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I can't get the url to work but, my #1 choice is the Datsun 240z. This is the one that was in the Safari Rally in the 70's. I think any rally car even if you don't like it should get a fair shot. :wink: I would like to see the Fairlady Z 300 ZX but, we can dream can't we?


http://www.nissan-global.com/EN/HERITAGE/datsun_240z_061.html


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cdk6040 said:
Ford Escort MK1 I think its the Cortina?
Nope, those are 2 separate cars, both could be used in DR though because the Escort replaced the Cortina in Fords rally program

The Mark 1 Escort Mexico


And the Mark 1 Lotus Cortina



They are both sexy cars!!!

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I have test the Focus RS and C4, really great cars! GG Codemasters.
I have just a request for the game about the sound of exaust: i would really like to hear more the explosion in the exhaust when changes gear etc.
I do not know what to call it in english, but i hope you understand me.
Just i want a better sound experience in the game... i just propose ;)

Thanks more for great update of modern masters.

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I have a very small complaint. On some of the hillclimb maps I've played the roadsigns threw me off. The sign says s-bend, but it was just a hairpin left. (Was on Pikes Peak 1).

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Hi codemasters! 

Really glad for finally have an promising rallysim again! 
The things i think really needs to be fixed are;

When engine have stalled if you are still in motion you should be a le to roll start the engine with releasing  clutch with 2nd or 3d gear stick instead to have to stop the car first,  it would be great for realism. 

And i think you really should work on the car and tracks you already released especially monte carlo which is really behaiving weird (both tarmac snow ice)  im used to drive in these conditions irl.

Germany is also not that good when it comes to ffb feel. 

60s cars rwd would be nice!  But most imoportant  is the behaivor in MC and ffb feel in germany. 

Wales Greece and Finland is really greats imho! 

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I'm managing a league since four weeks and it is very interesting, thank you for this great game. But I'm missing some features (sorry for my poor english, I'm French...): it would be interesting to give us the choice to limit the number of times a player can restart a rally. It would also be interesting to control what kind of gearbox is used, and what kind of assists are activated.

When we are creating an event, it would be nice to have the length of the stages directly displayed on the Dirt website, and sometimes I would like to create a new event before the other one is finished, but I can't do that without stopping the current season. And when an event is finished, it would also be nice to have an easy way to collect the results, with the times of each stage... Leagues are a great feature of Dirt, but I think some things can be improved...

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@vmax330 
We got the same "problem" with people restarting leagues... we found a simple and super effective solution:
1) Define a limited time to do the league, with a sharp time to start and finish. Yes, many people cannot enter the event because not everybody will match the calendar... but this solution is specially fun, because you do it in real time.
We, for example define 1 event/12 stages (8 sprint / 4 long). Starts every sunday at 8.00:PM and ends at 9:40 PM. More time than enough to have some pauses.

2) Restarting the game (or ALT+F4 it) is prohibited. One of the "organizators" must have activated the option in steam that gives you information of "who plays what" popup. With this, you will know if someone restarted the game. BTW you must be in state "online" in steam.


So what is difficult is to find a date/hour that people would agree, and could run without problems.

About to get more info in stages results, I totally agree, but I even go beyond your request:
http://forums.codemasters.com/discussion/12527/improvement-more-info-in-timing-results-charts

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Am I the only one suffering from really bad screen tear? Not sure if screen tear is the correct phrase but the image shows what I mean. It started from the Finland update and has got even worse since the update this week.
Could of course be down to my computer but I'm not so sure about that...

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That's not tearing, tearing is out of sync fps/monitor refresh rate (basically top of the screen is from one frame, the lower half is from the next frame) you'd just see a straight line across the screen and a minor misalignment above and below. Vsync will sort that one out though.

That looks a bit more serious to me...

Might help if you added systems specs, O/S version, game settings, driver version, gfx settings, any overclocking being used etc? Plus, what actually happens? Any fps slowdown or Stuttering before you see this? Any freezing or Crashes shortly after you see it? How often does it happen? Does it happen in a pattern? Does it happen in only certain places in the game? Most importantly. Is this only happening in Dirt Rally?

If so you could try to verify the game cache, look in your Steam Library, right click on the game, click properties then the local files tab, click on "Verify integrity of game cache" and left it run its cycle (Just in case you didn't know how to do this already).

If that doesn't work check for Graphics driver updates and install any if needed (I avoid "Beta drivers" as I've found them unstable in the past). Still no joy? Then should raise a bug report. You can do that by following Big Lee's instructions here...

http://forums.codemasters.com/discussion/5755/dirt-rally-how-to-report-a-bug#latest

If it's not restricted to Dirt Rally, you're left looking for other (some potentially serious) possibilities. TBH if I saw that happening even in one game, I'd instantly be looking for high temperatures on the CPU or GPU plus checking any fans and heatsinks for blockages or dust buildup and give the interior a good clean out if it's dusty.

I just had to re-install win 7 yesterday as 10 doesn't like my SSD/HDD O/S and storage combo (twice now I've had a game freeze and then a BSOD followed by an "inaccessible boot device" error after upgrading to win 10). Pants to that!.... Win 10 can wait till DX12 comes and all the bugs are ironed out. hence the reinstall of win 7 on the SSD.

I have since the new install patches and full driver updates were completed, been getting freezes and crashes and occasional "a display driver has stopped responding and recovered" messages till I remembered there's a microsoft fixit solution for windows 7 for this error which you can find here;

https://support.microsoft.com/en-us/kb/2665946

Hope one of these helps you out  :/

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There is a pace note mistake in the german translation: In Pant Mawr he says there is a 90° right turn although it is a 90° left turn. I fall for it every time.

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*New bodykit in Mini 2010s
*Super Special Stages!!!!!!!!!!!(Example:Greece SSS in Athens Olympic Stadium)                                   *2000s:Citroen Xsara rally 2006,Skoda Octavia Rally 2001                                                                                 *1990s:Mitsubishi Lancer Evo 5(or 6),Toyota Corolla Rally 1997
*2010s:Citroen DS3 Rally,VW Polo R Rally                                                                                                           *Pikes Peak Hillclimb:Suzuki Escudo Trial 1996,Toyota Tacoma Hillclimb
*More crowd noise,More ramdom animals on the road,At least one stage in each rally with a tarmac section,A 360 degrees lock in the steering.
*Sevice Park(like V-Rally 3)
*Podium(like V-Rally 3)                                                                                                                                               *Make the game in more languages.It would be nice to be able to play the game and hear your co-driver in your mother language(Greek is mine.....)                                                                                                                                                                                                                                                   My suggestions,Cheers

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I noticed you can't left foot brake in this game. It's a common method of braking and it would be a shame to not implement this in a rally SIMULATION. If you don't know how it works, here's a definition: https://en.wikipedia.org/wiki/Left-foot_braking

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That's not tearing, tearing is out of sync fps/monitor refresh rate (basically top of the screen is from one frame, the lower half is from the next frame) you'd just see a straight line across the screen and a minor misalignment above and below. Vsync will sort that one out though.

That looks a bit more serious to me...

Might help if you added systems specs, O/S version, game settings, driver version, gfx settings, any overclocking being used etc? Plus, what actually happens? Any fps slowdown or Stuttering before you see this? Any freezing or Crashes shortly after you see it? How often does it happen? Does it happen in a pattern? Does it happen in only certain places in the game? Most importantly. Is this only happening in Dirt Rally?

If so you could try to verify the game cache, look in your Steam Library, right click on the game, click properties then the local files tab, click on "Verify integrity of game cache" and left it run its cycle (Just in case you didn't know how to do this already).

If that doesn't work check for Graphics driver updates and install any if needed (I avoid "Beta drivers" as I've found them unstable in the past). Still no joy? Then should raise a bug report. You can do that by following Big Lee's instructions here...

http://forums.codemasters.com/discussion/5755/dirt-rally-how-to-report-a-bug#latest

If it's not restricted to Dirt Rally, you're left looking for other (some potentially serious) possibilities. TBH if I saw that happening even in one game, I'd instantly be looking for high temperatures on the CPU or GPU plus checking any fans and heatsinks for blockages or dust buildup and give the interior a good clean out if it's dusty.

I just had to re-install win 7 yesterday as 10 doesn't like my SSD/HDD O/S and storage combo (twice now I've had a game freeze and then a BSOD followed by an "inaccessible boot device" error after upgrading to win 10). Pants to that!.... Win 10 can wait till DX12 comes and all the bugs are ironed out. hence the reinstall of win 7 on the SSD.

I have since the new install patches and full driver updates were completed, been getting freezes and crashes and occasional "a display driver has stopped responding and recovered" messages till I remembered there's a microsoft fixit solution for windows 7 for this error which you can find here;

https://support.microsoft.com/en-us/kb/2665946

Hope one of these helps you out  :/
Thanks for your input, I'm not clued up on PC stuff so bear with me...

I've got a Toshiba of some kind running:
  • Windows 10
  • AMD A4-6210 APU with AMD Radeon R3 Graphics, 1800 Mhz, 4 Cores (By the way I have no idea what any of that means)
  • Game settings are as low as possible bar the car detail which is Low (I believe Ultra Low is the lowest option on car detail?)
  • The rest I don't understand or know where to find something that, while I wouldn't understand the specifics of it, would at least know it to be the required information...
There used to be horrible juddering after the first update I got and I spent a lot of time trying to work out how I can optimise my PC as I have it. I cleaned up the Hard drive (even though I only got this laptop in May) and made sure very little was left on it and used a pen drive to run as FAT32 (again I have no idea about the specifics of that but read it might improve processing power/speed). The next update stopped the juddery noise which I read was one of the specific fixes.

It was running fine until the Finland update when this started happening. Quite rare but did occur at least once per stage. Now since the last update it is far more common - maybe 3 or 4 times per 10km stage. It doesn't slow down or anything, it'll just appear in the distance and I drive through it or like the pic I attached it''ll seem to 'catch' on to the car and hang on for a couple of seconds. DiRT Rally is the only game I have so I can't speak for other games

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Hmmm, only happening after the finland update may be a clue, try validating the game files by opening Steam, go-to games library,
right click on Dirt Rally in your games list,
click on properties at the bottom of the drop-down list,
click on the "Local files" tab and finally,
click where it says "Verify integrity of game cache"

This will check for any potentially damaged Dirt Rally game files on your laptop and replace any that it finds. This might take a while but it's well worth trying.

It is a 2014 AMD Apu you have so it should run Dirt Rally with no problems as the games minimum spec requirement isn't huge....  
  • OS: Windows 7 or Windows 8 
  • Processor: AMD Athlon x2 Dual Core or Intel Core 2 Duo Processor @ 2.4Ghz 
  • Memory: 4 GB RAM 
  • Graphics: AMD HD5450 or Nvidia GT430 or Intel HD4000 with 1GB of VRAM (DirectX 11 graphics card required) 
  • DirectX: Version 11 
  • Hard Drive: 35 GB available space 
  • Sound Card: DirectX Compatible soundcard 
  • Additional Notes: Supported Graphics Cards: AMD HD5000 Series, HD6000 Series, HD7000 Series, R7 Series, R9 Series Nvidia GTX400 Series, GTX500 Series, GTX600 Series, GTX700 Series, GTX900 Series Intel HD4000 Series, HD5000 Series

Available RAM might be creating a bottleneck though as the game does require 4GB RAM but, it also requires a graphics card with 1GB VRAM.
APU's combine the CPU and graphics processors together, sadly though, APU's don't have their own separate 1GB VRAM, instead they use the system RAM alone.

So if the laptop has 4GB or less it's going to be struggling, as it does so it's going to heat up, if it gets too hot you start getting graphics problems appearing. to keep up you could try to upgrade it to 8GB and get some really good results.

I'd suggest making sure all the vents the laptop are not obstructed when you're playing, preferably put it on a stand on a table so there's a nice gap underneath for good airflow and cooling.

After all Dirt Rally can still cause my ridiculously overpowered desktop to get fairly hot and it's got 11 massive cooling fans and a couple of radiators, 30 mins playing does a great job of warming the room up in winter  :)


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-reduce traction on the icy portions monte carlo

-would love a simulation damage mode.  sometimes a small slide into a bank should take you out, i like that, keeps you focused

-introduce stages with slower rougher roads, like mexico

-the codrivers voice shakes with the terrain (bumps etc)...not sure how this could be done

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Hmmm, only happening after the finland update may be a clue, try validating the game files by opening Steam, go-to games library,
right click on Dirt Rally in your games list,
click on properties at the bottom of the drop-down list,
click on the "Local files" tab and finally,
click where it says "Verify integrity of game cache"

This will check for any potentially damaged Dirt Rally game files on your laptop and replace any that it finds. This might take a while but it's well worth trying.

It is a 2014 AMD Apu you have so it should run Dirt Rally with no problems as the games minimum spec requirement isn't huge....  
  • OS: Windows 7 or Windows 8 
  • Processor: AMD Athlon x2 Dual Core or Intel Core 2 Duo Processor @ 2.4Ghz 
  • Memory: 4 GB RAM 
  • Graphics: AMD HD5450 or Nvidia GT430 or Intel HD4000 with 1GB of VRAM (DirectX 11 graphics card required) 
  • DirectX: Version 11 
  • Hard Drive: 35 GB available space 
  • Sound Card: DirectX Compatible soundcard 
  • Additional Notes: Supported Graphics Cards: AMD HD5000 Series, HD6000 Series, HD7000 Series, R7 Series, R9 Series Nvidia GTX400 Series, GTX500 Series, GTX600 Series, GTX700 Series, GTX900 Series Intel HD4000 Series, HD5000 Series

Available RAM might be creating a bottleneck though as the game does require 4GB RAM but, it also requires a graphics card with 1GB VRAM.
APU's combine the CPU and graphics processors together, sadly though, APU's don't have their own separate 1GB VRAM, instead they use the system RAM alone.

So if the laptop has 4GB or less it's going to be struggling, as it does so it's going to heat up, if it gets too hot you start getting graphics problems appearing. to keep up you could try to upgrade it to 8GB and get some really good results.

I'd suggest making sure all the vents the laptop are not obstructed when you're playing, preferably put it on a stand on a table so there's a nice gap underneath for good airflow and cooling.

After all Dirt Rally can still cause my ridiculously overpowered desktop to get fairly hot and it's got 11 massive cooling fans and a couple of radiators, 30 mins playing does a great job of warming the room up in winter  :)


Running Verify integrity of game cache seems to have worked. I'll see how things go...

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I hope its ok  to post this fan feedback here but it simply took the words out of my mouth.
The lines below are from a fb user who commented this on Dirt Rallies Facebook page and he himself quoted parts of a Rally Gaming review , that has recently been done.

he posted as following:

Dear (Codies) team: please look carefully at this part: "Despite being released 11 years ago, Richard Burns Rally is still being played, and has been updated and modified every year by a dedicated online community. Originally designed to be an offline only game, modders even gave Richard Burns Rally a fully featured online mode, years after release."..................
 I play DiRT Rally now, but I still play RBR, and the community efforts is the main reason why that game is so alive 11 years from its release!! DiRT has a lot of potential, but needs variety of tracks and cars. Someday you'll have to work this with the community, not only asking for opinions, but letting them work alongside you, or it will die. I hope not, trully, it really is your best title since you removed Colin's name from the series. 

I couldnt agree more to these lines..... its the first and last time I will quote somebody else here in the feedback thread, but imo  this just nailed it ! 

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AfroCris said:
PLEASE IMPROVE THE CRASH PHYSICS! It's wonderful having a realistic feel to the driving but the CRASHING IS JUST AS IMPORTANT!

This is how it is now:
https://www.youtube.com/watch?v=yXqfXyMJFvg

This is how it should be:
https://www.youtube.com/watch?v=NLGr0oeknZo
At 1:10 of this video is when it gets to the crashes I've come to expect from the Dirt franchise. More destruction and more momentum than any other racing game on the market.

+1

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Over-the-edge Monte-Carlo thoughts.. (posted in DR's Steam community section)
It's just really frustrating and funny at the same time when you go over the edge in any of the stages at Monte, you get an instant DNF. When as a comparison to the other stages in the game, for example when you go over the menacing edge in Greece, you'll just respawn back onto the stage and get a time-penalty. Same thing in Finland, Germany, Wales etc.

Community responded comments:

1: Coincidence: today this happened to me for the first time. I drove against one of those snowy sides, balanced on it and the car decided to flip over it. No big deal, I thought, but to my amazement I got the message the car was ruined...! Very odd indeed. Specially since this doesn't happen in similar situations elsewhere. I didn't fell of a cliff or anything, I just drove into a ditch!
2: 
I've been part of DR's early access since the beginning and this has been an "issue" ever since that. Dont know why this is the way it is though..
3: 
It's so annoying if you go over by the tiniest amount it retires you instead of recovering with 15 second penalty. It's especially annoying when it happens right at the last few corners.
4: 
Yeah my thoughts exactly. The edges in Monte are like vacuum cleaners so to speak, touch them even the slightest and they suck you over and you'll get a DNF. But everywhere else you'll just respawn back with a time-penalty.
5: 
i'd be ok if they made monte a 15-second penalty or if it was a DNF off every cliff, just the inconsistency is frustrating
6: 
It isn't inconsistent. You are forced to retire if there is no way for the car to roll back onto the road. You only get a DNF when you fall off a sheer cliff or walled off ditch or something similar - where the car cannot drive back to the road in any physical way.
7: It is inconsistent. In Greece the car gets reset to the track in many places you'd never get it back on the stage without a crane while in Monte Carlo you even get a dnf in a few places while you still have one wheel on the stage.
8: Thanks for explaining, I thought I'd made it clear but apparently not! I'm happy to drive at 100% on greek cliff edges because i'm willing to risk a 15-second penalty, but in Monaco I have to be extra careful next to small ditches as I know it can lead to a DNF. That's a clear inconsistency.
9: 
I was talking about consistency inside a single stage, not consistency between countries. Are there spots in Greece that trigger a DNF at all? I was under the impression only Monte Carlo had DNFs, but I don't make a habit of driving off the road.
10: 
I think the fact that driving off a cliff in Greece only gives you the 15-second penalty is more problematic than the Monaco DNF. Greece should be instant DNF too, in my opinion.
11: 
yup sometimes you can just get stuck !!
12: 
You weren't talking about inconsistency at all. I mentioned it and you flat-out told me i was wrong and there is no inconsistency. To aqnswer your question, yes, there are DNF spots in Greece, normally if you go over a cliff which has a guard-rail protecting it which makes sense. I've found them a few times through some very ambitious driving, but as you so eloquently put it, crashing off cliffs is beneath you ;)
13: 
Yeah getting stuck is possible in DR, happens to me in Wales quit often in the forest-sections. But this over-the-edge thing is just ridiculous and could do with somekind of a fix

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@AnttiEerik 
Monte´s roadsides, heavy discussed.

But, unfortunately we are not getting a rework for that (at least soon). By design it will be as it is now :(

The only advice possible: stay on track...

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Mabye another translation issue on german pace notes: on german track "Verbundring", sry, i don't know the english name, after a 90° right there is a 90° left, but the copilot calls a 90° right after a 90° right. I fall for it everytime I drive the stage for the 1st time in a season. It's quite in the middle of the track.

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Good holidays Codemasters and for the next update or project the most important thing in a simulator are the physics. Sound and graphics are the best over the world. Good Luck.
https://www.youtube.com/watch?v=qpO5iWg5DB0

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Do you ever feel that the guys have pushed the Ego engine so far past its comfort zone to get the amazing results they have, that they've been left with unfortunate minor short-comings beyond their control that the engine literally can't handle improving?

We need to realise this when not-picking over trivial frustrations that we have & see the good that has been squeezed out of an outdated system & appeciate the direction in which the brand is headed.

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40deg FOV without having to replace my 'cars' files with modded ones every update, that is all.

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