Marty_K_ 55 Posted October 29, 2019 WHOA!, that looks like hard work. I take that corner (bump) as you suggested earlier Dale, ...all the way to the right, and short-shift. Works for me 🙂 1 1 Share this post Link to post Share on other sites
DaleRossi 619 Posted October 30, 2019 45 minutes ago, Marty_K_ said: WHOA!, that looks like hard work. I take that corner (bump) as you suggested earlier Dale, ...all the way to the right, and short-shift. Works for me 🙂 Now you tell me.lol 100% race with rain and finished 3rd in our league. That info would have been helpful. Lmao :cheers: 1 Share this post Link to post Share on other sites
TheEmpireWasRight 872 Posted October 30, 2019 (edited) It's appalling that codemasters refuse to fix the tracks in a officially licenced F1 game. But credit is due where credit is deserved, at least they finally fixed the French Pitlane at Paul Ricard after 2 years. Still... ...Germany, start/finish straight DRS Zone has been removed irl, in the game it still exists. ...Singapore, Bridge straight after the slow left handed hairpin got a new DRS Zone irl, in the game it does not exist. ...Japan, Suzuka Bump at the last fast right handed corner before the main start/finish straight next to the pit entry has no effect on modern F1 cars irl as they take it flatout, in the game they exaggerated that bump to the point that you can't take the natural racing line over the bump flatout and if you do, you spin. ...Mexico, new DRS Zone was added after Turn 7-11 right before the stadium section, in the game it does not exist. "OfFicIAlLy lICencEd F1 PRoDucT" #MakeF1GamesGreatAgain Edited October 30, 2019 by SturmDesTodes 7 Share this post Link to post Share on other sites
DaleRossi 619 Posted October 30, 2019 I didnt realize there were That many. But, at least we have new Halloween skins. The car was nearly $3.lol 6 Share this post Link to post Share on other sites
TheEmpireWasRight 872 Posted November 5, 2019 Crickets... 1 Share this post Link to post Share on other sites
DaleRossi 619 Posted November 5, 2019 1 hour ago, TheEmpireWasRight said: Crickets... "Dear Community, We take our customers' concerns seriously. In doing so, we proudly release long awaited Thanksgiving helmets, suits, and car paint ( each sold separately). Thank you for yo biznassss." 3 Share this post Link to post Share on other sites
sloppysmusic 1,650 Posted November 6, 2019 20 hours ago, DaleRossi said: "Dear Community, We take our customers' concerns seriously. In doing so, we proudly release long awaited Thanksgiving helmets, suits, and car paint ( each sold separately). Thank you for yo biznassss." Hey! The money raked in from those invaluable (more likely unvaluable?!) additions to the game will probably be used to entice a new junior software engineer to manage the F1 2020 project. It's obviously nearly finished by now they just need someone new and fresh to throw in some new ideas (gimmicks) in time for the YouTube review copies! 3 Share this post Link to post Share on other sites
psYchovic77 19 Posted December 20, 2019 The bump at the beginning of the start/finish straight in Japan should really be removed. There is no such bump in real-life (anymore). It was disturbing in F1 cars already, but practicing Japan in a classic car for our so called "Christmas Classic Cup" is simply frustrating. We need to go off throttle or be 99.9% sure to spin in the '88 McLaren. Could something be done about this? 1 Share this post Link to post Share on other sites
1512marcel 461 Posted December 20, 2019 I have merged all related threads here. Share this post Link to post Share on other sites
massa88 147 Posted December 20, 2019 there is more annoying corner in spain, than last corner bump suzuka Turn 7 Spain a lot people has problems there including me i try different setups don't help,normally i spun out and using full traction control Share this post Link to post Share on other sites
1512marcel 461 Posted December 21, 2019 I hear you, a very difficult corner to master; to fast on the throttle you spin to late and you lose a lot of time. I struggle even more with turns 14/15 but this is off topic regarding this post. Share this post Link to post Share on other sites
DaleRossi 619 Posted December 21, 2019 Nothing needing to be fixed will be fixed. Just more skins and paints for $$$. The bump is bad just like not having a single laser scanned track us bad. 1 2 Share this post Link to post Share on other sites
sloppysmusic 1,650 Posted December 22, 2019 (edited) 16 hours ago, DaleRossi said: Nothing needing to be fixed will be fixed. Just more skins and paints for $$$. The bump is bad just like not having a single laser scanned track us bad. True, no chance that anything but minor issues will be fixed in patches at this late stage. That's actually common sense though from Codies as they don't want a change to kill the game off as the run in to the next one will be starting soon. I'd be more depressed if they were not planning any laser scanning for 2020. How can they boast about realism (actually do they claim that at all? If not they SHOULD do!) if every track has been drawn with the vagueness of a police sketch artist? Edited December 22, 2019 by sloppysmusic 1 1 Share this post Link to post Share on other sites
S4lty 28 Posted December 22, 2019 @sloppysmusic I just hope they take the laserscanned tracks from PCars 2 to F1 2020, that would be great as they just bought SMS 4 Share this post Link to post Share on other sites
sanderu1983 18 Posted December 22, 2019 The game is a joke. The bump is there for years and we are complaining every version. Then the have time for skins?? Instead of really fixing a game. It is a bloody joke. 3 Share this post Link to post Share on other sites
Ferrethead81 133 Posted December 22, 2019 Please just scan the tracks and be done with it. It’s already well over due. 3 Share this post Link to post Share on other sites
Bicarda 470 Posted December 24, 2019 On 12/22/2019 at 7:06 PM, sanderu1983 said: The game is a joke. The bump is there for years and we are complaining every version. Then the have time for skins?? Instead of really fixing a game. It is a bloody joke. @sanderu1983 I wholeheartedly agree that if the devs have NOT found time to fix the Suzuka bump(as one of the many things wrong), and did find time to make and sell more skins, it makes it very obvious how wrongly distributed their priorities are. We're dealing with next level incompetence mixed with greed here. One could make a better game to sell more and make more money but why do it? if you can go for short-term gain and try to squeeze out the few people that haven't written you and your game off yet for every last penny? Codemasters is oggling EA's worst company award it seems. Trying to sell cosmetic DLC for a broken game. 1 1 Share this post Link to post Share on other sites
UP100 1,156 Posted December 24, 2019 (edited) I'm going to remind some people that the employees working on the track geometry may not be the same as those who are working on 2d car textures 🙂 There are different teams for (Technical Design/) Level Design, Environment Art and Vehicle Art for example. It's even possible that the vehicle art is created in a studio that is over 10 000 kilometres away! So basically having more skins most likely takes no resources from the team that is working on the track meshes. Edited December 24, 2019 by UP100 Added something about KL studio. 1 3 Share this post Link to post Share on other sites
Bicarda 470 Posted December 29, 2019 (edited) On 12/24/2019 at 11:14 PM, UP100 said: I'm going to remind some people that the employees working on the track geometry may not be the same as those who are working on 2d car textures 🙂 There are different teams for (Technical Design/) Level Design, Environment Art and Vehicle Art for example. It's even possible that the vehicle art is created in a studio that is over 10 000 kilometres away! So basically having more skins most likely takes no resources from the team that is working on the track meshes. So you are saying there's actually a team working on level design? What have they been doing all these years lol? I don't think there's anyone working on this game anymore except for the DLC boys and honestly, shame on them if they really feel this is a state they can leave a 55 euro's game in. With features not working and hilarious oversights like this remaining in the games for every new version, no matter how many times they are reported. but the worst part is: NOONE IS TELLING US ANYTHING. we have no idea why it hasn't been fixed for this one and if it is being worked on for the next one? @BarryBL has been writing a lot for 7 weeks now.. the results of which have not been revealed to us yet.. The devs are telling us nothing about their future plans with the game. Either because they don't have any or because codemasters does not allow them? Who can tell. It Honestly just feels like they're waiting to announce the new game comes out in may and hope we forget this horrible version ever existed. But i hope they realize it will be very hard for people to get interested in the new game, when this one was o so bad and litteraly ZERO effort has been done to fix any of the issues, some of which have been around for years, some have been introduced in this game. This bump is THE perfect example for how codemasters fails to identify and fix issues with the CORE of the game. this should have been a day 1 hotfix with a "terribly sorry this snuck passed testing guys.. we're as embarrassed as we should be" note. Edited December 29, 2019 by Bicarda 1 Share this post Link to post Share on other sites
scottishwildcat 189 Posted December 30, 2019 (edited) On 10/30/2019 at 12:12 PM, TheEmpireWasRight said: It's appalling that codemasters refuse to fix the tracks in a officially licenced F1 game. Where have they said they refuse to do it? They may have different priorities to us, and that's often frustrating, but making stuff up about what they have or haven't said doesn't help. Edited December 30, 2019 by scottishwildcat 1 Share this post Link to post Share on other sites
senna94f1 239 Posted December 30, 2019 On 29 December 2019 at 3:48 PM, Bicarda said: So you are saying there's actually a team working on level design? What have they been doing all these years lol? I don't think there's anyone working on this game anymore except for the DLC boys and honestly, shame on them if they really feel this is a state they can leave a 55 euro's game in. With features not working and hilarious oversights like this remaining in the games for every new version, no matter how many times they are reported. but the worst part is: NOONE IS TELLING US ANYTHING. we have no idea why it hasn't been fixed for this one and if it is being worked on for the next one? @BarryBL has been writing a lot for 7 weeks now.. the results of which have not been revealed to us yet.. The devs are telling us nothing about their future plans with the game. Either because they don't have any or because codemasters does not allow them? Who can tell. It Honestly just feels like they're waiting to announce the new game comes out in may and hope we forget this horrible version ever existed. But i hope they realize it will be very hard for people to get interested in the new game, when this one was o so bad and litteraly ZERO effort has been done to fix any of the issues, some of which have been around for years, some have been introduced in this game. This bump is THE perfect example for how codemasters fails to identify and fix issues with the CORE of the game. this should have been a day 1 hotfix with a "terribly sorry this snuck passed testing guys.. we're as embarrassed as we should be" note. Couldn't have put it better myself, i totally agree and if codemasters actually bother to listen then no one would need to post the above all the bugs have been put in since day one release and I've explain why and if you read Barry s and others it explains it all, it doesn't help wheel users one bit lol Share this post Link to post Share on other sites
senna94f1 239 Posted December 30, 2019 On 24 December 2019 at 10:14 PM, UP100 said: I'm going to remind some people that the employees working on the track geometry may not be the same as those who are working on 2d car textures 🙂 There are different teams for (Technical Design/) Level Design, Environment Art and Vehicle Art for example. It's even possible that the vehicle art is created in a studio that is over 10 000 kilometres away! So basically having more skins most likely takes no resources from the team that is working on the track meshes. You have a good point there, what it means is one hand doesn't know what the other hand is doing, sorry UP100 I couldn't resist that and no harm intended 🎯 1 Share this post Link to post Share on other sites
aartstyle 100 Posted April 20, 2020 one very easy question to answer: Will the bump be removed in f1 2020? If not, that means you don't care at all. Even(again) the pro f1 drivers have complained about the bump that it's not there in real life. Share this post Link to post Share on other sites
stephensmattlee 239 Posted April 20, 2020 Turn 11 in Catalunya (where the camber of the corner throws you off) and also the bump in Suzuka really need a bit of a rework. Think they did rework some of the chicanes for 2019 so guess there’s always a chance. Of course laser scanning of all tracks would be ideal but I know that would be a bit too much to ask for with the two new tracks having to be modelled as well with the new game, but definitely hope they could do it later down the line. Share this post Link to post Share on other sites
aartstyle 100 Posted April 20, 2020 I would be very happy if they would fix the critical bugs. I don't care about the colors of a curb. Or a white line that isn't there. But the bump is really critical because it ruins the japanese circuit for me. AI goes full power after the chicane. We have to be carefull until the bump. Share this post Link to post Share on other sites