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Wishlist Wednesday - 29th April 2015

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Obviously we're always listening your want's and needs and we've already started working on a few of your ideas for DiRT Rally but we thought it might be cool to have one day a week that we dedicate to "the wishlist."

What is the wishlist? Well it's the rolling wishlist of things you'd like us to add to DiRT Rally. This can include (but not limited to).

  • Cars
  • Stages
  • Game Modes
  • Features
  • Game Options
  • Things you'd like to hear/see/read about development

Anything! Just fire your ideas below.

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It would be cool if we could adjust the pacenotes. I had some big problems with the pacenots in Greece(to fast).

Cars, R5 category would be nice! :smile: 

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Wish list of cars for me is definitely R2/R3/R5 cars even if it's just 1 from those category. As a rally fan, I feel these modern cars would be well represented in this game. 

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Nice, but I don't think people will not post on other days.  :p
  • An option for manual control over windscreen wipers and a faster buildup in mud/dust on the windscreen.
  • Roof camera (should be easy to include and so cool to have at the same time! :smile:).
  • Pacenote mode (if you guys have the time, but should not be top priority in my opinion).
  • Change split times to where you only see split times compared to those who are running in front of you. So when you are in first in the standings there should be no split times. (Maybe only change the split time order after each service?)
  • An area with some open areas and a very small windy gravel road that loops around to practice driving (something like the Dirtfish compound) 
  • At the end of a stage have the driver slow the car down manually and park it at the checkpoint after the finish (instead of the sudden slowmo cut)
  • Mooooooree cars! But that's coming all right. Can't wait for Pikes Peak and it's cars next month! :smiley:

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I would definitely love to see the Telefonica Focus from 2001. The Impreza is without a doubt Colin's most iconic car, but this is the one I associate with him most.


I also dig the '08 Impreza in rally spec :blush: 


As for stages - Finland absolutely cannot be denied. I think this is pretty much a given, but I'll pop it here anyway.

https://www.youtube.com/watch?v=hhJEqlzRxdU

Finally, WRC used to run a super special stage in the Millennium Stadium in Wales. I've always wanted to see this in some form in a rally game/sim. The actual Millennium Stadium itself as a cherry on the cake for the Welsh stages already in the game would be fantastic, but if not, then some kind of stadium-based super-special stage, or head-to-head even, would be awesome. For the Millennium Stadium I believe they started outside, then burst into the stadium through tight entrance tunnels. That would be rad to experience.

https://www.youtube.com/watch?v=GwY7Twdconw

https//www.youtube.com/watch?v=rCPssZPjqjw

I can imagine the electric atmosphere with the crowd sounds, air horns, and camera flashes. Sure, we had all that in DiRT 2 and 3, but I think the fact that DiRT Rally is primarily about realistic outdoor rally stages would give it back a special feeling. If done realistically like the videos above, instead of with dubstep and shoe salesmen and Al Harrington's w
acky waving inflatable arm-flailing tubemen, it would be crackin' in my mind.

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  • Cars: Peugeot 206 WRC, BMW E30 318is (good car to learn RWD)
  • Stages: longer stages (10-15 min long) with preferably dynamic weather conditions (with some random factor).
  • Game Modes: some guys will want Power Stage feature to be introduced within a rally
  • Features: Manually enabled wipers/ lights, ability to change flat tire via menu during the stage, removal of automatic countdown after going off the stage, much more strict time penality for puting car back on the road dependent on how far spectators are (very common scenario in WRC rallies), peacenotes editor, SDK for new stages/ cars mods.
  • Game Options: Visible wheel and driver hands on/ off, camera positioning (and FOW if possible) setup individualy for each car setup manually while actually sitting in the cockpit, not via main menu.
  • Things you'd like to hear/see/read about development: anything guys, moreover let us know if You need any help from us. We have many real life drivers here, we have modders, programers, guys who know how real life car physics work.

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I would love to see something slightly similar to the Dirt 3 practice compound. Some sort of practice area with different patches of terrain. Not so much a Gymkhana area, but something a little less serious than a timed event on a selected course. This would not only allow people to have some fun, but also allow them to gain a better feel for the cars.  

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- Would like to see some kind of  test area, were we can put the cars thru its paces, with a big piece of asphalt and a little stage attached to it
- Maybe a Stage like this around and on a circuit: https://www.youtube.com/watch?v=4dELU4f1oqk#t=134 
- Something that really would be the best was some kind of livery creator 
- Rally Raid classes/cars would be very cool 

looking forward to the Hillclimbing!

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Cars:
  • Sportsman/"Open" 2010's (McRae R4, lightly modded Imprezas and Evos, etc.)
  • 2000's 2WD (Super 1600) class (Fiat Punto, Citroen Saxo, etc.)
  • 2000's 4WD class (Citroen Xsara, Ford Focus, etc.)
Features: 
  • Create-a-Route (assuming all stages for a given "area" use the same model): user feature to create new combinations of routes on existing rallies.
  • Rapid-fire rally starts, like Dirt 2 and 3. (You do sometimes have to deal with traffic in rallies!)
  • Qualifying and "Heats" system for rally-cross events.
Game Options:
  • Adjustable pace-notes timing; later or earlier depending on player preference.
  • Different co-driver voice-overs of various types. For instance, American English Male/Female, International English Male/Female, etc., with "funny" co-drivers as DLC content

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CARS: Opel Manta, Ascona, Talbot Sunbeam, Chevette HSR, all versions of the audi. Group S too.

STAGES: Portuguese rally, the old RAC rally stages (70's 80's), so called Mickey Mouse stages, manx rallies of the 80's, some real special stages, etc

MISC:
Being able to see your car being repared, with the truck and crew members behind the car; have your own team, staff, sponsors, painting the car, etc.
Option to adjust the camera;
Tyre choice;
"Add all time-of-day options (Morning, Afternoon, Sunset, Night etc..) to all locations in the game. Add precipitation options for each location and time-of-day as well";
"
Depending if you're the first driver of the day to race or the last, you can see track degradation and wear. For example, more rocks, mud and skidmarks, so starting last is more challenging";
More voices to the co-driver.
When we end the stage, let us go to the tent and stop the car;
Button to turn on/off the headlights;
Damage more realistic;
RWD and 4WD more realistic;
The group B cars need to be more powerful, in all terms;
Longer stages;
Dirt accumulation on windshield;
More spectators on the side of the road, depending on which country and stage we are driving;
Some cars sounds really need to be improved.


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Stages:
Corsica (loved the Corsica stages in the original Colin McRae rally) narrow tarmac with serious consequences - http://www.wrc.com/en/wrc/calendar/france-2015/page/702--702-682-.html,
Italy (narrow gravel/sandy - http://www.wrc.com/en/wrc/calendar/italy-2015/page/697--697-682-.html)
Spain (gravel/tarmac - http://www.wrc.com/en/wrc/calendar/spain-2015/page/703--703-682-.html)

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Here are things I'm hoping for:

Physics:
  • Less grip (not too much, but a tad so the cars would actually slide more).
  • The grip changes between dry asphalt and ice in Monte-Carlo should be a lot more significant. Just look at some YouTube onboard videos of WRC Monte-Carlo and see how there's absolutely no grip at all there on the icy places. :smile: 
  • This is something I have quite high on my priority list: please make the clutch work no matter what gear shifting you've selected (except automatic of course). I really don't want to drive for example the Fiesta WRC with clutch and h-shifter  ;) I've used sequential shifter with it but there are some places where you really need the clutch to get the revs up (after hairpin with too big gear as an example).
Features:
  • Make the virtual steering wheel degrees to match the real world car. Also make the game to automatically change your physical wheel steering degrees to the amount the real car has (for example if I choose the Fiesta WRC, make the virtual steering wheel animation as 540 degrees and also make the game to change my wheel's degrees to 540).
  • Move (or add another camera) the dashboard cam a bit further back so we could see the gear display and speedometer and stuff instead of just the dashboard and "virtual" speedometer.
  • Make us able to stop the car ourselves at the time check after we finish the stage :)
Sounds:
  • You've done fantastic work with the sounds already but in my opinion you should:
  1. Correct the engine sounds of some cars (Subaru Impreza 95 as a great example, here's how it sounds in real life: https://www.youtube.com/watch?v=0bSxJ7Y5Hek but there are more cars that needs a bit tweaking also like the Lancia Delta S4). If this is something you're already going to fix, this can be ignored. :smile: 
  2. Make the gravel sounds louder.
  3. Make the co-driver sounds louder.
Replays:
  • Make the outside cams last longer so you could listen to the sound of the car. The camera should change about 1-2 seconds after you can't see the car anymore. This would make the replays even more enjoyable to watch :smile: 
Stages:
  • More essential stages so there would be less stages which are just shorter parts of one bigger stage (like some stages in Wales are shorter parts of Sweet Lamb at the moment).
Graphics:
  • The backfires should be bigger then they're now but this is kinda small thing.
  • Older cars (Group B, Group A and so on...) should be real flamethrowers! :smile: Please make them produce more backfires.
There isn't more stuff coming to my mind at the moment but I hope that these things will be noted and hopefully seen in the game in future :smile: 

But well, what can I say... The game has a really fantastic start already and I really do hope it to be a big success and something that will finally push away RBR from the "king's place" :smile: 

This is the best game purchase I've ever done!

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Stages.
I would like you to think outside the box when picking countries. What I mean by that is to do something different for a country people associate a certain rally type for. To make things easier take this example. A rally in Norway is mostly associated with a snow rally. But instead of doing that you could do an interesting tarmac rally over the Norwegian mountains. I mean who wouldn't do a rally here or here? But that would mean to go a bit away from having real life Rally stages which I don't mind. As long as you guys keeep the style with tight roads I'm happy.

Cars.
It's pretty obvious you're  missing the 2000 era of rallycars. I'd love to see the classic focus, the xsara, the 2003 impreza and the peugeot 206


Features.
This will involve mostly liveries and car personalizing.

One of my biggest gripes about this game and previous Dirt games is that I cant have my name and my co driver's name in the rear window I often felt like the car I drove was never really MY car instead it was just some  car I was given. I think it would improve the immersion greatly. Many games have done it even all the way back in sega rally 2.

I would also like to have my flag on the roof of my car. It does not have to be every car in the game, but at least the modern WRC cars should do it. This goes back again to the feeling of it being my rally car. or you could have none at all. One of the things that annoyed me in dirt3 was that all the Citroen c4's had french flags all over them and the names of the drivers. It didn't feel like I was part of the Citroen rally team. It felt like I was just borrowing Loeb's car for a practice run.

I would also like to have a unique number that I choose. it would look cool in online tournaments to have different numbers on the drivers. that again could be restricted to just the modern cars.

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Features:

Minimal HUD for when you want to use the dashboard view and cant see cars rev counter etc. Default rev counter is too big and breaks the realism.
Option to change a flat tyre mid stage

Cars
Colin Mcrae R4

Tracks / Stages
Race to the sky to compliment Pikes Peak. See my other post.

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it would be nice to hear how the development is coming on especially if codemasters is going to port it to next-gen id rather hear an anoucement about dirt rally for next-gen or many others will wait for rally dlc on Project CARS i.e affecting codemasters reputation and financial situation- P CARS is set to sell big, the hype is there for a reason! watch out codemasters or many will walk if not given a proper rally sim on console and vote p cars instead

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Cars Subaru Legacy RS, Ford Focus RS WRC 03, Escort RS 1600 ,Nissan Sunny GTI-R , Impreza S8 WRC
Stages Fafe ,Tour de Corse or San Remo,New Zealand and some Americans (Tall Pines or 100 Acre Wood)
Misc Livery editor or support thereof is a must, less steering lock and some adjusted on dust in Greek stages because during onboards there is an FPS drop.

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Cars: - RGT Cars (RUF in place of Porsche) plus a lotus or some such thing
          - RWD Gr.B e.g. RX7, 037, Renault 5
          - 2014/15 WRC and R5 cars
          - More 70s, 80s RWD in general (Easily the most fun you can have at present so keep on adding to those classes MAINLY Opel Manta 400)

Stages: - With Germany incoming PLEASE base the stages around Panzerplatte!!
              - Lydden Hill RX (After RallyX is released)
              -  Some Czech inner town/ village style stages. 

Misc: - A Save replay functionality
           - A little less grip so the 4WD cars and get their backsides out more naturally
           - FFB (make the default settings give more overall feel especially in the 10-2 range of the wheel rotation)
           - FFB (very spongy when oversteering, maybe reduce default ffb weighting when the car is losing traction)
           - Further FOV reduction for onboard cameras/ a gear indicator hud when using the dash cam. 
           - Add tyre selection to setup. Would make the changing surfaces at Monte Carlo far more realistic when having to pick a compromised compound. 
           - Add clutch functionality to the manual-sequential shifting option


I am sure there is more that everyone else has covered suitably well. All said and done DiRT Rally has been the nicest surprised of the year so far and has kept me sane the last few days through intermittent, yet cripplingly boring university work. :smile: 

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MISC:
Being able to see your car being repared, with the truck and crew members behind the car; have your own team, staff, sponsors, painting the car, etc.
Option to adjust the camera;
Tyre choice;
"Add all time-of-day options (Morning, Afternoon, Sunset, Night etc..) to all locations in the game. Add precipitation options for each location and time-of-day as well";
"Depending if you're the first driver of the day to race or the last, you can see track degradation and wear. For example, more rocks, mud and skidmarks, so starting last is more challenging";
More voices to the co-driver.
When we end the stage, let us go to the tent and stop the car;
Button to turn on/off the headlights;
Damage more realistic;
RWD and 4WD more realistic;
The group B cars need to be more powerful, in all terms;
Longer stages;
Dirt accumulation on windshield;
More spectators on the side of the road, depending on which country and stage we are driving;
Some cars sounds really need to be improved.

All that this dude said AND:

- Please let it be moddable
- a option with outside cams on the replays (Heli and stage)
- Add a scrrenshot button
- Clutch should be programable like everything else
- Please let it be moddable
- Paint are own cars. Make some templates and a FAQ on how to do it. That includes drivers suits and helmets
- You have a bug on the helmet =P. The intercom cable it's not attached to the helmet, so no earing the co-driver hehehe
- A "Advanced" setup system. You can have that one for noobs and a more realistc one for hardcore players
- PLEASE LET IT BE MODDABLE

STAGES:
- Portugal :smiley: - You have the Fafe national rally if you can get the license of WRC Portugal. All the same stages more or less. If you need contacts tell me, I know a guy or two ;)
- Other tarmac rally appart from Germany. Something more traditional like Corsica or Spain

Cars

- Should be more recent cars, but whatever you cook it's good for me. Rally cars are great period!
SHOULD MAKE THE GAME MODDABLE AND EVERYCAR WILL EVENTUALLY POP UP SOMEWHERE ON THE INTERNET :blush: 

And, to finish: Thanks guys, not a hardcore sim, it's true, but a very enjoyable simcade! Like it a lot, and I'm glad that I buy the game a hour after it came out :wink: Let's make it great, and don't forget, let's make it moddable :tongue: 

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An instant replay mode would be great, that you can access in the pause menu and it will give you the last 30 seconds of gameplay

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HUHUHU, 

if someone it's nice enought could you PM and tell me how to change the language? Mine's in English and I want it in Portuguese!

BTW, BUG Report

- Everytime I enter the game I have to programme my g27! It's a bit annoying really! It's a bug, or should I creat a new profile?

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How about some "club rally" type vehicles?  The kind of things you would see at club rally type events.  They start off with physics close to stock, the only upgrades being the cage, off road tires, and coilovers (Standard upgrades for entry-level club rally classes).  Then maybe add more engine and suspension upgrades via career mode.  Some examples of "club rally" type cars (based on what I've seen at SCCA club rally events, I dont what's common in Europe and the UK):

-Subaru Impreza & WRX (various years and trims, including wagon ;) )
-Mitsubishi Lancer & Evo (various years and trims)
-Dodge Neon
-Honda Civic (including Si)
-Various late 90s-Early 2000s Audis
-Ford Focus (ZX3 and ZX5)
-BMW 3 Series non-M3 (including e30s and e36s)

EDIT:  Also more classes (I second the motion for R2/R3/R5) and more cars for each class.  More cars in a given class would make leagues more enjoyable.

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