Jump to content

Patch Notes for 1.07 – Release Info [Update 06/08 - PS4 and Xbox One now live!]

Recommended Posts

Posted (edited)

[Update]

The Xbox One patch is now live! If you find any issues with this update, don’t forget to post in this thread here.

Thanks all!

[Update]

Patch 1.07 is now live on PS4.

[Original]

Hi all,

Patch 1.07 is out now on Steam. The Xbox and PS4 updates to follow subject to first party approval.

I’ll confirm times and dates closer to the releases. In the meantime, please have a look through the patch notes below.

  • League AI difficulty now goes up to 110
  • F2 cars will no longer start sprint races or one-shot qualifying with cold tyres
  • F1 setups can no longer be applied to F2 cars
  • Grid penalties now apply correctly after taking new parts out-with the initial allocation between qualifying and race
  • France pitlane has been updated for the 2019 season
  • Cars are now less cautious of unsafe releases in the pitlane
  • AMD FidelityFX Upscaling and FidelityFX Sharpening are now available as Anti-Aliasing options on applicable devices
  • HDR is now selectable when running in DX12 on PC
  • Report codes are now shown on the pause menu in all game modes
  • Stopped players on Xbox One from being able to invite to Ranked sessions by using Party Chat
  • Reduced GPU usage in the front end
  • F2 wet tyres will now have a longer life
  • Helicopters are no longer flying at increased speeds
  • Various other fixes and stability improvements

We are continuing to track down and fix more bugs and we’ll have more information about any further patches soon.

Need help? Come and visit us in our Technical Assistance forums. Please be sure to check out the read me thread before posting.  Something from this patch not working the way it should? Tell us in our patch discussion thread here.

---

Update: Just a quick update on yesterday’s correction to our patch notes for 1.07. We inadvertently released a partially completed integration of Nvidia’s DLSS technology in patch 1.07 which was not supposed to be enabled until a later patch. We are currently working towards enabling this in a completed state for an upcoming patch. Thanks to Nvidia for helping us in tracking down this issue.

Edited by Faya
Updating the Patch Notes
  • Like 4
  • Thanks 5
  • Agree 3

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×