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DR2 Oculus Head Stutter Cause Found (Workaround)

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Extensive troubleshooting has shown that anything between the frametimes of 6.5ms and 7.5ms will result in head stutter.

So workaround is to either stay below or above these frametimes at all times or just force ASW on with the Oculus Tray Tool.

Now that Codemasters has the cause it must be pretty easy to debug this issue, finally light at the end of the LONG VR tunnel!

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