Jump to content
Sign in to follow this  

DR2 Oculus Head Stutter Cause Found (Workaround)

Recommended Posts

Extensive troubleshooting has shown that anything between the frametimes of 6.5ms and 7.5ms will result in head stutter.

So workaround is to either stay below or above these frametimes at all times or just force ASW on with the Oculus Tray Tool.

Now that Codemasters has the cause it must be pretty easy to debug this issue, finally light at the end of the LONG VR tunnel!

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this