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Patch Notes for 1.06 - Off Topic Discussion Thread

Faya

Hi all,

All of the posts not related to the patch have been moved to this thread to help keep the discussion thread on topic and easier for the team to track any issues related to this patch. Thanks,

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And what about the a1 what got ruined in last patch . Also a1 not useing ers in canada every car ran medium ers threw out the race 25 race distance xbox s digital copy 

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30 minutes ago, Chazzb92 said:

Heres something to discuss, where is online championship?

There's already at least one thread about that, and it's nothing to do with this patch, so please discuss it there.

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HI, @Faya I notice that the bug with the lights on the track working during the day still is not fixed. Did you have any info it this issue will be resolved with the next patch tanks? 

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Nothing regarding the unrealistic driver transfers or the large amount of rainy races??? Seriously???

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Hi all,

All of the posts not related to the patch have been moved to this thread to help keep the discussion thread on topic and easier for the team to track any issues related to this patch. Thanks,

 

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Well let's wait and see. It was what 1 week between the 1.05 and 1.06 patches? Considering their main resource was likely on the car updates for 1.05, I feel like they have more free resource now and could start addressing the many bugs a bit quicker and release these in small patches say 1-2 weeks apart. Will see if this is correct over the next few weeks then methinks. 

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3 hours ago, scottishwildcat said:

There's already at least one thread about that, and it's nothing to do with this patch, so please discuss it there.

Why not? Its obviously major issue that is gaining a lot of traction but we are not getting a response, which quite frankly is abysmal... so the more places we can point it out the better.

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@Faya sorry but this patch is included for online?

In particular, 

  • Tyre wear will no longer scale in qualifying sessions when race distance is set to 25% or 50%

I don't undestand this thing.

Why did you put this stuff?

 

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@Faya

 

Will the cars get another performance update where the overall laptimes will drop another 1 - 1,5 seconds?

 

At the moment the cars are still far off of real life perfomance, especially at tracks such as Spain which are filled with highspeed corners.

 

Most setups are made with low aero to maximize topspeed, but in real life the opposite is the case where the cars are set for maximum cornering speeds and therefore have a lower overall topspeed.

 

Hope this will get changed in one of the future patches to come, to properly reflect real life performance and telemetry accordingly.

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