pit on lap 16 in 50% race and lap 8 in a 25% race all with the same wear. 

  • Like 1
  • Agree 1

Share this post


Link to post
Share on other sites
Posted (edited)
28 minutes ago, martbloke said:

 

Yep that is the tyre wear scaling. It is bugged. 

 

Basically if I choose 50% race and you choose 100% yet both of us choose full practice and full qualifying, the expectation is that if we did everything exactly the same in practice and qualy with no difference whatsoever and get I to P3, the wear on the starting tyre for both should be exactly the same - no difference whatsoever as we have done everything exactly the same o we the exact same distance and tyre; no argument.

 

Currently this is not the case. The person who chooses 50% races has double the wear in practice and qualy (those choosing 25% has x4 the wear) when they are not doing double (x4 for 25%) the distance and so the starting wear of the tyre is way more than those who have chosen to do 100% races. Bug is a fact!

 

The scaling of the wear is dependent for the race ONLY to enforce realistic pit strategies that compare to a 100% race over the shorter race distance. You pit on lap 32 in a 100% race; you should pit on lap 16 in 50% race and lap 8 in a 25% race all with the same wear. 

If I understand correctly that sounds right, 100% race, if you do 50% race, then those tyres should have double the wear 50+50=100, 25% race 4x wear 25x4=100 I dont see the "Bug", which you say they currently do, so I dont see a issue,

The starting wear for a 25% race should be 4x of what a person who chooses 100% race has, theirs no ISSUE its a fact, @TRJoey Do you plan on making any other videos ?, 

The issue I see is thier not wearing out, and we need more wear, see YouTube link above,

Other thread as I understand it, tyre wear is going back to F1 2018 which was even less wear than what we got now, and thier not wearing out now, ever seen a F1 in 2019 flat out flag to flag NO,

 

This is no different to the Tyre heat phantom "Bug", controllers vs wheels the tyres are allways gonna different wear / heat issues, simply add a assit to turn of tyre wear / tone it down,

Punishing everybody is getting old with this series.

I didn't fork out my hard earn to play Forza F1 2019,

Edited by BluntRS

Share this post


Link to post
Share on other sites

Mart is perfectly right...this is the reason why I had S already so used and able to use them only for few laps instead of AI...it ruined 3 races!!

  • Disagree 1

Share this post


Link to post
Share on other sites
1 hour ago, BluntRS said:

If I understand correctly that sounds right, 100% race, if you do 50% race, then those tyres should have double the wear 50+50=100, 25% race 4x wear 25x4=100 I dont see the "Bug", which you say they currently do, so I dont see a issue,

The starting wear for a 25% race should be 4x of what a person who chooses 100% race has, theirs no ISSUE its a fact, @TRJoey Do you plan on making any other videos ?, 

The issue I see is thier not wearing out, and we need more wear, see YouTube link above,

Other thread as I understand it, tyre wear is going back to F1 2018 which was even less wear than what we got now, and thier not wearing out now, ever seen a F1 in 2019 flat out flag to flag NO,

 

This is no different to the Tyre heat phantom "Bug", controllers vs wheels the tyres are allways gonna different wear / heat issues, simply add a assit to turn of tyre wear / tone it down,

Punishing everybody is getting old with this series.

I didn't fork out my hard earn to play Forza F1 2019,

 

Yes in the race ONLY, you are correct and the game is correct. It wears x2 in race for a 50% race and x4 in a 25% race.

 

The issue/bug is not with the actual race itself, it is that the scaled wear is applied to practice and more importantly qualifying which is wrong. You are not scaling these sessions only the race.

In qualifying I'm doing exactly the same in a 50% race selection as I would in a 100% race selection - full qualifying is full qualifying no matter what.

 

Here's the issue, as the scaling is applied in qualifying - example 100% race selection, soft tyre life = 40 laps, in a 50% selection it's scaled to 20 laps and 25% it's scaled to 10 laps - the wear rate in qualifying is x2 or x4 incorrectly. You qualify for Q3 and in Q2 let's say you did 3 laps on the fastest timed tyres in Q2, 1 out, flying and in lap:

100% race selection (wears 2.5%/lap) = final tyre life is 37 laps = 37/40 = 92.5% remaining life (and starting tyre wear in race)

50% (wears 5% each lap) = final tyre life is 17 laps = 17/20 = 85% remaining life 

25% (wears 10% / lap) = final tyre life is 7 laps = 7/10 = 70% remaining life.

 

As you can see, although all qualifying is exactly the same (full qualifying), the wear is not correct. All should be 92.5% so when the tyre wears correctly in the scaled race (x2 for 50% and x4 for 25%), the pit strategy is the same for all 3; but as it's not.

Say for a 100% race it's 80 laps as an example, using the above figures and say you pit when the tyre is at 22.5% remaining wear for your 1st stop, you'd pit on lap 28 which is 35% of the race gone (92.5% - 22.5% = 70% / 2.5% (wear rate /lap) = 28). Therefore for a 50% race (40 laps) you'd expect to pit on lap 14 (which is also 35% of the race) and for a 25% race (20 laps) on lap 7 (which is also 35% of the race). This surely you cannot dispute as that's the point of the scaling.

 

Now take into account how it works now:

50% race, starting tyre life = 85% and wears 5% / lap. Pit at 22.5% (let's say 25% or 20% due to wearing 5% a lap): you'd pit at lap 12 if waiting for 25% final life or 13 for 20% life. That's 1-2 laps early than you should.

 

25% lap race,stating life = 70% and wears 10% / lap. Pit at 22.5% (say 20% due to lap wear). You'd pit on lap 5 again 2 laps too early.

 

What should happen is you tyre life is not scaled for practice and qualy but is then scaled when you get to race. You'd then all start on 92.5% life and have correct pit strategies:

 

100% starting life = 37 out of 40 laps = 92.5% - pit strategy as a I've pitting on lap 28

50% starting life = 18.5 (37 / 2) out of 20 (40 / 2) =  92.5%. At 5% / lap wear you'd pit on lap 14 (22.5% final wear: 92.5-22.5 = 70/5 = 14)

25% = 9.25 (37/4) out of 10 (40/4) = 92.5%. At 10% wear / lap you'd pit on lap 7 (22.5% final wear: 92.5-22.5 = 70/10 = 7).

 

It's simple math and if you still don't get it then I can't help unfortunately. It also says it all in the option: RACE LENGTH.

 

  • Agree 1

Share this post


Link to post
Share on other sites

Oh and then to add to that that if you do 25% race length, you are setting a slower qualy time than you would in a 100% race length qualy session. Your flying lap on 100% would start on 97.5% life of a tyre but in 25% it starts on 90% tyre life. By half way in your flying lap you are on 85% life in a 25% session compared to 96.25% - massive difference!

Share this post


Link to post
Share on other sites

I got a headache, and need to read it a bunch more times before, before I understand it,

But what little I understand your saying, and how I understand Codemasters is gonna fix it, thats 2 different things, which ultimately isnt gonna fix anything, as I understand it.

Share this post


Link to post
Share on other sites
48 minutes ago, BluntRS said:

I got a headache, and need to read it a bunch more times before, before I understand it,

But what little I understand your saying, and how I understand Codemasters is gonna fix it, thats 2 different things, which ultimately isnt gonna fix anything, as I understand it.

 

OK. Can you confirm how the 2018 tyre wear worked, please? I did ask Faya to explain as I never purchased 2018 due to the constant bugs but got no answer.

Share this post


Link to post
Share on other sites
3 minutes ago, martbloke said:

 

OK. Can you confirm how the 2018 tyre wear worked, please? I did ask Faya to explain as I never purchased 2018 due to the constant bugs but got no answer.

In 2018 it had 1x tire wear for practice and qualifying and 4x, 2x, and 1x for the race.  I think the engine/gearbox components are being affected the same as the tires...is anybody else having this problem? I can’t for the life of me get a gearbox to go 6 races without failure and I have 77.5% increased durability.  Either way I’m loving the game and have just learned to play around these little inconveniences and haven’t encountered any major bugs yet. 

  • Thanks 1

Share this post


Link to post
Share on other sites
9 minutes ago, jrod22145 said:

In 2018 it had 1x tire wear for practice and qualifying and 4x, 2x, and 1x for the race.  I think the engine/gearbox components are being affected the same as the tires...is anybody else having this problem? I can’t for the life of me get a gearbox to go 6 races without failure and I have 77.5% increased durability.  Either way I’m loving the game and have just learned to play around these little inconveniences and haven’t encountered any major bugs yet. 

In that case then the 2018 fix planned will indeed fix the tyre wear bug.

 

I did wonder if the parts were also affected by this as they too are also scaled otherwise you'd never need to take a penalty.

Share this post


Link to post
Share on other sites
1 hour ago, martbloke said:

In that case then the 2018 fix planned will indeed fix the tyre wear bug.

 

I did wonder if the parts were also affected by this as they too are also scaled otherwise you'd never need to take a penalty.

The only bug is they dont wear out fast enough, OP videos shows that,

But like tyre temps majority win, and codemasters will loose sales one by one.

Share this post


Link to post
Share on other sites
31 minutes ago, BluntRS said:

The only bug is they dont wear out fast enough, OP videos shows that,

But like tyre temps majority win, and codemasters will loose sales one by one.

 

The OP shows another bug not the only bug 😉

 

Does indeed seem incorrect that you can use Softs for the whole race considering today it showed only about a third of the race they were used for although we never really know the final wear of the tyre.

 

What was the tyre life of the tyre stated as? I know you should be able to preserve life to make them last a little further but surely not that much!

 

 

Share this post


Link to post
Share on other sites
17 hours ago, BluntRS said:

If I understand correctly that sounds right, 100% race, if you do 50% race, then those tyres should have double the wear 50+50=100, 25% race 4x wear 25x4=100 I dont see the "Bug", which you say they currently do, so I dont see a issue,

The starting wear for a 25% race should be 4x of what a person who chooses 100% race has, theirs no ISSUE its a fact, @TRJoey Do you plan on making any other videos ?, 

The issue I see is thier not wearing out, and we need more wear, see YouTube link above,

Other thread as I understand it, tyre wear is going back to F1 2018 which was even less wear than what we got now, and thier not wearing out now, ever seen a F1 in 2019 flat out flag to flag NO,

 

This is no different to the Tyre heat phantom "Bug", controllers vs wheels the tyres are allways gonna different wear / heat issues, simply add a assit to turn of tyre wear / tone it down,

Punishing everybody is getting old with this series.

I didn't fork out my hard earn to play Forza F1 2019,

Yeah I can make more vids pal. I mean , the only issue , like you say is the fact of tyre wear for race only . Nothing to with other practice sessions or quali . Its unrealistic that softs are on 70% going into the final lap of the race when others have mentioned 10% per lap etc. It will probably differ between race tracks but least I know now that I dont really have to worry about tyres going off , regardless of what compound it is . It does need to be changed for sure . Look at the race yesterday.  2 pit stops with mediums, mediums and softs for bottas ( 3 sets of tyres but on the game I could of done it on 1 red soft tyre and for the sake of others with quali usage, I could of used set of softs for 1 lap and 1 set of mediums for the rest 😂 . That's the tyre wear difference to real life comparable to the game . 

  • Like 1

Share this post


Link to post
Share on other sites
32 minutes ago, TRJoey said:

Yeah I can make more vids pal. I mean , the only issue , like you say is the fact of tyre wear for race only . Nothing to with other practice sessions or quali . Its unrealistic that softs are on 70% going into the final lap of the race when others have mentioned 10% per lap etc. It will probably differ between race tracks but least I know now that I dont really have to worry about tyres going off , regardless of what compound it is . It does need to be changed for sure . Look at the race yesterday.  2 pit stops with mediums, mediums and softs for bottas ( 3 sets of tyres but on the game I could of done it on 1 red soft tyre and for the sake of others with quali usage, I could of used set of softs for 1 lap and 1 set of mediums for the rest 😂 . That's the tyre wear difference to real life comparable to the game . 

That would be good, true different between circuits so in my opinion best to stick to same circuit, obviously time permitting, if a may suggest do full length FP Q & Race, then medium, short etc,

But sadly I think ultimately were gonna end up with less wear, which to some extent I understand, its not fair on pad's ( Ive been thier ) but Project Cars for example you can adjust the tyre wear were I think its fair for everyone,

Lad I use to race was on pad, he would have to pit 3x, race was only like 25laps, setup or all down to pad I dunno, but it wasnt enjoyable for him.

Share this post


Link to post
Share on other sites
40 minutes ago, TRJoey said:

Yeah I can make more vids pal. I mean , the only issue , like you say is the fact of tyre wear for race only . Nothing to with other practice sessions or quali . Its unrealistic that softs are on 70% going into the final lap of the race when others have mentioned 10% per lap etc. It will probably differ between race tracks but least I know now that I dont really have to worry about tyres going off , regardless of what compound it is . It does need to be changed for sure . Look at the race yesterday.  2 pit stops with mediums, mediums and softs for bottas ( 3 sets of tyres but on the game I could of done it on 1 red soft tyre and for the sake of others with quali usage, I could of used set of softs for 1 lap and 1 set of mediums for the rest 😂 . That's the tyre wear difference to real life comparable to the game . 

The failure to comparing real life to the game is not that the tyres wouldn't last longer but they loose the advantage compared to a new set. Then you have to calculate if another pit stop is faster or not. What i have seen on most youtube videos is, that players race their tyres way to long. They only look after the tyre wear, but totally forget that they have lost 1,5 sec a lap for the last 5-10 laps.

The strategy prior to race gives you a good insight. You can set the pit stop e.g. from lap 24 to 28 and the game will tell you if it's faster or not. If the game says the best stop would be in lap 24-25, for sure you can dirve the tyres much longer. It is managable, but you loose a massive amount of time.

  • Agree 1

Share this post


Link to post
Share on other sites
31 minutes ago, Akkan74 said:

The failure to comparing real life to the game is not that the tyres wouldn't last longer but they loose the advantage compared to a new set. Then you have to calculate if another pit stop is faster or not. What i have seen on most youtube videos is, that players race their tyres way to long. They only look after the tyre wear, but totally forget that they have lost 1,5 sec a lap for the last 5-10 laps.

The strategy prior to race gives you a good insight. You can set the pit stop e.g. from lap 24 to 28 and the game will tell you if it's faster or not. If the game says the best stop would be in lap 24-25, for sure you can dirve the tyres much longer. It is managable, but you loose a massive amount of time.

Oh I know it's faster pitting.  The whole point of the vid was purely for tyre wear % per lap on the softs. Last years game there was more % per lap 

Share this post


Link to post
Share on other sites
Just now, TRJoey said:

Oh I know it's faster pitting.  The whole point of the vid was purely for tyre wear % per lap on the softs. Last years game there was more % per lap 

Ok, i didn't compare the tyre wear to last year. From my point of view regardless the percentage the feel and time loss is higher this year, but it could be a illusion. I have to make some tests.

Share this post


Link to post
Share on other sites
Posted (edited)
1 hour ago, TRJoey said:

Yeah I can make more vids pal. I mean , the only issue , like you say is the fact of tyre wear for race only . Nothing to with other practice sessions or quali . Its unrealistic that softs are on 70% going into the final lap of the race when others have mentioned 10% per lap etc. It will probably differ between race tracks but least I know now that I dont really have to worry about tyres going off , regardless of what compound it is . It does need to be changed for sure . Look at the race yesterday.  2 pit stops with mediums, mediums and softs for bottas ( 3 sets of tyres but on the game I could of done it on 1 red soft tyre and for the sake of others with quali usage, I could of used set of softs for 1 lap and 1 set of mediums for the rest 😂 . That's the tyre wear difference to real life comparable to the game . 

 

Just note my numbers were example numbers so that 10% wear was based on tyres that have a 40 lap life. It's also not taking into account any setups or driving styles.

 

Anyhow I agree that truly you should not be able to do a full race distance no matter what the scaling of race is selected on Softs. That is an issue.

 

If they get the 100% distances correct for wear, then the scaling will take care of itself.

Edited by martbloke

Share this post


Link to post
Share on other sites
57 minutes ago, martbloke said:

 

Just note my numbers were example numbers so that 10% wear was based on tyres that have a 40 lap life. It's also not taking into account any setups or driving styles.

 

Anyhow I agree that truly you should not be able to do a full race distance no matter what the scaling of race is selected on Softs. That is an issue.

 

If they get the 100% distances correct for wear, then the scaling will take care of itself.

Agreed , they should sort this out . 25% races I'm now genuinely not bothered if lap 2/3 Austria I come in for softs and have to drive the race . I may not win but at least I won't be afraid of blown tyres . 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×