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Career Mode Deep Dive

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Hey team! 

Before I chuck all the Career mode goodies into this post, I wanted to say thank you for all your comments, questions and excitement around GRID on the Forums. I've been here, there and everywhere recently working on projects, like our trip to meet Fernando Alonso in Oviedo, but I'm hoping to be more active on the Forums this week.

ANYWAY, as announced on the Codies Blog, here are all the key details for Career mode in the brand new GRID. Looking forward to hearing your thoughts on this 👍

 

Career mode is your chance to experience each discipline, car and circuit in GRID, in an immersive format that takes you from entry-level motorsport to the pinnacle of racing: the GRID World Series.

A grand total of 104 events are waiting for you in Career mode on launch, spread across six disciplines: Touring, Stock, Tuner, GT, FA Racing, and Invitational.

Those first five disciplines take you on a similar journey: 13 different events to complete, varying in event length and car class, all leading to a final Showdown event (more on those in a moment). Invitational features 26 events, with a huge variety of exotic and extraordinary cars, also leading to a Showdown event.

Each event includes an objective you must complete to unlock more events in that discipline, and the objective won’t always be to win the race. Whilst more rewards are on offer for consistent race wins, sometimes you’ll only need to finish in a target position to progress further.

 

Showdowns are the high-stakes concluding events to each discipline. Each Showdown is a two-on-two race, pitting you and your teammate against the top team from each discipline, so use your racing prowess and tactical skill to win these challenging events.

You’ll need to win four of the six Showdown events to progress to the final chapter of Career mode. That means you don’t have to complete every discipline if you don’t want to. You can focus on the disciplines you’re enjoying the most and lean on them throughout the Career.

Winning four Showdowns will allow you to progress to the GRID World Series – the final stage in Career mode that combines the very best of each discipline for a star-studded racing series like no other. This is where the infamous Ravenwest Motorsport will be waiting for you, so expect any victory to be hard-earned.

 

Before you hit the track, it’s time to create your own racing team. Choose the name and livery of your team; feel free to change these at any point, but this will be the team that you and your teammate represent throughout Career.

To progress in Career mode, you’ll need cars – and you’ll have in-game currency from the start to purchase some eligible cars for the opening events. As you progress, you’ll earn more currency, giving you the chance to purchase more cars and enter more events.

Alongside you will be your teammate, who you can hire and fire at any point in Career mode. Any teammate you choose to race alongside will have a different personality you’ll have to keep in mind. Some teammates will be fast but uncooperative; others will be less competitive but more willing to help you; and all kinds of characters in between. Pick the perfect teammate and manage their personality to give you the best chance of success.

 

Career mode is built around GRID’s focus on accessibility and choice, meaning you can adjust how you experience the Career to fit your style of play. Want to experience the whole mode quickly and smash through it? Keep the difficulty low, hit the objectives and advance to the GRID World Series at a rapid pace. Want the Career to be a serious test of your driving skills? Crank the difficulty up, lower the car assists, and try to win every race to get those extra rewards.

And the best bit? It’s only the beginning. Career mode is a big part of our post-launch content for GRID, with a long-term plan to keep adding events and experiences. Career mode is set to almost DOUBLE in size through new content after launch, so buckle up for a vast, varied and thrilling Career like no other.

 

GRID – launching October 11, with Ultimate Edition owners playing from October 8. Pre-order now for Xbox One, PS4 and PC.

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12 hours ago, Miatakias_GR said:

Welcome back Chris is gonna come any new video  this week? :classic_rolleyes:

Gameplay videos and much more are in the pipeline. Would expect our next gameplay video to go live in the next week or so 🙂

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3 hours ago, SingaporeTrackLizard said:

Will we be able to upgrade cars or will it only be buying cars like original grid?

Upgrading parts isn't part of the system right now; it would skew and confuse the tiers/classes and make races less competitive. Right now all cars are balanced to be competitive with all other cars in their class/tier 🙂

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37 minutes ago, ChrisGrovesMCM said:

Upgrading parts isn't part of the system right now; it would skew and confuse the tiers/classes and make races less competitive. Right now all cars are balanced to be competitive with all other cars in their class/tier 🙂

Ahh ok.

 

Is there anything else we can spend money on than cars? It's just in the original grid you got to a point where you had everything.

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17 hours ago, ChrisGrovesMCM said:

six disciplines: Touring, Stock, Tuner, GT, FA Racing, and Invitational.
 

What happened to Touring, Stock, Tuner, GT
Formula J
Prototype
Group 7 Specials

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2 minutes ago, Sir.Smoke said:

What happened to Touring, Stock, Tuner, GT
Formula J
Prototype
Group 7 Specials

All in the Invitational category, and available to select in all single-player modes. 🙂

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29 minutes ago, ChrisGrovesMCM said:

All in the Invitational category, and available to select in all single-player modes. 🙂

Out of curiosity, Eurogamer says Prototype is IMSA DPi. When will you reveal the cars for that class? Or has Eurogamer got them all?

Also, will there be multi-class racing in career or free-play?

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Hello, are there going to be female avatars, female co-drivers and female staff we can use in career mode?

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On ‎7‎/‎26‎/‎2019 at 8:45 AM, KittyFit90 said:

Hello, are there going to be female avatars, female co-drivers and female staff we can use in career mode?

Hello! Female opponents are in our roster of 400 AI personalities, so there will be female racers to race against and choose as your teammate 🙂

 

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What's up, is the career mode gonna be online only like Dirt Rally 2.0's?

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2 hours ago, TRKebob said:

What's up, is the career mode gonna be online only like Dirt Rally 2.0's?

NOPE:

You are not required to have an online connection to play the career

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Posted (edited)

This career mode is looking pretty nice.Do we know how many difficulty settings there will be.

Just seen one of the dev videos on youtube said their will be 5 difficulty settings so thats good.

Edited by kyussman
new information

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Posted (edited)

Also in the trailer I saw very little damage on the cars. Will this be fixed upon release? I feel the damage system is what made GRID more raw compared to other racing games. 

Edit: sorry didn't mean to reply the question. New to the forums here

Edited by TRKebob
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Posted (edited)

@ChrisGrovesMCM Can we see some story progresion like what the first 30 min wil be like in the new grid and wil there be a option to play it in coop? And I have't seen a garage yet like in the old grid wil there be one because the car select screen i have seen lacks in detail to be honest its empty apart from the car 

Screenshot_20190804-025839.png

Edited by ELITE-Team-Solo

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On ‎7‎/‎31‎/‎2019 at 4:49 PM, TRKebob said:

What's up, is the career mode gonna be online only like Dirt Rally 2.0's?

Nope, you can play Career mode offline. 

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On ‎7‎/‎31‎/‎2019 at 6:44 PM, Sir.Smoke said:

When will there be a Online Deep Dive ?

Soon! Not immediately, but soon 😉 We've got plenty to talk about and multiplayer is a big part of that, so don't worry - plenty of details to come 

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On ‎8‎/‎3‎/‎2019 at 11:01 PM, TRKebob said:

Also in the trailer I saw very little damage on the cars. Will this be fixed upon release? I feel the damage system is what made GRID more raw compared to other racing games. 

Edit: sorry didn't mean to reply the question. New to the forums here

Yes. As mentioned, the damage system is something we're refining and finalising as we speak, so the final version isn't shown in work-in-progress gameplay. We know damage is a big part of GRID, so we're working hard on it 🙂

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1 hour ago, ChrisGrovesMCM said:

Yes. As mentioned, the damage system is something we're refining and finalising as we speak, so the final version isn't shown in work-in-progress gameplay. We know damage is a big part of GRID, so we're working hard on it 🙂

Nice to hear this cause so far in videos damage system looks worse that previous Grid games..

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